[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44726] trunk/blender/source/gameengine: style cleanup - remove unneeded '; 's

Campbell Barton ideasman42 at gmail.com
Thu Mar 8 04:06:10 CET 2012


Revision: 44726
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44726
Author:   campbellbarton
Date:     2012-03-08 03:05:57 +0000 (Thu, 08 Mar 2012)
Log Message:
-----------
style cleanup - remove unneeded ';'s

Modified Paths:
--------------
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
    trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h
    trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    trunk/blender/source/gameengine/Expressions/Operator1Expr.h
    trunk/blender/source/gameengine/Expressions/Operator2Expr.h
    trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
    trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
    trunk/blender/source/gameengine/Ketsji/BL_Shader.h
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_Dome.h
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.cpp
    trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.h
    trunk/blender/source/gameengine/Ketsji/KX_NearSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_Scene.h
    trunk/blender/source/gameengine/Ketsji/KX_SteeringActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_SteeringActuator.h
    trunk/blender/source/gameengine/Network/NG_NetworkMessage.h
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
    trunk/blender/source/gameengine/Rasterizer/RAS_BucketManager.h
    trunk/blender/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -45,7 +45,7 @@
 
 public:
 	KX_BlenderSystem();
-	virtual ~KX_BlenderSystem() {};
+	virtual ~KX_BlenderSystem() {}
 	virtual double GetTimeInSeconds();
 
 #ifdef WITH_CXX_GUARDEDALLOC

Modified: trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -63,16 +63,16 @@
 		m_lastDeformUpdate(-1)
 	{};
 	virtual ~BL_MeshDeformer();
-	virtual void SetSimulatedTime(double time){};
+	virtual void SetSimulatedTime(double time){}
 	virtual bool Apply(class RAS_IPolyMaterial *mat);
-	virtual bool Update(void){ return false; };
-	virtual bool UpdateBuckets(void){ return false; };
-	virtual	RAS_Deformer*	GetReplica(){return NULL;};
+	virtual bool Update(void){ return false; }
+	virtual bool UpdateBuckets(void){ return false; }
+	virtual	RAS_Deformer*	GetReplica(){return NULL;}
 	virtual void ProcessReplica();
-	struct Mesh* GetMesh() { return m_bmesh; };
-	virtual class RAS_MeshObject* GetRasMesh() { return (RAS_MeshObject*)m_pMeshObject; };
+	struct Mesh* GetMesh() { return m_bmesh; }
+	virtual class RAS_MeshObject* GetRasMesh() { return (RAS_MeshObject*)m_pMeshObject; }
 	virtual float (* GetTransVerts(int *tot))[3]	{	*tot= m_tvtot; return m_transverts; }
-	//	virtual void InitDeform(double time){};
+	//	virtual void InitDeform(double time){}
 
 protected:
 	class RAS_MeshObject*		m_pMeshObject;

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -48,7 +48,7 @@
 	virtual ~BL_ScalarInterpolator() {}
 	
 	virtual float GetValue(float currentTime) const;
-	struct FCurve *GetFCurve() { return m_fcu;};
+	struct FCurve *GetFCurve() { return m_fcu; }
 
 private:
 	struct FCurve *m_fcu;

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -143,7 +143,7 @@
 
 	struct Scene* GetBlenderSceneForName(const STR_String& name);
 
-//	struct Main* GetMain() { return m_maggie; };
+//	struct Main* GetMain() { return m_maggie; }
 	struct Main*		  GetMainDynamicPath(const char *path);
 	vector<struct Main*> &GetMainDynamic();
 	

Modified: trunk/blender/source/gameengine/Expressions/Operator1Expr.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/Operator1Expr.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Expressions/Operator1Expr.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -31,7 +31,7 @@
 	virtual bool MergeExpression(CExpression* otherexpr);
 	virtual void BroadcastOperators(VALUE_OPERATOR op);
 
-	virtual unsigned char GetExpressionID() { return COPERATOR1EXPRESSIONID;};
+	virtual unsigned char GetExpressionID() { return COPERATOR1EXPRESSIONID; }
 	CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
 	//virtual bool IsInside(float x,float y,float z,bool bBorderInclude = true);
 	virtual	bool NeedsRecalculated();

Modified: trunk/blender/source/gameengine/Expressions/Operator2Expr.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/Operator2Expr.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Expressions/Operator2Expr.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -29,7 +29,7 @@
 
 public:
 	virtual bool MergeExpression(CExpression* otherexpr);
-	virtual unsigned char GetExpressionID() { return COPERATOR2EXPRESSIONID;};
+	virtual unsigned char GetExpressionID() { return COPERATOR2EXPRESSIONID; }
 	virtual void BroadcastOperators(VALUE_OPERATOR op);
 	CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
 	//virtual bool IsInside(float x,float y,float z,bool bBorderInclude=true);

