[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48296] trunk/blender/source/blender/ compositor: use m_ prefix for compositor class members ( all compositor operations).

Campbell Barton ideasman42 at gmail.com
Tue Jun 26 03:22:06 CEST 2012


Revision: 48296
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48296
Author:   campbellbarton
Date:     2012-06-26 01:22:05 +0000 (Tue, 26 Jun 2012)
Log Message:
-----------
use m_ prefix for compositor class members (all compositor operations).

Modified Paths:
--------------
    trunk/blender/source/blender/compositor/intern/COM_NodeOperation.cpp
    trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h
    trunk/blender/source/blender/compositor/intern/COM_SocketReader.h
    trunk/blender/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_AntiAliasOperation.h
    trunk/blender/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_BilateralBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_BlurBaseOperation.h
    trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_BokehImageOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_BokehImageOperation.h
    trunk/blender/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_BoxMaskOperation.h
    trunk/blender/source/blender/compositor/operations/COM_BrightnessOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_BrightnessOperation.h
    trunk/blender/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_CalculateMeanOperation.h
    trunk/blender/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ChangeHSVOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ChannelMatteOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ChromaMatteOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ColorCurveOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ColorMatteOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ColorRampOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ColorRampOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ColorSpillOperation.h
    trunk/blender/source/blender/compositor/operations/COM_CombineChannelsOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_CombineChannelsOperation.h
    trunk/blender/source/blender/compositor/operations/COM_CompositorOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_CompositorOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertColorToBWOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertColourToValueProg.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertColourToValueProg.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertValueToColourProg.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertValueToColourProg.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ConvolutionFilterOperation.h
    trunk/blender/source/blender/compositor/operations/COM_CropOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_CropOperation.h
    trunk/blender/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_CurveBaseOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DifferenceMatteOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DilateErodeOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DirectionalBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DisplaceOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DisplaceOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DistanceMatteOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DotproductOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DotproductOperation.h
    trunk/blender/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
    trunk/blender/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_EllipseMaskOperation.h
    trunk/blender/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_FlipOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_FlipOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GammaCorrectOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GammaOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GammaOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GlareBaseOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GlareFogGlowOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GlareGhostOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GlareSimpleStarOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GlareStreaksOperation.h
    trunk/blender/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GlareThresholdOperation.h
    trunk/blender/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
    trunk/blender/source/blender/compositor/operations/COM_IDMaskOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_IDMaskOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ImageOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ImageOperation.h
    trunk/blender/source/blender/compositor/operations/COM_InvertOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_InvertOperation.h
    trunk/blender/source/blender/compositor/operations/COM_KeyingBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_KeyingBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_KeyingClipOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_KeyingClipOperation.h
    trunk/blender/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_KeyingDespillOperation.h
    trunk/blender/source/blender/compositor/operations/COM_KeyingOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_KeyingOperation.h
    trunk/blender/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_KeyingScreenOperation.h
    trunk/blender/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_LuminanceMatteOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MapUVOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MapUVOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MapValueOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MapValueOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MaskOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MaskOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MathBaseOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MathBaseOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MixAddOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixBaseOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixBaseOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MixBlendOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixBurnOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixColorOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixDarkenOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixDifferenceOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixDivideOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixDodgeOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixGlareOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixHueOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixLightenOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixLinearLightOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixMultiplyOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixOverlayOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixScreenOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixSoftLightOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixSubtractOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MixValueOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MovieClipOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MovieClipOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MovieDistortionOperation.h
    trunk/blender/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_MultilayerImageOperation.h
    trunk/blender/source/blender/compositor/operations/COM_NormalizeOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_NormalizeOperation.h
    trunk/blender/source/blender/compositor/operations/COM_OutputFileOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_OutputFileOperation.h
    trunk/blender/source/blender/compositor/operations/COM_PreviewOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_PreviewOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h
    trunk/blender/source/blender/compositor/operations/COM_QualityStepHelper.cpp
    trunk/blender/source/blender/compositor/operations/COM_QualityStepHelper.h
    trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.h
    trunk/blender/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp
    trunk/blender/source/blender/compositor/operations/COM_RenderLayersBaseProg.h
    trunk/blender/source/blender/compositor/operations/COM_RenderLayersMistOperation.h
    trunk/blender/source/blender/compositor/operations/COM_RotateOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_RotateOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ScaleOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ScaleOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SeparateChannelOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SeparateChannelOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SetAlphaOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SetAlphaOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SetColorOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SetColorOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SetSamplerOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SetValueOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SetValueOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SetVectorOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SetVectorOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SocketProxyOperation.h
    trunk/blender/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_SplitViewerOperation.h
    trunk/blender/source/blender/compositor/operations/COM_TextureOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_TextureOperation.h
    trunk/blender/source/blender/compositor/operations/COM_TonemapOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_TonemapOperation.h
    trunk/blender/source/blender/compositor/operations/COM_TranslateOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_TranslateOperation.h
    trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_VectorBlurOperation.h
    trunk/blender/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_VectorCurveOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ViewerBaseOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ViewerOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ViewerOperation.h
    trunk/blender/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_WriteBufferOperation.h
    trunk/blender/source/blender/compositor/operations/COM_ZCombineOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ZCombineOperation.h

