[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48253] trunk/blender: style cleanup

Campbell Barton ideasman42 at gmail.com
Mon Jun 25 09:24:52 CEST 2012


Revision: 48253
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48253
Author:   campbellbarton
Date:     2012-06-25 07:24:48 +0000 (Mon, 25 Jun 2012)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/doc/python_api/examples/bpy.types.Mesh.py
    trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
    trunk/blender/source/blender/blenkernel/intern/library.c
    trunk/blender/source/blender/blenkernel/intern/particle.c
    trunk/blender/source/blender/blenlib/BLI_array.h
    trunk/blender/source/blender/editors/object/object_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
    trunk/blender/source/blender/modifiers/intern/MOD_mask.c
    trunk/blender/source/blender/python/intern/stubs.c
    trunk/blender/source/blender/render/intern/source/render_texture.c
    trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c

Modified: trunk/blender/doc/python_api/examples/bpy.types.Mesh.py
===================================================================
--- trunk/blender/doc/python_api/examples/bpy.types.Mesh.py	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/doc/python_api/examples/bpy.types.Mesh.py	2012-06-25 07:24:48 UTC (rev 48253)
@@ -17,7 +17,7 @@
 only a reference to loops that the polygon uses.
 
 :class:`Mesh.loops`, :class:`Mesh.uv_layers` :class:`Mesh.vertex_colors` are all aligned so the same polygon loop
-indicies can be used to find the UV's and vertex colors as with as the vertices.
+indices can be used to find the UV's and vertex colors as with as the vertices.
 
 To compare mesh API options see: :ref:`NGons and Tessellation Faces <info_gotcha_mesh_faces>`
 

Modified: trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c	2012-06-25 07:24:48 UTC (rev 48253)
@@ -734,7 +734,7 @@
 
 		/* deactivate zero axises */
 		for (i = 0; i < 3; i++) {
-			if (td[i] < min_dim) {td[i] = 1.0f; axis -= 1; }
+			if (td[i] < min_dim) { td[i] = 1.0f; axis -= 1; }
 		}
 
 		if (axis == 0 || MAX3(td[0], td[1], td[2]) < 0.0001f) {
@@ -2016,11 +2016,11 @@
 
 			/* Dist to second edge	*/
 			t_dist = dist_to_line_segment_v2(pixel, tface[cPoint->face_index].uv[uindex[1]], tface[cPoint->face_index].uv[uindex[2]]);
-			if (t_dist < dist) {e1_index = cPoint->v2; e2_index = cPoint->v3; edge1_index = uindex[1]; edge2_index = uindex[2]; dist = t_dist; }
+			if (t_dist < dist) { e1_index = cPoint->v2; e2_index = cPoint->v3; edge1_index = uindex[1]; edge2_index = uindex[2]; dist = t_dist; }
 
 			/* Dist to third edge	*/
 			t_dist = dist_to_line_segment_v2(pixel, tface[cPoint->face_index].uv[uindex[2]], tface[cPoint->face_index].uv[uindex[0]]);
-			if (t_dist < dist) {e1_index = cPoint->v3; e2_index = cPoint->v1;  edge1_index = uindex[2]; edge2_index = uindex[0]; dist = t_dist; }
+			if (t_dist < dist) { e1_index = cPoint->v3; e2_index = cPoint->v1;  edge1_index = uindex[2]; edge2_index = uindex[0]; dist = t_dist; }
 
 
 			/*
@@ -2284,7 +2284,7 @@
 						u = (dot11 * dot02 - dot01 * dot12) * invDenom;
 						v = (dot00 * dot12 - dot01 * dot02) * invDenom;
 
-						if ((u > 0) && (v > 0) && (u + v < 1)) {isInside = 1; } /* is inside a triangle */
+						if ((u > 0) && (v > 0) && (u + v < 1)) { isInside = 1; } /* is inside a triangle */
 
 						/*  If collision wasn't found but the face is a quad
 						 *	do another check for the second half */
@@ -2304,7 +2304,7 @@
 							u = (dot11 * dot02 - dot01 * dot12) * invDenom;
 							v = (dot00 * dot12 - dot01 * dot02) * invDenom;
 
