[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46161] trunk/blender/source: style cleanup: guys - set your editors to tabs!

Campbell Barton ideasman42 at gmail.com
Tue May 1 19:51:03 CEST 2012


Revision: 46161
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46161
Author:   campbellbarton
Date:     2012-05-01 17:51:03 +0000 (Tue, 01 May 2012)
Log Message:
-----------
style cleanup: guys - set your editors to tabs!

Modified Paths:
--------------
    trunk/blender/source/blender/avi/AVI_avi.h
    trunk/blender/source/blender/blenkernel/BKE_ocean.h
    trunk/blender/source/blender/blenkernel/intern/customdata.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/blenlib/intern/pbvh.c
    trunk/blender/source/blender/blenlib/intern/winstuff.c
    trunk/blender/source/blender/bmesh/intern/bmesh_private.h
    trunk/blender/source/blender/bmesh/operators/bmo_hull.c
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_scopes.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/uvedit/uvedit_unwrap_ops.c
    trunk/blender/source/blender/imbuf/intern/dds/ColorBlock.h
    trunk/blender/source/blender/imbuf/intern/dds/DirectDrawSurface.h
    trunk/blender/source/blender/imbuf/intern/indexer.c
    trunk/blender/source/blender/makesrna/intern/rna_nodetree.c
    trunk/blender/source/blender/makesrna/intern/rna_test.c
    trunk/blender/source/blender/modifiers/intern/MOD_explode.c
    trunk/blender/source/blender/modifiers/intern/MOD_meshdeform.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_image.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types.h
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/windowmanager/intern/wm_keymap.c
    trunk/blender/source/gameengine/Converter/KX_ConvertProperties.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonSeq.h

Modified: trunk/blender/source/blender/avi/AVI_avi.h
===================================================================
--- trunk/blender/source/blender/avi/AVI_avi.h	2012-05-01 17:44:00 UTC (rev 46160)
+++ trunk/blender/source/blender/avi/AVI_avi.h	2012-05-01 17:51:03 UTC (rev 46161)
@@ -57,124 +57,124 @@
 #include <stdio.h> /* for FILE */
 
 typedef struct _AviChunk {
-  int fcc;
-  int size;
+	int fcc;
+	int size;
 } AviChunk;
 
 typedef struct _AviList {
-  int fcc;
-  int size;
-  int ids;
+	int fcc;
+	int size;
+	int ids;
 } AviList;
 
 typedef struct _AviMainHeader {
-  int fcc;
-  int size;  
-  int MicroSecPerFrame;       /* MicroSecPerFrame - timing between frames */
-  int MaxBytesPerSec;        /* MaxBytesPerSec - approx bps system must handle */
-  int PaddingGranularity;
-  int Flags;
+	int fcc;
+	int size;  
+	int MicroSecPerFrame;       /* MicroSecPerFrame - timing between frames */
+	int MaxBytesPerSec;        /* MaxBytesPerSec - approx bps system must handle */
+	int PaddingGranularity;
+	int Flags;
 #define AVIF_HASINDEX           0x00000010        /* had idx1 chunk */
 #define AVIF_MUSTUSEINDEX       0x00000020        /* must use idx1 chunk to determine order */
 #define AVIF_ISINTERLEAVED      0x00000100        /* AVI file is interleaved */
 #define AVIF_TRUSTCKTYPE        0x00000800
 #define AVIF_WASCAPTUREFILE     0x00010000        /* specially allocated used for capturing real time video */
 #define AVIF_COPYRIGHTED        0x00020000        /* contains copyrighted data */
-
-  int TotalFrames;
-  int InitialFrames;    /* InitialFrames - initial frame before interleaving */
-  int Streams;
-  int SuggestedBufferSize;
-  int Width;
-  int Height;
-  int Reserved[4];
+	
+	int TotalFrames;
+	int InitialFrames;    /* InitialFrames - initial frame before interleaving */
+	int Streams;
+	int SuggestedBufferSize;
+	int Width;
+	int Height;
+	int Reserved[4];
 } AviMainHeader;
 
 typedef struct _AviStreamHeader {
-  int fcc;
-  int size;  
-  int Type;
+	int fcc;
+	int size;  
+	int Type;
 #define AVIST_VIDEO FCC("vids")
 #define AVIST_AUDIO FCC("auds")
 #define AVIST_MIDI  FCC("mids")
 #define AVIST_TEXT  FCC("txts")
-  
-  int Handler;
-  int Flags;
+	
+	int Handler;
+	int Flags;
 #define AVISF_DISABLED 0x00000001
 #define AVISF_VIDEO_PALCHANGES 0x00010000
-
-  short Priority;
-  short Language;
-  int InitialFrames;
-  int Scale;
-  int Rate;
-  int Start;
-  int Length;
-  int SuggestedBufferSize;
-  int Quality;
-  int SampleSize;
-  short left;
-  short top;
-  short right;
-  short bottom;
+	
+	short Priority;
+	short Language;
+	int InitialFrames;
+	int Scale;
+	int Rate;
+	int Start;
+	int Length;
+	int SuggestedBufferSize;
+	int Quality;
+	int SampleSize;
+	short left;
+	short top;
+	short right;
+	short bottom;
 } AviStreamHeader;
 
