[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52164] trunk/blender/source/gameengine/ Ketsji: BGE: Renaming KX_GameObject. group_parent and group_children to groupObject and groupMembers to be a bit more descriptive and match the rest of the BGE Py API .
Mitchell Stokes
mogurijin at gmail.com
Tue Nov 13 05:38:41 CET 2012
Revision: 52164
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52164
Author: moguri
Date: 2012-11-13 04:38:34 +0000 (Tue, 13 Nov 2012)
Log Message:
-----------
BGE: Renaming KX_GameObject.group_parent and group_children to groupObject and groupMembers to be a bit more descriptive and match the rest of the BGE Py API. KX_MeshProxy.transform_uv has also been renamed to transformUV. It would be nice to switch to PEP8 names for the BGE Python API, but for now, consistency is better.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp 2012-11-13 03:40:39 UTC (rev 52163)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp 2012-11-13 04:38:34 UTC (rev 52164)
@@ -1693,8 +1693,8 @@
PyAttributeDef KX_GameObject::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("name", KX_GameObject, pyattr_get_name),
KX_PYATTRIBUTE_RO_FUNCTION("parent", KX_GameObject, pyattr_get_parent),
- KX_PYATTRIBUTE_RO_FUNCTION("group_children", KX_GameObject, pyattr_get_group_children),
- KX_PYATTRIBUTE_RO_FUNCTION("group_parent", KX_GameObject, pyattr_get_group_parent),
+ KX_PYATTRIBUTE_RO_FUNCTION("groupMembers", KX_GameObject, pyattr_get_group_members),
+ KX_PYATTRIBUTE_RO_FUNCTION("groupObject", KX_GameObject, pyattr_get_group_object),
KX_PYATTRIBUTE_RO_FUNCTION("scene", KX_GameObject, pyattr_get_scene),
KX_PYATTRIBUTE_RO_FUNCTION("life", KX_GameObject, pyattr_get_life),
KX_PYATTRIBUTE_RW_FUNCTION("mass", KX_GameObject, pyattr_get_mass, pyattr_set_mass),
@@ -1991,7 +1991,7 @@
Py_RETURN_NONE;
}
-PyObject *KX_GameObject::pyattr_get_group_children(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+PyObject *KX_GameObject::pyattr_get_group_members(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
CListValue* instances = self->GetInstanceObjects();
@@ -2012,7 +2012,7 @@
Py_RETURN_NONE;
}
-PyObject *KX_GameObject::pyattr_get_group_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+PyObject *KX_GameObject::pyattr_get_group_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_GameObject* pivot = self->GetDupliGroupObject();
Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.h 2012-11-13 03:40:39 UTC (rev 52163)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.h 2012-11-13 04:38:34 UTC (rev 52164)
@@ -989,8 +989,8 @@
static PyObject* pyattr_get_name(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_group_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_group_children(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_group_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_group_members(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_scene(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_life(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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