Modified: trunk/blender/source/blender/compositor/intern/COM_NodeOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_NodeOperation.cpp	2012-06-26 01:18:30 UTC (rev 48295)
+++ trunk/blender/source/blender/compositor/intern/COM_NodeOperation.cpp	2012-06-26 01:22:05 UTC (rev 48296)
@@ -30,12 +30,12 @@
 
 NodeOperation::NodeOperation()
 {
-	this->resolutionInputSocketIndex = 0;
-	this->complex = false;
-	this->width = 0;
-	this->height = 0;
-	this->openCL = false;
-	this->btree = NULL;
+	this->m_resolutionInputSocketIndex = 0;
+	this->m_complex = false;
+	this->m_width = 0;
+	this->m_height = 0;
+	this->m_openCL = false;
+	this->m_btree = NULL;
 }
 
 void NodeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
@@ -47,7 +47,7 @@
 	for (unsigned int index = 0; index < inputsockets.size(); index++) {
 		InputSocket *inputSocket = inputsockets[index];
 		if (inputSocket->isConnected()) {
-			if (index == this->resolutionInputSocketIndex) {
+			if (index == this->m_resolutionInputSocketIndex) {
 				inputSocket->determineResolution(resolution, preferredResolution);
 				temp2[0] = resolution[0];
 				temp2[1] = resolution[1];
@@ -58,7 +58,7 @@
 	for (unsigned int index = 0; index < inputsockets.size(); index++) {
 		InputSocket *inputSocket = inputsockets[index];
 		if (inputSocket->isConnected()) {
-			if (index != resolutionInputSocketIndex) {
+			if (index != this->m_resolutionInputSocketIndex) {
 				inputSocket->determineResolution(temp, temp2);
 			}
 		}
@@ -66,7 +66,7 @@
 }
 void NodeOperation::setResolutionInputSocketIndex(unsigned int index)
 {
-	this->resolutionInputSocketIndex = index;
+	this->m_resolutionInputSocketIndex = index;
 }
 void NodeOperation::initExecution()
 {
@@ -75,22 +75,22 @@
 
 void NodeOperation::initMutex()
 {
-	BLI_mutex_init(&mutex);
+	BLI_mutex_init(&this->m_mutex);
 }
 
 void NodeOperation::lockMutex()
 {
-	BLI_mutex_lock(&mutex);
+	BLI_mutex_lock(&this->m_mutex);
 }
 
 void NodeOperation::unlockMutex()
 {
-	BLI_mutex_unlock(&mutex);
+	BLI_mutex_unlock(&this->m_mutex);
 }
 
 void NodeOperation::deinitMutex()
 {
-	BLI_mutex_end(&mutex);
+	BLI_mutex_end(&this->m_mutex);
 }
 
 void NodeOperation::deinitExecution()

