[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46309] trunk/blender/source/blender: Style Cleanup: Wrapping with parens for safety and whitespace edits

Joshua Leung aligorith at gmail.com
Sat May 5 07:46:54 CEST 2012


Revision: 46309
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46309
Author:   aligorith
Date:     2012-05-05 05:46:45 +0000 (Sat, 05 May 2012)
Log Message:
-----------
Style Cleanup: Wrapping with parens for safety and whitespace edits

Modified Paths:
--------------
    trunk/blender/source/blender/makesrna/RNA_types.h
    trunk/blender/source/blender/modifiers/intern/MOD_mask.c

Modified: trunk/blender/source/blender/makesrna/RNA_types.h
===================================================================
--- trunk/blender/source/blender/makesrna/RNA_types.h	2012-05-05 05:23:28 UTC (rev 46308)
+++ trunk/blender/source/blender/makesrna/RNA_types.h	2012-05-05 05:46:45 UTC (rev 46309)
@@ -147,49 +147,49 @@
 	/* editable means the property is editable in the user
 	 * interface, properties are editable by default except
 	 * for pointers and collections. */
-	PROP_EDITABLE = 1<<0,
+	PROP_EDITABLE = (1<<0),
 
 	/* this property is editable even if it is lib linked,
 	 * meaning it will get lost on reload, but it's useful
 	 * for editing. */
-	PROP_LIB_EXCEPTION = 1<<16,
+	PROP_LIB_EXCEPTION = (1<<16),
 
 	/* animatable means the property can be driven by some
 	 * other input, be it animation curves, expressions, ..
 	 * properties are animatable by default except for pointers
 	 * and collections */
-	PROP_ANIMATABLE = 1<<1,
+	PROP_ANIMATABLE = (1<<1),
 
 	/* icon */
-	PROP_ICONS_CONSECUTIVE = 1<<12,
+	PROP_ICONS_CONSECUTIVE = (1<<12),
 
 	/* hidden in  the user interface */
-	PROP_HIDDEN = 1<<19,
+	PROP_HIDDEN = (1<<19),
 	/* do not write in presets */
-	PROP_SKIP_SAVE = 1<<28,
+	PROP_SKIP_SAVE = (1<<28),
 
 	/* function paramater flags */
-	PROP_REQUIRED = 1<<2,
-	PROP_OUTPUT = 1<<3,
-	PROP_RNAPTR = 1<<11,
+	PROP_REQUIRED = (1<<2),
+	PROP_OUTPUT = (1<<3),
+	PROP_RNAPTR = (1<<11),
 	/* registering */
-	PROP_REGISTER = 1<<4,
+	PROP_REGISTER = (1<<4),
 	PROP_REGISTER_OPTIONAL = (1<<4)|(1<<5),
 
 	/* pointers */
-	PROP_ID_REFCOUNT = 1<<6,
+	PROP_ID_REFCOUNT = (1<<6),
 
 	/* disallow assigning a variable to its self, eg an object tracking its self
 	 * only apply this to types that are derived from an ID ()*/
-	PROP_ID_SELF_CHECK = 1<<20,
+	PROP_ID_SELF_CHECK = (1<<20),
 	/* use for...
 	 * - pointers: in the UI and python so unsetting or setting to None won't work
 	 * - strings: so our internal generated get/length/set functions know to do NULL checks before access [#30865] */
-	PROP_NEVER_NULL = 1<<18,
+	PROP_NEVER_NULL = (1<<18),
 	/* currently only used for UI, this is similar to PROP_NEVER_NULL
 	 * except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
 	 * but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */
-	PROP_NEVER_UNLINK = 1<<25,
+	PROP_NEVER_UNLINK = (1<<25),
 
 	/* flag contains multiple enums.
 	 * note: not to be confused with prop->enumbitflags
@@ -197,32 +197,32 @@
 	 *
 	 * note: these can't be animated so use with care.
 	 */
-	PROP_ENUM_FLAG = 1<<21,
+	PROP_ENUM_FLAG = (1<<21),
 
