[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47808] trunk/blender/source/blender: style cleanup

Campbell Barton ideasman42 at gmail.com
Wed Jun 13 00:05:46 CEST 2012


Revision: 47808
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47808
Author:   campbellbarton
Date:     2012-06-12 22:05:33 +0000 (Tue, 12 Jun 2012)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_object.h
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/collada/AnimationExporter.cpp
    trunk/blender/source/blender/collada/AnimationImporter.cpp
    trunk/blender/source/blender/collada/ArmatureExporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.cpp
    trunk/blender/source/blender/collada/CameraExporter.cpp
    trunk/blender/source/blender/collada/DocumentExporter.cpp
    trunk/blender/source/blender/collada/DocumentImporter.cpp
    trunk/blender/source/blender/collada/EffectExporter.cpp
    trunk/blender/source/blender/collada/ErrorHandler.cpp
    trunk/blender/source/blender/collada/ExtraHandler.cpp
    trunk/blender/source/blender/collada/ExtraTags.cpp
    trunk/blender/source/blender/collada/GeometryExporter.cpp
    trunk/blender/source/blender/collada/ImageExporter.cpp
    trunk/blender/source/blender/collada/InstanceWriter.cpp
    trunk/blender/source/blender/collada/LightExporter.cpp
    trunk/blender/source/blender/collada/MaterialExporter.cpp
    trunk/blender/source/blender/collada/MeshImporter.cpp
    trunk/blender/source/blender/collada/SceneExporter.cpp
    trunk/blender/source/blender/collada/SkinInfo.cpp
    trunk/blender/source/blender/collada/TransformReader.cpp
    trunk/blender/source/blender/collada/TransformWriter.cpp
    trunk/blender/source/blender/collada/collada.cpp
    trunk/blender/source/blender/collada/collada_internal.cpp
    trunk/blender/source/blender/collada/collada_utils.cpp
    trunk/blender/source/blender/makesrna/intern/rna_scene_api.c
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c

Modified: trunk/blender/source/blender/blenkernel/BKE_object.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_object.h	2012-06-12 21:32:41 UTC (rev 47807)
+++ trunk/blender/source/blender/blenkernel/BKE_object.h	2012-06-12 22:05:33 UTC (rev 47808)
@@ -161,13 +161,13 @@
 /* this function returns a superset of the scenes selection based on relationships */
 
 typedef enum eObRelationTypes {
-	OB_REL_NONE               = 0,      /* just the selection as is */
-	OB_REL_PARENT             = (1<<0), /* immediate parent */
-	OB_REL_PARENT_RECURSIVE   = (1<<1), /* parents up to root of selection tree*/
-	OB_REL_CHILDREN           = (1<<2), /* immediate children */
-	OB_REL_CHILDREN_RECURSIVE = (1<<3), /* All children */
-	OB_REL_MOD_ARMATURE       = (1<<4), /* Armatures related to the selected objects */
-	OB_REL_SCENE_CAMERA       = (1<<5), /* you might want the scene camera too even if unselected? */
+	OB_REL_NONE               = 0,        /* just the selection as is */
+	OB_REL_PARENT             = (1 << 0), /* immediate parent */
+	OB_REL_PARENT_RECURSIVE   = (1 << 1), /* parents up to root of selection tree*/
+	OB_REL_CHILDREN           = (1 << 2), /* immediate children */
+	OB_REL_CHILDREN_RECURSIVE = (1 << 3), /* All children */
+	OB_REL_MOD_ARMATURE       = (1 << 4), /* Armatures related to the selected objects */
+	OB_REL_SCENE_CAMERA       = (1 << 5), /* you might want the scene camera too even if unselected? */
 } eObRelationTypes;
 
 typedef enum eObjectSet {

Modified: trunk/blender/source/blender/blenkernel/intern/object.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/object.c	2012-06-12 21:32:41 UTC (rev 47807)
+++ trunk/blender/source/blender/blenkernel/intern/object.c	2012-06-12 22:05:33 UTC (rev 47808)
@@ -3090,13 +3090,11 @@
 		ob_arm = ob->parent;
 	}
 	else {
-		ModifierData *mod = (ModifierData*)ob->modifiers.first;
-		while (mod) {
+		ModifierData *mod;
+		for (mod = (ModifierData *)ob->modifiers.first; mod; mod = mod->next) {
 			if (mod->type == eModifierType_Armature) {
-				ob_arm = ((ArmatureModifierData*)mod)->object;
+				ob_arm = ((ArmatureModifierData *)mod)->object;
 			}
-
-			mod = mod->next;
 		}
 	}
 
