[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47066] trunk/blender: style cleanup: nodes, also rename chunksize -> chunk_size

Campbell Barton ideasman42 at gmail.com
Sun May 27 13:08:47 CEST 2012


Revision: 47066
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47066
Author:   campbellbarton
Date:     2012-05-27 11:08:47 +0000 (Sun, 27 May 2012)
Log Message:
-----------
style cleanup: nodes, also rename chunksize -> chunk_size

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/space_node.py
    trunk/blender/source/blender/makesrna/intern/rna_nodetree.c

Modified: trunk/blender/release/scripts/startup/bl_ui/space_node.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_node.py	2012-05-27 10:35:12 UTC (rev 47065)
+++ trunk/blender/release/scripts/startup/bl_ui/space_node.py	2012-05-27 11:08:47 UTC (rev 47066)
@@ -222,7 +222,7 @@
 
         layout.prop(tree, "render_quality", text="Render")
         layout.prop(tree, "edit_quality", text="Edit")
-        layout.prop(tree, "chunksize")
+        layout.prop(tree, "chunk_size")
         layout.prop(tree, "use_opencl")
 
         

Modified: trunk/blender/source/blender/makesrna/intern/rna_nodetree.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_nodetree.c	2012-05-27 10:35:12 UTC (rev 47065)
+++ trunk/blender/source/blender/makesrna/intern/rna_nodetree.c	2012-05-27 11:08:47 UTC (rev 47066)
@@ -58,9 +58,9 @@
 #include "MEM_guardedalloc.h"
 
 EnumPropertyItem nodetree_type_items[] = {
-	{NTREE_SHADER,		"SHADER",		ICON_MATERIAL,		"Shader",		"Shader nodes"	},
-	{NTREE_TEXTURE,		"TEXTURE",		ICON_TEXTURE,		"Texture",		"Texture nodes"		},
-	{NTREE_COMPOSIT,	"COMPOSITING",	ICON_RENDERLAYERS,	"Compositing",	"Compositing nodes"	},
+	{NTREE_SHADER,      "SHADER",       ICON_MATERIAL,      "Shader",       "Shader nodes"},
+	{NTREE_TEXTURE,     "TEXTURE",      ICON_TEXTURE,       "Texture",      "Texture nodes"},
+	{NTREE_COMPOSIT,    "COMPOSITING",  ICON_RENDERLAYERS,  "Compositing",  "Compositing nodes"},
 	{0, NULL, 0, NULL, NULL}
 };
 
@@ -68,7 +68,8 @@
 	{NTREE_QUALITY_HIGH,   "HIGH",     0,    "High",     "High quality"},
 	{NTREE_QUALITY_MEDIUM, "MEDIUM",   0,    "Medium",   "Medium quality"},
 	{NTREE_QUALITY_LOW,    "LOW",      0,    "Low",      "Low quality"},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 
 EnumPropertyItem node_socket_type_items[] = {
 	{SOCK_FLOAT,   "VALUE",     0,    "Value",     ""},
@@ -78,7 +79,8 @@
 	{SOCK_BOOLEAN, "BOOLEAN",   0,    "Boolean",   ""},
 	{SOCK_MESH,    "MESH",      0,    "Mesh",      ""},
 	{SOCK_INT,     "INT",       0,    "Int",       ""},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 
 EnumPropertyItem node_math_items[] = {
 	{ 0, "ADD",          0, "Add",          ""},
@@ -98,7 +100,8 @@
 	{14, "ROUND",        0, "Round",        ""},
 	{15, "LESS_THAN",    0, "Less Than",    ""},
 	{16, "GREATER_THAN", 0, "Greater Than", ""},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 
 EnumPropertyItem node_vec_math_items[] = {
 	{0, "ADD",           0, "Add",           ""},
@@ -107,7 +110,8 @@
 	{3, "DOT_PRODUCT",   0, "Dot Product",   ""},
 	{4, "CROSS_PRODUCT", 0, "Cross Product", ""},
 	{5, "NORMALIZE",     0, "Normalize",     ""},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 
 EnumPropertyItem node_filter_items[] = {
 	{0, "SOFTEN",  0, "Soften",  ""},
@@ -117,7 +121,8 @@
 	{4, "PREWITT", 0, "Prewitt", ""},
 	{5, "KIRSCH",  0, "Kirsch",  ""},
 	{6, "SHADOW",  0, "Shadow",  ""},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 
 EnumPropertyItem prop_noise_basis_items[] = {
 	{SHD_NOISE_PERLIN, "PERLIN", 0, "Perlin", ""},
@@ -128,19 +133,22 @@
 	{SHD_NOISE_VORONOI_F2_F1, "VORONOI_F2_F1", 0, "Voronoi F2-F1", ""},
 	{SHD_NOISE_VORONOI_CRACKLE, "VORONOI_CRACKLE", 0, "Voronoi Crackle", ""},
 	{SHD_NOISE_CELL_NOISE, "CELL_NOISE", 0, "Cell Noise", ""},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 
 EnumPropertyItem prop_noise_type_items[] = {
 	{SHD_NOISE_SOFT, "SOFT", 0, "Soft", ""},
 	{SHD_NOISE_HARD, "HARD", 0, "Hard", ""},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 
 #if 0
 EnumPropertyItem prop_wave_items[] = {
 	{SHD_WAVE_SINE, "SINE", 0, "Sine", "Use a sine wave to produce bands"},
 	{SHD_WAVE_SAW, "SAW", 0, "Saw", "Use a saw wave to produce bands"},
 	{SHD_WAVE_TRI, "TRI", 0, "Tri", "Use a triangle wave to produce bands"},
-	{0, NULL, 0, NULL, NULL}};
+	{0, NULL, 0, NULL, NULL}
+};
 #endif
 
