[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52164] trunk/blender/source/gameengine/ Ketsji: BGE: Renaming KX_GameObject. group_parent and group_children to groupObject and groupMembers to be a bit more descriptive and match the rest of the BGE Py API .

Mitchell Stokes mogurijin at gmail.com
Tue Nov 13 05:38:41 CET 2012


Revision: 52164
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52164
Author:   moguri
Date:     2012-11-13 04:38:34 +0000 (Tue, 13 Nov 2012)
Log Message:
-----------
BGE: Renaming KX_GameObject.group_parent and group_children to groupObject and groupMembers to be a bit more descriptive and match the rest of the BGE Py API. KX_MeshProxy.transform_uv has also been renamed to transformUV. It would be nice to switch to PEP8 names for the BGE Python API, but for now, consistency is better.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.h

Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp	2012-11-13 03:40:39 UTC (rev 52163)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp	2012-11-13 04:38:34 UTC (rev 52164)
@@ -1693,8 +1693,8 @@
 PyAttributeDef KX_GameObject::Attributes[] = {
 	KX_PYATTRIBUTE_RO_FUNCTION("name",		KX_GameObject, pyattr_get_name),
 	KX_PYATTRIBUTE_RO_FUNCTION("parent",	KX_GameObject, pyattr_get_parent),
-	KX_PYATTRIBUTE_RO_FUNCTION("group_children",	KX_GameObject, pyattr_get_group_children),
-	KX_PYATTRIBUTE_RO_FUNCTION("group_parent",		KX_GameObject, pyattr_get_group_parent),
+	KX_PYATTRIBUTE_RO_FUNCTION("groupMembers",	KX_GameObject, pyattr_get_group_members),
+	KX_PYATTRIBUTE_RO_FUNCTION("groupObject",	KX_GameObject, pyattr_get_group_object),
 	KX_PYATTRIBUTE_RO_FUNCTION("scene",		KX_GameObject, pyattr_get_scene),
 	KX_PYATTRIBUTE_RO_FUNCTION("life",		KX_GameObject, pyattr_get_life),
 	KX_PYATTRIBUTE_RW_FUNCTION("mass",		KX_GameObject, pyattr_get_mass,		pyattr_set_mass),
@@ -1991,7 +1991,7 @@
 	Py_RETURN_NONE;
 }
 
-PyObject *KX_GameObject::pyattr_get_group_children(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+PyObject *KX_GameObject::pyattr_get_group_members(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
 {
 	KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
 	CListValue* instances = self->GetInstanceObjects();
@@ -2012,7 +2012,7 @@
 	Py_RETURN_NONE;
 }
 
-PyObject *KX_GameObject::pyattr_get_group_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+PyObject *KX_GameObject::pyattr_get_group_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
 {
 	KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
 	KX_GameObject* pivot = self->GetDupliGroupObject();

Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.h	2012-11-13 03:40:39 UTC (rev 52163)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.h	2012-11-13 04:38:34 UTC (rev 52164)
@@ -989,8 +989,8 @@
 	static PyObject*	pyattr_get_name(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
 	static PyObject*	pyattr_get_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
 
-	static PyObject*	pyattr_get_group_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
-	static PyObject*	pyattr_get_group_children(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+	static PyObject*	pyattr_get_group_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+	static PyObject*	pyattr_get_group_members(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
 	static PyObject*	pyattr_get_scene(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
 
 	static PyObject*	pyattr_get_life(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);




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