[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44844] trunk/blender/source/blender: workaround [#30480] Knife tool flicker
Campbell Barton
ideasman42 at gmail.com
Tue Mar 13 02:11:17 CET 2012
Revision: 44844
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44844
Author: campbellbarton
Date: 2012-03-13 01:11:08 +0000 (Tue, 13 Mar 2012)
Log Message:
-----------
workaround [#30480] Knife tool flicker
the problem was numeric precision when in ortho mode the start/end points for the view vector would be 2000 apart which caused trouble for the intersection test.
Modified Paths:
--------------
trunk/blender/source/blender/blenlib/BLI_math_geom.h
trunk/blender/source/blender/blenlib/intern/math_geom.c
trunk/blender/source/blender/editors/mesh/bmesh_tools.c
trunk/blender/source/blender/editors/mesh/knifetool.c
trunk/blender/source/blender/python/mathutils/mathutils_Quaternion.c
Modified: trunk/blender/source/blender/blenlib/BLI_math_geom.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_math_geom.h 2012-03-12 23:56:11 UTC (rev 44843)
+++ trunk/blender/source/blender/blenlib/BLI_math_geom.h 2012-03-13 01:11:08 UTC (rev 44844)
@@ -73,6 +73,7 @@
float line_point_factor_v3(const float p[3], const float l1[3], const float l2[3]);
float line_point_factor_v2(const float p[2], const float l1[2], const float l2[2]);
+void limit_dist_v3(float v1[3], float v2[3], const float dist);
/******************************* Intersection ********************************/
Modified: trunk/blender/source/blender/blenlib/intern/math_geom.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_geom.c 2012-03-12 23:56:11 UTC (rev 44843)
+++ trunk/blender/source/blender/blenlib/intern/math_geom.c 2012-03-13 01:11:08 UTC (rev 44844)
@@ -1320,6 +1320,25 @@
return(dot_v2v2(u, h)/dot_v2v2(u, u));
}
+/* ensyre the distance between these points is no greater then 'dist'
+ * if it is, scale then both into the center */
+void limit_dist_v3(float v1[3], float v2[3], const float dist)
+{
+ const float dist_old = len_v3v3(v1, v2);
+
+ if (dist_old > dist) {
+ float v1_old[3];
+ float v2_old[3];
+ float fac = (dist / dist_old) * 0.5f;
+
+ copy_v3_v3(v1_old, v1);
+ copy_v3_v3(v2_old, v2);
+
+ interp_v3_v3v3(v1, v1_old, v2_old, 0.5f - fac);
+ interp_v3_v3v3(v2, v1_old, v2_old, 0.5f + fac);
+ }
+}
+
/* Similar to LineIntersectsTriangleUV, except it operates on a quad and in 2d, assumes point is in quad */
void isect_point_quad_uv_v2(const float v0[2], const float v1[2], const float v2[2], const float v3[2], const float pt[2], float r_uv[2])
{
Modified: trunk/blender/source/blender/editors/mesh/bmesh_tools.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/bmesh_tools.c 2012-03-12 23:56:11 UTC (rev 44843)
+++ trunk/blender/source/blender/editors/mesh/bmesh_tools.c 2012-03-13 01:11:08 UTC (rev 44844)
@@ -4447,7 +4447,7 @@
BMIter iter;
BMEdge *eed;
BMOperator bmop;
- float factor = RNA_float_get(op->ptr, "percent"), fac = factor /*, dfac */ /* UNUSED */, df, s;
+ float factor = RNA_float_get(op->ptr, "percent"), /*, dfac */ /* UNUSED */, df, s;
int i, recursion = RNA_int_get(op->ptr, "recursion");
const int use_even = RNA_boolean_get(op->ptr, "use_even");
const int use_dist = RNA_boolean_get(op->ptr, "use_dist");
@@ -4484,9 +4484,8 @@
mul_vn_fl(w, recursion, 1.0f / (float)ftot);
- fac = factor;
for (i = 0; i < recursion; i++) {
- fac = w[recursion - i - 1] * factor;
+ float fac = w[recursion - i - 1] * factor;
if (!EDBM_InitOpf(em, &bmop, op,
"bevel geom=%hev percent=%f lengthlayer=%i use_lengths=%b use_even=%b use_dist=%b",
Modified: trunk/blender/source/blender/editors/mesh/knifetool.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/knifetool.c 2012-03-12 23:56:11 UTC (rev 44843)
+++ trunk/blender/source/blender/editors/mesh/knifetool.c 2012-03-13 01:11:08 UTC (rev 44844)
@@ -1178,6 +1178,16 @@
mul_m4_v3(kcd->ob->imat, v3);
mul_m4_v3(kcd->ob->imat, v4);
+ /* numeric error, 'v1' -> 'v2', 'v2' -> 'v4' can end up being ~2000 units apart in otho mode
+ * (from ED_view3d_win_to_segment_clip() above)
+ * this gives precision error in 'knife_edge_tri_isect', rather then solving properly
+ * (which may involve using doubles everywhere!),
+ * limit the distance between these points */
+ if (kcd->is_ortho) {
+ limit_dist_v3(v1, v3, 200.0f);
+ limit_dist_v3(v2, v4, 200.0f);
+ }
+
BLI_smallhash_init(ehash);
/* test two triangles of sceen line's plane */
Modified: trunk/blender/source/blender/python/mathutils/mathutils_Quaternion.c
===================================================================
--- trunk/blender/source/blender/python/mathutils/mathutils_Quaternion.c 2012-03-12 23:56:11 UTC (rev 44843)
+++ trunk/blender/source/blender/python/mathutils/mathutils_Quaternion.c 2012-03-13 01:11:08 UTC (rev 44844)
@@ -1101,7 +1101,7 @@
}
}
-/* axis vector suffers from precission errors, use this function to ensure */
+/* axis vector suffers from precision errors, use this function to ensure */
static void quat__axis_angle_sanitize(float axis[3], float *angle)
{
if (axis) {
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