[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52438] trunk/blender/source/blender/ blenkernel/intern/writeffmpeg.c: Patch #33242: ffmpeg AAC/AC3 encoding
Sergey Sharybin
sergey.vfx at gmail.com
Wed Nov 21 12:57:37 CET 2012
Revision: 52438
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52438
Author: nazgul
Date: 2012-11-21 11:57:35 +0000 (Wed, 21 Nov 2012)
Log Message:
-----------
Patch #33242: ffmpeg AAC/AC3 encoding
Patch by David M (erwin94), thanks!
Also made Vorbis codec using float sample_fmt, otherwise it didn't work
with new FFmpeg.
Perhaps we can make it more clear by explicitly separating audio_input_buffer
for float and integer buffers, but as far as it works i'm not so fussed about
this atm.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c
Modified: trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c 2012-11-21 11:10:37 UTC (rev 52437)
+++ trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c 2012-11-21 11:57:35 UTC (rev 52438)
@@ -111,6 +111,11 @@
}
}
+static int use_float_audio_buffer(int codec_id)
+{
+ return codec_id == CODEC_ID_AAC || codec_id == CODEC_ID_AC3 || codec_id == CODEC_ID_VORBIS;
+}
+
#ifdef WITH_AUDASPACE
static int write_audio_frame(void)
{
@@ -618,6 +623,10 @@
c->bit_rate = ffmpeg_audio_bitrate * 1000;
c->sample_fmt = AV_SAMPLE_FMT_S16;
c->channels = rd->ffcodecdata.audio_channels;
+ if (use_float_audio_buffer(codec_id)) {
+ c->strict_std_compliance = FF_COMPLIANCE_EXPERIMENTAL;
+ c->sample_fmt = AV_SAMPLE_FMT_FLT;
+ }
codec = avcodec_find_encoder(c->codec_id);
if (!codec) {
//XXX error("Couldn't find a valid audio codec");
@@ -649,7 +658,12 @@
audio_output_buffer = (uint8_t *) av_malloc(audio_outbuf_size);
- audio_input_buffer = (uint8_t *) av_malloc(audio_input_samples * c->channels * sizeof(int16_t));
+ if (use_float_audio_buffer(codec_id)) {
+ audio_input_buffer = (uint8_t *) av_malloc(audio_input_samples * c->channels * sizeof(float));
+ }
+ else {
+ audio_input_buffer = (uint8_t *) av_malloc(audio_input_samples * c->channels * sizeof(int16_t));
+ }
audio_time = 0.0f;
@@ -949,7 +963,12 @@
AVCodecContext *c = audio_stream->codec;
AUD_DeviceSpecs specs;
specs.channels = c->channels;
- specs.format = AUD_FORMAT_S16;
+ if (use_float_audio_buffer(c->codec_id)) {
+ specs.format = AUD_FORMAT_FLOAT32;
+ }
+ else {
+ specs.format = AUD_FORMAT_S16;
+ }
specs.rate = rd->ffcodecdata.audio_mixrate;
audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, rd->ffcodecdata.audio_volume);
#ifdef FFMPEG_CODEC_TIME_BASE
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