[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44961] trunk/blender: spelling cleanup

Campbell Barton ideasman42 at gmail.com
Sun Mar 18 08:39:03 CET 2012


Revision: 44961
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44961
Author:   campbellbarton
Date:     2012-03-18 07:38:51 +0000 (Sun, 18 Mar 2012)
Log Message:
-----------
spelling cleanup

Modified Paths:
--------------
    trunk/blender/intern/boolop/intern/BOP_Triangulator.cpp
    trunk/blender/intern/cycles/render/CMakeLists.txt
    trunk/blender/intern/guardedalloc/intern/mallocn.c
    trunk/blender/source/blender/blenfont/BLF_api.h
    trunk/blender/source/blender/blenfont/intern/blf_font.c
    trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
    trunk/blender/source/blender/blenkernel/BKE_cdderivedmesh.h
    trunk/blender/source/blender/blenkernel/BKE_customdata.h
    trunk/blender/source/blender/blenkernel/BKE_object.h
    trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h
    trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
    trunk/blender/source/blender/blenkernel/intern/action.c
    trunk/blender/source/blender/blenkernel/intern/blender.c
    trunk/blender/source/blender/blenkernel/intern/bvhutils.c
    trunk/blender/source/blender/blenkernel/intern/camera.c
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/constraint.c
    trunk/blender/source/blender/blenkernel/intern/customdata.c
    trunk/blender/source/blender/blenkernel/intern/deform.c
    trunk/blender/source/blender/blenkernel/intern/displist.c
    trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
    trunk/blender/source/blender/blenkernel/intern/effect.c
    trunk/blender/source/blender/blenkernel/intern/fcurve.c
    trunk/blender/source/blender/blenkernel/intern/fmodifier.c
    trunk/blender/source/blender/blenkernel/intern/group.c
    trunk/blender/source/blender/blenkernel/intern/icons.c
    trunk/blender/source/blender/blenkernel/intern/idprop.c
    trunk/blender/source/blender/blenkernel/intern/image.c
    trunk/blender/source/blender/blenkernel/intern/ipo.c
    trunk/blender/source/blender/blenkernel/intern/library.c
    trunk/blender/source/blender/blenkernel/intern/material.c
    trunk/blender/source/blender/blenkernel/intern/mesh.c
    trunk/blender/source/blender/blenkernel/intern/modifier.c
    trunk/blender/source/blender/blenkernel/intern/node.c
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/blenkernel/intern/ocean.c
    trunk/blender/source/blender/blenkernel/intern/particle.c
    trunk/blender/source/blender/blenkernel/intern/particle_system.c
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/blenkernel/intern/scene.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/blenkernel/intern/shrinkwrap.c
    trunk/blender/source/blender/blenkernel/intern/smoke.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/blenkernel/intern/sound.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/blenlib/BLI_bpath.h
    trunk/blender/source/blender/blenlib/BLI_gsqueue.h
    trunk/blender/source/blender/blenlib/BLI_math_base.h
    trunk/blender/source/blender/blenlib/intern/BLI_ghash.c
    trunk/blender/source/blender/blenlib/intern/BLI_mempool.c
    trunk/blender/source/blender/blenlib/intern/bpath.c
    trunk/blender/source/blender/blenlib/intern/math_geom.c
    trunk/blender/source/blender/blenlib/intern/path_util.c
    trunk/blender/source/blender/blenlib/intern/string_utf8.c
    trunk/blender/source/blender/blenloader/BLO_readfile.h
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/blenloader/intern/writefile.c
    trunk/blender/source/blender/blenpluginapi/intern/pluginapi.c
    trunk/blender/source/blender/bmesh/bmesh.h
    trunk/blender/source/blender/bmesh/bmesh_class.h
    trunk/blender/source/blender/bmesh/intern/bmesh_construct.c
    trunk/blender/source/blender/bmesh/intern/bmesh_core.c
    trunk/blender/source/blender/bmesh/intern/bmesh_interp.c
    trunk/blender/source/blender/bmesh/intern/bmesh_marking.c
    trunk/blender/source/blender/bmesh/intern/bmesh_mesh.c
    trunk/blender/source/blender/bmesh/intern/bmesh_mesh_conv.c
    trunk/blender/source/blender/bmesh/intern/bmesh_mods.c
    trunk/blender/source/blender/bmesh/intern/bmesh_opdefines.c
    trunk/blender/source/blender/bmesh/intern/bmesh_queries.c
    trunk/blender/source/blender/bmesh/intern/bmesh_walkers.h
    trunk/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c
