[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46167] trunk/blender/doc/python_api/rst/ bgl.rst: patch [#31216] OpenGL urls updated by Julien DUROURE (julien)
Dalai Felinto
dfelinto at gmail.com
Tue May 1 22:45:04 CEST 2012
Revision: 46167
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46167
Author: dfelinto
Date: 2012-05-01 20:45:03 +0000 (Tue, 01 May 2012)
Log Message:
-----------
patch [#31216] OpenGL urls updated by Julien DUROURE (julien)
update for the apidocs for the BGL module
Modified Paths:
--------------
trunk/blender/doc/python_api/rst/bgl.rst
Modified: trunk/blender/doc/python_api/rst/bgl.rst
===================================================================
--- trunk/blender/doc/python_api/rst/bgl.rst 2012-05-01 20:39:04 UTC (rev 46166)
+++ trunk/blender/doc/python_api/rst/bgl.rst 2012-05-01 20:45:03 UTC (rev 46167)
@@ -27,7 +27,7 @@
Operate on the accumulation buffer.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/accum.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glAccum.xml>`_
:type op: Enumerated constant
:arg op: The accumulation buffer operation.
@@ -39,7 +39,7 @@
Specify the alpha test function.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/alphafunc.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glAlphaFunc.xml>`_
:type func: Enumerated constant
:arg func: Specifies the alpha comparison function.
@@ -52,7 +52,7 @@
Determine if textures are loaded in texture memory
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/aretexturesresident.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glAreTexturesResident.xml>`_
:type n: int
:arg n: Specifies the number of textures to be queried.
@@ -68,7 +68,7 @@
Delimit the vertices of a primitive or a group of like primatives
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/begin.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glBegin.xml>`_
:type mode: Enumerated constant
:arg mode: Specifies the primitive that will be create from vertices between
@@ -79,7 +79,7 @@
Bind a named texture to a texturing target
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/bindtexture.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glBindTexture.xml>`_
:type target: Enumerated constant
:arg target: Specifies the target to which the texture is bound.
@@ -91,7 +91,7 @@
Draw a bitmap
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/bitmap.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glBitmap.xml>`_
:type width, height: int
:arg width, height: Specify the pixel width and height of the bitmap image.
@@ -109,7 +109,7 @@
Specify pixel arithmetic
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/blendfunc.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml>`_
:type sfactor: Enumerated constant
:arg sfactor: Specifies how the red, green, blue, and alpha source blending factors are
@@ -123,7 +123,7 @@
Execute a display list
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/calllist.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glCallList.xml>`_
:type list: unsigned int
:arg list: Specifies the integer name of the display list to be executed.
@@ -133,7 +133,7 @@
Execute a list of display lists
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/calllists.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glCallLists.xml>`_
:type n: int
:arg n: Specifies the number of display lists to be executed.
@@ -149,7 +149,7 @@
Clear buffers to preset values
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clear.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glClear.xml>`_
:type mask: Enumerated constant(s)
:arg mask: Bitwise OR of masks that indicate the buffers to be cleared.
@@ -159,7 +159,7 @@
Specify clear values for the accumulation buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearaccum.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glClearAccum.xml>`_
:type red, green, blue, alpha: float
:arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
@@ -170,7 +170,7 @@
Specify clear values for the color buffers
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearcolor.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glClearColor.xml>`_
:type red, green, blue, alpha: float
:arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
@@ -181,7 +181,7 @@
Specify the clear value for the depth buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/cleardepth.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glClearDepth.xml>`_
:type depth: int
:arg depth: Specifies the depth value used when the depth buffer is cleared.
@@ -192,7 +192,7 @@
Specify the clear value for the color index buffers
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearindex.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glClearIndex.xml>`_
:type c: float
:arg c: Specifies the index used when the color index buffers are cleared.
@@ -203,7 +203,7 @@
Specify the clear value for the stencil buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearstencil.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glClearStencil.xml>`_
:type s: int
:arg s: Specifies the index used when the stencil buffer is cleared. The initial value is 0.
@@ -213,7 +213,7 @@
Specify a plane against which all geometry is clipped
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clipplane.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glClipPlane.xml>`_
:type plane: Enumerated constant
:arg plane: Specifies which clipping plane is being positioned.
@@ -232,7 +232,7 @@
Set a new color.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/color.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml>`_
:type red, green, blue, alpha: Depends on function prototype.
:arg red, green, blue: Specify new red, green, and blue values for the current color.
@@ -244,7 +244,7 @@
Enable and disable writing of frame buffer color components
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/colormask.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml>`_
:type red, green, blue, alpha: int (boolean)
:arg red, green, blue, alpha: Specify whether red, green, blue, and alpha can or cannot be
@@ -256,7 +256,7 @@
Cause a material color to track the current color
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/colormaterial.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glColorMaterial.xml>`_
:type face: Enumerated constant
:arg face: Specifies whether front, back, or both front and back material parameters should
@@ -269,7 +269,7 @@
Copy pixels in the frame buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/copypixels.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glCopyPixels.xml>`_
:type x, y: int
:arg x, y: Specify the window coordinates of the lower left corner of the rectangular
@@ -314,7 +314,7 @@
Specify whether front- or back-facing facets can be culled
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/cullface.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml>`_
:type mode: Enumerated constant
:arg mode: Specifies whether front- or back-facing facets are candidates for culling.
@@ -324,7 +324,7 @@
Delete a contiguous group of display lists
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/deletelists.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteLists.xml>`_
:type list: unsigned int
:arg list: Specifies the integer name of the first display list to delete
@@ -336,7 +336,7 @@
Delete named textures
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/deletetextures.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTextures.xml>`_
:type n: int
:arg n: Specifies the number of textures to be deleted
@@ -348,7 +348,7 @@
Specify the value used for depth buffer comparisons
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/depthfunc.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml>`_
:type func: Enumerated constant
:arg func: Specifies the depth comparison function.
@@ -358,7 +358,7 @@
Enable or disable writing into the depth buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/depthmask.html>`_
+ .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/xhtml/glDepthMask.xml>`_
:type flag: int (boolean)
:arg flag: Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE,
@@ -370,7 +370,7 @@
Specify mapping of depth values from normalized device coordinates to window coordinates
- .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/depthrange.html>`_
@@ Diff output truncated at 10240 characters. @@
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