 	/* need context for update function */
-	PROP_CONTEXT_UPDATE = 1<<22,
+	PROP_CONTEXT_UPDATE = (1<<22),
 	PROP_CONTEXT_PROPERTY_UPDATE = (1<<22)|(1<<27),
 
 	/* Use for arrays or for any data that should not have a referene kept
 	 * most common case is functions that return arrays where the array */
-	PROP_THICK_WRAP = 1<<23,
+	PROP_THICK_WRAP = (1<<23),
 
 	/* Reject values outside limits, use for python api only so far
 	 * this is for use when silently clamping string length will give
 	 * bad behavior later. Could also enforce this for INT's and other types.
 	 * note: currently no support for function arguments or non utf8 paths (filepaths) */
-	PROP_NEVER_CLAMP = 1<<26,
+	PROP_NEVER_CLAMP = (1<<26),
 
 	/* internal flags */
-	PROP_BUILTIN = 1<<7,
-	PROP_EXPORT = 1<<8,
-	PROP_RUNTIME = 1<<9,
-	PROP_IDPROPERTY = 1<<10,
-	PROP_RAW_ACCESS = 1<<13,
-	PROP_RAW_ARRAY = 1<<14,
-	PROP_FREE_POINTERS = 1<<15,
-	PROP_DYNAMIC = 1<<17, /* for dynamic arrays, and retvals of type string */
-	PROP_ENUM_NO_CONTEXT = 1<<24 /* for enum that shouldn't be contextual */
+	PROP_BUILTIN = (1<<7),
+	PROP_EXPORT = (1<<8),
+	PROP_RUNTIME = (1<<9),
+	PROP_IDPROPERTY = (1<<10),
+	PROP_RAW_ACCESS = (1<<13),
+	PROP_RAW_ARRAY = (1<<14),
+	PROP_FREE_POINTERS = (1<<15),
+	PROP_DYNAMIC = (1<<17), /* for dynamic arrays, and retvals of type string */
+	PROP_ENUM_NO_CONTEXT = (1<<24) /* for enum that shouldn't be contextual */
 } PropertyFlag;
 
 typedef struct CollectionPropertyIterator {

Modified: trunk/blender/source/blender/modifiers/intern/MOD_mask.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_mask.c	2012-05-05 05:23:28 UTC (rev 46308)
+++ trunk/blender/source/blender/modifiers/intern/MOD_mask.c	2012-05-05 05:46:45 UTC (rev 46309)
@@ -146,13 +146,13 @@
 		char *bone_select_array;
 		int bone_select_tot= 0;
 		const int defbase_tot= BLI_countlist(&ob->defbase);
-
+		
 		/* check that there is armature object with bones to use, otherwise return original mesh */
 		if (ELEM3(NULL, mmd->ob_arm, mmd->ob_arm->pose, ob->defbase.first))
 			return derivedData;
-
+		
 		bone_select_array= MEM_mallocN(defbase_tot * sizeof(char), "mask array");
-
+		
 		for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
 			pchan = get_pose_channel(oba->pose, def->name);
 			if (pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED)) {
@@ -198,7 +198,7 @@
 		for (i= 0, dv= dvert; i < maxVerts; i++, dv++) {
 			MDeformWeight *dw= dv->dw;
 			int j;
-
+			
 			for (j= dv->totweight; j > 0; j--, dw++) {
 				if (dw->def_nr < defbase_tot) {
 					if (bone_select_array[dw->def_nr]) {
@@ -291,7 +291,7 @@
 		MLoop *ml = mloop + mp->loopstart;
 		int ok = TRUE;
 		int j;
-
+		
 		for (j = 0; j < mp->totloop; j++, ml++) {
 			if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v))) {
 				ok = FALSE;




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