    trunk/blender/source/blender/bmesh/intern/bmesh_walkers_private.h
    trunk/blender/source/blender/bmesh/operators/bmo_bevel.c
    trunk/blender/source/blender/bmesh/operators/bmo_create.c
    trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c
    trunk/blender/source/blender/bmesh/operators/bmo_edgesplit.c
    trunk/blender/source/blender/bmesh/operators/bmo_extrude.c
    trunk/blender/source/blender/bmesh/operators/bmo_primitive.c
    trunk/blender/source/blender/bmesh/operators/bmo_utils.c
    trunk/blender/source/blender/editors/animation/keyframes_general.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/curve/editcurve.c
    trunk/blender/source/blender/editors/gpencil/drawgpencil.c
    trunk/blender/source/blender/editors/gpencil/editaction_gpencil.c
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/interface/interface_draw.c
    trunk/blender/source/blender/editors/interface/interface_handlers.c
    trunk/blender/source/blender/editors/interface/interface_layout.c
    trunk/blender/source/blender/editors/interface/interface_ops.c
    trunk/blender/source/blender/editors/interface/interface_panel.c
    trunk/blender/source/blender/editors/interface/interface_regions.c
    trunk/blender/source/blender/editors/interface/interface_templates.c
    trunk/blender/source/blender/editors/interface/view2d.c
    trunk/blender/source/blender/editors/interface/view2d_ops.c
    trunk/blender/source/blender/editors/mesh/bmesh_utils.c
    trunk/blender/source/blender/editors/mesh/mesh_data.c
    trunk/blender/source/blender/editors/object/object_constraint.c
    trunk/blender/source/blender/editors/object/object_modifier.c
    trunk/blender/source/blender/editors/object/object_shapekey.c
    trunk/blender/source/blender/editors/object/object_transform.c
    trunk/blender/source/blender/editors/object/object_vgroup.c
    trunk/blender/source/blender/editors/physics/physics_fluid.c
    trunk/blender/source/blender/editors/render/render_internal.c
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/screen/area.c
    trunk/blender/source/blender/editors/screen/screen_edit.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
    trunk/blender/source/blender/editors/space_console/console_ops.c
    trunk/blender/source/blender/editors/space_file/filelist.c
    trunk/blender/source/blender/editors/space_image/image_draw.c
    trunk/blender/source/blender/editors/space_image/image_ops.c
    trunk/blender/source/blender/editors/space_node/node_draw.c
    trunk/blender/source/blender/editors/space_node/node_edit.c
    trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
    trunk/blender/source/blender/editors/space_outliner/outliner_tools.c
    trunk/blender/source/blender/editors/space_outliner/outliner_tree.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_add.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_draw.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
    trunk/blender/source/blender/editors/space_text/text_draw.c
    trunk/blender/source/blender/editors/space_text/text_ops.c
    trunk/blender/source/blender/editors/space_view3d/drawanimviz.c
    trunk/blender/source/blender/editors/space_view3d/drawarmature.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
    trunk/blender/source/blender/editors/space_view3d/view3d_header.c
    trunk/blender/source/blender/editors/space_view3d/view3d_select.c
    trunk/blender/source/blender/editors/space_view3d/view3d_view.c
    trunk/blender/source/blender/editors/transform/transform.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c
    trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
    trunk/blender/source/blender/imbuf/IMB_thumbs.h
    trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
    trunk/blender/source/blender/imbuf/intern/rectop.c
    trunk/blender/source/blender/imbuf/intern/thumbs_blend.c
    trunk/blender/source/blender/makesdna/DNA_action_types.h
    trunk/blender/source/blender/makesdna/DNA_anim_types.h
    trunk/blender/source/blender/makesdna/DNA_armature_types.h
    trunk/blender/source/blender/makesdna/DNA_gpencil_types.h
    trunk/blender/source/blender/makesdna/DNA_material_types.h
    trunk/blender/source/blender/makesdna/DNA_mesh_types.h
    trunk/blender/source/blender/makesdna/DNA_object_force.h
    trunk/blender/source/blender/makesdna/DNA_sequence_types.h
    trunk/blender/source/blender/makesdna/DNA_space_types.h
