[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46795] trunk/blender/source/blender: code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars.

Campbell Barton ideasman42 at gmail.com
Sat May 19 15:28:20 CEST 2012


Revision: 46795
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46795
Author:   campbellbarton
Date:     2012-05-19 13:28:19 +0000 (Sat, 19 May 2012)
Log Message:
-----------
code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_sequencer.h
    trunk/blender/source/blender/blenkernel/intern/anim.c
    trunk/blender/source/blender/blenkernel/intern/armature.c
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/context.c
    trunk/blender/source/blender/blenkernel/intern/curve.c
    trunk/blender/source/blender/blenkernel/intern/depsgraph.c
    trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
    trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/fcurve.c
    trunk/blender/source/blender/blenkernel/intern/group.c
    trunk/blender/source/blender/blenkernel/intern/lattice.c
    trunk/blender/source/blender/blenkernel/intern/mball.c
    trunk/blender/source/blender/blenkernel/intern/movieclip.c
    trunk/blender/source/blender/blenkernel/intern/node.c
    trunk/blender/source/blender/blenkernel/intern/particle.c
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/blenkernel/intern/screen.c
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/blenkernel/intern/text.c
    trunk/blender/source/blender/blenlib/intern/BLI_args.c
    trunk/blender/source/blender/blenlib/intern/uvproject.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/blenloader/intern/versioning_250.c
    trunk/blender/source/blender/blenloader/intern/writefile.c
    trunk/blender/source/blender/bmesh/intern/bmesh_mods.c
    trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c
    trunk/blender/source/blender/bmesh/tools/BME_bevel.c
    trunk/blender/source/blender/editors/animation/anim_channels_defines.c
    trunk/blender/source/blender/editors/animation/anim_channels_edit.c
    trunk/blender/source/blender/editors/animation/drivers.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/poseobject.c
    trunk/blender/source/blender/editors/armature/reeb.c
    trunk/blender/source/blender/editors/interface/interface_handlers.c
    trunk/blender/source/blender/editors/interface/interface_layout.c
    trunk/blender/source/blender/editors/interface/interface_ops.c
    trunk/blender/source/blender/editors/interface/interface_panel.c
    trunk/blender/source/blender/editors/interface/resources.c
    trunk/blender/source/blender/editors/interface/view2d.c
    trunk/blender/source/blender/editors/mesh/editface.c
    trunk/blender/source/blender/editors/mesh/editmesh_tools.c
    trunk/blender/source/blender/editors/object/object_add.c
    trunk/blender/source/blender/editors/object/object_bake.c
    trunk/blender/source/blender/editors/object/object_edit.c
    trunk/blender/source/blender/editors/object/object_modifier.c
    trunk/blender/source/blender/editors/object/object_ops.c
    trunk/blender/source/blender/editors/object/object_relations.c
    trunk/blender/source/blender/editors/physics/physics_fluid.c
    trunk/blender/source/blender/editors/render/render_internal.c
    trunk/blender/source/blender/editors/render/render_preview.c
    trunk/blender/source/blender/editors/render/render_shading.c
    trunk/blender/source/blender/editors/screen/area.c
    trunk/blender/source/blender/editors/screen/screen_edit.c
    trunk/blender/source/blender/editors/screen/screen_ops.c
    trunk/blender/source/blender/editors/screen/screendump.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/space_console/console_ops.c
    trunk/blender/source/blender/editors/space_file/filelist.c
    trunk/blender/source/blender/editors/space_logic/logic_window.c
    trunk/blender/source/blender/editors/space_nla/nla_buttons.c
    trunk/blender/source/blender/editors/space_nla/nla_draw.c
    trunk/blender/source/blender/editors/space_nla/nla_edit.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_node/node_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
    trunk/blender/source/blender/editors/space_text/text_ops.c
    trunk/blender/source/blender/editors/space_time/space_time.c
    trunk/blender/source/blender/editors/space_view3d/drawarmature.c
    trunk/blender/source/blender/editors/space_view3d/drawmesh.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_select.c
    trunk/blender/source/blender/editors/transform/transform.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c
    trunk/blender/source/blender/editors/transform/transform_manipulator.c
    trunk/blender/source/blender/editors/transform/transform_orientations.c
    trunk/blender/source/blender/editors/util/editmode_undo.c
    trunk/blender/source/blender/editors/util/undo.c
    trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
    trunk/blender/source/blender/gpu/intern/gpu_draw.c
    trunk/blender/source/blender/gpu/intern/gpu_material.c
    trunk/blender/source/blender/imbuf/intern/indexer.c
    trunk/blender/source/blender/imbuf/intern/jp2.c
    trunk/blender/source/blender/imbuf/intern/scaling.c
    trunk/blender/source/blender/makesrna/intern/rna_nodetree.c
    trunk/blender/source/blender/nodes/composite/node_composite_util.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_defocus.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_outputFile.c
    trunk/blender/source/blender/nodes/intern/node_common.c
    trunk/blender/source/blender/nodes/intern/node_exec.c
    trunk/blender/source/blender/nodes/shader/node_shader_util.c
    trunk/blender/source/blender/python/intern/bpy_driver.c
    trunk/blender/source/blender/python/intern/bpy_interface.c
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/render/intern/source/envmap.c
    trunk/blender/source/blender/render/intern/source/initrender.c
    trunk/blender/source/blender/render/intern/source/pipeline.c
    trunk/blender/source/blender/render/intern/source/pixelshading.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/render_texture.c
    trunk/blender/source/blender/render/intern/source/rendercore.c
    trunk/blender/source/blender/render/intern/source/renderdatabase.c
    trunk/blender/source/blender/render/intern/source/shadeoutput.c
    trunk/blender/source/blender/render/intern/source/sss.c
    trunk/blender/source/blender/windowmanager/intern/wm_draw.c
    trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
    trunk/blender/source/blender/windowmanager/intern/wm_gesture.c
    trunk/blender/source/blender/windowmanager/intern/wm_jobs.c
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c
    trunk/blender/source/blender/windowmanager/intern/wm_window.c

