[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52318] trunk/blender: style cleanup: if' s on the same line.

Campbell Barton ideasman42 at gmail.com
Sun Nov 18 03:42:02 CET 2012


Revision: 52318
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52318
Author:   campbellbarton
Date:     2012-11-18 02:41:55 +0000 (Sun, 18 Nov 2012)
Log Message:
-----------
style cleanup: if's on the same line.

Modified Paths:
--------------
    trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm
    trunk/blender/source/blender/avi/intern/avi_rgb.c
    trunk/blender/source/blender/blenkernel/intern/curve.c
    trunk/blender/source/blender/blenkernel/intern/library.c
    trunk/blender/source/blender/blenkernel/intern/particle.c
    trunk/blender/source/blender/blenlib/intern/noise.c
    trunk/blender/source/blender/editors/curve/editcurve.c
    trunk/blender/source/blender/editors/interface/interface_regions.c
    trunk/blender/source/blender/imbuf/intern/scaling.c

Modified: trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm	2012-11-18 02:41:55 UTC (rev 52318)
@@ -1591,13 +1591,17 @@
 					if ((dx == 0) && (dy == 0)) break;
 					
 					/* Quadratic acceleration */
-					dx = dx*(fabs(dx)+0.5);
-					if (dx<0.0) dx-=0.5; else dx+=0.5;
-					if (dx< -deltaMax) dx= -deltaMax; else if (dx>deltaMax) dx=deltaMax;
+					dx = dx*(fabs(dx) + 0.5);
+					if (dx < 0.0) dx -= 0.5;
+					else          dx += 0.5;
+					if      (dx < -deltaMax) dx = -deltaMax;
+					else if (dx >  deltaMax) dx =  deltaMax;
 					
-					dy = dy*(fabs(dy)+0.5);
-					if (dy<0.0) dy-=0.5; else dy+=0.5;
-					if (dy< -deltaMax) dy= -deltaMax; else if (dy>deltaMax) dy=deltaMax;
+					dy = dy*(fabs(dy) + 0.5);
+					if (dy < 0.0) dy -= 0.5;
+					else          dy += 0.5;
+					if      (dy < -deltaMax) dy= -deltaMax;
+					else if (dy >  deltaMax) dy=  deltaMax;
 
 					window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
 					dy = -dy;

Modified: trunk/blender/source/blender/avi/intern/avi_rgb.c
===================================================================
--- trunk/blender/source/blender/avi/intern/avi_rgb.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/avi/intern/avi_rgb.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -98,7 +98,7 @@
 		buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "fromavirgbbuf");
 	
 		rowstride = movie->header->Width * 3;
-		if (bits != 16) if (movie->header->Width % 2) rowstride++;
+		if ((bits != 16) && (movie->header->Width % 2)) rowstride++;
 	
 		for (y = 0; y < movie->header->Height; y++) {
 			memcpy(&buf[y * movie->header->Width * 3], &buffer[((movie->header->Height - 1) - y) * rowstride], movie->header->Width * 3);

Modified: trunk/blender/source/blender/blenkernel/intern/curve.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/curve.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/blenkernel/intern/curve.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -1116,7 +1116,7 @@
 			*fp = basisu[i] * bp->vec[3];
 			sumdiv += *fp;
 		}
-		if (sumdiv != 0.0f) if (sumdiv < 0.999f || sumdiv > 1.001f) {
+		if ((sumdiv != 0.0f) && (sumdiv < 0.999f || sumdiv > 1.001f)) {
 			/* is normalizing needed? */
 			fp = sum;
 			for (i = istart; i <= iend; i++, fp++) {

Modified: trunk/blender/source/blender/blenkernel/intern/library.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/library.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/blenkernel/intern/library.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -1520,7 +1520,9 @@
 	/* search for id */
 	idtest = BLI_findstring(lb, name, offsetof(ID, name) + 2);
 
-	if (idtest) if (new_id(lb, idtest, name) == 0) id_sort_by_name(lb, idtest);
+	if (idtest && (new_id(lb, idtest, name) == 0)) {
+		id_sort_by_name(lb, idtest);
+	}
 }
 
 void text_idbutton(struct ID *id, char *text)

Modified: trunk/blender/source/blender/blenkernel/intern/particle.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/blenkernel/intern/particle.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -3786,14 +3786,22 @@
 	return 1;
 }
 
-#define SET_PARTICLE_TEXTURE(type, pvalue, texfac)  \
-	if ((event & mtex->mapto) & type) { pvalue = texture_value_blend(def, pvalue, value, texfac, blend); } (void)0
+#define SET_PARTICLE_TEXTURE(type, pvalue, texfac)                            \
+	if ((event & mtex->mapto) & type) {                                       \
+		pvalue = texture_value_blend(def, pvalue, value, texfac, blend);      \
+	} (void)0
 
-#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue)  \
-	if (event & type) { if (pvalue < 0.0f) pvalue = 1.0f + pvalue; CLAMP(pvalue, 0.0f, 1.0f); } (void)0
+#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue)                              \
+	if (event & type) {                                                       \
+		if (pvalue < 0.0f)                                                    \
+			pvalue = 1.0f + pvalue;                                           \
+		CLAMP(pvalue, 0.0f, 1.0f);                                            \
+	} (void)0
 
