[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52531] trunk/blender/source/gameengine/ Ketsji/KX_KetsjiEngine.cpp: BGE: Implementing a fix for the " Problem With Clock" issues reported in #32708 and #33088.

Mitchell Stokes mogurijin at gmail.com
Sat Nov 24 09:10:59 CET 2012


Revision: 52531
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52531
Author:   moguri
Date:     2012-11-24 08:10:56 +0000 (Sat, 24 Nov 2012)
Log Message:
-----------
BGE: Implementing a fix for the "Problem With Clock" issues reported in #32708 and #33088. At the moment this feels like a bit of a stop gap, but it does solve the stuttering issue that #33088 mentioned.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp

Modified: trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp	2012-11-24 06:09:43 UTC (rev 52530)
+++ trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp	2012-11-24 08:10:56 UTC (rev 52531)
@@ -552,10 +552,9 @@
 	double deltatime = m_clockTime - m_frameTime;
 	if (deltatime<0.f)
 	{
-		printf("problem with clock\n");
-		deltatime = 0.f;
-		m_clockTime = 0.f;
-		m_frameTime = 0.f;
+		// We got here too quickly, which means there is nothing todo, just return and don't render.
+		// Not sure if this is the best fix, but it seems to stop the jumping framerate issue (#33088)
+		return false;
 	}
 
 




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