[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47994] trunk/blender/source/blender: code cleanup: make names more logical

Campbell Barton ideasman42 at gmail.com
Sat Jun 16 17:51:52 CEST 2012


Revision: 47994
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47994
Author:   campbellbarton
Date:     2012-06-16 15:51:52 +0000 (Sat, 16 Jun 2012)
Log Message:
-----------
code cleanup: make names more logical

Modified Paths:
--------------
    trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
    trunk/blender/source/blender/editors/animation/anim_filter.c

Modified: trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
+++ trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp	2012-06-16 15:51:52 UTC (rev 47994)
@@ -73,7 +73,7 @@
 
 void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
 {
-	float tempColor[4];
+	float color_accum[4];
 	float tempBoundingBox[4];
 	float bokeh[4];
 
@@ -96,7 +96,7 @@
 		maxy = min(maxy, inputBuffer->getRect()->ymax);
 		maxx = min(maxx, inputBuffer->getRect()->xmax);
 
-		zero_v4(tempColor);
+		zero_v4(color_accum);
 
 		int step = getStep();
 		int offsetadd = getOffsetAdd();
@@ -108,15 +108,15 @@
 				float u = this->bokehMidX - (nx - x) * m;
 				float v = this->bokehMidY - (ny - y) * m;
 				inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
-				madd_v4_v4v4(tempColor, bokeh, &buffer[bufferindex]);
+				madd_v4_v4v4(color_accum, bokeh, &buffer[bufferindex]);
 				add_v4_v4(multiplier_accum, bokeh);
 				bufferindex += offsetadd;
 			}
 		}
-		color[0] = tempColor[0] * (1.0f / multiplier_accum[0]);
-		color[1] = tempColor[1] * (1.0f / multiplier_accum[1]);
-		color[2] = tempColor[2] * (1.0f / multiplier_accum[2]);
-		color[3] = tempColor[3] * (1.0f / multiplier_accum[3]);
+		color[0] = color_accum[0] * (1.0f / multiplier_accum[0]);
+		color[1] = color_accum[1] * (1.0f / multiplier_accum[1]);
+		color[2] = color_accum[2] * (1.0f / multiplier_accum[2]);
+		color[3] = color_accum[3] * (1.0f / multiplier_accum[3]);
 	}
 	else {
 		inputProgram->read(color, x, y, COM_PS_NEAREST, inputBuffers);

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp	2012-06-16 15:51:52 UTC (rev 47994)
@@ -110,7 +110,7 @@
 	int bufferindex = ((minx - bufferstartx) * 4) + ((miny - bufferstarty) * 4 * bufferwidth);
 
 	/* gauss */
-	float tempColor = 0.0f;
+	float alpha_accum = 0.0f;
 	float multiplier_accum = 0.0f;
 
 	/* dilate */
@@ -125,30 +125,25 @@
 		/* gauss */
 		{
 			multiplier = gausstab[index];
-			tempColor += value * multiplier;
+			alpha_accum += value * multiplier;
 			multiplier_accum += multiplier;
 		}
 
 		/* dilate - find most extreme color */
 		if (value > value_max) {
-#if 0
-			multiplier = 1.0f - ((fabsf(x - nx)) / (float)this->rad);
-#else
 			multiplier = distbuf_inv[index];
-#endif
 			value *= multiplier;
 			if (value > value_max) {
 				value_max = value;
 				distfacinv_max = multiplier;
 			}
 		}
-
 		bufferindex += offsetadd;
 	}
 
 	/* blend between the max value and gauss blue - gives nice feather */
-	const float value_gauss = tempColor / multiplier_accum;
-	const float value_final = (value_max * distfacinv_max) + (value_gauss * (1.0f - distfacinv_max));
+	const float value_blur  = alpha_accum / multiplier_accum;
+	const float value_final = (value_max * distfacinv_max) + (value_blur * (1.0f - distfacinv_max));
 	color[0] = finv_test(value_final, do_invert);
 }
 

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp	2012-06-16 15:51:52 UTC (rev 47994)
@@ -106,7 +106,7 @@
 	int step = getStep();
 
 	/* gauss */
-	float tempColor = 0.0f;
+	float alpha_accum = 0.0f;
 	float multiplier_accum = 0.0f;
 
 	/* dilate */
@@ -123,17 +123,13 @@
 		/* gauss */
 		{
 			multiplier = gausstab[index];
-			tempColor += value * multiplier;
+			alpha_accum += value * multiplier;
 			multiplier_accum += multiplier;
 		}
 
 		/* dilate - find most extreme color */
 		if (value > value_max) {
-#if 0
-			multiplier = 1.0f - ((fabsf(y - ny)) / (float)this->rad);
-#else
 			multiplier = distbuf_inv[index];
-#endif
 			value *= multiplier;
 			if (value > value_max) {
 				value_max = value;
@@ -144,8 +140,8 @@
 	}
 
 	/* blend between the max value and gauss blue - gives nice feather */
-	const float value_gauss = tempColor / multiplier_accum;
-	const float value_final = (value_max * distfacinv_max) + (value_gauss * (1.0f - distfacinv_max));
+	const float value_blur  = alpha_accum / multiplier_accum;
+	const float value_final = (value_max * distfacinv_max) + (value_blur * (1.0f - distfacinv_max));
 	color[0] = finv_test(value_final, do_invert);
 }
 