-#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue)  \
-	if (event & type) { CLAMP(pvalue, -1.0f, 1.0f); } (void)0
+#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue)                           \
+	if (event & type) {                                                       \
+		CLAMP(pvalue, -1.0f, 1.0f);                                           \
+	} (void)0
 
 static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra)
 {
@@ -3802,8 +3810,8 @@
 	float value, rgba[4], texvec[3];
 
 	ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp =
-	                                                         ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink =
-	                                                                                                                      ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f;
+	ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink =
+	ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f;
 
 	ptex->length = 1.0f - part->randlength * PSYS_FRAND(child_index + 26);
 	ptex->length *= part->clength_thres < PSYS_FRAND(child_index + 27) ? part->clength : 1.0f;

Modified: trunk/blender/source/blender/blenlib/intern/noise.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/noise.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/blenlib/intern/noise.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -398,7 +398,8 @@
 	h = hashvectf + 3 * hash[b21 + b11];
 	n += i * (h[0] * jx + h[1] * jy + h[2] * jz);
 
-	if (n < 0.0f) n = 0.0f; else if (n > 1.0f) n = 1.0f;
+	if      (n < 0.0f) n = 0.0f;
+	else if (n > 1.0f) n = 1.0f;
 	return n;
 }
 
@@ -1890,7 +1891,8 @@
 		y *= lacunarity;
 		z *= lacunarity;
 		weight = signal * gain;
-		if (weight > 1.0f) weight = 1.0f; else if (weight < 0.0f) weight = 0.0f;
+		if      (weight > 1.0f) weight = 1.0f;
+		else if (weight < 0.0f) weight = 0.0f;
 		signal = offset - fabsf(noisefunc(x, y, z));
 		signal *= signal;
 		signal *= weight;

Modified: trunk/blender/source/blender/editors/curve/editcurve.c
===================================================================
--- trunk/blender/source/blender/editors/curve/editcurve.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/editors/curve/editcurve.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -3678,10 +3678,12 @@
 	/* what about resolu == 2? */
 	bp = &nu->bp[u];
 	for (v = 0; v < nu->pntsv - 1; v++, bp += nu->pntsu) {
-		if (v) if (bp->f1 & SELECT) return 1;
+		if ((v != 0) && (bp->f1 & SELECT)) {
+			return TRUE;
+		}
 	}
 	
-	return 0;
+	return FALSE;
 }
 
 typedef struct NurbSort {
@@ -6464,7 +6466,7 @@
 						bp->vec[0] += fac * grid;
 						fac = (float)b - 1.5f;
 						bp->vec[1] += fac * grid;
-						if (a == 1 || a == 2) if (b == 1 || b == 2) {
+						if ((a == 1 || a == 2) && (b == 1 || b == 2)) {
 							bp->vec[2] += grid;
 						}
 						mul_m4_v3(mat, bp->vec);

Modified: trunk/blender/source/blender/editors/interface/interface_regions.c
===================================================================
--- trunk/blender/source/blender/editors/interface/interface_regions.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/editors/interface/interface_regions.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -1409,8 +1409,8 @@
 			dir1 &= (UI_TOP | UI_DOWN);
 		}
 
-		if (dir2 == 0) if (dir1 == UI_LEFT || dir1 == UI_RIGHT) dir2 = UI_DOWN;
-		if (dir2 == 0) if (dir1 == UI_TOP || dir1 == UI_DOWN) dir2 = UI_LEFT;
+		if ((dir2 == 0) && (dir1 == UI_LEFT || dir1 == UI_RIGHT)) dir2 = UI_DOWN;
+		if ((dir2 == 0) && (dir1 == UI_TOP  || dir1 == UI_DOWN))  dir2 = UI_LEFT;
 		
 		/* no space at all? don't change */
 		if (left || right) {

Modified: trunk/blender/source/blender/imbuf/intern/scaling.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/scaling.c	2012-11-18 01:43:16 UTC (rev 52317)
+++ trunk/blender/source/blender/imbuf/intern/scaling.c	2012-11-18 02:41:55 UTC (rev 52318)
@@ -1467,10 +1467,10 @@
 		return ibuf;
 	}
 
-	if (newx < ibuf->x) if (newx) scaledownx(ibuf, newx);
-	if (newy < ibuf->y) if (newy) scaledowny(ibuf, newy);
-	if (newx > ibuf->x) if (newx) scaleupx(ibuf, newx);
-	if (newy > ibuf->y) if (newy) scaleupy(ibuf, newy);
+	if (newx && (newx < ibuf->x)) scaledownx(ibuf, newx);
+	if (newy && (newy < ibuf->y)) scaledowny(ibuf, newy);
+	if (newx && (newx > ibuf->x)) scaleupx(ibuf, newx);
+	if (newy && (newy > ibuf->y)) scaleupy(ibuf, newy);
 	
 	return(ibuf);
 }




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