[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47993] trunk/blender/source/blender/ compositor/operations: code cleanup: spelling 'multiplyer' --> 'multiplier'

Campbell Barton ideasman42 at gmail.com
Sat Jun 16 17:32:18 CEST 2012


Revision: 47993
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47993
Author:   campbellbarton
Date:     2012-06-16 15:32:18 +0000 (Sat, 16 Jun 2012)
Log Message:
-----------
code cleanup: spelling 'multiplyer' --> 'multiplier'

Modified Paths:
--------------
    trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
    trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp

Modified: trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp	2012-06-16 15:15:05 UTC (rev 47992)
+++ trunk/blender/source/blender/compositor/operations/COM_BokehBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
@@ -79,7 +79,7 @@
 
 	inputBoundingBoxReader->read(tempBoundingBox, x, y, COM_PS_NEAREST, inputBuffers);
 	if (tempBoundingBox[0] > 0.0f) {
-		float overallmultiplyer[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+		float multiplier_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
 		MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
 		float *buffer = inputBuffer->getBuffer();
 		int bufferwidth = inputBuffer->getWidth();
@@ -109,14 +109,14 @@
 				float v = this->bokehMidY - (ny - y) * m;
 				inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
 				madd_v4_v4v4(tempColor, bokeh, &buffer[bufferindex]);
-				add_v4_v4(overallmultiplyer, bokeh);
+				add_v4_v4(multiplier_accum, bokeh);
 				bufferindex += offsetadd;
 			}
 		}
-		color[0] = tempColor[0] * (1.0f / overallmultiplyer[0]);
-		color[1] = tempColor[1] * (1.0f / overallmultiplyer[1]);
-		color[2] = tempColor[2] * (1.0f / overallmultiplyer[2]);
-		color[3] = tempColor[3] * (1.0f / overallmultiplyer[3]);
+		color[0] = tempColor[0] * (1.0f / multiplier_accum[0]);
+		color[1] = tempColor[1] * (1.0f / multiplier_accum[1]);
+		color[2] = tempColor[2] * (1.0f / multiplier_accum[2]);
+		color[3] = tempColor[3] * (1.0f / multiplier_accum[3]);
 	}
 	else {
 		inputProgram->read(color, x, y, COM_PS_NEAREST, inputBuffers);

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp	2012-06-16 15:15:05 UTC (rev 47992)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
@@ -111,7 +111,7 @@
 
 	/* gauss */
 	float tempColor = 0.0f;
-	float overallmultiplyer = 0.0f;
+	float multiplier_accum = 0.0f;
 
 	/* dilate */
 	float value_max = finv_test(buffer[(x * 4) + (y * 4 * bufferwidth)], do_invert); /* init with the current color to avoid unneeded lookups */
@@ -120,26 +120,26 @@
 	for (int nx = minx; nx < maxx; nx += step) {
 		const int index = (nx - x) + this->rad;
 		float value = finv_test(buffer[bufferindex], do_invert);
-		float multiplyer;
+		float multiplier;
 
 		/* gauss */
 		{
-			multiplyer = gausstab[index];
-			tempColor += value * multiplyer;
-			overallmultiplyer += multiplyer;
+			multiplier = gausstab[index];
+			tempColor += value * multiplier;
+			multiplier_accum += multiplier;
 		}
 
 		/* dilate - find most extreme color */
 		if (value > value_max) {
 #if 0
-			multiplyer = 1.0f - ((fabsf(x - nx)) / (float)this->rad);
+			multiplier = 1.0f - ((fabsf(x - nx)) / (float)this->rad);
 #else
-			multiplyer = distbuf_inv[index];
+			multiplier = distbuf_inv[index];
 #endif
-			value *= multiplyer;
+			value *= multiplier;
 			if (value > value_max) {
 				value_max = value;
-				distfacinv_max = multiplyer;
+				distfacinv_max = multiplier;
 			}
 		}
 
@@ -147,7 +147,7 @@
 	}
 
 	/* blend between the max value and gauss blue - gives nice feather */
-	const float value_gauss = tempColor / overallmultiplyer;
+	const float value_gauss = tempColor / multiplier_accum;
 	const float value_final = (value_max * distfacinv_max) + (value_gauss * (1.0f - distfacinv_max));
 	color[0] = finv_test(value_final, do_invert);
 }

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp	2012-06-16 15:15:05 UTC (rev 47992)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
@@ -107,7 +107,7 @@
 
 	/* gauss */
 	float tempColor = 0.0f;
-	float overallmultiplyer = 0.0f;
+	float multiplier_accum = 0.0f;
 
 	/* dilate */
 	float value_max = finv_test(buffer[(x * 4) + (y * 4 * bufferwidth)], do_invert); /* init with the current color to avoid unneeded lookups */
@@ -118,33 +118,33 @@
 
 		const int index = (ny - y) + this->rad;
 		float value = finv_test(buffer[bufferindex], do_invert);
-		float multiplyer;
+		float multiplier;
 
 		/* gauss */
 		{
-			multiplyer = gausstab[index];
-			tempColor += value * multiplyer;
-			overallmultiplyer += multiplyer;
+			multiplier = gausstab[index];
+			tempColor += value * multiplier;
+			multiplier_accum += multiplier;
 		}
 
