[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46610] branches/soc-2011-tomato/source/ blender: style cleanup: mask files

Campbell Barton ideasman42 at gmail.com
Sun May 13 18:24:42 CEST 2012


Revision: 46610
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46610
Author:   campbellbarton
Date:     2012-05-13 16:24:42 +0000 (Sun, 13 May 2012)
Log Message:
-----------
style cleanup: mask files

Modified Paths:
--------------
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_mask.h
    branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c
    branches/soc-2011-tomato/source/blender/nodes/composite/nodes/node_composite_mask.c

Modified: branches/soc-2011-tomato/source/blender/blenkernel/BKE_mask.h
===================================================================
--- branches/soc-2011-tomato/source/blender/blenkernel/BKE_mask.h	2012-05-13 16:23:17 UTC (rev 46609)
+++ branches/soc-2011-tomato/source/blender/blenkernel/BKE_mask.h	2012-05-13 16:24:42 UTC (rev 46610)
@@ -53,20 +53,22 @@
 int BKE_mask_spline_resolution(struct MaskSpline *spline);
 float *BKE_mask_spline_differentiate(struct MaskSpline *spline, int *tot_diff_point);
 float *BKE_mask_spline_feather_differentiated_points(struct MaskSpline *spline, float aspx,
-                                                    float aspy, int *tot_feather_point);
+                                                     float aspy, int *tot_feather_point);
 float *BKE_mask_spline_feather_points(struct MaskSpline *spline, float aspx, float aspy, int *tot_feather_point);
 
 /* point */
 int BKE_mask_point_has_handle(struct MaskSplinePoint *point);
 void BKE_mask_point_handle(struct MaskSplinePoint *point, float aspx, float aspy, float handle[2]);
-void BKE_mask_point_set_handle(struct MaskSplinePoint *point, float loc[2], int keep_direction, float aspx, float aspy, float orig_handle[2], float orig_vec[3][3]);
+void BKE_mask_point_set_handle(struct MaskSplinePoint *point, float loc[2], int keep_direction,
+                               float aspx, float aspy, float orig_handle[2], float orig_vec[3][3]);
 float *BKE_mask_point_segment_diff(struct MaskSpline *spline, struct MaskSplinePoint *point, int *tot_diff_point);
 float *BKE_mask_point_segment_feather_diff(struct MaskSpline *spline, struct MaskSplinePoint *point,
                                            float aspx, float aspy, int *tot_feather_point);
 void BKE_mask_point_segment_co(struct MaskSpline *spline, struct MaskSplinePoint *point, float u, float co[2]);
-void BKE_mask_point_normal(struct MaskSpline *spline, struct MaskSplinePoint *point, float aspx, float aspy, float u, float n[2]);
+void BKE_mask_point_normal(struct MaskSpline *spline, struct MaskSplinePoint *point,
+                           float aspx, float aspy, float u, float n[2]);
 float BKE_mask_point_weight(struct MaskSpline *spline, struct MaskSplinePoint *point, float u);
-struct MaskSplinePointUW * BKE_mask_point_sort_uw(struct MaskSplinePoint *point, struct MaskSplinePointUW *uw);
+struct MaskSplinePointUW *BKE_mask_point_sort_uw(struct MaskSplinePoint *point, struct MaskSplinePointUW *uw);
 void BKE_mask_point_add_uw(struct MaskSplinePoint *point, float u, float w);
 
 /* general */
@@ -81,15 +83,15 @@
 void BKE_mask_update_scene(struct Main *bmain, struct Scene *scene);
 void BKE_mask_parent_init(struct MaskParent *parent);
 