    trunk/blender/source/blender/makesdna/DNA_windowmanager_types.h
    trunk/blender/source/blender/makesdna/DNA_world_types.h
    trunk/blender/source/blender/makesrna/intern/makesrna.c
    trunk/blender/source/blender/makesrna/intern/rna_ID.c
    trunk/blender/source/blender/makesrna/intern/rna_access.c
    trunk/blender/source/blender/makesrna/intern/rna_main_api.c
    trunk/blender/source/blender/makesrna/intern/rna_mesh.c
    trunk/blender/source/blender/makesrna/intern/rna_modifier.c
    trunk/blender/source/blender/makesrna/intern/rna_object.c
    trunk/blender/source/blender/makesrna/intern/rna_particle.c
    trunk/blender/source/blender/makesrna/intern/rna_pose.c
    trunk/blender/source/blender/makesrna/intern/rna_rna.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/makesrna/intern/rna_sequencer.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/blender/makesrna/intern/rna_userdef.c
    trunk/blender/source/blender/makesrna/intern/rna_wm.c
    trunk/blender/source/blender/makesrna/intern/rna_wm_api.c
    trunk/blender/source/blender/makesrna/intern/rna_world.c
    trunk/blender/source/blender/modifiers/intern/MOD_array.c
    trunk/blender/source/blender/modifiers/intern/MOD_boolean.c
    trunk/blender/source/blender/modifiers/intern/MOD_mirror.c
    trunk/blender/source/blender/modifiers/intern/MOD_screw.c
    trunk/blender/source/blender/modifiers/intern/MOD_solidify.c
    trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c
    trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.h
    trunk/blender/source/blender/modifiers/intern/MOD_weightvgproximity.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
    trunk/blender/source/blender/nodes/shader/node_shader_util.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types_customdata.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types_select.c
    trunk/blender/source/blender/python/generic/py_capi_utils.c
    trunk/blender/source/blender/python/intern/bpy_driver.c
    trunk/blender/source/blender/python/intern/bpy_interface.c
    trunk/blender/source/blender/python/intern/bpy_interface_atexit.c
    trunk/blender/source/blender/python/intern/bpy_library.c
    trunk/blender/source/blender/python/intern/bpy_operator.c
    trunk/blender/source/blender/python/intern/bpy_props.c
    trunk/blender/source/blender/python/intern/bpy_rna.c
    trunk/blender/source/blender/python/intern/bpy_rna_callback.c
    trunk/blender/source/blender/python/mathutils/mathutils_Color.c
    trunk/blender/source/blender/python/mathutils/mathutils_geometry.c
    trunk/blender/source/blender/quicktime/apple/qtkit_export.m
    trunk/blender/source/blender/quicktime/apple/qtkit_import.m
    trunk/blender/source/blender/quicktime/apple/quicktime_import.c
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/render/intern/source/envmap.c
    trunk/blender/source/blender/render/intern/source/imagetexture.c
    trunk/blender/source/blender/render/intern/source/pipeline.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/renderdatabase.c
    trunk/blender/source/blender/render/intern/source/strand.c
    trunk/blender/source/blender/render/intern/source/voxeldata.c
    trunk/blender/source/blender/windowmanager/WM_types.h
    trunk/blender/source/blender/windowmanager/intern/wm_files.c
    trunk/blender/source/blender/windowmanager/intern/wm_jobs.c
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c
    trunk/blender/source/blender/windowmanager/intern/wm_window.c
    trunk/blender/source/creator/creator.c
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertProperties.cpp
    trunk/blender/source/gameengine/Converter/KX_IpoConvert.cpp
    trunk/blender/source/gameengine/Expressions/ListValue.cpp
    trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp
    trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
    trunk/blender/source/gameengine/Expressions/Value.cpp
    trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
    trunk/blender/source/gameengine/GamePlayer/xembed/npunix.c
    trunk/blender/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
    trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
    trunk/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.h
    trunk/blender/source/gameengine/Rasterizer/RAS_TexVert.cpp
    trunk/blender/source/tests/bl_mesh_modifiers.py
    trunk/blender/source/tests/pep8.py