-							if ((u > 0) && (v > 0) && (u + v < 1)) {isInside = 2; } /* is inside the second half of the quad */
+							if ((u > 0) && (v > 0) && (u + v < 1)) { isInside = 2; } /* is inside the second half of the quad */
 
 						}
 
@@ -2583,7 +2583,7 @@
 	int format = (surface->image_fileformat & MOD_DPAINT_IMGFORMAT_OPENEXR) ? R_IMF_IMTYPE_OPENEXR : R_IMF_IMTYPE_PNG;
 	char output_file[FILE_MAX];
 
-	if (!sData || !sData->type_data) {setError(surface->canvas, "Image save failed: Invalid surface."); return; }
+	if (!sData || !sData->type_data) { setError(surface->canvas, "Image save failed: Invalid surface."); return; }
 	/* if selected format is openexr, but current build doesnt support one */
 	#ifndef WITH_OPENEXR
 	if (format == R_IMF_IMTYPE_OPENEXR) format = R_IMF_IMTYPE_PNG;
@@ -2597,7 +2597,7 @@
 
 	/* Init image buffer	*/
 	ibuf = IMB_allocImBuf(surface->image_resolution, surface->image_resolution, 32, IB_rectfloat);
-	if (ibuf == NULL) {setError(surface->canvas, "Image save failed: Not enough free memory."); return; }
+	if (ibuf == NULL) { setError(surface->canvas, "Image save failed: Not enough free memory."); return; }
 
 	#pragma omp parallel for schedule(static)
 	for (index = 0; index < sData->total_points; index++) {
@@ -3287,7 +3287,7 @@
 									int v1 = mface[hit.index].v1, v2 = mface[hit.index].v2, v3 = mface[hit.index].v3, quad = (hit.no[0] == 1.0f);
 									float dot;
 
-									if (quad) {v2 = mface[hit.index].v3; v3 = mface[hit.index].v4; }
+									if (quad) { v2 = mface[hit.index].v3; v3 = mface[hit.index].v4; }
 									normal_tri_v3(hit.no, mvert[v1].co, mvert[v2].co, mvert[v3].co);
 									dot = ray_dir[0] * hit.no[0] + ray_dir[1] * hit.no[1] + ray_dir[2] * hit.no[2];
 
@@ -3580,7 +3580,7 @@
 
 		/*	for debug purposes check if any NAN particle proceeds
 		 *	For some reason they get past activity check, this should rule most of them out	*/
-		if (isnan(pa->state.co[0]) || isnan(pa->state.co[1]) || isnan(pa->state.co[2])) {invalidParticles++; continue; }
+		if (isnan(pa->state.co[0]) || isnan(pa->state.co[1]) || isnan(pa->state.co[2])) { invalidParticles++; continue; }
 
 		/* make sure particle is close enough to canvas */
 		if (!boundIntersectPoint(&grid->grid_bounds, pa->state.co, range)) continue;
@@ -3953,7 +3953,7 @@
 		int n_index = sData->adj_data->n_index[index] + i;
 		float dir_dot = dot_v3v3(bNeighs[n_index].dir, force);
 
-		if (dir_dot > closest_d[0] && dir_dot > 0.0f) {closest_d[0] = dir_dot; closest_id[0] = n_index; }
+		if (dir_dot > closest_d[0] && dir_dot > 0.0f) { closest_d[0] = dir_dot; closest_id[0] = n_index; }
 	}
 
 	if (closest_d[0] < 0.0f) return;

Modified: trunk/blender/source/blender/blenkernel/intern/library.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/library.c	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/source/blender/blenkernel/intern/library.c	2012-06-25 07:24:48 UTC (rev 48253)
@@ -1321,7 +1321,7 @@
 	}
 }
 
-#define LIBTAG(a)   if (a && a->id.lib) {a->id.flag &= ~LIB_INDIRECT; a->id.flag |= LIB_EXTERN; } (void)0
+#define LIBTAG(a)   if (a && a->id.lib) { a->id.flag &= ~LIB_INDIRECT; a->id.flag |= LIB_EXTERN; } (void)0
 
 static void lib_indirect_test_id(ID *id, Library *lib)
 {

Modified: trunk/blender/source/blender/blenkernel/intern/particle.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle.c	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/source/blender/blenkernel/intern/particle.c	2012-06-25 07:24:48 UTC (rev 48253)
@@ -3752,7 +3752,7 @@
 }
 
