[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44995] trunk/blender/source/blender: Fix #30456: transforming object with a hair particle system, on a frame after
Brecht Van Lommel
brechtvanlommel at pandora.be
Mon Mar 19 19:14:32 CET 2012
Revision: 44995
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44995
Author: blendix
Date: 2012-03-19 18:14:24 +0000 (Mon, 19 Mar 2012)
Log Message:
-----------
Fix #30456: transforming object with a hair particle system, on a frame after
the cache end frame would reset to the previous state on confirm. Was an issue
with object animation being evaluated unnecessarily, now make check more
precise.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/particle_system.c
trunk/blender/source/blender/makesdna/DNA_particle_types.h
Modified: trunk/blender/source/blender/blenkernel/intern/particle_system.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle_system.c 2012-03-19 17:22:01 UTC (rev 44994)
+++ trunk/blender/source/blender/blenkernel/intern/particle_system.c 2012-03-19 18:14:24 UTC (rev 44995)
@@ -1814,6 +1814,8 @@
}
ob = sim->ob;
where_is_object_time(sim->scene, ob, pa->time);
+
+ psys->flag |= PSYS_OB_ANIM_RESTORE;
}
psys_get_birth_coordinates(sim, pa, &pa->state, dtime, cfra);
@@ -4438,6 +4440,9 @@
/* execute drivers only, as animation has already been done */
BKE_animsys_evaluate_animdata(scene, &part->id, part->adt, cfra, ADT_RECALC_DRIVERS);
+ /* to verify if we need to restore object afterwards */
+ psys->flag &= ~PSYS_OB_ANIM_RESTORE;
+
if(psys->recalc & PSYS_RECALC_TYPE)
psys_changed_type(&sim);
@@ -4550,14 +4555,16 @@
}
}
- if(psys->cfra < cfra) {
- /* make sure emitter is left at correct time (particle emission can change this) */
+ /* make sure emitter is left at correct time (particle emission can change this) */
+ if(psys->flag & PSYS_OB_ANIM_RESTORE) {
while(ob) {
BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, cfra, ADT_RECALC_ANIM);
ob = ob->parent;
}
ob = sim.ob;
where_is_object_time(scene, ob, cfra);
+
+ psys->flag &= ~PSYS_OB_ANIM_RESTORE;
}
psys->cfra = cfra;
Modified: trunk/blender/source/blender/makesdna/DNA_particle_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_particle_types.h 2012-03-19 17:22:01 UTC (rev 44994)
+++ trunk/blender/source/blender/makesdna/DNA_particle_types.h 2012-03-19 18:14:24 UTC (rev 44995)
@@ -498,7 +498,8 @@
#define PSYS_KEYED 1024
#define PSYS_EDITED 2048
//#define PSYS_PROTECT_CACHE 4096 /* deprecated */
-#define PSYS_DISABLED 8192
+#define PSYS_DISABLED 8192
+#define PSYS_OB_ANIM_RESTORE 16384 /* runtime flag */
/* pars->flag */
#define PARS_UNEXIST 1
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