[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46598] branches/meshdata_transfer/source/ blender/editors/object/object_vgroup.c: Removed sqr_dist_v3v3()
Ove Murberg Henriksen
sorayasilvermoon at hotmail.com
Sun May 13 07:57:33 CEST 2012
Revision: 46598
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46598
Author: cyborgmuppet
Date: 2012-05-13 05:57:32 +0000 (Sun, 13 May 2012)
Log Message:
-----------
Removed sqr_dist_v3v3()
Now using existing: len_squared_v3v3()
Modified Paths:
--------------
branches/meshdata_transfer/source/blender/editors/object/object_vgroup.c
Modified: branches/meshdata_transfer/source/blender/editors/object/object_vgroup.c
===================================================================
--- branches/meshdata_transfer/source/blender/editors/object/object_vgroup.c 2012-05-13 05:33:25 UTC (rev 46597)
+++ branches/meshdata_transfer/source/blender/editors/object/object_vgroup.c 2012-05-13 05:57:32 UTC (rev 46598)
@@ -491,16 +491,6 @@
return 1;
}
-/*Return the squared distance between two points in 3d space*/
-float sqr_dist_v3v3(float v1[3], float v2[3])
-{
- float d[3];
- d[0]= v2[0]-v1[0];
- d[1]= v2[1]-v1[1];
- d[2]= v2[2]-v1[2];
- return dot_v3v3(d, d);
-}
-
/*Copy a single vertex group from source to destination with weights by nearest weight in face*/
int ED_vgroup_copy_by_nearest_vertex_in_face_single(Object *ob_dst, Object *ob_src)
{
@@ -567,9 +557,9 @@
BLI_bvhtree_find_nearest(tree_mesh_faces_src.tree, tmp_co, &nearest, tree_mesh_faces_src.nearest_callback, &tree_mesh_faces_src);
/*get distances*/
- dist_v1= sqr_dist_v3v3(tmp_co, mv_src[mface_src[nearest.index].v1].co);
- dist_v2= sqr_dist_v3v3(tmp_co, mv_src[mface_src[nearest.index].v2].co);
- dist_v3= sqr_dist_v3v3(tmp_co, mv_src[mface_src[nearest.index].v3].co);
+ dist_v1= len_squared_v3v3(tmp_co, mv_src[mface_src[nearest.index].v1].co);
+ dist_v2= len_squared_v3v3(tmp_co, mv_src[mface_src[nearest.index].v2].co);
+ dist_v3= len_squared_v3v3(tmp_co, mv_src[mface_src[nearest.index].v3].co);
/*get weight from triangle*/
if(dist_v1<dist_v2 && dist_v1<dist_v3){
@@ -583,7 +573,7 @@
}
/*check for and get weight from quad*/
if(mface_src[nearest.index].v4){
- dist_v4= sqr_dist_v3v3(tmp_co, mv_src[mface_src[nearest.index].v4].co);
+ dist_v4= len_squared_v3v3(tmp_co, mv_src[mface_src[nearest.index].v4].co);
if(dist_v4<dist_v1 && dist_v4<dist_v2 && dist_v4<dist_v3){
dw_src= defvert_verify_index(dv_array_src[mface_src[nearest.index].v4], index_src);
}
@@ -665,9 +655,9 @@
/*Smart solution might be to just substract the distance difference to plane instead.*/
/*get distances*/
- distribution_v1= sqr_dist_v3v3(tmp_co, mv_src[mface_src[nearest.index].v1].co);
- distribution_v2= sqr_dist_v3v3(tmp_co, mv_src[mface_src[nearest.index].v2].co);
- distribution_v3= sqr_dist_v3v3(tmp_co, mv_src[mface_src[nearest.index].v3].co);
+ distribution_v1= len_squared_v3v3(tmp_co, mv_src[mface_src[nearest.index].v1].co);
+ distribution_v2= len_squared_v3v3(tmp_co, mv_src[mface_src[nearest.index].v2].co);
+ distribution_v3= len_squared_v3v3(tmp_co, mv_src[mface_src[nearest.index].v3].co);
/*get weight from overlapping vert if any*/
if(distribution_v1 == 0) weight= defvert_verify_index(dv_array_src[mface_src[nearest.index].v1], index_src)->weight;
@@ -684,7 +674,7 @@
/*check for quad*/
if(mface_src[nearest.index].v4){
- distribution_v4= sqr_dist_v3v3(tmp_co, mv_src[mface_src->v4].co);
+ distribution_v4= len_squared_v3v3(tmp_co, mv_src[mface_src->v4].co);
if(distribution_v4 == 0) weight= defvert_verify_index(dv_array_src[mface_src[nearest.index].v4], index_src)->weight;
else{
distribution_v4= 1/distribution_v4;
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