[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47996] trunk/blender/source/blender/ render/intern/source: style cleanup

Campbell Barton ideasman42 at gmail.com
Sat Jun 16 18:57:16 CEST 2012


Revision: 47996
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47996
Author:   campbellbarton
Date:     2012-06-16 16:57:16 +0000 (Sat, 16 Jun 2012)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/render/intern/source/external_engine.c
    trunk/blender/source/blender/render/intern/source/initrender.c
    trunk/blender/source/blender/render/intern/source/pixelblending.c

Modified: trunk/blender/source/blender/render/intern/source/external_engine.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/external_engine.c	2012-06-16 16:50:23 UTC (rev 47995)
+++ trunk/blender/source/blender/render/intern/source/external_engine.c	2012-06-16 16:57:16 UTC (rev 47996)
@@ -64,15 +64,17 @@
 	NULL, NULL,
 	"BLENDER_RENDER", N_("Blender Render"), RE_INTERNAL,
 	NULL, NULL, NULL, NULL,
-	{NULL, NULL, NULL}};
+	{NULL, NULL, NULL}
+};
 
 #ifdef WITH_GAMEENGINE
 
 static RenderEngineType internal_game_type = {
 	NULL, NULL,
-	"BLENDER_GAME", N_("Blender Game"), RE_INTERNAL|RE_GAME,
+	"BLENDER_GAME", N_("Blender Game"), RE_INTERNAL | RE_GAME,
 	NULL, NULL, NULL, NULL,
-	{NULL, NULL, NULL}};
+	{NULL, NULL, NULL}
+};
 
 #endif
 
@@ -90,8 +92,8 @@
 {
 	RenderEngineType *type, *next;
 
-	for (type=R_engines.first; type; type=next) {
-		next= type->next;
+	for (type = R_engines.first; type; type = next) {
+		next = type->next;
 
 		BLI_remlink(&R_engines, type);
 
@@ -108,16 +110,16 @@
 {
 	RenderEngineType *type;
 	
-	type= BLI_findstring(&R_engines, idname, offsetof(RenderEngineType, idname));
+	type = BLI_findstring(&R_engines, idname, offsetof(RenderEngineType, idname));
 	if (!type)
-		type= &internal_render_type;
+		type = &internal_render_type;
 
 	return type;
 }
 
 int RE_engine_is_external(Render *re)
 {
-	RenderEngineType *type= RE_engines_find(re->r.engine);
+	RenderEngineType *type = RE_engines_find(re->r.engine);
 	return (type && type->render);
 }
 
@@ -126,7 +128,7 @@
 RenderEngine *RE_engine_create(RenderEngineType *type)
 {
 	RenderEngine *engine = MEM_callocN(sizeof(RenderEngine), "RenderEngine");
-	engine->type= type;
+	engine->type = type;
 
 	return engine;
 }
@@ -149,7 +151,7 @@
 
 RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h)
 {
-	Render *re= engine->re;
+	Render *re = engine->re;
 	RenderResult *result;
 	rcti disprect;
 
@@ -160,17 +162,17 @@
 	CLAMP(h, 0, re->result->recty);
 
 	if (x + w > re->result->rectx)
-		w= re->result->rectx - x;
+		w = re->result->rectx - x;
 	if (y + h > re->result->recty)
-		h= re->result->recty - y;
+		h = re->result->recty - y;
 
 	/* allocate a render result */
 	disprect.xmin = x;
-	disprect.xmax = x+w;
+	disprect.xmax = x + w;
 	disprect.ymin = y;
-	disprect.ymax = y+h;
+	disprect.ymax = y + h;
 
-	result= render_result_new(re, &disprect, 0, RR_USE_MEM);
+	result = render_result_new(re, &disprect, 0, RR_USE_MEM);
 	BLI_addtail(&engine->fullresult, result);
 	
 	result->tilerect.xmin += re->disprect.xmin;
@@ -183,17 +185,17 @@
 
 void RE_engine_update_result(RenderEngine *engine, RenderResult *result)
 {
-	Render *re= engine->re;
+	Render *re = engine->re;
 
 	if (result) {
-		result->renlay= result->layers.first; // weak, draws first layer always
+		result->renlay = result->layers.first; // weak, draws first layer always
 		re->display_draw(re->ddh, result, NULL);
 	}
 }
 
 void RE_engine_end_result(RenderEngine *engine, RenderResult *result)
 {
-	Render *re= engine->re;
+	Render *re = engine->re;
 
 	if (!result)
 		return;
@@ -204,7 +206,7 @@
 
 	/* draw */
 	if (!re->test_break(re->tbh)) {
-		result->renlay= result->layers.first; // weak, draws first layer always
+		result->renlay = result->layers.first; // weak, draws first layer always
 		re->display_draw(re->ddh, result, NULL);
 	}
 
@@ -216,7 +218,7 @@
 
 int RE_engine_test_break(RenderEngine *engine)
 {
-	Render *re= engine->re;
+	Render *re = engine->re;
 
 	if (re)
 		return re->test_break(re->tbh);
@@ -228,34 +230,34 @@
 
 void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info)
 {
-	Render *re= engine->re;
+	Render *re = engine->re;
 