Modified: trunk/blender/source/blender/blenkernel/BKE_sequencer.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_sequencer.h	2012-05-19 11:11:00 UTC (rev 46794)
+++ trunk/blender/source/blender/blenkernel/BKE_sequencer.h	2012-05-19 13:28:19 UTC (rev 46795)
@@ -67,8 +67,8 @@
 void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int use_pointer);
 
 #define SEQP_BEGIN(ed, _seq)                                                  \
-	{                                                                             \
-		SeqIterator iter;                                                         \
+	{                                                                         \
+		SeqIterator iter;                                                     \
 		for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) {          \
 			_seq = iter.seq;
 			
@@ -79,8 +79,8 @@
 			_seq = iter.seq;
 
 #define SEQ_END                                                               \
-	}                                                                     \
-    seq_end(&iter);                                                       \
+		}                                                                     \
+		seq_end(&iter);                                                       \
 	}
 
 typedef struct SeqRenderData {

Modified: trunk/blender/source/blender/blenkernel/intern/anim.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/anim.c	2012-05-19 11:11:00 UTC (rev 46794)
+++ trunk/blender/source/blender/blenkernel/intern/anim.c	2012-05-19 13:28:19 UTC (rev 46795)
@@ -751,14 +751,14 @@
 			dob = new_dupli_object(lb, go->ob, mat, ob->lay, 0, OB_DUPLIGROUP, animated);
 
 			/* check the group instance and object layers match, also that the object visible flags are ok. */
-			if (    (dob->origlay & group->layer) == 0 ||
-			        (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) ||
-			        (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER)
-			        ) {
-				dob->no_draw = 1;
+			if ((dob->origlay & group->layer) == 0 ||
+			    (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) ||
+			    (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER))
+			{
+				dob->no_draw = TRUE;
 			}
 			else {
-				dob->no_draw = 0;
+				dob->no_draw = FALSE;
 			}
 
 			if (go->ob->transflag & OB_DUPLI) {

Modified: trunk/blender/source/blender/blenkernel/intern/armature.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/armature.c	2012-05-19 11:11:00 UTC (rev 46794)
+++ trunk/blender/source/blender/blenkernel/intern/armature.c	2012-05-19 13:28:19 UTC (rev 46795)
@@ -437,7 +437,7 @@
 	float h1[3], h2[3], scale[3], length, hlength1, hlength2, roll1 = 0.0f, roll2;
 	float mat3[3][3], imat[4][4], posemat[4][4], scalemat[4][4], iscalemat[4][4];
 	float data[MAX_BBONE_SUBDIV + 1][4], *fp;
-	int a, doscale = 0;
+	int a, do_scale = 0;
 
 	length = bone->length;
 