 /* Add any new socket value subtype here.
@@ -151,31 +159,31 @@
  * before using this macro, and undefined afterwards.
  */
 #define NODE_DEFINE_SUBTYPES_INT \
-SUBTYPE(INT, Int, NONE, None) \
-SUBTYPE(INT, Int, UNSIGNED, Unsigned)
+    SUBTYPE(INT, Int, NONE, None) \
+    SUBTYPE(INT, Int, UNSIGNED, Unsigned)
 
 #define NODE_DEFINE_SUBTYPES_FLOAT \
-SUBTYPE(FLOAT, Float, NONE, None) \
-SUBTYPE(FLOAT, Float, UNSIGNED, Unsigned) \
-SUBTYPE(FLOAT, Float, PERCENTAGE, Percentage) \
-SUBTYPE(FLOAT, Float, FACTOR, Factor) \
-SUBTYPE(FLOAT, Float, ANGLE, Angle) \
-SUBTYPE(FLOAT, Float, TIME, Time) \
-SUBTYPE(FLOAT, Float, DISTANCE, Distance)
+    SUBTYPE(FLOAT, Float, NONE, None) \
+    SUBTYPE(FLOAT, Float, UNSIGNED, Unsigned) \
+    SUBTYPE(FLOAT, Float, PERCENTAGE, Percentage) \
+    SUBTYPE(FLOAT, Float, FACTOR, Factor) \
+    SUBTYPE(FLOAT, Float, ANGLE, Angle) \
+    SUBTYPE(FLOAT, Float, TIME, Time) \
+    SUBTYPE(FLOAT, Float, DISTANCE, Distance)
 
 #define NODE_DEFINE_SUBTYPES_VECTOR \
-SUBTYPE(VECTOR, Vector, NONE, None) \
-SUBTYPE(VECTOR, Vector, TRANSLATION, Translation) \
-SUBTYPE(VECTOR, Vector, DIRECTION, Direction) \
-SUBTYPE(VECTOR, Vector, VELOCITY, Velocity) \
-SUBTYPE(VECTOR, Vector, ACCELERATION, Acceleration) \
-SUBTYPE(VECTOR, Vector, EULER, Euler) \
-SUBTYPE(VECTOR, Vector, XYZ, XYZ)
+    SUBTYPE(VECTOR, Vector, NONE, None) \
+    SUBTYPE(VECTOR, Vector, TRANSLATION, Translation) \
+    SUBTYPE(VECTOR, Vector, DIRECTION, Direction) \
+    SUBTYPE(VECTOR, Vector, VELOCITY, Velocity) \
+    SUBTYPE(VECTOR, Vector, ACCELERATION, Acceleration) \
+    SUBTYPE(VECTOR, Vector, EULER, Euler) \
+    SUBTYPE(VECTOR, Vector, XYZ, XYZ)
 
 #define NODE_DEFINE_SUBTYPES \
-NODE_DEFINE_SUBTYPES_INT \
-NODE_DEFINE_SUBTYPES_FLOAT \
-NODE_DEFINE_SUBTYPES_VECTOR
+    NODE_DEFINE_SUBTYPES_INT \
+    NODE_DEFINE_SUBTYPES_FLOAT \
+    NODE_DEFINE_SUBTYPES_VECTOR
 
 #ifdef RNA_RUNTIME
 
@@ -190,7 +198,7 @@
 
 static StructRNA *rna_Node_refine(struct PointerRNA *ptr)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 
 	switch (node->type) {
 		
@@ -215,7 +223,7 @@
 
 static StructRNA *rna_NodeTree_refine(struct PointerRNA *ptr)
 {
-	bNodeTree *ntree = (bNodeTree*)ptr->data;
+	bNodeTree *ntree = (bNodeTree *)ptr->data;
 
 	switch (ntree->type) {
 		case NTREE_SHADER:
@@ -231,14 +239,14 @@
 
 static char *rna_Node_path(PointerRNA *ptr)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 
 	return BLI_sprintfN("nodes[\"%s\"]", node->name);
 }
 
 static StructRNA *rna_NodeSocket_refine(PointerRNA *ptr)
 {
-	bNodeSocket *sock = (bNodeSocket*)ptr->data;
+	bNodeSocket *sock = (bNodeSocket *)ptr->data;
 	
 	if (sock->default_value) {
 		/* This returns the refined socket type with the full definition
@@ -247,27 +255,27 @@
 		
