[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47916] trunk/blender/source/blender: remove unused fRGB defines and change float member to bool.
Campbell Barton
ideasman42 at gmail.com
Thu Jun 14 21:09:04 CEST 2012
Revision: 47916
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47916
Author: campbellbarton
Date: 2012-06-14 19:09:00 +0000 (Thu, 14 Jun 2012)
Log Message:
-----------
remove unused fRGB defines and change float member to bool.
Modified Paths:
--------------
trunk/blender/source/blender/compositor/operations/COM_GlareBaseOperation.h
trunk/blender/source/blender/compositor/operations/COM_TranslateOperation.h
trunk/blender/source/blender/nodes/composite/node_composite_util.h
Modified: trunk/blender/source/blender/compositor/operations/COM_GlareBaseOperation.h
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_GlareBaseOperation.h 2012-06-14 18:55:35 UTC (rev 47915)
+++ trunk/blender/source/blender/compositor/operations/COM_GlareBaseOperation.h 2012-06-14 19:09:00 UTC (rev 47916)
@@ -32,30 +32,18 @@
typedef float fRGB[4];
/* TODO - replace with BLI_math_vector */
-/* clear color */
-#define fRGB_clear(c) { c[0] = c[1] = c[2] = 0.f; } (void)0
/* copy c2 to c1 */
#define fRGB_copy(c1, c2) { c1[0] = c2[0]; c1[1] = c2[1]; c1[2] = c2[2]; c1[3] = c2[3]; } (void)0
/* add c2 to c1 */
#define fRGB_add(c1, c2) { c1[0] += c2[0]; c1[1] += c2[1]; c1[2] += c2[2]; } (void)0
-/* subtract c2 from c1 */
-#define fRGB_sub(c1, c2) { c1[0] -= c2[0]; c1[1] -= c2[1]; c1[2] -= c2[2]; } (void)0
/* multiply c by float value s */
#define fRGB_mult(c, s) { c[0] *= s; c[1] *= s; c[2] *= s; } (void)0
/* multiply c2 by s and add to c1 */
#define fRGB_madd(c1, c2, s) { c1[0] += c2[0] * s; c1[1] += c2[1] * s; c1[2] += c2[2] * s; } (void)0
/* multiply c2 by color c1 */
#define fRGB_colormult(c, cs) { c[0] *= cs[0]; c[1] *= cs[1]; c[2] *= cs[2]; } (void)0
-/* multiply c2 by color c3 and add to c1 */
-#define fRGB_colormadd(c1, c2, c3) { c1[0] += c2[0] * c3[0]; c1[1] += c2[1] * c3[1]; c1[2] += c2[2] * c3[2]; } (void)0
/* multiply c2 by color rgb, rgb as separate arguments */
#define fRGB_rgbmult(c, r, g, b) { c[0] *= (r); c[1] *= (g); c[2] *= (b); } (void)0
-/* swap colors c1 & c2 */
-#define fRGB_swap(c1, c2) { float _t = c1[0]; c1[0] = c2[0]; c2[0] = _t; \
- _t = c1[1]; c1[1] = c2[1]; c2[1] = _t; \
- _t = c1[2]; c1[2] = c2[2]; c2[2] = _t; \
- _t = c1[3]; c1[3] = c2[3]; c3[3] = _t; \
- } (void)0
class GlareBaseOperation : public SingleThreadedNodeOperation {
Modified: trunk/blender/source/blender/compositor/operations/COM_TranslateOperation.h
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_TranslateOperation.h 2012-06-14 18:55:35 UTC (rev 47915)
+++ trunk/blender/source/blender/compositor/operations/COM_TranslateOperation.h 2012-06-14 19:09:00 UTC (rev 47916)
@@ -32,7 +32,7 @@
SocketReader *inputYOperation;
float deltaX;
float deltaY;
- float isDeltaSet;
+ bool isDeltaSet;
public:
TranslateOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
Modified: trunk/blender/source/blender/nodes/composite/node_composite_util.h
===================================================================
--- trunk/blender/source/blender/nodes/composite/node_composite_util.h 2012-06-14 18:55:35 UTC (rev 47915)
+++ trunk/blender/source/blender/nodes/composite/node_composite_util.h 2012-06-14 19:09:00 UTC (rev 47916)
@@ -182,30 +182,18 @@
/* utility functions used by glare, tonemap and lens distortion */
/* soms macros for color handling */
typedef float fRGB[4];
-/* clear color */
-#define fRGB_clear(c) { c[0]=c[1]=c[2]=0.f; } (void)0
/* copy c2 to c1 */
#define fRGB_copy(c1, c2) { c1[0]=c2[0]; c1[1]=c2[1]; c1[2]=c2[2]; c1[3]=c2[3]; } (void)0
/* add c2 to c1 */
#define fRGB_add(c1, c2) { c1[0]+=c2[0]; c1[1]+=c2[1]; c1[2]+=c2[2]; } (void)0
-/* subtract c2 from c1 */
-#define fRGB_sub(c1, c2) { c1[0]-=c2[0]; c1[1]-=c2[1]; c1[2]-=c2[2]; } (void)0
/* multiply c by float value s */
#define fRGB_mult(c, s) { c[0]*=s; c[1]*=s; c[2]*=s; } (void)0
/* multiply c2 by s and add to c1 */
#define fRGB_madd(c1, c2, s) { c1[0]+=c2[0]*s; c1[1]+=c2[1]*s; c1[2]+=c2[2]*s; } (void)0
/* multiply c2 by color c1 */
#define fRGB_colormult(c, cs) { c[0]*=cs[0]; c[1]*=cs[1]; c[2]*=cs[2]; } (void)0
-/* multiply c2 by color c3 and add to c1 */
-#define fRGB_colormadd(c1, c2, c3) { c1[0]+=c2[0]*c3[0]; c1[1]+=c2[1]*c3[1]; c1[2]+=c2[2]*c3[2]; } (void)0
/* multiply c2 by color rgb, rgb as separate arguments */
#define fRGB_rgbmult(c, r, g, b) { c[0]*=(r); c[1]*=(g); c[2]*=(b); } (void)0
-/* swap colors c1 & c2 */
-#define fRGB_swap(c1, c2) { float _t=c1[0]; c1[0]=c2[0]; c2[0]=_t;\
- _t=c1[1]; c1[1]=c2[1]; c2[1]=_t;\
- _t=c1[2]; c1[2]=c2[2]; c2[2]=_t;\
- _t=c1[3]; c1[3]=c2[3]; c3[3]=_t;\
- } (void)0
void qd_getPixel(CompBuf* src, int x, int y, float* col);
void qd_setPixel(CompBuf* src, int x, int y, float* col);
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