 typedef struct _AviBitmapInfoHeader {
-  int fcc;
-  int size;  
-  int Size;
-  int Width;
-  int Height;
-  short Planes;
-  short BitCount;
-  int Compression;
-  int SizeImage;
-  int XPelsPerMeter;
-  int YPelsPerMeter;
-  int ClrUsed;
-  int ClrImportant;
+	int fcc;
+	int size;  
+	int Size;
+	int Width;
+	int Height;
+	short Planes;
+	short BitCount;
+	int Compression;
+	int SizeImage;
+	int XPelsPerMeter;
+	int YPelsPerMeter;
+	int ClrUsed;
+	int ClrImportant;
 } AviBitmapInfoHeader;
 
 typedef struct _AviMJPEGUnknown {
-  int a;
-  int b;
-  int c;
-  int d;
-  int e;
-  int f;
-  int g;
+	int a;
+	int b;
+	int c;
+	int d;
+	int e;
+	int f;
+	int g;
 } AviMJPEGUnknown;
 
 typedef struct _AviIndexEntry {
-  int ChunkId;
-  int Flags;
+	int ChunkId;
+	int Flags;
 #define AVIIF_LIST       0x00000001
 #define AVIIF_KEYFRAME   0x00000010 
 #define AVIIF_NO_TIME    0x00000100
 #define AVIIF_COMPRESSOR 0x0FFF0000
-  int Offset;
-  int Size;
+	int Offset;
+	int Size;
 } AviIndexEntry;
 
 typedef struct _AviIndex {
-  int fcc;
-  int size;
-  AviIndexEntry *entrys;
+	int fcc;
+	int size;
+	AviIndexEntry *entrys;
 } AviIndex;
 
 typedef enum {
-  AVI_FORMAT_RGB24,  /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */
-  AVI_FORMAT_RGB32,  /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */
-  AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */
-  AVI_FORMAT_MJPEG /* Motion-JPEG */
+	AVI_FORMAT_RGB24,  /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */
+	AVI_FORMAT_RGB32,  /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */
+	AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */
+	AVI_FORMAT_MJPEG /* Motion-JPEG */
 } AviFormat;
 
 typedef struct _AviStreamRec {
-  AviStreamHeader sh;
-  void *sf;
-  int sf_size;
-  AviFormat format;
+	AviStreamHeader sh;
+	void *sf;
+	int sf_size;
+	AviFormat format;
 } AviStreamRec;
 
 typedef struct _AviMovie {
@@ -201,23 +201,23 @@
 } AviMovie;
 
 typedef enum {
-  AVI_ERROR_NONE=0,
-  AVI_ERROR_COMPRESSION,
-  AVI_ERROR_OPEN,
-  AVI_ERROR_READING,
-  AVI_ERROR_WRITING,
-  AVI_ERROR_FORMAT,
-  AVI_ERROR_ALLOC,
-  AVI_ERROR_FOUND,
-  AVI_ERROR_OPTION
+	AVI_ERROR_NONE=0,
+	AVI_ERROR_COMPRESSION,
+	AVI_ERROR_OPEN,
+	AVI_ERROR_READING,
+	AVI_ERROR_WRITING,
+	AVI_ERROR_FORMAT,
+	AVI_ERROR_ALLOC,
+	AVI_ERROR_FOUND,
+	AVI_ERROR_OPTION
 } AviError;
 
 /* belongs to the option-setting function. */
 typedef enum {
-  AVI_OPTION_WIDTH=0,
-  AVI_OPTION_HEIGHT, 
-  AVI_OPTION_QUALITY,
-  AVI_OPTION_FRAMERATE
+	AVI_OPTION_WIDTH=0,
+	AVI_OPTION_HEIGHT, 
+	AVI_OPTION_QUALITY,
+	AVI_OPTION_FRAMERATE
 } AviOption;
 
 /* The offsets that will always stay the same in AVI files we
@@ -306,4 +306,3 @@
 void AVI_set_debug(int mode);
 
 #endif /* __AVI_AVI_H__ */
-

Modified: trunk/blender/source/blender/blenkernel/BKE_ocean.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_ocean.h	2012-05-01 17:44:00 UTC (rev 46160)
+++ trunk/blender/source/blender/blenkernel/BKE_ocean.h	2012-05-01 17:51:03 UTC (rev 46161)
@@ -32,17 +32,16 @@
 
 typedef struct OceanResult {
 	float disp[3];
-    float normal[3];
+	float normal[3];
 	float foam;
 	