 		#define SUBTYPE(socktype, stypename, id, idname) \
 		{ \
-			bNodeSocketValue##stypename *value = (bNodeSocketValue##stypename*)sock->default_value; \
+			bNodeSocketValue##stypename * value = (bNodeSocketValue##stypename *)sock->default_value; \
 			if (value->subtype == PROP_##id) \
 				return &RNA_NodeSocket##stypename##idname; \
 		}
 		
 		switch (sock->type) {
-		case SOCK_FLOAT:
-			NODE_DEFINE_SUBTYPES_FLOAT
-					break;
-		case SOCK_INT:
-			NODE_DEFINE_SUBTYPES_INT
-					break;
-		case SOCK_BOOLEAN:
-			return &RNA_NodeSocketBoolean;
-		case SOCK_VECTOR:
-			NODE_DEFINE_SUBTYPES_VECTOR
-					break;
-		case SOCK_RGBA:
-			return &RNA_NodeSocketRGBA;
-		case SOCK_SHADER:
-			return &RNA_NodeSocketShader;
+			case SOCK_FLOAT:
+				NODE_DEFINE_SUBTYPES_FLOAT
+				break;
+			case SOCK_INT:
+				NODE_DEFINE_SUBTYPES_INT
+				break;
+			case SOCK_BOOLEAN:
+				return &RNA_NodeSocketBoolean;
+			case SOCK_VECTOR:
+				NODE_DEFINE_SUBTYPES_VECTOR
+				break;
+			case SOCK_RGBA:
+				return &RNA_NodeSocketRGBA;
+			case SOCK_SHADER:
+				return &RNA_NodeSocketShader;
 		}
 		
 		#undef SUBTYPE
@@ -278,8 +286,8 @@
 
 static char *rna_NodeSocket_path(PointerRNA *ptr)
 {
-	bNodeTree *ntree = (bNodeTree*)ptr->id.data;
-	bNodeSocket *sock = (bNodeSocket*)ptr->data;
+	bNodeTree *ntree = (bNodeTree *)ptr->id.data;
+	bNodeSocket *sock = (bNodeSocket *)ptr->data;
 	bNode *node;
 	int socketindex;
 	
@@ -309,7 +317,7 @@
 /* Button Set Funcs for Matte Nodes */
 static void rna_Matte_t1_set(PointerRNA *ptr, float value)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 	NodeChroma *chroma = node->storage;
 	
 	chroma->t1 = value;
@@ -320,7 +328,7 @@
 
 static void rna_Matte_t2_set(PointerRNA *ptr, float value)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 	NodeChroma *chroma = node->storage;
 	
 	if (value > chroma->t1)
@@ -331,7 +339,7 @@
 
 static void rna_distance_matte_t1_set(PointerRNA *ptr, float value)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 	NodeChroma *chroma = node->storage;
 
 	chroma->t1 = value;
@@ -339,7 +347,7 @@
 
 static void rna_distance_matte_t2_set(PointerRNA *ptr, float value)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 	NodeChroma *chroma = node->storage;
 
 	chroma->t2 = value;
@@ -347,7 +355,7 @@
 
 static void rna_difference_matte_t1_set(PointerRNA *ptr, float value)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 	NodeChroma *chroma = node->storage;
 
 	chroma->t1 = value;
@@ -355,7 +363,7 @@
 
 static void rna_difference_matte_t2_set(PointerRNA *ptr, float value)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 	NodeChroma *chroma = node->storage;
 
 	chroma->t2 = value;
@@ -364,7 +372,7 @@
 
 static void rna_Node_scene_set(PointerRNA *ptr, PointerRNA value)
 {
-	bNode *node = (bNode*)ptr->data;
+	bNode *node = (bNode *)ptr->data;
 
 	if (node->id) {
 		id_us_min(node->id);
@@ -385,16 +393,16 @@
 
 static void rna_Node_update(Main *bmain, Scene *scene, PointerRNA *ptr)
 {
-	bNodeTree *ntree = (bNodeTree*)ptr->id.data;
-	bNode *node = (bNode*)ptr->data;
+	bNodeTree *ntree = (bNodeTree *)ptr->id.data;
+	bNode *node = (bNode *)ptr->data;
 
 	node_update(bmain, scene, ntree, node);
 }
 
 static void rna_Node_tex_image_update(Main *bmain, Scene *scene, PointerRNA *ptr)
 {
-	bNodeTree *ntree = (bNodeTree*)ptr->id.data;
-	bNode *node = (bNode*)ptr->data;
+	bNodeTree *ntree = (bNodeTree *)ptr->id.data;
+	bNode *node = (bNode *)ptr->data;
 
 	node_update(bmain, scene, ntree, node);
 	WM_main_add_notifier(NC_IMAGE, NULL);
@@ -402,8 +410,8 @@
 

@@ Diff output truncated at 10240 characters. @@



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