@@ -3104,11 +3102,11 @@
 }
 
 static int obrel_is_recursive_child(Object *ob, Object *child) {
-	Object *ancestor = child->parent;
-	while (ancestor)
-	{
-		if(ancestor == ob) return TRUE;
-		ancestor = ancestor->parent;
+	Object *par;
+	for (par = child->parent; par; par = par->parent) {
+		if (par == ob) {
+			return TRUE;
+		}
 	}
 	return FALSE;
 }
@@ -3151,16 +3149,16 @@
 			obrel_list_add(&links, ob);
 		}
 		else {
-			if ( (objectSet == OB_SET_SELECTED && TESTBASELIB_BGMODE(((View3D *)NULL), scene, base))
-			||   (objectSet == OB_SET_VISIBLE  && BASE_EDITABLE_BGMODE(((View3D *)NULL), scene, base))
-				) {
+			if ((objectSet == OB_SET_SELECTED && TESTBASELIB_BGMODE(((View3D *)NULL), scene, base)) ||
+			    (objectSet == OB_SET_VISIBLE  && BASE_EDITABLE_BGMODE(((View3D *)NULL), scene, base)))
+			{
 				Object *ob = base->object;
 
 				if (obrel_list_test(ob))
 					obrel_list_add(&links, ob);
 
 				/* parent relationship */
-				if (includeFilter & ( OB_REL_PARENT | OB_REL_PARENT_RECURSIVE )) {
+				if (includeFilter & (OB_REL_PARENT | OB_REL_PARENT_RECURSIVE)) {
 					Object *parent = ob->parent;
 					if (obrel_list_test(parent)) {
 
@@ -3169,7 +3167,7 @@
 						/* recursive parent relationship */
 						if (includeFilter & OB_REL_PARENT_RECURSIVE) {
 							parent = parent->parent;
-							while (obrel_list_test(parent)){
+							while (obrel_list_test(parent)) {
 
 								obrel_list_add(&links, parent);
 								parent = parent->parent;
@@ -3179,15 +3177,16 @@
 				}
 
 				/* child relationship */
-				if (includeFilter & ( OB_REL_CHILDREN | OB_REL_CHILDREN_RECURSIVE )) {
+				if (includeFilter & (OB_REL_CHILDREN | OB_REL_CHILDREN_RECURSIVE)) {
 					Base *local_base;
 					for (local_base = scene->base.first; local_base; local_base = local_base->next) {
 						if (BASE_EDITABLE_BGMODE(((View3D *)NULL), scene, local_base)) {
 
 							Object *child = local_base->object;
 							if (obrel_list_test(child)) {
-								if ((includeFilter & OB_REL_CHILDREN_RECURSIVE && obrel_is_recursive_child(ob,child))
-								||  (includeFilter & OB_REL_CHILDREN && child->parent && child->parent == ob )) {
+								if ((includeFilter & OB_REL_CHILDREN_RECURSIVE && obrel_is_recursive_child(ob, child)) ||
+								    (includeFilter & OB_REL_CHILDREN && child->parent && child->parent == ob))
+								{
 									obrel_list_add(&links, child);
 								}
 							}
@@ -3206,7 +3205,7 @@
 
 			}
 		}
-	} // end for
+	}
 
 	return links;
 }

Modified: trunk/blender/source/blender/collada/AnimationExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/AnimationExporter.cpp	2012-06-12 21:32:41 UTC (rev 47807)
+++ trunk/blender/source/blender/collada/AnimationExporter.cpp	2012-06-12 22:05:33 UTC (rev 47808)
@@ -28,7 +28,7 @@
 void forEachObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
 {
 	LinkNode *node;
-	for(node=export_set; node; node=node->next) {
+	for (node = export_set; node; node = node->next) {
 		Object *ob = (Object *)node->link;
 		f(ob);
 	}
@@ -48,7 +48,7 @@
 }
 
 // called for each exported object
-void AnimationExporter::operator() (Object *ob) 
+void AnimationExporter::operator()(Object *ob)
 {
 	FCurve *fcu;
 	char *transformName;
@@ -56,24 +56,24 @@
 
 	//Export transform animations
 	if (ob->adt && ob->adt->action) {
-		fcu = (FCurve*)ob->adt->action->curves.first;
+		fcu = (FCurve *)ob->adt->action->curves.first;
 
 		//transform matrix export for bones are temporarily disabled here.
-		if ( ob->type == OB_ARMATURE ) {
-			bArmature *arm = (bArmature*)ob->data;
-			for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
+		if (ob->type == OB_ARMATURE) {
+			bArmature *arm = (bArmature *)ob->data;
+			for (Bone *bone = (Bone *)arm->bonebase.first; bone; bone = bone->next)
 				write_bone_animation_matrix(ob, bone);
 		}
 
 		while (fcu) {
 			//for armature animations as objects
-			if ( ob->type == OB_ARMATURE )
+			if (ob->type == OB_ARMATURE)
 				transformName =  fcu->rna_path;
 			else 
-				transformName = extract_transform_name( fcu->rna_path );
+				transformName = extract_transform_name(fcu->rna_path);
 
 			if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
-			    (!strcmp(transformName, "rotation_euler") && ob->rotmode == ROT_MODE_EUL)||
+			    (!strcmp(transformName, "rotation_euler") && ob->rotmode == ROT_MODE_EUL) ||
 			    (!strcmp(transformName, "rotation_quaternion")))
 			{
 				dae_animation(ob, fcu, transformName, false);
@@ -84,12 +84,12 @@
 	}
 
