[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44817] trunk/blender/source/blender/bmesh /intern: bmesh: edge loop select
Campbell Barton
ideasman42 at gmail.com
Sun Mar 11 22:47:24 CET 2012
Revision: 44817
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44817
Author: campbellbarton
Date: 2012-03-11 21:47:14 +0000 (Sun, 11 Mar 2012)
Log Message:
-----------
bmesh: edge loop select
add support for loop selecting boundry edges only - handy for loop selecting the side of an ngon.
Modified Paths:
--------------
trunk/blender/source/blender/bmesh/intern/bmesh_queries.c
trunk/blender/source/blender/bmesh/intern/bmesh_queries.h
trunk/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c
trunk/blender/source/blender/bmesh/intern/bmesh_walkers_private.h
Modified: trunk/blender/source/blender/bmesh/intern/bmesh_queries.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_queries.c 2012-03-11 20:45:58 UTC (rev 44816)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_queries.c 2012-03-11 21:47:14 UTC (rev 44817)
@@ -291,20 +291,15 @@
return bmesh_disk_count(v);
}
-int BM_vert_edge_count_nonwire( BMesh *bm, BMVert *v)
+int BM_vert_edge_count_nonwire(BMVert *v)
{
int count = 0;
BMIter eiter;
BMEdge *edge;
- BM_ITER(edge, &eiter, bm, BM_EDGES_OF_VERT, v){
- if (!edge) return count;
-
- if (count >= (1 << 20)) {
- printf(" bmesh error: infinite loop in disk cycle!\n");
- return 0;
+ BM_ITER(edge, &eiter, NULL, BM_EDGES_OF_VERT, v){
+ if(edge->l) {
+ count++;
}
-
- if(edge->l) count++;
}
return count;
}
Modified: trunk/blender/source/blender/bmesh/intern/bmesh_queries.h
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_queries.h 2012-03-11 20:45:58 UTC (rev 44816)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_queries.h 2012-03-11 21:47:14 UTC (rev 44817)
@@ -42,6 +42,7 @@
BMLoop *BM_face_other_edge_loop(BMFace *f, BMEdge *e, BMVert *v);
BMLoop *BM_face_other_vert_loop(BMFace *f, BMVert *v_prev, BMVert *v);
+int BM_vert_edge_count_nonwire(BMVert *v);
int BM_vert_edge_count(BMVert *v);
int BM_edge_face_count(BMEdge *e);
int BM_vert_face_count(BMVert *v);
@@ -49,8 +50,6 @@
int BM_vert_is_wire(BMesh *bm, BMVert *v);
int BM_edge_is_wire(BMesh *bm, BMEdge *e);
-int BM_vert_edge_count_nonwire( BMesh *bm, BMVert *v);
-
int BM_vert_is_manifold(BMesh *bm, BMVert *v);
int BM_edge_is_manifold(BMesh *bm, BMEdge *e);
int BM_edge_is_boundary(BMEdge *e);
Modified: trunk/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c 2012-03-11 20:45:58 UTC (rev 44816)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c 2012-03-11 21:47:14 UTC (rev 44817)
@@ -398,7 +398,9 @@
lwalk->cur = lwalk->start = e;
lwalk->lastv = lwalk->startv = v;
lwalk->stage2 = 0;
- lwalk->startrad = BM_edge_face_count(e);
+ lwalk->is_boundry = BM_edge_is_boundary(e);
+ lwalk->is_single = (BM_vert_edge_count_nonwire(e->v1) == 2 &&
+ BM_vert_edge_count_nonwire(e->v2) == 2);
/* rewin */
while (BMW_current_state(walker)) {
@@ -433,7 +435,9 @@
BMEdge *e = lwalk->cur, *nexte = NULL;
BMLoop *l, *l2;
BMVert *v;
- int val, rlen /* , found = 0 */, i = 0, stopi;
+ int vert_edge_tot;
+ int i = 0, stopi;
+ /* int found = 0; */ /* UNUSED */
owalk = *lwalk;
BMW_state_remove(walker);
@@ -452,7 +456,8 @@
lwalk = BMW_state_add(walker);
lwalk->cur = nexte;
lwalk->lastv = v;
- lwalk->startrad = owalk.startrad;
+ lwalk->is_boundry = owalk.is_boundry;
+ lwalk->is_single = owalk.is_single;
BLI_ghash_insert(walker->visithash, nexte, NULL);
}
@@ -462,18 +467,27 @@
return owalk.cur;
}
- v = (e->v1 == lwalk->lastv) ? e->v2 : e->v1;
+ v = BM_edge_other_vert(e, lwalk->lastv);
- rlen = owalk.startrad;
+ vert_edge_tot = BM_vert_edge_count_nonwire(v);
- val = BM_vert_edge_count_nonwire(walker->bm, v);
+ if (/* check if we should step, this is fairly involved */
- /* however, why use 2 here at all? I guess for internal ngon loops it can be useful. Antony R. */
- if (((val == 4 || val == 2) && rlen > 1) || (rlen == 1 && val > 2)) {
+ /* typical loopiong over edges in the middle of a mesh */
+ /* however, why use 2 here at all? I guess for internal ngon loops it can be useful. Antony R. */
+ ((vert_edge_tot == 4 || vert_edge_tot == 2) && owalk.is_boundry == FALSE) ||
+
+ /* walk over boundry of faces but stop at corners */
+ (owalk.is_boundry == TRUE && owalk.is_single == FALSE && vert_edge_tot > 2) ||
+
+ /* initial edge was a boundry, so is this edge and vertex is only apart of this face
+ * this lets us walk over the the boundry of an ngon which is handy */
+ (owalk.is_boundry == TRUE && owalk.is_single == TRUE && vert_edge_tot == 2 && BM_edge_is_boundary(e)))
+ {
i = 0;
- stopi = val / 2;
+ stopi = vert_edge_tot / 2;
while (1) {
- if (rlen != 1 && i == stopi) break;
+ if (owalk.is_boundry == FALSE && i == stopi) break;
l = BM_face_other_edge_loop(l->f, l->e, v);
@@ -496,11 +510,12 @@
}
if (l != e->l && !BLI_ghash_haskey(walker->visithash, l->e)) {
- if (!(rlen != 1 && i != stopi)) {
+ if (!(owalk.is_boundry == FALSE && i != stopi)) {
lwalk = BMW_state_add(walker);
lwalk->cur = l->e;
lwalk->lastv = v;
- lwalk->startrad = owalk.startrad;
+ lwalk->is_boundry = owalk.is_boundry;
+ lwalk->is_single = owalk.is_single;
BLI_ghash_insert(walker->visithash, l->e, NULL);
}
}
Modified: trunk/blender/source/blender/bmesh/intern/bmesh_walkers_private.h
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_walkers_private.h 2012-03-11 20:45:58 UTC (rev 44816)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_walkers_private.h 2012-03-11 21:47:14 UTC (rev 44817)
@@ -61,7 +61,9 @@
BMwGenericWalker header;
BMEdge *cur, *start;
BMVert *lastv, *startv;
- int startrad, stage2;
+ int stage2;
+ short is_boundry; /* boundry looping changes behavior */
+ short is_single; /* single means the edge verts are only connected to 1 face */
} BMwLoopWalker;
typedef struct BMwFaceLoopWalker {
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