[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44865] trunk/blender/source/blender/ blenkernel: Add BKE mesh function to update edge/ poly hidden flags from verts.

Nicholas Bishop nicholasbishop at gmail.com
Wed Mar 14 07:31:15 CET 2012


Revision: 44865
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44865
Author:   nicholasbishop
Date:     2012-03-14 06:31:14 +0000 (Wed, 14 Mar 2012)
Log Message:
-----------
Add BKE mesh function to update edge/poly hidden flags from verts.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/intern/mesh.c

Modified: trunk/blender/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mesh.h	2012-03-14 06:30:55 UTC (rev 44864)
+++ trunk/blender/source/blender/blenkernel/BKE_mesh.h	2012-03-14 06:31:14 UTC (rev 44865)
@@ -111,6 +111,13 @@
 int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly,
 								 const struct MLoop *mloop, unsigned vert);
 
+/* update the hide flag for edges and polys from the corresponding
+   flag in verts */
+void mesh_flush_hidden_from_verts(const struct MVert *mvert,
+								  const struct MLoop *mloop,
+								  struct MEdge *medge, int totedge,
+								  struct MPoly *mpoly, int totpoly);
+
 void unlink_mesh(struct Mesh *me);
 void free_mesh(struct Mesh *me, int unlink);
 struct Mesh *add_mesh(const char *name);

Modified: trunk/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh.c	2012-03-14 06:30:55 UTC (rev 44864)
+++ trunk/blender/source/blender/blenkernel/intern/mesh.c	2012-03-14 06:31:14 UTC (rev 44865)
@@ -2889,6 +2889,33 @@
 	return corner;
 }
 
+/* update the hide flag for edges and faces from the corresponding
+   flag in verts */
+void mesh_flush_hidden_from_verts(const MVert *mvert,
+								  const MLoop *mloop,
+								  MEdge *medge, int totedge,
+								  MPoly *mpoly, int totpoly)
+{
+	int i, j;
+	
+	for(i = 0; i < totedge; i++) {
+		MEdge *e = &medge[i];
+		if(mvert[e->v1].flag & ME_HIDE ||
+		   mvert[e->v2].flag & ME_HIDE)
+			e->flag |= ME_HIDE;
+		else
+			e->flag &= ~ME_HIDE;
+	}
+	for(i = 0; i < totpoly; i++) {
+		MPoly *p = &mpoly[i];
+		p->flag &= ~ME_HIDE;
+		for(j = 0; j < p->totloop; j++) {
+			if(mvert[mloop[p->loopstart + j].v].flag & ME_HIDE)
+				p->flag |= ME_HIDE;
+		}
+	}
+}
+
 /* basic vertex data functions */
 int minmax_mesh(Mesh *me, float min[3], float max[3])
 {




More information about the Bf-blender-cvs mailing list