-#define MASKPOINT_ISSEL(p)	( ((p)->bezt.f1 | (p)->bezt.f2 | (p)->bezt.f2) & SELECT )
-#define MASKPOINT_SEL(p)	{ (p)->bezt.f1 |=  SELECT; (p)->bezt.f2 |=  SELECT; (p)->bezt.f3 |=  SELECT; }
-#define MASKPOINT_DESEL(p)	{ (p)->bezt.f1 &= ~SELECT; (p)->bezt.f2 &= ~SELECT; (p)->bezt.f3 &= ~SELECT; }
-#define MASKPOINT_INVSEL(p)	{ (p)->bezt.f1 ^=  SELECT; (p)->bezt.f2 ^=  SELECT; (p)->bezt.f3 ^=  SELECT; }
+#define MASKPOINT_ISSEL(p)  ( ((p)->bezt.f1 | (p)->bezt.f2 | (p)->bezt.f2) & SELECT )
+#define MASKPOINT_SEL(p)    { (p)->bezt.f1 |=  SELECT; (p)->bezt.f2 |=  SELECT; (p)->bezt.f3 |=  SELECT; } (void)0
+#define MASKPOINT_DESEL(p)  { (p)->bezt.f1 &= ~SELECT; (p)->bezt.f2 &= ~SELECT; (p)->bezt.f3 &= ~SELECT; } (void)0
+#define MASKPOINT_INVSEL(p) { (p)->bezt.f1 ^=  SELECT; (p)->bezt.f2 ^=  SELECT; (p)->bezt.f3 ^=  SELECT; } (void)0
 
-#define MASKPOINT_CV_ISSEL(p)		( (p)->bezt.f2 & SELECT )
+#define MASKPOINT_CV_ISSEL(p)       ( (p)->bezt.f2 & SELECT )
 
-#define MASKPOINT_HANDLE_ONLY_ISSEL(p)	( (((p)->bezt.f1 | (p)->bezt.f2) & SELECT ) && (((p)->bezt.f2 & SELECT) == 0) )
-#define MASKPOINT_HANDLE_ISSEL(p)	( (((p)->bezt.f1 | (p)->bezt.f2) & SELECT ) )
-#define MASKPOINT_HANDLE_SEL(p)		{ (p)->bezt.f1 |=  SELECT; (p)->bezt.f3 |=  SELECT; }
+#define MASKPOINT_HANDLE_ONLY_ISSEL(p)  ( (((p)->bezt.f1 | (p)->bezt.f2) & SELECT) && (((p)->bezt.f2 & SELECT) == 0) )
+#define MASKPOINT_HANDLE_ISSEL(p)   ( (((p)->bezt.f1 | (p)->bezt.f2) & SELECT) )
+#define MASKPOINT_HANDLE_SEL(p)     { (p)->bezt.f1 |=  SELECT; (p)->bezt.f3 |=  SELECT; } (void)0
 
 #endif

Modified: branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c
===================================================================
--- branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c	2012-05-13 16:23:17 UTC (rev 46609)
+++ branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c	2012-05-13 16:24:42 UTC (rev 46610)
@@ -217,7 +217,7 @@
 
 	/* len+1 because of 'forward_diff_bezier' function */
 	*tot_diff_point = len;
-	diff_points = fp = MEM_callocN((len + 1)*2*sizeof(float), "mask spline vets");
+	diff_points = fp = MEM_callocN((len + 1) * 2 * sizeof(float), "mask spline vets");
 
 	a = spline->tot_point - 1;
 	if (spline->flag & MASK_SPLINE_CYCLIC)
@@ -231,7 +231,7 @@
 		BezTriple *bezt;
 		int j;
 
-		if (a==0 && (spline->flag & MASK_SPLINE_CYCLIC))
+		if (a == 0 && (spline->flag & MASK_SPLINE_CYCLIC))
 			point = spline->points;
 
 		prevbezt = &prev->bezt;
@@ -245,7 +245,7 @@
 
 		fp += 2 * resol;
 
-		if (a==0 && (spline->flag & MASK_SPLINE_CYCLIC)==0) {
+		if (a == 0 && (spline->flag & MASK_SPLINE_CYCLIC) == 0) {
 			copy_v2_v2(fp, bezt->vec[1]);
 		}
 
