[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46608] trunk/blender/source/blender/ blenkernel/intern/editderivedmesh.c: style cleanup: macro line breaks

Campbell Barton ideasman42 at gmail.com
Sun May 13 18:05:11 CEST 2012


Revision: 46608
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46608
Author:   campbellbarton
Date:     2012-05-13 16:05:10 +0000 (Sun, 13 May 2012)
Log Message:
-----------
style cleanup: macro line breaks

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c

Modified: trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c	2012-05-13 16:01:59 UTC (rev 46607)
+++ trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c	2012-05-13 16:05:10 UTC (rev 46608)
@@ -991,23 +991,25 @@
 	glShadeModel(GL_SMOOTH);
 	BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
 
-#define PASSATTRIB(loop, eve, vert) {                                           \
+#define PASSATTRIB(loop, eve, vert) {                                               \
 		if (attribs.totorco) {                                                      \
 			float *orco = attribs.orco.array[BM_elem_index_get(eve)];               \
 			glVertexAttrib3fvARB(attribs.orco.gl_index, orco);                      \
 		}                                                                           \
 		for (b = 0; b < attribs.tottface; b++) {                                    \
-			MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b); \
+			MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data,     \
+			                                       CD_MLOOPUV, b);                  \
 			glVertexAttrib2fvARB(attribs.tface[b].gl_index, _luv->uv);              \
 		}                                                                           \
 		for (b = 0; b < attribs.totmcol; b++) {                                     \
-			MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b); \
+			MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data,     \
+			                                       CD_MLOOPCOL, b);                 \
 			GLubyte _col[4];                                                        \
-			_col[0] = _cp->b; _col[1] = _cp->g; _col[2] = _cp->r; _col[3] = _cp->a;     \
+			_col[0] = _cp->b; _col[1] = _cp->g; _col[2] = _cp->r; _col[3] = _cp->a; \
 			glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, _col);                  \
 		}                                                                           \
 		if (attribs.tottang) {                                                      \
-			float *tang = attribs.tang.array[i * 4 + vert];                           \
+			float *tang = attribs.tang.array[i * 4 + vert];                         \
 			glVertexAttrib3fvARB(attribs.tang.gl_index, tang);                      \
 		}                                                                           \
 }
@@ -1112,7 +1114,7 @@
 
 	BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
 
-#define PASSATTRIB(loop, eve, vert) {                                           \
+#define PASSATTRIB(loop, eve, vert) {                                               \
 		if (attribs.totorco) {                                                      \
 			float *orco = attribs.orco.array[BM_elem_index_get(eve)];               \
 			if (attribs.orco.gl_texco)                                              \
@@ -1121,20 +1123,22 @@
 				glVertexAttrib3fvARB(attribs.orco.gl_index, orco);                  \
 		}                                                                           \
 		for (b = 0; b < attribs.tottface; b++) {                                    \
-			MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b); \
+			MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data,     \
+			                                       CD_MLOOPUV, b);                  \
 			if (attribs.tface[b].gl_texco)                                          \
 				glTexCoord2fv(_luv->uv);                                            \
 			else                                                                    \
 				glVertexAttrib2fvARB(attribs.tface[b].gl_index, _luv->uv);          \
 		}                                                                           \
 		for (b = 0; b < attribs.totmcol; b++) {                                     \
-			MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b); \
+			MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data,     \
+			                                       CD_MLOOPCOL, b);                 \
 			GLubyte _col[4];                                                        \
-			_col[0] = _cp->b; _col[1] = _cp->g; _col[2] = _cp->r; _col[3] = _cp->a;     \
+			_col[0] = _cp->b; _col[1] = _cp->g; _col[2] = _cp->r; _col[3] = _cp->a; \
 			glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, _col);                  \
 		}                                                                           \
 		if (attribs.tottang) {                                                      \
-			float *tang = attribs.tang.array[i * 4 + vert];                           \
+			float *tang = attribs.tang.array[i * 4 + vert];                         \
 			glVertexAttrib4fvARB(attribs.tang.gl_index, tang);                      \
 		}                                                                           \
 }




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