[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47094] branches/smoke2/intern/smoke/ intern/FLUID_3D.cpp: Default border to the same as within blender: No boundaries

Daniel Genrich daniel.genrich at gmx.net
Sun May 27 21:50:12 CEST 2012


Revision: 47094
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47094
Author:   genscher
Date:     2012-05-27 19:50:12 +0000 (Sun, 27 May 2012)
Log Message:
-----------
Default border to the same as within blender: No boundaries

Modified Paths:
--------------
    branches/smoke2/intern/smoke/intern/FLUID_3D.cpp

Modified: branches/smoke2/intern/smoke/intern/FLUID_3D.cpp
===================================================================
--- branches/smoke2/intern/smoke/intern/FLUID_3D.cpp	2012-05-27 19:44:07 UTC (rev 47093)
+++ branches/smoke2/intern/smoke/intern/FLUID_3D.cpp	2012-05-27 19:50:12 UTC (rev 47094)
@@ -142,9 +142,9 @@
 
 	// boundary conditions of the fluid domain
 	// set default values -> vertically non-colliding
-	_domainBcFront = true;
+	_domainBcFront = false;
 	_domainBcTop = false;
-	_domainBcLeft = true;
+	_domainBcLeft = false;
 	_domainBcBack = _domainBcFront;
 	_domainBcBottom = _domainBcTop;
 	_domainBcRight	= _domainBcLeft;
@@ -246,16 +246,6 @@
 //////////////////////////////////////////////////////////////////////
 void FLUID_3D::step(float dt)
 {
-#if 0
-	// If border rules have been changed
-	if (_colloPrev != *_borderColli) {
-		printf("Border collisions changed\n");
-		
-		// DG TODO: Need to check that no animated obstacle flags are overwritten
-		setBorderCollisions();
-	}
-#endif
-
 	// DG: TODO for the moment redo border for every timestep since it's been deleted every time by moving obstacles
 	setBorderCollisions();
 




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