Modified: trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h	2012-06-26 01:18:30 UTC (rev 48295)
+++ trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h	2012-06-26 01:22:05 UTC (rev 48296)
@@ -49,7 +49,7 @@
 	/**
 	 * @brief the index of the input socket that will be used to determine the resolution
 	 */
-	unsigned int resolutionInputSocketIndex;
+	unsigned int m_resolutionInputSocketIndex;
 
 	/**
 	 * @brief is this operation a complex one.
@@ -57,13 +57,13 @@
 	 * Complex operations are typically doing many reads to calculate the output of a single pixel.
 	 * Mostly Filter types (Blurs, Convolution, Defocus etc) need this to be set to true.
 	 */
-	bool complex;
+	bool m_complex;
 
 	/**
 	 * @brief can this operation be scheduled on an OpenCL device.
 	 * @note Only applicable if complex is True
 	 */
-	bool openCL;
+	bool m_openCL;
 
 	/**
 	 * @brief mutex reference for very special node initializations
@@ -74,12 +74,12 @@
 	 * @see NodeOperation.deinitMutex deinitializes this mutex
 	 * @see NodeOperation.getMutex retrieve a pointer to this mutex.
 	 */
-	ThreadMutex mutex;
+	ThreadMutex m_mutex;
 	
 	/**
 	 * @brief reference to the editing bNodeTree only used for break callback
 	 */
-	const bNodeTree *btree;
+	const bNodeTree *m_btree;
 
 public:
 	/**
@@ -124,7 +124,7 @@
 	virtual int isBufferOperation() { return false; }
 	virtual int isSingleThreaded() { return false; }
 
-	void setbNodeTree(const bNodeTree *tree) { this->btree = tree; }
+	void setbNodeTree(const bNodeTree *tree) { this->m_btree = tree; }
 	virtual void initExecution();
 	
 	/**
@@ -167,7 +167,7 @@
 	virtual void deinitExecution();
 
 	bool isResolutionSet() {
-		return this->width != 0 && height != 0;
+		return this->m_width != 0 && this->m_height != 0;
 	}
 
 	/**
@@ -176,8 +176,8 @@
 	 */
 	void setResolution(unsigned int resolution[]) {
 		if (!isResolutionSet()) {
-			this->width = resolution[0];
-			this->height = resolution[1];
+			this->m_width = resolution[0];
+			this->m_height = resolution[1];
 		}
 	}
 	
@@ -190,7 +190,7 @@
 	 * Complex operations are typically doing many reads to calculate the output of a single pixel.
 	 * Mostly Filter types (Blurs, Convolution, Defocus etc) need this to be set to true.
 	 */
-	const bool isComplex() const { return this->complex; }
+	const bool isComplex() const { return this->m_complex; }
 	virtual const bool isSetOperation() const { return false; }
 
 	/**
@@ -235,20 +235,20 @@
 	 * @see WorkScheduler.schedule
 	 * @see ExecutionGroup.addOperation
 	 */
-	bool isOpenCL() { return this->openCL; }
+	bool isOpenCL() { return this->m_openCL; }
 	
 	virtual bool isViewerOperation() { return false; }
 	virtual bool isPreviewOperation() { return false; }
 	
 	inline bool isBreaked() {
-		return btree->test_break(btree->tbh);
+		return this->m_btree->test_break(this->m_btree->tbh);
 	}
 
 protected:
 	NodeOperation();
 
-	void setWidth(unsigned int width) { this->width = width; }
-	void setHeight(unsigned int height) { this->height = height; }
+	void setWidth(unsigned int width) { this->m_width = width; }
+	void setHeight(unsigned int height) { this->m_height = height; }
 	SocketReader *getInputSocketReader(unsigned int inputSocketindex);
 	NodeOperation *getInputOperation(unsigned int inputSocketindex);
 
