[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45107] trunk/blender/doc/python_api/rst: Fixed a couple of typos in the Python API docs
Howard Trickey
howard.trickey at gmail.com
Fri Mar 23 15:30:11 CET 2012
Revision: 45107
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45107
Author: howardt
Date: 2012-03-23 14:29:59 +0000 (Fri, 23 Mar 2012)
Log Message:
-----------
Fixed a couple of typos in the Python API docs
Modified Paths:
--------------
trunk/blender/doc/python_api/rst/include__bmesh.rst
trunk/blender/doc/python_api/rst/info_best_practice.rst
trunk/blender/doc/python_api/rst/info_gotcha.rst
Modified: trunk/blender/doc/python_api/rst/include__bmesh.rst
===================================================================
--- trunk/blender/doc/python_api/rst/include__bmesh.rst 2012-03-23 10:39:59 UTC (rev 45106)
+++ trunk/blender/doc/python_api/rst/include__bmesh.rst 2012-03-23 14:29:59 UTC (rev 45107)
@@ -110,10 +110,10 @@
When modeling in blender there are certain assumptions made about the state of the mesh.
* hidden geometry isn't selected.
-* when an edge is selected, its vertices's are selected too.
-* when a face is selected, its edges and vertices's are selected.
+* when an edge is selected, its vertices are selected too.
+* when a face is selected, its edges and vertices are selected.
* duplicate edges / faces don't exist.
-* faces have at least 3 vertices's.
+* faces have at least 3 vertices.
To give developers flexibility these conventions are not enforced,
however tools must leave the mesh in a valid state else other tools may behave incorrectly.
Modified: trunk/blender/doc/python_api/rst/info_best_practice.rst
===================================================================
--- trunk/blender/doc/python_api/rst/info_best_practice.rst 2012-03-23 10:39:59 UTC (rev 45106)
+++ trunk/blender/doc/python_api/rst/info_best_practice.rst 2012-03-23 14:29:59 UTC (rev 45107)
@@ -268,7 +268,7 @@
However **try** is significantly slower then an **if** since an exception has to be set each time, so avoid using **try** in areas of your code that execute in a loop and runs many times.
-There are cases where using **try** is faster than checking weather the condition will raise an error, so it is worth experimenting.
+There are cases where using **try** is faster than checking whether the condition will raise an error, so it is worth experimenting.
Value Comparison
Modified: trunk/blender/doc/python_api/rst/info_gotcha.rst
===================================================================
--- trunk/blender/doc/python_api/rst/info_gotcha.rst 2012-03-23 10:39:59 UTC (rev 45106)
+++ trunk/blender/doc/python_api/rst/info_gotcha.rst 2012-03-23 14:29:59 UTC (rev 45107)
@@ -155,7 +155,7 @@
+==============+==============================+================================+================================+
|Import/Create |Bad (inflexible) |Fine (supported as upgrade path)|Best |
+--------------+------------------------------+--------------------------------+--------------------------------+
-|Manipulate |Bad (inflexible) |Bad (looses ngons) |Best |
+|Manipulate |Bad (inflexible) |Bad (loses ngons) |Best |
+--------------+------------------------------+--------------------------------+--------------------------------+
|Export/Output |Good (ngons) |Good (When ngons can't be used) |Good (ngons, memory overhead) |
+--------------+------------------------------+--------------------------------+--------------------------------+
@@ -188,7 +188,7 @@
Exporting
---------
-All 3 data types can be used for exporting, the choice mostly depends on weather the target format supports ngons or not.
+All 3 data types can be used for exporting, the choice mostly depends on whether the target format supports ngons or not.
* polygons are the most direct & efficient way to export providing they convert into the output format easily enough.
* tessfaces work well for exporting to formats which dont support ngons, in fact this is the only place where their use is encouraged.
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