[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46425] trunk/blender/source/blender/ editors: style cleanup: animation + buttons

Campbell Barton ideasman42 at gmail.com
Tue May 8 17:30:01 CEST 2012


Revision: 46425
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46425
Author:   campbellbarton
Date:     2012-05-08 15:30:00 +0000 (Tue, 08 May 2012)
Log Message:
-----------
style cleanup: animation + buttons

Modified Paths:
--------------
    trunk/blender/source/blender/editors/animation/anim_channels_edit.c
    trunk/blender/source/blender/editors/animation/anim_deps.c
    trunk/blender/source/blender/editors/animation/anim_draw.c
    trunk/blender/source/blender/editors/animation/anim_filter.c
    trunk/blender/source/blender/editors/animation/anim_intern.h
    trunk/blender/source/blender/editors/animation/anim_ipo_utils.c
    trunk/blender/source/blender/editors/animation/anim_markers.c
    trunk/blender/source/blender/editors/animation/anim_ops.c
    trunk/blender/source/blender/editors/animation/drivers.c
    trunk/blender/source/blender/editors/animation/keyframes_draw.c
    trunk/blender/source/blender/editors/animation/keyframes_edit.c
    trunk/blender/source/blender/editors/animation/keyframes_general.c
    trunk/blender/source/blender/editors/animation/keyingsets.c
    trunk/blender/source/blender/editors/space_buttons/buttons_context.c
    trunk/blender/source/blender/editors/space_buttons/buttons_header.c
    trunk/blender/source/blender/editors/space_buttons/buttons_intern.h
    trunk/blender/source/blender/editors/space_buttons/buttons_ops.c
    trunk/blender/source/blender/editors/space_buttons/buttons_texture.c
    trunk/blender/source/blender/editors/space_buttons/space_buttons.c

Modified: trunk/blender/source/blender/editors/animation/anim_channels_edit.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_channels_edit.c	2012-05-08 15:14:59 UTC (rev 46424)
+++ trunk/blender/source/blender/editors/animation/anim_channels_edit.c	2012-05-08 15:30:00 UTC (rev 46425)
@@ -80,7 +80,7 @@
 		return;
 		
 	/* only clear the 'active' flag for the channels of the same type */
-	for (ale= anim_data.first; ale; ale= ale->next) {
+	for (ale = anim_data.first; ale; ale = ale->next) {
 		/* skip if types don't match */
 		if (channel_type != ale->type)
 			continue;
@@ -89,28 +89,28 @@
 		switch (ale->type) {
 			case ANIMTYPE_GROUP:
 			{
-				bActionGroup *agrp= (bActionGroup *)ale->data;
+				bActionGroup *agrp = (bActionGroup *)ale->data;
 				
 				ACHANNEL_SET_FLAG(agrp, ACHANNEL_SETFLAG_CLEAR, AGRP_ACTIVE);
 			}
-				break;
+			break;
 			case ANIMTYPE_FCURVE:
 			{
-				FCurve *fcu= (FCurve *)ale->data;
+				FCurve *fcu = (FCurve *)ale->data;
 				
 				ACHANNEL_SET_FLAG(fcu, ACHANNEL_SETFLAG_CLEAR, FCURVE_ACTIVE);
 			}
-				break;
+			break;
 			case ANIMTYPE_NLATRACK:
 			{
-				NlaTrack *nlt= (NlaTrack *)ale->data;
+				NlaTrack *nlt = (NlaTrack *)ale->data;
 				
 				ACHANNEL_SET_FLAG(nlt, ACHANNEL_SETFLAG_CLEAR, NLATRACK_ACTIVE);
 			}
-				break;
+			break;
 			
 			case ANIMTYPE_FILLACTD: /* Action Expander */
-			case ANIMTYPE_DSMAT:	/* Datablock AnimData Expanders */
+			case ANIMTYPE_DSMAT:    /* Datablock AnimData Expanders */
 			case ANIMTYPE_DSLAM:
 			case ANIMTYPE_DSCAM:
 			case ANIMTYPE_DSCUR:
@@ -129,7 +129,7 @@
 					ACHANNEL_SET_FLAG(ale->adt, ACHANNEL_SETFLAG_CLEAR, ADT_UI_ACTIVE);
 				}
 			}
-				break;
+			break;
 		}
 	}
 	
