[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46419] trunk/blender/source/blender: style cleanup: misc editor changes.

Campbell Barton ideasman42 at gmail.com
Tue May 8 13:48:19 CEST 2012


Revision: 46419
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46419
Author:   campbellbarton
Date:     2012-05-08 11:48:19 +0000 (Tue, 08 May 2012)
Log Message:
-----------
style cleanup: misc editor changes.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/animation/anim_channels_defines.c
    trunk/blender/source/blender/editors/animation/fmodifier_ui.c
    trunk/blender/source/blender/editors/animation/keyframing.c
    trunk/blender/source/blender/editors/curve/editfont.c
    trunk/blender/source/blender/editors/screen/screen_ops.c
    trunk/blender/source/blender/editors/space_script/script_edit.c
    trunk/blender/source/blender/editors/space_script/script_ops.c
    trunk/blender/source/blender/editors/space_script/space_script.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_intern.h
    trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
    trunk/blender/source/blender/imbuf/intern/rectop.c

Modified: trunk/blender/source/blender/editors/animation/anim_channels_defines.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_channels_defines.c	2012-05-08 11:42:29 UTC (rev 46418)
+++ trunk/blender/source/blender/editors/animation/anim_channels_defines.c	2012-05-08 11:48:19 UTC (rev 46419)
@@ -79,10 +79,10 @@
 // XXX constant defines to be moved elsewhere?
 
 /* extra padding for lengths (to go under scrollers) */
-#define EXTRA_SCROLL_PAD	100.0f
+#define EXTRA_SCROLL_PAD    100.0f
 
 /* size of indent steps */
-#define INDENT_STEP_SIZE 	7
+#define INDENT_STEP_SIZE    7
 
 #define ANIM_CHAN_NAME_SIZE 256
 
@@ -107,10 +107,10 @@
 /* backdrop for top-level widgets (Scene and Object only) */
 static void acf_generic_root_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
 {
-	bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
-	View2D *v2d= &ac->ar->v2d;
-	short expanded= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
-	short offset= (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+	bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+	View2D *v2d = &ac->ar->v2d;
+	short expanded = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
+	short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
 	float color[3];
 	
 	/* set backdrop drawing color */
@@ -119,7 +119,7 @@
 	
 	/* rounded corners on LHS only - top only when expanded, but bottom too when collapsed */
 	uiSetRoundBox(expanded ? UI_CNR_TOP_LEFT : (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT));
-	uiDrawBox(GL_POLYGON, offset,  yminc, v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc, 8);
+	uiDrawBox(GL_POLYGON, offset,  yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8);
 }
 
 
@@ -133,9 +133,9 @@
 /* backdrop for data expanders under top-level Scene/Object */
 static void acf_generic_dataexpand_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
 {
-	bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
-	View2D *v2d= &ac->ar->v2d;
-	short offset= (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+	bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+	View2D *v2d = &ac->ar->v2d;
+	short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
 	float color[3];
 	
 	/* set backdrop drawing color */
@@ -143,24 +143,24 @@
 	glColor3fv(color);
 	
 	/* no rounded corner - just rectangular box */
-	glRectf(offset, yminc, 	v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc);
+	glRectf(offset, yminc,  v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
 }
 
 /* get backdrop color for generic channels */
 static void acf_generic_channel_color(bAnimContext *ac, bAnimListElem *ale, float r_color[3])
 {
-	bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+	bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
 	SpaceAction *saction = NULL;
 	bActionGroup *grp = NULL;
-	short indent= (acf->get_indent_level) ? acf->get_indent_level(ac, ale) : 0;
+	short indent = (acf->get_indent_level) ? acf->get_indent_level(ac, ale) : 0;
 	
 	/* get context info needed... */
 	if ((ac->sl) && (ac->spacetype == SPACE_ACTION))
-		saction= (SpaceAction *)ac->sl;
+		saction = (SpaceAction *)ac->sl;
 		
 	if (ale->type == ANIMTYPE_FCURVE) {
-		FCurve *fcu= (FCurve *)ale->data;
-		grp= fcu->grp;
+		FCurve *fcu = (FCurve *)ale->data;
+		grp = fcu->grp;
 	}
 	