 #define SET_PARTICLE_TEXTURE(type, pvalue, texfac)  \
-	if ((event & mtex->mapto) & type) {pvalue = texture_value_blend(def, pvalue, value, texfac, blend); } (void)0
+	if ((event & mtex->mapto) & type) { pvalue = texture_value_blend(def, pvalue, value, texfac, blend); } (void)0
 
 #define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue)  \
 	if (event & type) { if (pvalue < 0.0f) pvalue = 1.0f + pvalue; CLAMP(pvalue, 0.0f, 1.0f); } (void)0

Modified: trunk/blender/source/blender/blenlib/BLI_array.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_array.h	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/source/blender/blenlib/BLI_array.h	2012-06-25 07:24:48 UTC (rev 48253)
@@ -25,7 +25,10 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
-/*
+/** \file BLI_array.h
+ *  \ingroup bli
+ *  \brief A macro array library.
+ *
  * this library needs to be changed to not use macros quite so heavily,
  * and to be more of a complete array API.  The way arrays are
  * exposed to client code as normal C arrays is very useful though, imho.
@@ -118,7 +121,7 @@
 /* grow an array by a specified number of items */
 #define BLI_array_grow_items(arr, num)  (                                     \
 	((void *)(arr) == NULL && (void *)(_##arr##_static) != NULL) ?            \
-	    ((arr = (void *)_##arr##_static), (_##arr##_count += num)) :           \
+	    ((arr = (void *)_##arr##_static), (_##arr##_count += num)) :          \
 	    _bli_array_grow_items(arr, num)                                       \
 )
 
@@ -186,4 +189,3 @@
 
 #define BLI_array_fixedstack_free(arr)                                        \
 	if (_##arr##_is_static) MEM_freeN(arr)                                    \
-

Modified: trunk/blender/source/blender/editors/object/object_edit.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_edit.c	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/source/blender/editors/object/object_edit.c	2012-06-25 07:24:48 UTC (rev 48253)
@@ -106,7 +106,7 @@
 /* ************* XXX **************** */
 static void error(const char *UNUSED(arg)) {}
 static void waitcursor(int UNUSED(val)) {}
-static int pupmenu(const char *UNUSED(msg)) {return 0;}
+static int pupmenu(const char *UNUSED(msg)) { return 0; }
 
 /* port over here */
 static void error_libdata(void) {}

Modified: trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
===================================================================
--- trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c	2012-06-25 07:24:48 UTC (rev 48253)
@@ -587,14 +587,14 @@
 				/* only get unselected nabours */
 				neighbor = find_neighboring_sequence(scene, seq, SEQ_SIDE_LEFT, isel);
 				if (neighbor) {
-					if (sel) {neighbor->flag |= SELECT; recurs_sel_seq(neighbor); }
+					if (sel) { neighbor->flag |= SELECT; recurs_sel_seq(neighbor); }
 					else neighbor->flag &= ~SELECT;
 					if (linked == 0) neighbor->tmp = (Sequence *)1;
 					change = 1;
 				}
 				neighbor = find_neighboring_sequence(scene, seq, SEQ_SIDE_RIGHT, isel);
 				if (neighbor) {
-					if (sel) {neighbor->flag |= SELECT; recurs_sel_seq(neighbor); }
+					if (sel) { neighbor->flag |= SELECT; recurs_sel_seq(neighbor); }
 					else neighbor->flag &= ~SELECT;
 					if (linked == 0) neighbor->tmp = (void *)1;
 					change = 1;

Modified: trunk/blender/source/blender/modifiers/intern/MOD_mask.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_mask.c	2012-06-25 07:24:01 UTC (rev 48252)
+++ trunk/blender/source/blender/modifiers/intern/MOD_mask.c	2012-06-25 07:24:48 UTC (rev 48253)
@@ -178,7 +178,7 @@
 			return derivedData;
 		}
 		

@@ Diff output truncated at 10240 characters. @@



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