Modified: trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -127,8 +127,8 @@
 	// for the scripting... needs a FactoryManager later (if we would have time... ;)
 	void	RegisterMeshName(const STR_String& meshname,void* mesh);
 	void	UnregisterMeshName(const STR_String& meshname,void* mesh);
-	CTR_Map<STR_HashedString,void*>&	GetMeshMap() { return m_mapStringToMeshes; };
-	CTR_Map<STR_HashedString,void*>&	GetActionMap() { return m_mapStringToActions; };
+	CTR_Map<STR_HashedString,void*>&	GetMeshMap() { return m_mapStringToMeshes; }
+	CTR_Map<STR_HashedString,void*>&	GetActionMap() { return m_mapStringToActions; }
 	
 	void	RegisterActionName(const STR_String& actname,void* action);
 

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -55,14 +55,14 @@
 	virtual void SetMousePosition(int x, int y);
 	virtual void SetMouseState(RAS_MouseState mousestate);
 	virtual void SwapBuffers();
-	virtual int GetMouseX(int x){return x;};
-	virtual int GetMouseY(int y){return y;};
+	virtual int GetMouseX(int x) { return x; }
+	virtual int GetMouseY(int y) { return y; }
 	virtual float GetMouseNormalizedX(int x);
 	virtual float GetMouseNormalizedY(int y);
 
 	virtual void ResizeWindow(int width, int height);
 
-	bool BeginDraw() { return true;};
+	bool BeginDraw() { return true; }
 	void EndDraw() {};
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/BL_Action.cpp	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/BL_Action.cpp	2012-03-08 03:05:57 UTC (rev 44726)
@@ -25,6 +25,7 @@
  */
 
 #include <cstdlib>
+#include <stdio.h>
 
 #include "BL_Action.h"
 #include "BL_ArmatureObject.h"

Modified: trunk/blender/source/gameengine/Ketsji/BL_Shader.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/BL_Shader.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/BL_Shader.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -194,7 +194,7 @@
 	bool				Ok()const;
 	unsigned int		GetProg();
 	void				SetProg(bool enable);
-	int					GetAttribute(){return mAttr;};
+	int					GetAttribute() { return mAttr; }
 
 	// -- 
 	// Apply methods : sets colected uniforms

Modified: trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -41,7 +41,7 @@
 public:
 	KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv);
 	virtual ~KX_ConstraintWrapper ();
-	int			getConstraintId() { return m_constraintId;};
+	int			getConstraintId() { return m_constraintId; }
 	
 #ifdef WITH_PYTHON
 	KX_PYMETHOD_NOARGS(KX_ConstraintWrapper,GetConstraintId);

Modified: trunk/blender/source/gameengine/Ketsji/KX_Dome.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Dome.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/KX_Dome.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -112,7 +112,7 @@
 	int nfacestop, nfacesbottom, nfacesleft, nfacesright, nfacesfront, nfacesback;
 	int nfacesleftback, nfacesrightback;
 
-	int GetNumberRenders(){return m_numfaces;};
+	int GetNumberRenders() { return m_numfaces; }
 
 	void RenderDome(void);
 	void RenderDomeFrame(KX_Scene* scene, KX_Camera* cam, int i);

Modified: trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h	2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h	2012-03-08 03:05:57 UTC (rev 44726)
@@ -72,12 +72,12 @@
 {
 
 private:
-	class RAS_ICanvas*				m_canvas; // 2D Canvas (2D Rendering Device Context)
+	class RAS_ICanvas*					m_canvas; // 2D Canvas (2D Rendering Device Context)
 	class RAS_IRasterizer*				m_rasterizer;  // 3D Rasterizer (3D Rendering)
-	class KX_ISystem*				m_kxsystem;
+	class KX_ISystem*					m_kxsystem;
 	class RAS_IRenderTools*				m_rendertools;
 	class KX_ISceneConverter*			m_sceneconverter;
-	class NG_NetworkDeviceInterface*		m_networkdevice;
+	class NG_NetworkDeviceInterface*	m_networkdevice;
 #ifdef WITH_PYTHON
 	/* borrowed from sys.modules["__main__"], dont manage ref's */
 	PyObject*					m_pythondictionary;
@@ -222,16 +222,16 @@
 	void			SetRasterizer(RAS_IRasterizer* rasterizer);
 #ifdef WITH_PYTHON
 	void			SetPyNamespace(PyObject* pythondictionary);
-	PyObject*		GetPyNamespace(){return m_pythondictionary;};
+	PyObject*		GetPyNamespace() { return m_pythondictionary; }
 #endif
 	void			SetSceneConverter(KX_ISceneConverter* sceneconverter);
 	void			SetAnimRecordMode(bool animation_record, int startFrame);
 

@@ Diff output truncated at 10240 characters. @@



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