Modified: trunk/blender/intern/boolop/intern/BOP_Triangulator.cpp
===================================================================
--- trunk/blender/intern/boolop/intern/BOP_Triangulator.cpp	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/intern/boolop/intern/BOP_Triangulator.cpp	2012-03-18 07:38:51 UTC (rev 44961)
@@ -173,7 +173,7 @@
 
 /**
  * Triangulates the face (v1,v2,v3) in five new faces by two inner points (v4,v5), where
- * v1 v4 v5 defines the nice triangle and v4 v5 v2 v3 defines the quad to be tesselated.
+ * v1 v4 v5 defines the nice triangle and v4 v5 v2 v3 defines the quad to be tessellated.
  * @param mesh mesh that contains the faces, edges and vertices
  * @param faces set of faces that contains face and will contains new faces
  * @param face input face to be triangulate

Modified: trunk/blender/intern/cycles/render/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/render/CMakeLists.txt	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/intern/cycles/render/CMakeLists.txt	2012-03-18 07:38:51 UTC (rev 44961)
@@ -16,7 +16,7 @@
 	buffers.cpp
 	camera.cpp
 	film.cpp
-	# film_response.cpp  # XXX, why isnt this in?
+	# film_response.cpp  # XXX, why isn't this in?
 	filter.cpp
 	graph.cpp
 	image.cpp
@@ -41,7 +41,7 @@
 	buffers.h
 	camera.h
 	film.h
-	# film_response.h  # XXX, why isnt this in?
+	# film_response.h  # XXX, why isn't this in?
 	filter.h
 	graph.h
 	image.h

Modified: trunk/blender/intern/guardedalloc/intern/mallocn.c
===================================================================
--- trunk/blender/intern/guardedalloc/intern/mallocn.c	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/intern/guardedalloc/intern/mallocn.c	2012-03-18 07:38:51 UTC (rev 44961)
@@ -65,7 +65,7 @@
 // #define DEBUG_MEMCOUNTER
 
 #ifdef DEBUG_MEMCOUNTER
-#define DEBUG_MEMCOUNTER_ERROR_VAL 0 /* set this to the value that isnt being freed */
+#define DEBUG_MEMCOUNTER_ERROR_VAL 0 /* set this to the value that isn't being freed */
 static int _mallocn_count = 0;
 
 /* breakpoint here */

Modified: trunk/blender/source/blender/blenfont/BLF_api.h
===================================================================
--- trunk/blender/source/blender/blenfont/BLF_api.h	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenfont/BLF_api.h	2012-03-18 07:38:51 UTC (rev 44961)
@@ -185,6 +185,6 @@
 
 /* XXX, bad design */
 extern int blf_mono_font;
-extern int blf_mono_font_render; /* dont mess drawing with render threads. */
+extern int blf_mono_font_render; /* don't mess drawing with render threads. */
 
 #endif /* __BLF_API_H__ */

Modified: trunk/blender/source/blender/blenfont/intern/blf_font.c
===================================================================
--- trunk/blender/source/blender/blenfont/intern/blf_font.c	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenfont/intern/blf_font.c	2012-03-18 07:38:51 UTC (rev 44961)
@@ -260,7 +260,7 @@
 		}
 
 		if ((chx + g->width) >= 0 && chx < font->bw && (pen_y + g->height) >= 0 && pen_y < font->bh) {
-			/* dont draw beyond the buffer bounds */
+			/* don't draw beyond the buffer bounds */
 			int width_clip = g->width;
 			int height_clip = g->height;
 			int yb_start = g->pitch < 0 ? 0 : g->height-1;

Modified: trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h	2012-03-18 07:38:51 UTC (rev 44961)
@@ -98,7 +98,7 @@
 #define SUB_ELEMS_FACE 50
 
 /*
- * Note: all mface interfaces now officially operate on tesselated data.
+ * Note: all mface interfaces now officially operate on tessellated data.
  *       Also, the mface origindex layer indexes mpolys, not mfaces.
  */
 
@@ -174,7 +174,7 @@
 	int (*getNumLoops)(DerivedMesh *dm);
 	int (*getNumPolys)(DerivedMesh *dm);
 
-	/* copy a single vert/edge/tesselated face from the derived mesh into
+	/* copy a single vert/edge/tessellated face from the derived mesh into
 	 * *{vert/edge/face}_r. note that the current implementation
 	 * of this function can be quite slow, iterating over all
 	 * elements (editmesh)

Modified: trunk/blender/source/blender/blenkernel/BKE_cdderivedmesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_cdderivedmesh.h	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/BKE_cdderivedmesh.h	2012-03-18 07:38:51 UTC (rev 44961)
@@ -76,7 +76,7 @@
 
 /* creates a CDDerivedMesh with the same layer stack configuration as the
  * given DerivedMesh and containing the requested numbers of elements.
- * elements are initialised to all zeros
+ * elements are initialized to all zeros
  */
 struct DerivedMesh *CDDM_from_template(struct DerivedMesh *source,
                                   int numVerts, int numEdges, int numFaces,
@@ -103,7 +103,7 @@
 