@@ -138,25 +138,25 @@
 		switch (channel_type) {
 			case ANIMTYPE_GROUP:
 			{
-				bActionGroup *agrp= (bActionGroup *)channel_data;
+				bActionGroup *agrp = (bActionGroup *)channel_data;
 				agrp->flag |= AGRP_ACTIVE;
 			}
-				break;
+			break;
 			case ANIMTYPE_FCURVE:
 			{
-				FCurve *fcu= (FCurve *)channel_data;
+				FCurve *fcu = (FCurve *)channel_data;
 				fcu->flag |= FCURVE_ACTIVE;
 			}
-				break;
+			break;
 			case ANIMTYPE_NLATRACK:
 			{
-				NlaTrack *nlt= (NlaTrack *)channel_data;
+				NlaTrack *nlt = (NlaTrack *)channel_data;
 				nlt->flag |= NLATRACK_ACTIVE;
 			}
-				break;
+			break;
 				
 			case ANIMTYPE_FILLACTD: /* Action Expander */
-			case ANIMTYPE_DSMAT:	/* Datablock AnimData Expanders */
+			case ANIMTYPE_DSMAT:    /* Datablock AnimData Expanders */
 			case ANIMTYPE_DSLAM:
 			case ANIMTYPE_DSCAM:
 			case ANIMTYPE_DSCUR:
@@ -174,7 +174,7 @@
 					ale->adt->flag |= ADT_UI_ACTIVE;
 				}
 			}
-				break;
+			break;
 		}
 	}
 	
@@ -196,45 +196,45 @@
 	
 	/* filter data */
 	/* NOTE: no list visible, otherwise, we get dangling */
-	filter= ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_CHANNELS;
+	filter = ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_CHANNELS;
 	ANIM_animdata_filter(ac, &anim_data, filter, data, datatype);
 	
 	/* See if we should be selecting or deselecting */
 	if (test) {
-		for (ale= anim_data.first; ale; ale= ale->next) {
+		for (ale = anim_data.first; ale; ale = ale->next) {
 			if (sel == 0) 
 				break;
 			
 			switch (ale->type) {
 				case ANIMTYPE_SCENE:
 					if (ale->flag & SCE_DS_SELECTED)
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 					break;
 				case ANIMTYPE_OBJECT:
-				#if 0	/* for now, do not take object selection into account, since it gets too annoying */
+				#if 0   /* for now, do not take object selection into account, since it gets too annoying */
 					if (ale->flag & SELECT)
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 				#endif
 					break;
 				case ANIMTYPE_GROUP:
 					if (ale->flag & AGRP_SELECTED)
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 					break;
 				case ANIMTYPE_FCURVE:
 					if (ale->flag & FCURVE_SELECTED)
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 					break;
 				case ANIMTYPE_SHAPEKEY:
 					if (ale->flag & KEYBLOCK_SEL)
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 					break;
 				case ANIMTYPE_NLATRACK:
 					if (ale->flag & NLATRACK_SELECTED)
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 					break;
 					
 				case ANIMTYPE_FILLACTD: /* Action Expander */
-				case ANIMTYPE_DSMAT:	/* Datablock AnimData Expanders */
+				case ANIMTYPE_DSMAT:    /* Datablock AnimData Expanders */
 				case ANIMTYPE_DSLAM:
 				case ANIMTYPE_DSCAM:
 				case ANIMTYPE_DSCUR:
@@ -250,24 +250,24 @@
 				case ANIMTYPE_DSSPK:
 				{
 					if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 				}
-					break;
+				break;
 					
 				case ANIMTYPE_GPLAYER:
 					if (ale->flag & GP_LAYER_SELECT)
-						sel= ACHANNEL_SETFLAG_CLEAR;
+						sel = ACHANNEL_SETFLAG_CLEAR;
 					break;
 			}
 		}
 	}
 		
 	/* Now set the flags */
-	for (ale= anim_data.first; ale; ale= ale->next) {
+	for (ale = anim_data.first; ale; ale = ale->next) {
 		switch (ale->type) {
 			case ANIMTYPE_SCENE:
 			{
-				Scene *scene= (Scene *)ale->data;
+				Scene *scene = (Scene *)ale->data;
 				
 				ACHANNEL_SET_FLAG(scene, sel, SCE_DS_SELECTED);
 				
@@ -275,56 +275,56 @@
 					ACHANNEL_SET_FLAG(scene, sel, ADT_UI_SELECTED);
 				}
 			}
-				break;
+			break;
 			case ANIMTYPE_OBJECT:
-			#if 0	/* for now, do not take object selection into account, since it gets too annoying */
-			{
-				Base *base= (Base *)ale->data;
-				Object *ob= base->object;
+			#if 0   /* for now, do not take object selection into account, since it gets too annoying */
+				{
+					Base *base = (Base *)ale->data;
+					Object *ob = base->object;
 				
-				ACHANNEL_SET_FLAG(base, sel, SELECT);
-				ACHANNEL_SET_FLAG(ob, sel, SELECT);
+					ACHANNEL_SET_FLAG(base, sel, SELECT);
+					ACHANNEL_SET_FLAG(ob, sel, SELECT);
 				
-				if (ob->adt) {
-					ACHANNEL_SET_FLAG(ob, sel, ADT_UI_SELECTED);
+					if (ob->adt) {
+						ACHANNEL_SET_FLAG(ob, sel, ADT_UI_SELECTED);
+					}
 				}
-			}
 			#endif
 				break;
 			case ANIMTYPE_GROUP:
 			{
-				bActionGroup *agrp= (bActionGroup *)ale->data;
+				bActionGroup *agrp = (bActionGroup *)ale->data;
 				