 	/* raw eigenvalues/vectors */
 	float Jminus;
-    float Jplus;
+	float Jplus;
 	float Eminus[3];
-    float Eplus[3];
+	float Eplus[3];
 } OceanResult;
-	
-	
+
 typedef struct OceanCache {
 	struct ImBuf **ibufs_disp;
 	struct ImBuf **ibufs_foam;
@@ -74,7 +73,6 @@
 #define OCEAN_CACHING		1
 #define OCEAN_CACHED		2
 
-	
 struct Ocean *BKE_add_ocean(void);
 void BKE_free_ocean_data(struct Ocean *oc);
 void BKE_free_ocean(struct Ocean *oc);

Modified: trunk/blender/source/blender/blenkernel/intern/customdata.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-05-01 17:44:00 UTC (rev 46160)
+++ trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-05-01 17:51:03 UTC (rev 46161)
@@ -1046,7 +1046,7 @@
 	{sizeof(float), "", 0, "BevelWeight", NULL, NULL, layerInterp_bweight},
 	/* 30: CD_CREASE */
 	{sizeof(float), "", 0, "SubSurfCrease", NULL, NULL, layerInterp_bweight},
-    /* 31: CD_ORIGSPACE_MLOOP */
+	/* 31: CD_ORIGSPACE_MLOOP */
 	{sizeof(OrigSpaceLoop), "OrigSpaceLoop", 1, "OS Loop", NULL, NULL, layerInterp_mloop_origspace, NULL, NULL,
 	 layerEqual_mloop_origspace, layerMultiply_mloop_origspace, layerInitMinMax_mloop_origspace,
 	 layerAdd_mloop_origspace, layerDoMinMax_mloop_origspace, layerCopyValue_mloop_origspace},

Modified: trunk/blender/source/blender/blenkernel/intern/softbody.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/softbody.c	2012-05-01 17:44:00 UTC (rev 46160)
+++ trunk/blender/source/blender/blenkernel/intern/softbody.c	2012-05-01 17:51:03 UTC (rev 46161)
@@ -150,8 +150,8 @@
 
 #define SOFTGOALSNAP  0.999f
 /* if bp-> goal is above make it a *forced follow original* and skip all ODE stuff for this bp
-   removes *unnecessary* stiffnes from ODE system
-*/
+ * removes *unnecessary* stiffnes from ODE system
+ */
 #define HEUNWARNLIMIT 1 /* 500 would be fine i think for detecting severe *stiff* stuff */
 
 
@@ -179,16 +179,16 @@
 
 static float sb_grav_force_scale(Object *UNUSED(ob))
 /* since unit of g is [m/sec^2] and F = mass * g we rescale unit mass of node to 1 gramm
-  put it to a function here, so we can add user options later without touching simulation code
-*/
+ * put it to a function here, so we can add user options later without touching simulation code
+ */
 {
 	return (0.001f);
 }
 
 static float sb_fric_force_scale(Object *UNUSED(ob))
 /* rescaling unit of drag [1 / sec] to somehow reasonable
-  put it to a function here, so we can add user options later without touching simulation code
-*/
+ * put it to a function here, so we can add user options later without touching simulation code
+ */
 {
 	return (0.01f);
 }
@@ -216,12 +216,12 @@
 
 /* helper functions for everything is animatable jow_go_for2_5 +++++++*/
 /* introducing them here, because i know: steps in properties  ( at frame timing )
-   will cause unwanted responses of the softbody system (which does inter frame calculations )
-   so first 'cure' would be: interpolate linear in time ..
-   Q: why do i write this?
-   A: because it happend once, that some eger coder 'streamlined' code to fail.
-   We DO linear interpolation for goals .. and i think we should do on animated properties as well
-*/
+ * will cause unwanted responses of the softbody system (which does inter frame calculations )
+ * so first 'cure' would be: interpolate linear in time ..
+ * Q: why do i write this?
+ * A: because it happend once, that some eger coder 'streamlined' code to fail.
+ * We DO linear interpolation for goals .. and i think we should do on animated properties as well
+ */
 
 /* animate sb->maxgoal, sb->mingoal */
 static float _final_goal(Object *ob, BodyPoint *bp)/*jow_go_for2_5 */
@@ -2984,10 +2984,10 @@
 				maxerrpos = MAX2(maxerrpos, ABS(dx[1] - bp->prevdx[1]));
 				maxerrpos = MAX2(maxerrpos, ABS(dx[2] - bp->prevdx[2]));
 
-/* bp->choke is set when we need to pull a vertex or edge out of the collider.
-   the collider object signals to get out by pushing hard. on the other hand
-   we don't want to end up in deep space so we add some <viscosity>
-   to balance that out */
+				/* bp->choke is set when we need to pull a vertex or edge out of the collider.
+				 * the collider object signals to get out by pushing hard. on the other hand
+				 * we don't want to end up in deep space so we add some <viscosity>

@@ Diff output truncated at 10240 characters. @@



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