 	/* set color for normal channels 
@@ -168,7 +168,7 @@
 	 *	- only use group colors if allowed to, and if actually feasible
 	 */
 	if ( (saction && !(saction->flag & SACTION_NODRAWGCOLORS)) && 
-		 ((grp) && (grp->customCol)) ) 
+	     ((grp) && (grp->customCol)) )
 	{
 		unsigned char cp[3];
 		
@@ -187,7 +187,7 @@
 	}
 	else {
 		// FIXME: what happens when the indention is 1 greater than what it should be (due to grouping)?
-		int colOfs= 20 - 20*indent;
+		int colOfs = 20 - 20 * indent;
 		UI_GetThemeColorShade3fv(TH_HEADER, colOfs, r_color);
 	}
 }
@@ -195,9 +195,9 @@
 /* backdrop for generic channels */
 static void acf_generic_channel_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
 {
-	bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
-	View2D *v2d= &ac->ar->v2d;
-	short offset= (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+	bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+	View2D *v2d = &ac->ar->v2d;
+	short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
 	float color[3];
 	
 	/* set backdrop drawing color */
@@ -205,7 +205,7 @@
 	glColor3fv(color);
 	
 	/* no rounded corners - just rectangular box */
-	glRectf(offset, yminc, 	v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc);
+	glRectf(offset, yminc,  v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
 }
 
 /* Indention + Offset ------------------------------------------- */
@@ -229,11 +229,11 @@
 /* indention which varies with the grouping status */
 static short acf_generic_indention_flexible(bAnimContext *UNUSED(ac), bAnimListElem *ale)
 {
-	short indent= 0;
+	short indent = 0;
 	
 	/* grouped F-Curves need extra level of indention */
 	if (ale->type == ANIMTYPE_FCURVE) {
-		FCurve *fcu= (FCurve *)ale->data;
+		FCurve *fcu = (FCurve *)ale->data;
 		
 		// TODO: we need some way of specifying that the indention color should be one less...
 		if (fcu->grp)
@@ -247,7 +247,7 @@
 /* basic offset for channels derived from indention */
 static short acf_generic_basic_offset(bAnimContext *ac, bAnimListElem *ale)
 {
-	bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+	bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
 	
 	if (acf && acf->get_indent_level)
 		return acf->get_indent_level(ac, ale) * INDENT_STEP_SIZE;
@@ -272,7 +272,7 @@
 				
 			case NTREE_TEXTURE:
 				/* 2 additional levels */
-				return INDENT_STEP_SIZE*2; 
+				return INDENT_STEP_SIZE * 2;
 		}
 	}
 	
@@ -283,7 +283,7 @@
 /* offset for groups + grouped entities */
 static short acf_generic_group_offset(bAnimContext *ac, bAnimListElem *ale)
 {
-	short offset= acf_generic_basic_offset(ac, ale);
+	short offset = acf_generic_basic_offset(ac, ale);
 	
 	if (ale->id) {
 		/* texture animdata */
@@ -300,7 +300,7 @@
 			
 		/* nodetree animdata */
 		if (GS(ale->id->name) == ID_NT) {
-			offset += acf_nodetree_rootType_offset((bNodeTree*)ale->id);
+			offset += acf_nodetree_rootType_offset((bNodeTree *)ale->id);
 		}
 	}
 	
@@ -313,11 +313,11 @@
 /* name for ID block entries */
 static void acf_generic_idblock_name(bAnimListElem *ale, char *name)
 {
-	ID *id= (ID *)ale->data;	/* data pointed to should be an ID block */
+	ID *id = (ID *)ale->data;    /* data pointed to should be an ID block */
 	
 	/* just copy the name... */
 	if (id && name)
-		BLI_strncpy(name, id->name+2, ANIM_CHAN_NAME_SIZE);
+		BLI_strncpy(name, id->name + 2, ANIM_CHAN_NAME_SIZE);
 }
 
