[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48109] trunk/blender/release/scripts/ startup/bl_ui/space_view3d_toolbar.py: add back blending for vertex and weight paint modes, you may want to keep the one brush and switch blending options.
Campbell Barton
ideasman42 at gmail.com
Wed Jun 20 11:34:35 CEST 2012
Revision: 48109
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48109
Author: campbellbarton
Date: 2012-06-20 09:34:26 +0000 (Wed, 20 Jun 2012)
Log Message:
-----------
add back blending for vertex and weight paint modes, you may want to keep the one brush and switch blending options.
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py
Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py 2012-06-20 08:49:59 UTC (rev 48108)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py 2012-06-20 09:34:26 UTC (rev 48109)
@@ -676,6 +676,8 @@
row.prop(brush, "jitter", slider=True)
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
+ col.prop(brush, "vertex_tool", text="Blend")
+
# Vertex Paint Mode #
elif context.vertex_paint_object and brush:
col = layout.column()
@@ -695,7 +697,9 @@
#row.prop(brush, "jitter", slider=True)
#row.prop(brush, "use_pressure_jitter", toggle=True, text="")
+ col.prop(brush, "vertex_tool", text="Blend")
+
class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
bl_label = "Texture"
bl_options = {'DEFAULT_CLOSED'}
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