[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45212] trunk/blender/source/blender/bmesh /intern/bmesh_opdefines.c: Spelling fix, sentine -> sentinel.

Nicholas Bishop nicholasbishop at gmail.com
Tue Mar 27 12:55:27 CEST 2012


Revision: 45212
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45212
Author:   nicholasbishop
Date:     2012-03-27 10:55:20 +0000 (Tue, 27 Mar 2012)
Log Message:
-----------
Spelling fix, sentine -> sentinel.

'sentine' apparently means "A place for dregs and dirt; a sink; a sewer" :)

Modified Paths:
--------------
    trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c	2012-03-27 10:30:10 UTC (rev 45211)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c	2012-03-27 10:55:20 UTC (rev 45212)
@@ -104,7 +104,7 @@
 	 {BMO_OP_SLOT_BOOL, "mirror_clip_y"}, //set vertices close to the y axis before the operation to 0
 	 {BMO_OP_SLOT_BOOL, "mirror_clip_z"}, //set vertices close to the z axis before the operation to 0
 	 {BMO_OP_SLOT_FLT, "clipdist"}, //clipping threshod for the above three slots
-	{0} /* null-terminating sentine */,
+	{0} /* null-terminating sentinel */,
 	},
 	bmo_vertexsmooth_exec,
 	0
@@ -120,7 +120,7 @@
 	"righthandfaces",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "faces"},
 	 {BMO_OP_SLOT_BOOL, "do_flip"}, //internal flag, used by bmesh_rationalize_normals
-	 {0} /* null-terminating sentine */,
+	 {0} /* null-terminating sentinel */,
 	},
 	bmo_righthandfaces_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
@@ -142,7 +142,7 @@
 	 {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output slot, computed boundary geometry.
 	 {BMO_OP_SLOT_BOOL, "constrict"}, //find boundary inside the regions, not outside.
 	 {BMO_OP_SLOT_BOOL, "use_faces"}, //extend from faces instead of edges
-	 {0} /* null-terminating sentine */,
+	 {0} /* null-terminating sentinel */,
 	},
 	bmo_regionextend_exec,
 	0
@@ -159,7 +159,7 @@
 	{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
 	 {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //newly spun edges
 	 {BMO_OP_SLOT_BOOL, "ccw"}, //rotate edge counter-clockwise if true, othewise clockwise
-	 {0} /* null-terminating sentine */,
+	 {0} /* null-terminating sentinel */,
 	},
 	bmo_edgerotate_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES
@@ -174,7 +174,7 @@
 static BMOpDefine bmo_reversefaces_def = {
 	"reversefaces",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces
-	 {0} /* null-terminating sentine */,
+	 {0} /* null-terminating sentinel */,
 	},
 	bmo_reversefaces_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
@@ -191,7 +191,7 @@
 	{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
 	 {BMO_OP_SLOT_INT, "numcuts"}, //number of cuts
 	 {BMO_OP_SLOT_ELEMENT_BUF, "outsplit"}, //newly created vertices and edges
-	 {0} /* null-terminating sentine */,
+	 {0} /* null-terminating sentinel */,
 	},
 	bmo_edgebisect_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES
@@ -214,7 +214,7 @@
 	 {BMO_OP_SLOT_INT,         "axis"}, //the axis to use, 0, 1, or 2 for x, y, z
 	 {BMO_OP_SLOT_BOOL,        "mirror_u"}, //mirror UVs across the u axis
 	 {BMO_OP_SLOT_BOOL,        "mirror_v"}, //mirror UVs across the v axis
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_mirror_exec,
 	0,
 };
@@ -231,7 +231,7 @@
 	 {BMO_OP_SLOT_ELEMENT_BUF, "keepverts"}, //list of verts to keep
 	 {BMO_OP_SLOT_FLT,         "dist"}, //minimum distance
 	 {BMO_OP_SLOT_MAPPING, "targetmapout"},
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_finddoubles_exec,
 	0,
 };
@@ -246,7 +246,7 @@
 	"removedoubles",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts
 	 {BMO_OP_SLOT_FLT,         "dist"}, //minimum distance
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_removedoubles_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
 };
@@ -262,7 +262,7 @@
 	"automerge",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts
 	 {BMO_OP_SLOT_FLT,         "dist"}, //minimum distance
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_automerge_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
 };
@@ -275,7 +275,7 @@
 static BMOpDefine bmo_collapse_def = {
 	"collapse",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_collapse_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
 };
@@ -290,7 +290,7 @@
 	"pointmerge_facedata",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
 	 {BMO_OP_SLOT_ELEMENT_BUF, "snapv"}, /* snap verte */
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_pointmerge_facedata_exec,
 	0,
 };
@@ -305,7 +305,7 @@
 static BMOpDefine bmo_vert_average_facedata_def = {
 	"vert_average_facedata",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_vert_average_facedata_exec,
 	0,
 };
@@ -319,7 +319,7 @@
 	"pointmerge",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
 	 {BMO_OP_SLOT_VEC,         "mergeco"},
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_pointmerge_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
 };
@@ -332,7 +332,7 @@
 static BMOpDefine bmo_collapse_uvs_def = {
 	"collapse_uvs",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_collapse_uvs_exec,