@@ -264,12 +264,12 @@
 	 * Complex operations are typically doing many reads to calculate the output of a single pixel.
 	 * Mostly Filter types (Blurs, Convolution, Defocus etc) need this to be set to true.
 	 */
-	void setComplex(bool complex) { this->complex = complex; }
+	void setComplex(bool complex) { this->m_complex = complex; }
 
 	/**
 	 * @brief set if this NodeOperation can be scheduled on a OpenCLDevice
 	 */
-	void setOpenCL(bool openCL) { this->openCL = openCL; }
+	void setOpenCL(bool openCL) { this->m_openCL = openCL; }
 
 #ifdef WITH_CXX_GUARDEDALLOC
 	MEM_CXX_CLASS_ALLOC_FUNCS("COM:NodeOperation")

Modified: trunk/blender/source/blender/compositor/intern/COM_SocketReader.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_SocketReader.h	2012-06-26 01:18:30 UTC (rev 48295)
+++ trunk/blender/source/blender/compositor/intern/COM_SocketReader.h	2012-06-26 01:22:05 UTC (rev 48296)
@@ -47,12 +47,12 @@
 	/**
 	 * @brief Holds the width of the output of this operation.
 	 */
-	unsigned int width;
+	unsigned int m_width;
 
 	/**
 	 * @brief Holds the height of the output of this operation.
 	 */
-	unsigned int height;
+	unsigned int m_height;
 
 
 	/**
@@ -108,8 +108,8 @@
 	virtual MemoryBuffer *getInputMemoryBuffer(MemoryBuffer **memoryBuffers) { return 0; }
 
 
-	inline const unsigned int getWidth() const { return this->width; }
-	inline const unsigned int getHeight() const { return this->height; }
+	inline const unsigned int getWidth() const { return this->m_width; }
+	inline const unsigned int getHeight() const { return this->m_height; }
 
 #ifdef WITH_CXX_GUARDEDALLOC
 	MEM_CXX_CLASS_ALLOC_FUNCS("COM:SocketReader")

Modified: trunk/blender/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp	2012-06-26 01:18:30 UTC (rev 48295)
+++ trunk/blender/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp	2012-06-26 01:22:05 UTC (rev 48296)
@@ -33,9 +33,9 @@
 	float inputOverColor[4];
 	float value[4];
 	
-	inputValueOperation->read(value, x, y, sampler, inputBuffers);
-	inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
-	inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
+	this->m_inputValueOperation->read(value, x, y, sampler, inputBuffers);
+	this->m_inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
+	this->m_inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
 	
 	if (inputOverColor[3] <= 0.0f) {
 		copy_v4_v4(outputValue, inputColor1);

Modified: trunk/blender/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp	2012-06-26 01:18:30 UTC (rev 48295)
+++ trunk/blender/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp	2012-06-26 01:22:05 UTC (rev 48296)
@@ -33,9 +33,9 @@
 	float inputOverColor[4];
 	float value[4];
 	
-	inputValueOperation->read(value, x, y, sampler, inputBuffers);
-	inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
-	inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
+	this->m_inputValueOperation->read(value, x, y, sampler, inputBuffers);
+	this->m_inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
+	this->m_inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
 	
 	if (inputOverColor[3] <= 0.0f) {
 		copy_v4_v4(outputValue, inputColor1);

Modified: trunk/blender/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp	2012-06-26 01:18:30 UTC (rev 48295)
+++ trunk/blender/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp	2012-06-26 01:22:05 UTC (rev 48296)
@@ -33,9 +33,9 @@
 	float inputOverColor[4];
 	float value[4];
 	
-	inputValueOperation->read(value, x, y, sampler, inputBuffers);
-	inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
-	inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
+	this->m_inputValueOperation->read(value, x, y, sampler, inputBuffers);
+	this->m_inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
+	this->m_inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
 	
 	/* Zero alpha values should still permit an add of RGB data */

@@ Diff output truncated at 10240 characters. @@



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