 	/* stats draw callback */
 	if (re) {
-		re->i.statstr= stats;
-		re->i.infostr= info;
+		re->i.statstr = stats;
+		re->i.infostr = info;
 		re->stats_draw(re->sdh, &re->i);
-		re->i.infostr= NULL;
-		re->i.statstr= NULL;
+		re->i.infostr = NULL;
+		re->i.statstr = NULL;
 	}
 
 	/* set engine text */
 	if (engine->text) {
 		MEM_freeN(engine->text);
-		engine->text= NULL;
+		engine->text = NULL;
 	}
 
 	if (stats && stats[0] && info && info[0])
-		engine->text= BLI_sprintfN("%s | %s", stats, info);
+		engine->text = BLI_sprintfN("%s | %s", stats, info);
 	else if (info && info[0])
-		engine->text= BLI_strdup(info);
+		engine->text = BLI_strdup(info);
 	else if (stats && stats[0])
-		engine->text= BLI_strdup(stats);
+		engine->text = BLI_strdup(stats);
 }
 
 void RE_engine_update_progress(RenderEngine *engine, float progress)
 {
-	Render *re= engine->re;
+	Render *re = engine->re;
 
 	if (re) {
 		CLAMP(progress, 0.0f, 1.0f);
@@ -272,7 +274,7 @@
 
 int RE_engine_render(Render *re, int do_all)
 {
-	RenderEngineType *type= RE_engines_find(re->r.engine);
+	RenderEngineType *type = RE_engines_find(re->r.engine);
 	RenderEngine *engine;
 
 	/* verify if we can render */
@@ -287,24 +289,24 @@
 
 	/* create render result */
 	BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
-	if (re->result==NULL || !(re->r.scemode & R_PREVIEWBUTS)) {
+	if (re->result == NULL || !(re->r.scemode & R_PREVIEWBUTS)) {
 		if (re->result)
 			render_result_free(re->result);
-		re->result= render_result_new(re, &re->disprect, 0, 0);
+		re->result = render_result_new(re, &re->disprect, 0, 0);
 	}
 	BLI_rw_mutex_unlock(&re->resultmutex);
 	
-	if (re->result==NULL)
+	if (re->result == NULL)
 		return 1;
 
 	/* set render info */
-	re->i.cfra= re->scene->r.cfra;
-	BLI_strncpy(re->i.scenename, re->scene->id.name+2, sizeof(re->i.scenename));
-	re->i.totface=re->i.totvert=re->i.totstrand=re->i.totlamp=re->i.tothalo= 0;
+	re->i.cfra = re->scene->r.cfra;
+	BLI_strncpy(re->i.scenename, re->scene->id.name + 2, sizeof(re->i.scenename));
+	re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0;
 
 	/* render */
 	engine = RE_engine_create(type);
-	engine->re= re;
+	engine->re = re;
 
 	if (re->flag & R_ANIMATION)
 		engine->flag |= RE_ENGINE_ANIMATION;
@@ -312,7 +314,7 @@
 		engine->flag |= RE_ENGINE_PREVIEW;
 	engine->camera_override = re->camera_override;
 
-	if ((re->r.scemode & (R_NO_FRAME_UPDATE|R_PREVIEWBUTS))==0)
+	if ((re->r.scemode & (R_NO_FRAME_UPDATE | R_PREVIEWBUTS)) == 0)
 		BKE_scene_update_for_newframe(re->main, re->scene, re->lay);
 
 	if (type->update)

Modified: trunk/blender/source/blender/render/intern/source/initrender.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/initrender.c	2012-06-16 16:50:23 UTC (rev 47995)
+++ trunk/blender/source/blender/render/intern/source/initrender.c	2012-06-16 16:57:16 UTC (rev 47996)
@@ -87,12 +87,12 @@
 
 static void init_render_jit(Render *re)
 {
-	static float jit[32][2];	/* simple caching */
-	static float mblur_jit[32][2];	/* simple caching */
-	static int lastjit= 0;
-	static int last_mblur_jit= 0;
+	static float jit[32][2];        /* simple caching */
+	static float mblur_jit[32][2];  /* simple caching */
+	static int lastjit = 0;
+	static int last_mblur_jit = 0;
 	
-	if (lastjit!=re->r.osa || last_mblur_jit != re->r.mblur_samples) {
+	if (lastjit != re->r.osa || last_mblur_jit != re->r.mblur_samples) {
 		memset(jit, 0, sizeof(jit));
 		BLI_jitter_init(jit[0], re->r.osa);
 		
@@ -100,10 +100,10 @@
 		BLI_jitter_init(mblur_jit[0], re->r.mblur_samples);
 	}
 	
-	lastjit= re->r.osa;
+	lastjit = re->r.osa;
 	memcpy(re->jit, jit, sizeof(jit));
 	