@@ -455,7 +455,7 @@
 			invert_m4_m4(iscalemat, scalemat);
 
 			length *= scale[1];
-			doscale = 1;
+			do_scale = 1;
 		}
 	}
 
@@ -476,7 +476,7 @@
 	if (rest) {
 		invert_m4_m4(imat, pchan->bone->arm_mat);
 	}
-	else if (doscale) {
+	else if (do_scale) {
 		copy_m4_m4(posemat, pchan->pose_mat);
 		normalize_m4(posemat);
 		invert_m4_m4(imat, posemat);
@@ -581,7 +581,7 @@
 		copy_m4_m3(result_array[a].mat, mat3);
 		copy_v3_v3(result_array[a].mat[3], fp);
 
-		if (doscale) {
+		if (do_scale) {
 			/* correct for scaling when this matrix is used in scaled space */
 			mul_serie_m4(result_array[a].mat, iscalemat, result_array[a].mat, scalemat, NULL, NULL, NULL, NULL, NULL);
 		}
@@ -835,7 +835,7 @@
 	const short invert_vgroup = deformflag & ARM_DEF_INVERT_VGROUP;
 	int defbase_tot = 0;       /* safety for vertexgroup index overflow */
 	int i, target_totvert = 0; /* safety for vertexgroup overflow */
-	int use_dverts = 0;
+	int use_dverts = FALSE;
 	int armature_def_nr;
 	int totchan;
 
@@ -895,11 +895,12 @@
 	if (deformflag & ARM_DEF_VGROUP) {
 		if (ELEM(target->type, OB_MESH, OB_LATTICE)) {
 			/* if we have a DerivedMesh, only use dverts if it has them */
-			if (dm)
-				if (dm->getVertData(dm, 0, CD_MDEFORMVERT))
-					use_dverts = 1;
-				else use_dverts = 0;
-			else if (dverts) use_dverts = 1;
+			if (dm) {
+				use_dverts = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL);
+			}
+			else if (dverts) {
+				use_dverts = TRUE;
+			}
 
 			if (use_dverts) {
 				defnrToPC = MEM_callocN(sizeof(*defnrToPC) * defbase_tot, "defnrToBone");
@@ -2245,13 +2246,13 @@
 	int do_modif;
 
 	for (strip = armob->nlastrips.first; strip; strip = strip->next) {
-		do_modif = 0;
+		do_modif = FALSE;
 
 		if (scene_cfra >= strip->start && scene_cfra <= strip->end)
-			do_modif = 1;
+			do_modif = TRUE;
 
 		if ((scene_cfra > strip->end) && (strip->flag & ACTSTRIP_HOLDLASTFRAME)) {
-			do_modif = 1;
+			do_modif = TRUE;
 
 			/* if there are any other strips active, ignore modifiers for this strip -
 			 * 'hold' option should only hold action modifiers if there are
@@ -2261,7 +2262,7 @@
 
 				if (scene_cfra >= strip2->start && scene_cfra <= strip2->end) {
 					if (!(strip2->flag & ACTSTRIP_MUTE))
-						do_modif = 0;
+						do_modif = FALSE;
 				}
 			}
 
@@ -2270,7 +2271,7 @@
 			for (strip2 = strip->next; strip2; strip2 = strip2->next) {
 				if (scene_cfra < strip2->start) continue;
 				if ((strip2->flag & ACTSTRIP_HOLDLASTFRAME) && !(strip2->flag & ACTSTRIP_MUTE)) {
-					do_modif = 0;
+					do_modif = FALSE;
 				}
 			}
 		}

Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c	2012-05-19 11:11:00 UTC (rev 46794)
+++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c	2012-05-19 13:28:19 UTC (rev 46795)
@@ -1039,13 +1039,13 @@
 	MFace *mface = cddm->mface;
 	/* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
 	float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
-	int a, b, dodraw, matnr, new_matnr;
+	int a, b, do_draw, matnr, new_matnr;
 	int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
 
 	cdDM_update_normals_from_pbvh(dm);
 
 	matnr = -1;
-	dodraw = 0;
+	do_draw = FALSE;
 
 	glShadeModel(GL_SMOOTH);
 
@@ -1062,14 +1062,14 @@
 			if (new_matnr != matnr) {
 				glEnd();
 
-				dodraw = setMaterial(matnr = new_matnr, &gattribs);
-				if (dodraw)
+				do_draw = setMaterial(matnr = new_matnr, &gattribs);
+				if (do_draw)
 					DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
 
 				glBegin(GL_QUADS);
 			}
 
-			if (!dodraw) {
+			if (!do_draw) {
 				continue;
 			}
 			else if (setDrawOptions) {
@@ -1139,7 +1139,7 @@
 					numfaces = curface - start;
 					if (numfaces > 0) {
 