@@ -257,7 +257,7 @@
 }
 
 float *BKE_mask_spline_feather_differentiated_points(MaskSpline *spline, float aspx, float aspy,
-                                                    int *tot_feather_point)
+                                                     int *tot_feather_point)
 {
 	float *feather, *fp;
 	int i, j, tot, resol = BKE_mask_spline_feather_resolution(spline);
@@ -352,8 +352,8 @@
 	vec[0] *= aspx;
 	vec[1] *= aspy;
 
-	handle[0] = (point->bezt.vec[1][0]*aspx + vec[1]) / aspx;
-	handle[1] = (point->bezt.vec[1][1]*aspy - vec[0]) / aspy;
+	handle[0] = (point->bezt.vec[1][0] * aspx + vec[1]) / aspx;
+	handle[1] = (point->bezt.vec[1][1] * aspy - vec[0]) / aspy;
 }
 
 void BKE_mask_point_set_handle(MaskSplinePoint *point, float loc[2], int keep_direction, float aspx, float aspy,
@@ -393,7 +393,8 @@
 			copy_v3_v3(bezt->vec[0], bezt->vec[1]);
 			copy_v3_v3(bezt->vec[2], bezt->vec[1]);
 		}
-	} else {
+	}
+	else {
 		sub_v2_v2v2(v1, loc, bezt->vec[1]);
 
 		v2[0] = -v1[1] * aspy / aspx;
@@ -450,7 +451,7 @@
 
 	/* resol+1 because of 'forward_diff_bezier' function */
 	*tot_diff_point = resol + 1;
-	diff_points = fp = MEM_callocN((resol + 1)*2*sizeof(float), "mask segment vets");
+	diff_points = fp = MEM_callocN((resol + 1) * 2 * sizeof(float), "mask segment vets");
 
 	for (j = 0; j < 2; j++) {
 		BKE_curve_forward_diff_bezier(bezt->vec[1][j], bezt->vec[2][j],
@@ -712,18 +713,18 @@
 
 	for (scr = bmain->screen.first; scr; scr = scr->id.next) {
 		for (area = scr->areabase.first; area; area = area->next) {
-			for(sl = area->spacedata.first; sl; sl = sl->next) {
-				if(sl->spacetype == SPACE_CLIP) {
+			for (sl = area->spacedata.first; sl; sl = sl->next) {
+				if (sl->spacetype == SPACE_CLIP) {
 					SpaceClip *sc = (SpaceClip *) sl;
 
-					if(sc->mask == mask)
+					if (sc->mask == mask)
 						sc->mask = NULL;
 				}
 			}
 		}
 	}
 
-	mask->id.us= 0;
+	mask->id.us = 0;
 }
 
 static void evaluate_mask_parent(MaskParent *parent, float ctime, float co[2])

Modified: branches/soc-2011-tomato/source/blender/nodes/composite/nodes/node_composite_mask.c
===================================================================
--- branches/soc-2011-tomato/source/blender/nodes/composite/nodes/node_composite_mask.c	2012-05-13 16:23:17 UTC (rev 46609)
+++ branches/soc-2011-tomato/source/blender/nodes/composite/nodes/node_composite_mask.c	2012-05-13 16:24:42 UTC (rev 46610)
@@ -43,13 +43,13 @@
 /* **************** Translate  ******************** */
 
 static bNodeSocketTemplate cmp_node_mask_in[] = {
-	{	SOCK_RGBA, 1, "Image",			0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
-	{	-1, 0, ""	}
+	{   SOCK_RGBA, 1, "Image",          0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+	{   -1, 0, ""   }
 };
 
 static bNodeSocketTemplate cmp_node_mask_out[] = {
-	{	SOCK_RGBA, 0, "Image"},
-	{	-1, 0, ""	}
+	{   SOCK_RGBA, 0, "Image"},
+	{   -1, 0, ""   }
 };
 
 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)




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