-	last_mblur_jit= re->r.mblur_samples;
+	last_mblur_jit = re->r.mblur_samples;
 	memcpy(re->mblur_jit, mblur_jit, sizeof(mblur_jit));
 }
 
@@ -113,135 +113,135 @@
 static float filt_quadratic(float x)
 {
 	if (x <  0.0f) x = -x;
-	if (x < 0.5f) return 0.75f-(x*x);
-	if (x < 1.5f) return 0.50f*(x-1.5f)*(x-1.5f);
+	if (x < 0.5f) return 0.75f - (x * x);
+	if (x < 1.5f) return 0.50f * (x - 1.5f) * (x - 1.5f);
 	return 0.0f;
 }
 
 
 static float filt_cubic(float x)
 {
-	float x2= x*x;
+	float x2 = x * x;
 	
 	if (x <  0.0f) x = -x;
 	
-	if (x < 1.0f) return 0.5f*x*x2 - x2 + 2.0f/3.0f;
-	if (x < 2.0f) return (2.0f-x)*(2.0f-x)*(2.0f-x)/6.0f;
+	if (x < 1.0f) return 0.5f * x * x2 - x2 + 2.0f / 3.0f;
+	if (x < 2.0f) return (2.0f - x) * (2.0f - x) * (2.0f - x) / 6.0f;
 	return 0.0f;
 }
 
 
 static float filt_catrom(float x)
 {
-	float x2= x*x;
+	float x2 = x * x;
 	
 	if (x <  0.0f) x = -x;
-	if (x < 1.0f) return  1.5f*x2*x - 2.5f*x2  + 1.0f;
-	if (x < 2.0f) return -0.5f*x2*x + 2.5f*x2 - 4.0f*x + 2.0f;
+	if (x < 1.0f) return  1.5f * x2 * x - 2.5f * x2 + 1.0f;
+	if (x < 2.0f) return -0.5f * x2 * x + 2.5f * x2 - 4.0f * x + 2.0f;
 	return 0.0f;
 }
 
-static float filt_mitchell(float x)	/* Mitchell & Netravali's two-param cubic */
+static float filt_mitchell(float x) /* Mitchell & Netravali's two-param cubic */
 {
-	float b = 1.0f/3.0f, c = 1.0f/3.0f;
-	float p0 = (  6.0f -  2.0f*b         ) / 6.0f;
-	float p2 = (-18.0f + 12.0f*b +  6.0f*c) / 6.0f;
-	float p3 = ( 12.0f -  9.0f*b -  6.0f*c) / 6.0f;
-	float q0 = (	   8.0f*b + 24.0f*c) / 6.0f;
-	float q1 = (      - 12.0f *b - 48.0f*c) / 6.0f;
-	float q2 = (         6.0f *b + 30.0f*c) / 6.0f;
-	float q3 = (       -       b -  6.0f*c) / 6.0f;
+	float b = 1.0f / 3.0f, c = 1.0f / 3.0f;
+	float p0 = (  6.0f -  2.0f * b)             / 6.0f;
+	float p2 = (-18.0f + 12.0f * b +  6.0f * c) / 6.0f;
+	float p3 = ( 12.0f -  9.0f * b -  6.0f * c) / 6.0f;
+	float q0 = (          8.0f * b + 24.0f * c) / 6.0f;
+	float q1 = (        -12.0f * b - 48.0f * c) / 6.0f;
+	float q2 = (          6.0f * b + 30.0f * c) / 6.0f;
+	float q3 = (                -b -  6.0f * c) / 6.0f;
 
-	if (x<-2.0f) return 0.0f;
-	if (x<-1.0f) return (q0-x*(q1-x*(q2-x*q3)));
-	if (x< 0.0f) return (p0+x*x*(p2-x*p3));
-	if (x< 1.0f) return (p0+x*x*(p2+x*p3));
-	if (x< 2.0f) return (q0+x*(q1+x*(q2+x*q3)));
+	if (x < -2.0f) return 0.0f;
+	if (x < -1.0f) return (q0 - x * (q1 - x * (q2 - x * q3)));
+	if (x < 0.0f) return (p0 + x * x * (p2 - x * p3));
+	if (x < 1.0f) return (p0 + x * x * (p2 + x * p3));
+	if (x < 2.0f) return (q0 + x * (q1 + x * (q2 + x * q3)));
 	return 0.0f;
 }
 
 /* x ranges from -1 to 1 */
 float RE_filter_value(int type, float x)
 {
-	float gaussfac= 1.6f;
+	float gaussfac = 1.6f;
 	
-	x= ABS(x);
+	x = ABS(x);
 	
 	switch (type) {
 		case R_FILTER_BOX:
-			if (x>1.0f) return 0.0f;
+			if (x > 1.0f) return 0.0f;
 			return 1.0f;
 			
 		case R_FILTER_TENT:
-			if (x>1.0f) return 0.0f;
-			return 1.0f-x;
+			if (x > 1.0f) return 0.0f;
+			return 1.0f - x;
 			
 		case R_FILTER_GAUSS:
-			x*= gaussfac;

@@ Diff output truncated at 10240 characters. @@



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