 	//Export Lamp parameter animations
-	if ( (ob->type == OB_LAMP ) && ((Lamp*)ob ->data)->adt && ((Lamp*)ob ->data)->adt->action ) {
-		fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
+	if ( (ob->type == OB_LAMP) && ((Lamp *)ob->data)->adt && ((Lamp *)ob->data)->adt->action) {
+		fcu = (FCurve *)(((Lamp *)ob->data)->adt->action->curves.first);
 		while (fcu) {
-			transformName = extract_transform_name( fcu->rna_path );
+			transformName = extract_transform_name(fcu->rna_path);
 
-			if ((!strcmp(transformName, "color")) || (!strcmp(transformName, "spot_size"))||
+			if ((!strcmp(transformName, "color")) || (!strcmp(transformName, "spot_size")) ||
 			    (!strcmp(transformName, "spot_blend")) || (!strcmp(transformName, "distance")))
 			{
 				dae_animation(ob, fcu, transformName, true);
@@ -99,14 +99,14 @@
 	}
 
 	//Export Camera parameter animations
-	if ( (ob->type == OB_CAMERA ) && ((Camera*)ob ->data)->adt && ((Camera*)ob ->data)->adt->action ) {
-		fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
+	if ( (ob->type == OB_CAMERA) && ((Camera *)ob->data)->adt && ((Camera *)ob->data)->adt->action) {
+		fcu = (FCurve *)(((Camera *)ob->data)->adt->action->curves.first);
 		while (fcu) {
-			transformName = extract_transform_name( fcu->rna_path );
+			transformName = extract_transform_name(fcu->rna_path);
 
-			if ((!strcmp(transformName, "lens"))||
-			    (!strcmp(transformName, "ortho_scale"))||
-			    (!strcmp(transformName, "clip_end"))||(!strcmp(transformName, "clip_start")))
+			if ((!strcmp(transformName, "lens")) ||
+			    (!strcmp(transformName, "ortho_scale")) ||
+			    (!strcmp(transformName, "clip_end")) || (!strcmp(transformName, "clip_start")))
 			{
 				dae_animation(ob, fcu, transformName, true);
 			}
@@ -116,19 +116,19 @@
 
 	//Export Material parameter animations.
 	for (int a = 0; a < ob->totcol; a++) {
-		Material *ma = give_current_material(ob, a+1);
+		Material *ma = give_current_material(ob, a + 1);
 		if (!ma) continue;
 		if (ma->adt && ma->adt->action) {
 			/* isMatAnim = true; */
-			fcu = (FCurve*)ma->adt->action->curves.first;
+			fcu = (FCurve *)ma->adt->action->curves.first;
 			while (fcu) {
-				transformName = extract_transform_name( fcu->rna_path );
+				transformName = extract_transform_name(fcu->rna_path);
 
-				if ((!strcmp(transformName, "specular_hardness"))||(!strcmp(transformName, "specular_color")) ||
-				    (!strcmp(transformName, "diffuse_color"))||(!strcmp(transformName, "alpha")) ||
-					(!strcmp(transformName, "ior")))
+				if ((!strcmp(transformName, "specular_hardness")) || (!strcmp(transformName, "specular_color")) ||
+				    (!strcmp(transformName, "diffuse_color")) || (!strcmp(transformName, "alpha")) ||
+				    (!strcmp(transformName, "ior")))
 				{
-					dae_animation(ob, fcu, transformName, true, ma );
+					dae_animation(ob, fcu, transformName, true, ma);
 				}
 				fcu = fcu->next;
 			}
@@ -138,33 +138,33 @@
 }
 
 //euler sources from quternion sources
-float * AnimationExporter::get_eul_source_for_quat(Object *ob )
+float *AnimationExporter::get_eul_source_for_quat(Object *ob)
 {
-	FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
+	FCurve *fcu = (FCurve *)ob->adt->action->curves.first;
 	const int keys = fcu->totvert;  
-	float *quat = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 4, "quat output source values");  
-	float *eul = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 3, "quat output source values");
+	float *quat = (float *)MEM_callocN(sizeof(float) * fcu->totvert * 4, "quat output source values");

@@ Diff output truncated at 10240 characters. @@



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