 /* calculates edges for a CDDerivedMesh (from face data)
  * this completely replaces the current edge data in the DerivedMesh
- * builds edges from the tesselated face data.
+ * builds edges from the tessellated face data.
  */
 void CDDM_calc_edges_tessface(struct DerivedMesh *dm);
 

Modified: trunk/blender/source/blender/blenkernel/BKE_customdata.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_customdata.h	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/BKE_customdata.h	2012-03-18 07:38:51 UTC (rev 44961)
@@ -73,10 +73,11 @@
 
 #define CD_TYPE_AS_MASK(_type) (CustomDataMask)((CustomDataMask)1 << (CustomDataMask)(_type))
 
-/* Checks if the layer at physical offset layern (in data->layers) support math
+/**
+ * Checks if the layer at physical offset \a layer_n (in data->layers) support math
  * the below operations.
  */
-int CustomData_layer_has_math(struct CustomData *data, int layern);
+int CustomData_layer_has_math(struct CustomData *data, int layer_n);
 
 /* copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
  * another, while not overwriting anything else (e.g. flags).  probably only

Modified: trunk/blender/source/blender/blenkernel/BKE_object.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_object.h	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/BKE_object.h	2012-03-18 07:38:51 UTC (rev 44961)
@@ -109,7 +109,7 @@
 void minmax_object(struct Object *ob, float min[3], float max[3]);
 int minmax_object_duplis(struct Scene *scene, struct Object *ob, float min[3], float max[3]);
 
-/* sometimes min-max isnt enough, we need to loop over each point */
+/* sometimes min-max isn't enough, we need to loop over each point */
 void BKE_object_foreach_display_point(
         struct Object *ob, float obmat[4][4],
         void (*func_cb)(const float[3], void *), void *user_data);

Modified: trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h	2012-03-18 07:38:51 UTC (rev 44961)
@@ -90,7 +90,7 @@
  *    - Normal projection
  *
  * ShrinkwrapCalcData encapsulates all needed data for shrinkwrap functions.
- * (So that you dont have to pass an enormous amount of arguments to functions)
+ * (So that you don't have to pass an enormous amount of arguments to functions)
  */
 
 struct Object;

Modified: trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c	2012-03-18 07:38:51 UTC (rev 44961)
@@ -1946,8 +1946,8 @@
 
 	/* --- */
 	/* BMESH_ONLY, ensure tessface's used for drawing,
-	 * but dont recalculate if the last modifier in the stack gives us tessfaces
-	 * check if the derived meshes are DM_TYPE_EDITBMESH before calling, this isnt essential
+	 * but don't recalculate if the last modifier in the stack gives us tessfaces
+	 * check if the derived meshes are DM_TYPE_EDITBMESH before calling, this isn't essential
 	 * but quiets annoying error messages since tessfaces wont be created. */
 	if ((*final_r)->type != DM_TYPE_EDITBMESH) {
 		DM_ensure_tessface(*final_r);

Modified: trunk/blender/source/blender/blenkernel/intern/action.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/action.c	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/intern/action.c	2012-03-18 07:38:51 UTC (rev 44961)
@@ -1054,7 +1054,7 @@
 /* Copy the data from the action-pose (src) into the pose */
 /* both args are assumed to be valid */
 /* exported to game engine */
-/* Note! this assumes both poses are aligned, this isnt always true when dealing with user poses */
+/* Note! this assumes both poses are aligned, this isn't always true when dealing with user poses */
 void extract_pose_from_pose(bPose *pose, const bPose *src)
 {
 	const bPoseChannel *schan;

Modified: trunk/blender/source/blender/blenkernel/intern/blender.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/blender.c	2012-03-18 06:49:32 UTC (rev 44960)
+++ trunk/blender/source/blender/blenkernel/intern/blender.c	2012-03-18 07:38:51 UTC (rev 44961)
@@ -373,7 +373,7 @@
 	BlendFileData *bfd;
 	int retval= BKE_READ_FILE_OK;
 
-	if(strstr(filepath, BLENDER_STARTUP_FILE)==NULL) /* dont print user-pref loading */
+	if(strstr(filepath, BLENDER_STARTUP_FILE)==NULL) /* don't print user-pref loading */
 		printf("read blend: %s\n", filepath);
 
 	bfd= BLO_read_from_file(filepath, reports);

Modified: trunk/blender/source/blender/blenkernel/intern/bvhutils.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/bvhutils.c	2012-03-18 06:49:32 UTC (rev 44960)

@@ Diff output truncated at 10240 characters. @@



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