-						if (dodraw) {
+						if (do_draw) {
 
 							if (numdata != 0) {
 
@@ -1161,9 +1161,9 @@
 					}
 					numdata = 0;
 					start = curface;
-					/* prevdraw = dodraw; */ /* UNUSED */
-					dodraw = setMaterial(matnr = new_matnr, &gattribs);
-					if (dodraw) {
+					/* prevdraw = do_draw; */ /* UNUSED */
+					do_draw = setMaterial(matnr = new_matnr, &gattribs);
+					if (do_draw) {
 						DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
 
 						if (attribs.totorco) {
@@ -1215,7 +1215,7 @@
 					}
 				}
 
-				if (dodraw && numdata != 0) {
+				if (do_draw && numdata != 0) {
 					offset = 0;
 					if (attribs.totorco) {
 						copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v1]);
@@ -1257,7 +1257,7 @@
 				}
 				curface++;
 				if (mface->v4) {
-					if (dodraw && numdata != 0) {
+					if (do_draw && numdata != 0) {
 						offset = 0;
 						if (attribs.totorco) {
 							copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v3]);
@@ -1302,7 +1302,7 @@
 			}
 			numfaces = curface - start;
 			if (numfaces > 0) {
-				if (dodraw) {
+				if (do_draw) {
 					if (numdata != 0) {
 						GPU_buffer_unlock(buffer);
 						GPU_interleaved_attrib_setup(buffer, datatypes, numdata);

Modified: trunk/blender/source/blender/blenkernel/intern/context.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/context.c	2012-05-19 11:11:00 UTC (rev 46794)
+++ trunk/blender/source/blender/blenkernel/intern/context.c	2012-05-19 13:28:19 UTC (rev 46795)
@@ -44,6 +44,7 @@
 
 #include "BLI_listbase.h"
 #include "BLI_string.h"
+#include "BLI_utildefines.h"
 
 #include "BKE_context.h"
 #include "BKE_main.h"
@@ -251,7 +252,7 @@
 	bScreen *sc;
 	ScrArea *sa;
 	ARegion *ar;
-	int done = 0, recursion = C->data.recursion;
+	int done = FALSE, recursion = C->data.recursion;
 	int ret = 0;
 
 	memset(result, 0, sizeof(bContextDataResult));
@@ -279,7 +280,7 @@
 		entry = BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name));
 		if (entry) {
 			result->ptr = entry->ptr;
-			done = 1;
+			done = TRUE;
 		}
 	}
 	if (done != 1 && recursion < 2 && (ar = CTX_wm_region(C))) {

Modified: trunk/blender/source/blender/blenkernel/intern/curve.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/curve.c	2012-05-19 11:11:00 UTC (rev 46794)
+++ trunk/blender/source/blender/blenkernel/intern/curve.c	2012-05-19 13:28:19 UTC (rev 46795)
@@ -378,7 +378,7 @@
 	DispList *dl;
 	BoundBox *bb;
 	float *fp, min[3], max[3];
-	int tot, doit = 0;
+	int tot, do_it = FALSE;
 
 	if (cu->bb == NULL)
 		cu->bb = MEM_callocN(sizeof(BoundBox), "boundbox");
@@ -390,7 +390,7 @@
 	while (dl) {
 		tot = ELEM(dl->type, DL_INDEX3, DL_INDEX4) ? dl->nr : dl->nr * dl->parts;
 
-		if (tot) doit = 1;
+		if (tot) do_it = TRUE;
 		fp = dl->verts;
 		while (tot--) {
 			minmax_v3v3_v3(min, max, fp);
@@ -399,7 +399,7 @@
 		dl = dl->next;
 	}
 
-	if (!doit) {
+	if (do_it == FALSE) {
 		min[0] = min[1] = min[2] = -1.0f;
 		max[0] = max[1] = max[2] = 1.0f;
 	}
@@ -1272,12 +1272,12 @@
 				for (b = 0; b < sizeu; b++) {
 					int use_b = b;
 					if (b == sizeu - 1 && (nu->flagu & CU_NURB_CYCLIC))
-						use_b = 0;
+						use_b = FALSE;
 
 					for (a = 0; a < sizev; a++) {
 						int use_a = a;
 						if (a == sizev - 1 && (nu->flagv & CU_NURB_CYCLIC))
-							use_a = 0;
+							use_a = FALSE;
 

@@ Diff output truncated at 10240 characters. @@



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