[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45212] trunk/blender/source/blender/bmesh /intern/bmesh_opdefines.c: Spelling fix, sentine -> sentinel.
Nicholas Bishop
nicholasbishop at gmail.com
Tue Mar 27 12:55:27 CEST 2012
Revision: 45212
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45212
Author: nicholasbishop
Date: 2012-03-27 10:55:20 +0000 (Tue, 27 Mar 2012)
Log Message:
-----------
Spelling fix, sentine -> sentinel.
'sentine' apparently means "A place for dregs and dirt; a sink; a sewer" :)
Modified Paths:
--------------
trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c
Modified: trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c 2012-03-27 10:30:10 UTC (rev 45211)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c 2012-03-27 10:55:20 UTC (rev 45212)
@@ -104,7 +104,7 @@
{BMO_OP_SLOT_BOOL, "mirror_clip_y"}, //set vertices close to the y axis before the operation to 0
{BMO_OP_SLOT_BOOL, "mirror_clip_z"}, //set vertices close to the z axis before the operation to 0
{BMO_OP_SLOT_FLT, "clipdist"}, //clipping threshod for the above three slots
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_vertexsmooth_exec,
0
@@ -120,7 +120,7 @@
"righthandfaces",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"},
{BMO_OP_SLOT_BOOL, "do_flip"}, //internal flag, used by bmesh_rationalize_normals
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_righthandfaces_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
@@ -142,7 +142,7 @@
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output slot, computed boundary geometry.
{BMO_OP_SLOT_BOOL, "constrict"}, //find boundary inside the regions, not outside.
{BMO_OP_SLOT_BOOL, "use_faces"}, //extend from faces instead of edges
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_regionextend_exec,
0
@@ -159,7 +159,7 @@
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //newly spun edges
{BMO_OP_SLOT_BOOL, "ccw"}, //rotate edge counter-clockwise if true, othewise clockwise
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_edgerotate_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
@@ -174,7 +174,7 @@
static BMOpDefine bmo_reversefaces_def = {
"reversefaces",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_reversefaces_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
@@ -191,7 +191,7 @@
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
{BMO_OP_SLOT_INT, "numcuts"}, //number of cuts
{BMO_OP_SLOT_ELEMENT_BUF, "outsplit"}, //newly created vertices and edges
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_edgebisect_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
@@ -214,7 +214,7 @@
{BMO_OP_SLOT_INT, "axis"}, //the axis to use, 0, 1, or 2 for x, y, z
{BMO_OP_SLOT_BOOL, "mirror_u"}, //mirror UVs across the u axis
{BMO_OP_SLOT_BOOL, "mirror_v"}, //mirror UVs across the v axis
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_mirror_exec,
0,
};
@@ -231,7 +231,7 @@
{BMO_OP_SLOT_ELEMENT_BUF, "keepverts"}, //list of verts to keep
{BMO_OP_SLOT_FLT, "dist"}, //minimum distance
{BMO_OP_SLOT_MAPPING, "targetmapout"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_finddoubles_exec,
0,
};
@@ -246,7 +246,7 @@
"removedoubles",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts
{BMO_OP_SLOT_FLT, "dist"}, //minimum distance
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_removedoubles_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -262,7 +262,7 @@
"automerge",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts
{BMO_OP_SLOT_FLT, "dist"}, //minimum distance
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_automerge_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -275,7 +275,7 @@
static BMOpDefine bmo_collapse_def = {
"collapse",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_collapse_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -290,7 +290,7 @@
"pointmerge_facedata",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
{BMO_OP_SLOT_ELEMENT_BUF, "snapv"}, /* snap verte */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_pointmerge_facedata_exec,
0,
};
@@ -305,7 +305,7 @@
static BMOpDefine bmo_vert_average_facedata_def = {
"vert_average_facedata",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_vert_average_facedata_exec,
0,
};
@@ -319,7 +319,7 @@
"pointmerge",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
{BMO_OP_SLOT_VEC, "mergeco"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_pointmerge_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -332,7 +332,7 @@
static BMOpDefine bmo_collapse_uvs_def = {
"collapse_uvs",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_collapse_uvs_exec,
0,
};
@@ -347,7 +347,7 @@
static BMOpDefine bmo_weldverts_def = {
"weldverts",
{{BMO_OP_SLOT_MAPPING, "targetmap"}, /* maps welded vertices to verts they should weld to */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_weldverts_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -362,7 +362,7 @@
"makevert",
{{BMO_OP_SLOT_VEC, "co"}, //the coordinate of the new vert
{BMO_OP_SLOT_ELEMENT_BUF, "newvertout"}, //the new vert
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_makevert_exec,
0,
};
@@ -382,7 +382,7 @@
{BMO_OP_SLOT_BOOL, "cmp_vcols"},
{BMO_OP_SLOT_BOOL, "cmp_materials"},
{BMO_OP_SLOT_FLT, "limit"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_join_triangles_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -402,7 +402,7 @@
"contextual_create",
{{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry.