 				ACHANNEL_SET_FLAG(agrp, sel, AGRP_SELECTED);
 				agrp->flag &= ~AGRP_ACTIVE;
 			}
-				break;
+			break;
 			case ANIMTYPE_FCURVE:
 			{
-				FCurve *fcu= (FCurve *)ale->data;
+				FCurve *fcu = (FCurve *)ale->data;
 				
 				ACHANNEL_SET_FLAG(fcu, sel, FCURVE_SELECTED);
 				fcu->flag &= ~FCURVE_ACTIVE;
 			}
-				break;
+			break;
 			case ANIMTYPE_SHAPEKEY:
 			{
-				KeyBlock *kb= (KeyBlock *)ale->data;
+				KeyBlock *kb = (KeyBlock *)ale->data;
 				
 				ACHANNEL_SET_FLAG(kb, sel, KEYBLOCK_SEL);
 			}
-				break;
+			break;
 			case ANIMTYPE_NLATRACK:
 			{
-				NlaTrack *nlt= (NlaTrack *)ale->data;
+				NlaTrack *nlt = (NlaTrack *)ale->data;
 				
 				ACHANNEL_SET_FLAG(nlt, sel, NLATRACK_SELECTED);
 				nlt->flag &= ~NLATRACK_ACTIVE;
 			}
-				break;
+			break;
 				
 			case ANIMTYPE_FILLACTD: /* Action Expander */
-			case ANIMTYPE_DSMAT:	/* Datablock AnimData Expanders */
+			case ANIMTYPE_DSMAT:    /* Datablock AnimData Expanders */
 			case ANIMTYPE_DSLAM:
 			case ANIMTYPE_DSCAM:
 			case ANIMTYPE_DSCUR:
@@ -345,7 +345,7 @@
 					ale->adt->flag &= ~ADT_UI_ACTIVE;
 				}
 			}
-				break;
+			break;
 				
 			case ANIMTYPE_GPLAYER:
 			{
@@ -353,7 +353,7 @@
 				
 				ACHANNEL_SET_FLAG(gpl, sel, GP_LAYER_SELECT);
 			}
-				break;
+			break;
 		}
 	}
 	
@@ -374,21 +374,21 @@
  */
 void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on)
 {
-	bAnimListElem *ale, *match=NULL;
-	int prevLevel=0, matchLevel=0;
+	bAnimListElem *ale, *match = NULL;
+	int prevLevel = 0, matchLevel = 0;
 	
 	/* sanity check */
 	if (ELEM(NULL, anim_data, anim_data->first))
 		return;
 	
 	/* find the channel that got changed */
-	for (ale= anim_data->first; ale; ale= ale->next) {
+	for (ale = anim_data->first; ale; ale = ale->next) {
 		/* compare data, and type as main way of identifying the channel */
 		if ((ale->data == ale_setting->data) && (ale->type == ale_setting->type)) {
 			/* we also have to check the ID, this is assigned to, since a block may have multiple users */
 			// TODO: is the owner-data more revealing?
 			if (ale->id == ale_setting->id) {
-				match= ale;
+				match = ale;
 				break;
 			}
 		}
@@ -398,7 +398,7 @@
 		return;
 	}
 	else {
-		bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale_setting);
+		bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale_setting);
 		
 		if (acf == NULL) {
 			printf("ERROR: no channel info for the changed channel\n");
@@ -406,10 +406,10 @@
 		}
 		
 		/* get the level of the channel that was affected
-		 * 	 - we define the level as simply being the offset for the start of the channel
+		 *   - we define the level as simply being the offset for the start of the channel
 		 */
-		matchLevel= (acf->get_offset)? acf->get_offset(ac, ale_setting) : 0;
-		prevLevel= matchLevel;
+		matchLevel = (acf->get_offset) ? acf->get_offset(ac, ale_setting) : 0;
+		prevLevel = matchLevel;
 	}
 	
 	/* flush up? 
@@ -423,11 +423,11 @@
 	 *	  (otherwise, it's too much work to force the parents to be active too)
 	 */
 	if ( ((setting == ACHANNEL_SETTING_VISIBLE) && on) ||
-		 ((setting != ACHANNEL_SETTING_VISIBLE) && on==0) )
+	     ((setting != ACHANNEL_SETTING_VISIBLE) && on == 0) )
 	{
 		/* go backwards in the list, until the highest-ranking element (by indention has been covered) */
-		for (ale= match->prev; ale; ale= ale->prev) {
-			bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+		for (ale = match->prev; ale; ale = ale->prev) {
+			bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
 			int level;
 			
 			/* if no channel info was found, skip, since this type might not have any useful info */
@@ -435,9 +435,9 @@
 				continue;
 			
 			/* get the level of the current channel traversed 
-			 * 	 - we define the level as simply being the offset for the start of the channel
+			 *   - we define the level as simply being the offset for the start of the channel
 			 */
-			level= (acf->get_offset)? acf->get_offset(ac, ale) : 0;
+			level = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
 			
 			/* if the level is 'less than' (i.e. more important) the level we're matching

@@ Diff output truncated at 10240 characters. @@



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