 /* name property for ID block entries */
@@ -377,7 +377,7 @@
 static void acf_summary_color(bAnimContext *UNUSED(ac), bAnimListElem *UNUSED(ale), float r_color[3])
 {
 	// FIXME: hardcoded color - same as the 'action' line in NLA
-		// reddish color 
+	// reddish color
 	r_color[0] = 0.8f;
 	r_color[1] = 0.2f;
 	r_color[2] = 0.0f;
@@ -386,8 +386,8 @@
 /* backdrop for summary widget */
 static void acf_summary_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
 {
-	bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
-	View2D *v2d= &ac->ar->v2d;
+	bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+	View2D *v2d = &ac->ar->v2d;
 	float color[3];
 	
 	/* set backdrop drawing color */
@@ -399,7 +399,7 @@
 	 *	- special hack: make the top a bit higher, since we are first... 
 	 */
 	uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
-	uiDrawBox(GL_POLYGON, 0,  yminc-2, v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc, 8);
+	uiDrawBox(GL_POLYGON, 0,  yminc - 2, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8);
 }
 
 /* name for summary entries */
@@ -427,12 +427,12 @@
 {
 	if (setting == ACHANNEL_SETTING_EXPAND) {
 		/* expanded */
-		*neg= 1;
+		*neg = 1;
 		return ADS_FLAG_SUMMARY_COLLAPSED;
 	}
 	else {
 		/* unsupported */
-		*neg= 0;
+		*neg = 0;
 		return 0;
 	}
 }
@@ -440,21 +440,21 @@
 /* get pointer to the setting */
 static void *acf_summary_setting_ptr(bAnimListElem *ale, int setting, short *type)
 {
-	bAnimContext *ac= (bAnimContext *)ale->data;
+	bAnimContext *ac = (bAnimContext *)ale->data;
 	
 	/* if data is valid, return pointer to active dopesheet's relevant flag 
 	 *	- this is restricted to DopeSheet/Action Editor only
 	 */
 	if ((ac->sl) && (ac->spacetype == SPACE_ACTION) && (setting == ACHANNEL_SETTING_EXPAND)) {
-		SpaceAction *saction= (SpaceAction *)ac->sl;
-		bDopeSheet *ads= &saction->ads;
+		SpaceAction *saction = (SpaceAction *)ac->sl;
+		bDopeSheet *ads = &saction->ads;
 		
 		/* return pointer to DopeSheet's flag */
 		return GET_ACF_FLAG_PTR(ads->flag, type);
 	}
 	else {
 		/* can't return anything useful - unsupported */
-		*type= 0;
+		*type = 0;
 		return NULL;
 	}
 }
@@ -462,20 +462,20 @@
 /* all animation summary (DopeSheet only) type define */
 static bAnimChannelType ACF_SUMMARY = 
 {
-	"Summary",							/* type name */
+	"Summary",                          /* type name */
 
-	acf_summary_color,					/* backdrop color */
-	acf_summary_backdrop,				/* backdrop */
-	acf_generic_indention_0,			/* indent level */
-	NULL,								/* offset */
-	
-	acf_summary_name,					/* name */
-	NULL,								/* name prop */
-	acf_summary_icon,					/* icon */
-	
-	acf_summary_setting_valid,			/* has setting */
-	acf_summary_setting_flag,			/* flag for setting */
-	acf_summary_setting_ptr				/* pointer for setting */
+	acf_summary_color,                  /* backdrop color */
+	acf_summary_backdrop,               /* backdrop */
+	acf_generic_indention_0,            /* indent level */
+	NULL,                               /* offset */
+
+	acf_summary_name,                   /* name */
+	NULL,                               /* name prop */
+	acf_summary_icon,                   /* icon */
+
+	acf_summary_setting_valid,          /* has setting */
+	acf_summary_setting_flag,           /* flag for setting */
+	acf_summary_setting_ptr             /* pointer for setting */
 };
 
 /* Scene ------------------------------------------- */
@@ -512,21 +512,21 @@
 static int acf_scene_setting_flag(bAnimContext *UNUSED(ac), int setting, short *neg)
 {
 	/* clear extra return data first */
-	*neg= 0;
+	*neg = 0;
 	
 	switch (setting) {
 		case ACHANNEL_SETTING_SELECT: /* selected */
 			return SCE_DS_SELECTED;
 			
 		case ACHANNEL_SETTING_EXPAND: /* expanded */
-			*neg= 1;
+			*neg = 1;

@@ Diff output truncated at 10240 characters. @@



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