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //newly-made face(s)
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_contextual_create_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -414,7 +414,7 @@
"bridge_loops",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_bridge_loops_exec,
0,
};
@@ -428,7 +428,7 @@
{BMO_OP_SLOT_ELEMENT_BUF, "excludefaces"}, /* list of faces to ignore for manifold check */
{BMO_OP_SLOT_MAPPING, "faceout_groupmap"}, /* maps new faces to the group numbers they came fro */
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_edgenet_fill_exec,
0,
};
@@ -447,7 +447,7 @@
"edgenet_prepare",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //new edges
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_edgenet_prepare,
0,
};
@@ -463,7 +463,7 @@
{{BMO_OP_SLOT_VEC, "cent"}, //center of rotation
{BMO_OP_SLOT_MAT, "mat"}, //matrix defining rotation
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_rotate_exec,
0,
};
@@ -478,7 +478,7 @@
"translate",
{{BMO_OP_SLOT_VEC, "vec"}, //translation offset
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_translate_exec,
0,
};
@@ -492,7 +492,7 @@
"scale",
{{BMO_OP_SLOT_VEC, "vec"}, //scale factor
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_scale_exec,
0,
};
@@ -508,7 +508,7 @@
"transform",
{{BMO_OP_SLOT_MAT, "mat"}, //transform matrix
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_transform_exec,
0,
};
@@ -523,7 +523,7 @@
"object_load_bmesh",
{{BMO_OP_SLOT_PNT, "scene"},
{BMO_OP_SLOT_PNT, "object"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_object_load_bmesh_exec,
0,
};
@@ -539,7 +539,7 @@
{{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in
{BMO_OP_SLOT_PNT, "object"}, //pointer to an object structure
{BMO_OP_SLOT_BOOL, "notessellation"}, //don't calculate mfaces
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_bmesh_to_mesh_exec,
0,
};
@@ -555,7 +555,7 @@
{{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a Mesh structure
{BMO_OP_SLOT_PNT, "object"}, //pointer to an Object structure
{BMO_OP_SLOT_BOOL, "set_shapekey"}, //load active shapekey coordinates into verts
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_mesh_to_bmesh_exec,
0
};
@@ -570,7 +570,7 @@
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //output faces
{BMO_OP_SLOT_ELEMENT_BUF, "skirtout"}, //output skirt geometry, faces and edges
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_face_indiv_exec,
0
};
@@ -585,7 +585,7 @@
"extrude_edge_only",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input vertices
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output geometry
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_edge_only_exec,
0
};
@@ -600,7 +600,7 @@
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //output wire edges
{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output vertices
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_vert_indiv_exec,
0
};
@@ -609,7 +609,7 @@
"connectverts",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"},
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_connectverts_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -620,7 +620,7 @@
{BMO_OP_SLOT_MAPPING, "exclude"},
{BMO_OP_SLOT_BOOL, "alwayskeeporig"},
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_face_region_exec,
0
};
@@ -628,7 +628,7 @@
static BMOpDefine bmo_dissolve_verts_def = {
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-blender-cvs
mailing list