 		/* dilate - find most extreme color */
 		if (value > value_max) {
 #if 0
-			multiplyer = 1.0f - ((fabsf(y - ny)) / (float)this->rad);
+			multiplier = 1.0f - ((fabsf(y - ny)) / (float)this->rad);
 #else
-			multiplyer = distbuf_inv[index];
+			multiplier = distbuf_inv[index];
 #endif
-			value *= multiplyer;
+			value *= multiplier;
 			if (value > value_max) {
 				value_max = value;
-				distfacinv_max = multiplyer;
+				distfacinv_max = multiplier;
 			}
 		}
 
 	}
 
 	/* blend between the max value and gauss blue - gives nice feather */
-	const float value_gauss = tempColor / overallmultiplyer;
+	const float value_gauss = tempColor / multiplier_accum;
 	const float value_final = (value_max * distfacinv_max) + (value_gauss * (1.0f - distfacinv_max));
 	color[0] = finv_test(value_final, do_invert);
 }

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp	2012-06-16 15:15:05 UTC (rev 47992)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
@@ -115,7 +115,7 @@
 	tempColor[1] = 0;
 	tempColor[2] = 0;
 	tempColor[3] = 0;
-	float overallmultiplyer = 0;
+	float multiplier_accum = 0;
 	MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
 	float *buffer = inputBuffer->getBuffer();
 	int bufferwidth = inputBuffer->getWidth();
@@ -138,15 +138,15 @@
 		index = ((ny - y) + this->rady) * (this->radx * 2 + 1) + (minx - x + this->radx);
 		int bufferindex = ((minx - bufferstartx) * 4) + ((ny - bufferstarty) * 4 * bufferwidth);
 		for (int nx = minx; nx < maxx; nx += step) {
-			const float multiplyer = gausstab[index];
-			madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplyer);
-			overallmultiplyer += multiplyer;
+			const float multiplier = gausstab[index];
+			madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplier);
+			multiplier_accum += multiplier;
 			index += step;
 			bufferindex += offsetadd;
 		}
 	}
 
-	mul_v4_v4fl(color, tempColor, 1.0f / overallmultiplyer);
+	mul_v4_v4fl(color, tempColor, 1.0f / multiplier_accum);
 }
 
 void GaussianBokehBlurOperation::deinitExecution()

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp	2012-06-16 15:15:05 UTC (rev 47992)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
@@ -77,7 +77,7 @@
 	tempColor[1] = 0;
 	tempColor[2] = 0;
 	tempColor[3] = 0;
-	float overallmultiplyer = 0.0f;
+	float multiplier_accum = 0.0f;
 	MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
 	float *buffer = inputBuffer->getBuffer();
 	int bufferwidth = inputBuffer->getWidth();
@@ -99,12 +99,12 @@
 	int bufferindex = ((minx - bufferstartx) * 4) + ((miny - bufferstarty) * 4 * bufferwidth);
 	for (int nx = minx; nx < maxx; nx += step) {
 		index = (nx - x) + this->rad;
-		const float multiplyer = gausstab[index];
-		madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplyer);
-		overallmultiplyer += multiplyer;
+		const float multiplier = gausstab[index];
+		madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplier);
+		multiplier_accum += multiplier;
 		bufferindex += offsetadd;
 	}
-	mul_v4_v4fl(color, tempColor, 1.0f / overallmultiplyer);
+	mul_v4_v4fl(color, tempColor, 1.0f / multiplier_accum);
 }
 
 void GaussianXBlurOperation::deinitExecution()

Modified: trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp	2012-06-16 15:15:05 UTC (rev 47992)
+++ trunk/blender/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp	2012-06-16 15:32:18 UTC (rev 47993)
@@ -74,7 +74,7 @@
 	tempColor[1] = 0;
 	tempColor[2] = 0;
 	tempColor[3] = 0;
-	float overallmultiplyer = 0;
+	float multiplier_accum = 0;
 	MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
 	float *buffer = inputBuffer->getBuffer();
 	int bufferwidth = inputBuffer->getWidth();
@@ -95,11 +95,11 @@
 	for (int ny = miny; ny < maxy; ny += step) {
 		index = (ny - y) + this->rad;
 		int bufferindex = ((minx - bufferstartx) * 4) + ((ny - bufferstarty) * 4 * bufferwidth);
-		const float multiplyer = gausstab[index];
-		madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplyer);
-		overallmultiplyer += multiplyer;
+		const float multiplier = gausstab[index];
+		madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplier);
+		multiplier_accum += multiplier;
 	}
-	mul_v4_v4fl(color, tempColor, 1.0f / overallmultiplyer);
+	mul_v4_v4fl(color, tempColor, 1.0f / multiplier_accum);
 }
 
 void GaussianYBlurOperation::deinitExecution()

Modified: trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl.h	2012-06-16 15:15:05 UTC (rev 47992)
+++ trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl.h	2012-06-16 15:32:18 UTC (rev 47993)
@@ -16,7 +16,7 @@
 "	coords += offset;\n" \
 "	float tempBoundingBox;\n" \
 "	float4 color = {0.0f,0.0f,0.0f,0.0f};\n" \
-"	float4 multiplyer = {0.0f,0.0f,0.0f,0.0f};\n" \
+"	float4 multiplier = {0.0f,0.0f,0.0f,0.0f};\n" \
 "	float4 bokeh;\n" \
 "	const float radius2 = radius*2.0f;\n" \

@@ Diff output truncated at 10240 characters. @@



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