[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44929] trunk/blender/source/blender/bmesh /operators/bmo_create.c: fix for own silly mistake with face creation ( wasnt checking more then 1 vert was selected)
Campbell Barton
ideasman42 at gmail.com
Fri Mar 16 23:25:03 CET 2012
Revision: 44929
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44929
Author: campbellbarton
Date: 2012-03-16 22:24:56 +0000 (Fri, 16 Mar 2012)
Log Message:
-----------
fix for own silly mistake with face creation (wasnt checking more then 1 vert was selected)
Modified Paths:
--------------
trunk/blender/source/blender/bmesh/operators/bmo_create.c
Modified: trunk/blender/source/blender/bmesh/operators/bmo_create.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_create.c 2012-03-16 21:39:56 UTC (rev 44928)
+++ trunk/blender/source/blender/bmesh/operators/bmo_create.c 2012-03-16 22:24:56 UTC (rev 44929)
@@ -495,7 +495,6 @@
BMVert *v1, *v2, *v3;
VertData *vd1, *vd2, *vd3;
float vec1[3], vec2[3], vec3[3], n1[3], n2[3], n3[3];
- int s1, s2, s3;
e1 = edges[(i + totedge - 1) % totedge];
e2 = edges[i];
@@ -517,22 +516,26 @@
cross_v3_v3v3(n2, vec2, vec3);
cross_v3_v3v3(n3, vec1, vec3);
+ /* this case happens often enough and probably not worth bothering users with,
+ * maybe enable for debugging code but not for everyday use - campbell */
+#if 0
/* Other way to determine if two vectors approach are (nearly) parallel: the
* cross product of the two vectors will approach zero */
- s1 = (dot_v3v3(n1, n1) < (0.0f + FLT_EPSILON * 10));
- s2 = (dot_v3v3(n2, n2) < (0.0f + FLT_EPSILON * 10));
- s3 = (totedge < 3) ? 0 : (dot_v3v3(n3, n3) < (0.0f + FLT_EPSILON * 10));
+ {
+ int s1, s2, s3;
+ s1 = (dot_v3v3(n1, n1) < (0.0f + FLT_EPSILON * 10));
+ s2 = (dot_v3v3(n2, n2) < (0.0f + FLT_EPSILON * 10));
+ s3 = (totedge < 3) ? 0 : (dot_v3v3(n3, n3) < (0.0f + FLT_EPSILON * 10));
- normalize_v3(n1); normalize_v3(n2); normalize_v3(n3);
-
- /* this case happens often enough and probably not worth bothering users with,
- * maybe enable for debugging code but not for everyday use - campbell */
-#if 0
- if (s1 || s2 || s3) {
- fprintf(stderr, "%s: s1: %d, s2: %d, s3: %dx (bmesh internal error)\n", __func__, s1, s2, s3);
+ if (s1 || s2 || s3) {
+ fprintf(stderr, "%s: s1: %d, s2: %d, s3: %dx (bmesh internal error)\n", __func__, s1, s2, s3);
+ }
}
#endif
+ normalize_v3(n1); normalize_v3(n2); normalize_v3(n3);
+
+
if (dot_v3v3(n1, n2) < 0.0f) {
if (dot_v3v3(n1, n3) >= 0.0f + FLT_EPSILON * 10) {
SWAP(BMEdge *, edges[i], edges[(i + 1) % totedge]);
@@ -1441,7 +1444,7 @@
}
/* done creating edges */
}
- else {
+ else if (amount > 2) {
/* TODO, all these verts may be connected by edges.
* we should check on this before assuming they are a random set of verts */
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