[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52303] trunk/blender/source/blender/ blenlib/intern/math_interp.c: Fix #33210: Diffuse Pass in scale node leads to problems
Sergey Sharybin
sergey.vfx at gmail.com
Sat Nov 17 14:38:45 CET 2012
Revision: 52303
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52303
Author: nazgul
Date: 2012-11-17 13:38:39 +0000 (Sat, 17 Nov 2012)
Log Message:
-----------
Fix #33210: Diffuse Pass in scale node leads to problems
Was own mistake in render layers interpolation changes.
Modified Paths:
--------------
trunk/blender/source/blender/blenlib/intern/math_interp.c
Modified: trunk/blender/source/blender/blenlib/intern/math_interp.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_interp.c 2012-11-17 12:59:24 UTC (rev 52302)
+++ trunk/blender/source/blender/blenlib/intern/math_interp.c 2012-11-17 13:38:39 UTC (rev 52303)
@@ -134,12 +134,12 @@
w = wx * wy[m + 1];
if (float_output) {
- const float *float_data = float_buffer + width * y1 * 4 + 4 * x1;
+ const float *float_data = float_buffer + width * y1 * components + components * x1;
vector_from_float(float_data, data, components);
}
else {
- const unsigned char *byte_data = byte_buffer + width * y1 * 4 + 4 * x1;
+ const unsigned char *byte_data = byte_buffer + width * y1 * components + components * x1;
vector_from_byte(byte_data, data, components);
}
@@ -173,12 +173,12 @@
float data[4];
if (float_output) {
- const float *float_data = float_buffer + width * y1 * 4 + 4 * x1;
+ const float *float_data = float_buffer + width * y1 * components + components * x1;
vector_from_float(float_data, data, components);
}
else {
- const unsigned char *byte_data = byte_buffer + width * y1 * 4 + 4 * x1;
+ const unsigned char *byte_data = byte_buffer + width * y1 * components + components * x1;
vector_from_byte(byte_data, data, components);
}
@@ -270,16 +270,16 @@
/* sample including outside of edges of image */
if (x1 < 0 || y1 < 0) row1 = empty;
- else row1 = float_buffer + width * y1 * 4 + 4 * x1;
+ else row1 = float_buffer + width * y1 * components + components * x1;
if (x1 < 0 || y2 > height - 1) row2 = empty;
- else row2 = float_buffer + width * y2 * 4 + 4 * x1;
+ else row2 = float_buffer + width * y2 * components + components * x1;
if (x2 > width - 1 || y1 < 0) row3 = empty;
- else row3 = float_buffer + width * y1 * 4 + 4 * x2;
+ else row3 = float_buffer + width * y1 * components + components * x2;
if (x2 > width - 1 || y2 > height - 1) row4 = empty;
- else row4 = float_buffer + width * y2 * 4 + 4 * x2;
+ else row4 = float_buffer + width * y2 * components + components * x2;
a = u - floorf(u);
b = v - floorf(v);
@@ -306,16 +306,16 @@
/* sample including outside of edges of image */
if (x1 < 0 || y1 < 0) row1 = empty;
- else row1 = byte_buffer + width * y1 * 4 + 4 * x1;
+ else row1 = byte_buffer + width * y1 * components + components * x1;
if (x1 < 0 || y2 > height - 1) row2 = empty;
- else row2 = byte_buffer + width * y2 * 4 + 4 * x1;
+ else row2 = byte_buffer + width * y2 * components + components * x1;
if (x2 > width - 1 || y1 < 0) row3 = empty;
- else row3 = byte_buffer + width * y1 * 4 + 4 * x2;
+ else row3 = byte_buffer + width * y1 * components + components * x2;
if (x2 > width - 1 || y2 > height - 1) row4 = empty;
- else row4 = byte_buffer + width * y2 * 4 + 4 * x2;
+ else row4 = byte_buffer + width * y2 * components + components * x2;
a = u - floorf(u);
b = v - floorf(v);
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