[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47885] trunk/blender: comment unused vars

Campbell Barton ideasman42 at gmail.com
Thu Jun 14 13:05:17 CEST 2012


Revision: 47885
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47885
Author:   campbellbarton
Date:     2012-06-14 11:05:15 +0000 (Thu, 14 Jun 2012)
Log Message:
-----------
comment unused vars

Modified Paths:
--------------
    trunk/blender/intern/raskter/raskter.c
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
    trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h
    trunk/blender/source/gameengine/Rasterizer/RAS_MeshObject.h

Modified: trunk/blender/intern/raskter/raskter.c
===================================================================
--- trunk/blender/intern/raskter/raskter.c	2012-06-14 10:54:14 UTC (rev 47884)
+++ trunk/blender/intern/raskter/raskter.c	2012-06-14 11:05:15 UTC (rev 47885)
@@ -810,9 +810,9 @@
 		buf[i] *= 0.5f;
 	}
 #endif
-	buf_x = buf_x;
-	buf_y = buf_y;
-	buf[0] = buf[0];
+	(void)buf_x;
+	(void)buf_y;
+	(void)buf;
 	return 1;
 #else
 	/*XXX - TODO: THIS IS NOT FINAL CODE - IT DOES NOT WORK - DO NOT ENABLE IT */

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h	2012-06-14 10:54:14 UTC (rev 47884)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h	2012-06-14 11:05:15 UTC (rev 47885)
@@ -51,7 +51,7 @@
 	virtual void	NextFrame();
 	virtual void	HookEscape();
 private:
-	short		m_exit_key;
+	/* short		m_exit_key; */ /* UNUSED */
 
 
 #ifdef WITH_CXX_GUARDEDALLOC

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h	2012-06-14 10:54:14 UTC (rev 47884)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h	2012-06-14 11:05:15 UTC (rev 47885)
@@ -57,14 +57,14 @@
  
 	float			canvascoord[4];
 	float			textureoffsets[18];
-	float			view[4];
+	/* float			view[4]; */ /* UNUSED */
 	/* texname[0] contains render to texture, texname[1] contains depth texture,  texname[2] contains luminance texture*/
 	unsigned int	texname[3]; 
 	int				texturewidth;
 	int				textureheight;
 	int				canvaswidth;
 	int				canvasheight;
-	int				numberoffilters;
+	/* int				numberoffilters; */ /* UNUSED */
 	/* bit 0: enable/disable depth texture
 	 * bit 1: enable/disable luminance texture*/
 	short			texflag[MAX_RENDER_PASS];

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_MeshObject.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_MeshObject.h	2012-06-14 10:54:14 UTC (rev 47884)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_MeshObject.h	2012-06-14 11:05:15 UTC (rev 47885)
@@ -57,7 +57,7 @@
 class RAS_MeshObject
 {
 private:
-	unsigned int				m_debugcolor;
+	/* unsigned int				m_debugcolor; */ /* UNUSED */
 
 	bool						m_bModified;
 	bool						m_bMeshModified;




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