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp	2012-06-16 15:51:52 UTC (rev 47994)
@@ -72,11 +72,7 @@
 
 void GaussianXBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
 {
-	float tempColor[4];
-	tempColor[0] = 0;
-	tempColor[1] = 0;
-	tempColor[2] = 0;
-	tempColor[3] = 0;
+	float color_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
 	float multiplier_accum = 0.0f;
 	MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
 	float *buffer = inputBuffer->getBuffer();
@@ -100,11 +96,11 @@
 	for (int nx = minx; nx < maxx; nx += step) {
 		index = (nx - x) + this->rad;
 		const float multiplier = gausstab[index];
-		madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplier);
+		madd_v4_v4fl(color_accum, &buffer[bufferindex], multiplier);
 		multiplier_accum += multiplier;
 		bufferindex += offsetadd;
 	}
-	mul_v4_v4fl(color, tempColor, 1.0f / multiplier_accum);
+	mul_v4_v4fl(color, color_accum, 1.0f / multiplier_accum);
 }
 
 void GaussianXBlurOperation::deinitExecution()

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp	2012-06-16 15:51:52 UTC (rev 47994)
@@ -69,12 +69,8 @@
 
 void GaussianYBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
 {
-	float tempColor[4];
-	tempColor[0] = 0;
-	tempColor[1] = 0;
-	tempColor[2] = 0;
-	tempColor[3] = 0;
-	float multiplier_accum = 0;
+	float color_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+	float multiplier_accum = 0.0f;
 	MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
 	float *buffer = inputBuffer->getBuffer();
 	int bufferwidth = inputBuffer->getWidth();
@@ -96,10 +92,10 @@
 		index = (ny - y) + this->rad;
 		int bufferindex = ((minx - bufferstartx) * 4) + ((ny - bufferstarty) * 4 * bufferwidth);
 		const float multiplier = gausstab[index];
-		madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplier);
+		madd_v4_v4fl(color_accum, &buffer[bufferindex], multiplier);
 		multiplier_accum += multiplier;
 	}
-	mul_v4_v4fl(color, tempColor, 1.0f / multiplier_accum);
+	mul_v4_v4fl(color, color_accum, 1.0f / multiplier_accum);
 }
 
 void GaussianYBlurOperation::deinitExecution()

Modified: trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
+++ trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp	2012-06-16 15:51:52 UTC (rev 47994)
@@ -53,15 +53,11 @@
 
 void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
 {
-	float tempColor[4];
 	float readColor[4];
 	float bokeh[4];
-	tempColor[0] = 0;
-	tempColor[1] = 0;
-	tempColor[2] = 0;
-	tempColor[3] = 0;
 	float tempSize[4];
 	float multiplier_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+	float color_accum[4]      = {0.0f, 0.0f, 0.0f, 0.0f};
 
 	int miny = y - maxBlur;
 	int maxy = y + maxBlur;
@@ -69,11 +65,11 @@
 	int maxx = x + maxBlur;
 	{
 		inputProgram->read(readColor, x, y, COM_PS_NEAREST, inputBuffers);
-		tempColor[0] += readColor[0];
-		tempColor[1] += readColor[1];
-		tempColor[2] += readColor[2];
-		tempColor[3] += readColor[3];
-		add_v4_v4(tempColor, readColor);
+		color_accum[0] += readColor[0];
+		color_accum[1] += readColor[1];
+		color_accum[2] += readColor[2];
+		color_accum[3] += readColor[3];
+		add_v4_v4(color_accum, readColor);
 		add_v3_fl(multiplier_accum, 1.0f);
 		
 		for (int ny = miny; ny < maxy; ny += QualityStepHelper::getStep()) {
@@ -92,17 +88,17 @@
 						float v = 256 + dy * 256 / size;
 						inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
 						inputProgram->read(readColor, nx, ny, COM_PS_NEAREST, inputBuffers);
-						madd_v4_v4v4(tempColor, bokeh, readColor);
+						madd_v4_v4v4(color_accum, bokeh, readColor);
 						add_v4_v4(multiplier_accum, bokeh);
 					}
 				}
 			}
 		}
 
-		color[0] = tempColor[0] * (1.0f / multiplier_accum[0]);
-		color[1] = tempColor[1] * (1.0f / multiplier_accum[1]);
-		color[2] = tempColor[2] * (1.0f / multiplier_accum[2]);
-		color[3] = tempColor[3] * (1.0f / multiplier_accum[3]);
+		color[0] = color_accum[0] * (1.0f / multiplier_accum[0]);
+		color[1] = color_accum[1] * (1.0f / multiplier_accum[1]);
+		color[2] = color_accum[2] * (1.0f / multiplier_accum[2]);
+		color[3] = color_accum[3] * (1.0f / multiplier_accum[3]);
 	}
 
 }

Modified: trunk/blender/source/blender/editors/animation/anim_filter.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_filter.c	2012-06-16 15:32:18 UTC (rev 47993)
+++ trunk/blender/source/blender/editors/animation/anim_filter.c	2012-06-16 15:51:52 UTC (rev 47994)
@@ -183,7 +183,7 @@
 			//MovieClip *clip = ac->scene->clip;

@@ Diff output truncated at 10240 characters. @@



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