 	0,
 };
@@ -347,7 +347,7 @@
 static BMOpDefine bmo_weldverts_def = {
 	"weldverts",
 	{{BMO_OP_SLOT_MAPPING, "targetmap"}, /* maps welded vertices to verts they should weld to */
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_weldverts_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
 };
@@ -362,7 +362,7 @@
 	"makevert",
 	{{BMO_OP_SLOT_VEC, "co"}, //the coordinate of the new vert
 	 {BMO_OP_SLOT_ELEMENT_BUF, "newvertout"}, //the new vert
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_makevert_exec,
 	0,
 };
@@ -382,7 +382,7 @@
 	 {BMO_OP_SLOT_BOOL, "cmp_vcols"},
 	 {BMO_OP_SLOT_BOOL, "cmp_materials"},
 	 {BMO_OP_SLOT_FLT, "limit"},
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_join_triangles_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
 };
@@ -402,7 +402,7 @@
 	"contextual_create",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry.
 	 {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //newly-made face(s)
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_contextual_create_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES,
 };
@@ -414,7 +414,7 @@
 	"bridge_loops",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
 	 {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_bridge_loops_exec,
 	0,
 };
@@ -428,7 +428,7 @@
 	 {BMO_OP_SLOT_ELEMENT_BUF, "excludefaces"}, /* list of faces to ignore for manifold check */
 	 {BMO_OP_SLOT_MAPPING,     "faceout_groupmap"}, /* maps new faces to the group numbers they came fro */
 	 {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_edgenet_fill_exec,
 	0,
 };
@@ -447,7 +447,7 @@
 	"edgenet_prepare",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
 	 {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //new edges
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_edgenet_prepare,
 	0,
 };
@@ -463,7 +463,7 @@
 	{{BMO_OP_SLOT_VEC, "cent"}, //center of rotation
 	 {BMO_OP_SLOT_MAT, "mat"}, //matrix defining rotation
 	 {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_rotate_exec,
 	0,
 };
@@ -478,7 +478,7 @@
 	"translate",
 	{{BMO_OP_SLOT_VEC, "vec"}, //translation offset
 	 {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_translate_exec,
 	0,
 };
@@ -492,7 +492,7 @@
 	"scale",
 	{{BMO_OP_SLOT_VEC, "vec"}, //scale factor
 	 {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_scale_exec,
 	0,
 };
@@ -508,7 +508,7 @@
 	"transform",
 	{{BMO_OP_SLOT_MAT, "mat"}, //transform matrix
 	 {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_transform_exec,
 	0,
 };
@@ -523,7 +523,7 @@
 	"object_load_bmesh",
 	{{BMO_OP_SLOT_PNT, "scene"},
 	 {BMO_OP_SLOT_PNT, "object"},
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_object_load_bmesh_exec,
 	0,
 };
@@ -539,7 +539,7 @@
 	{{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in
 	 {BMO_OP_SLOT_PNT, "object"}, //pointer to an object structure
 	 {BMO_OP_SLOT_BOOL, "notessellation"}, //don't calculate mfaces
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_bmesh_to_mesh_exec,
 	0,
 };
@@ -555,7 +555,7 @@
 	{{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a Mesh structure
 	 {BMO_OP_SLOT_PNT, "object"}, //pointer to an Object structure
 	 {BMO_OP_SLOT_BOOL, "set_shapekey"}, //load active shapekey coordinates into verts
-	 {0, /* null-terminating sentine */}},
+	 {0, /* null-terminating sentinel */}},
 	bmo_mesh_to_bmesh_exec,
 	0
 };
@@ -570,7 +570,7 @@
 	{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces
 	 {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //output faces
 	 {BMO_OP_SLOT_ELEMENT_BUF, "skirtout"}, //output skirt geometry, faces and edges
-	 {0} /* null-terminating sentine */},
+	 {0} /* null-terminating sentinel */},
 	bmo_extrude_face_indiv_exec,
 	0
 };
@@ -585,7 +585,7 @@
 	"extrude_edge_only",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input vertices
 	 {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output geometry
-	 {0} /* null-terminating sentine */},
+	 {0} /* null-terminating sentinel */},
 	bmo_extrude_edge_only_exec,
 	0
 };
@@ -600,7 +600,7 @@
 	{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
 	 {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //output wire edges
 	 {BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output vertices
-	 {0} /* null-terminating sentine */},
+	 {0} /* null-terminating sentinel */},
 	bmo_extrude_vert_indiv_exec,
 	0
 };
@@ -609,7 +609,7 @@
 	"connectverts",
 	{{BMO_OP_SLOT_ELEMENT_BUF, "verts"},
 	 {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"},
-	 {0} /* null-terminating sentine */},
+	 {0} /* null-terminating sentinel */},
 	bmo_connectverts_exec,
 	BMO_OP_FLAG_UNTAN_MULTIRES
 };
@@ -620,7 +620,7 @@
 	 {BMO_OP_SLOT_MAPPING, "exclude"},
 	 {BMO_OP_SLOT_BOOL, "alwayskeeporig"},
 	 {BMO_OP_SLOT_ELEMENT_BUF, "geomout"},
-	 {0} /* null-terminating sentine */},
+	 {0} /* null-terminating sentinel */},
 	bmo_extrude_face_region_exec,
 	0
 };
@@ -628,7 +628,7 @@
 static BMOpDefine bmo_dissolve_verts_def = {

@@ Diff output truncated at 10240 characters. @@



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