[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47625] trunk/blender/intern/cycles/kernel /svm/svm_types.h: Cycles / Code Cleanup:

Thomas Dinges blender at dingto.org
Fri Jun 8 21:21:16 CEST 2012


Revision: 47625
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47625
Author:   dingto
Date:     2012-06-08 19:21:12 +0000 (Fri, 08 Jun 2012)
Log Message:
-----------
Cycles / Code Cleanup:
* Removed a workaround for the NodeType enum, uses consecutive values now. 

I could not find issues with CUDA, when compiling with Toolkit 4.2 (all sm kernels) and regression files rendered fine on my GPU with sm_21.

Modified Paths:
--------------
    trunk/blender/intern/cycles/kernel/svm/svm_types.h

Modified: trunk/blender/intern/cycles/kernel/svm/svm_types.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_types.h	2012-06-08 18:25:01 UTC (rev 47624)
+++ trunk/blender/intern/cycles/kernel/svm/svm_types.h	2012-06-08 19:21:12 UTC (rev 47625)
@@ -30,71 +30,66 @@
 
 /* Nodes */
 
-/* note that we do not simply use 0, 1, 2, .. as values for these. this works
- * around an obscure CUDA bug that happens when compiling for fermi. why it
- * happens i have no idea, but consecutive values are problematic, maybe it
- * generates an incorrect jump table. */
-
 typedef enum NodeType {
 	NODE_END = 0,
-	NODE_CLOSURE_BSDF = 100,
-	NODE_CLOSURE_EMISSION = 200,
-	NODE_CLOSURE_BACKGROUND = 300,
-	NODE_CLOSURE_SET_WEIGHT = 400,
-	NODE_CLOSURE_WEIGHT = 500,
-	NODE_MIX_CLOSURE = 600,
-	NODE_JUMP = 700,
-	NODE_TEX_IMAGE = 1000,
-	NODE_TEX_SKY = 1100,
-	NODE_GEOMETRY = 1200,
-	NODE_LIGHT_PATH = 1300,
-	NODE_VALUE_F = 1400,
-	NODE_VALUE_V = 1500,
-	NODE_MIX = 1600,
-	NODE_ATTR = 1700,
-	NODE_CONVERT = 1900,
-	NODE_FRESNEL = 2000,
-	NODE_EMISSION_WEIGHT = 2100,
-	NODE_TEX_GRADIENT = 2200,
-	NODE_TEX_VORONOI = 2300,
-	NODE_TEX_MUSGRAVE = 2400,
-	NODE_TEX_WAVE = 2500,
-	NODE_TEX_MAGIC = 2600,
-	NODE_TEX_NOISE = 3000,
-	NODE_SHADER_JUMP = 3100,
-	NODE_SET_DISPLACEMENT = 3200,
-	NODE_GEOMETRY_BUMP_DX = 3300,
-	NODE_GEOMETRY_BUMP_DY = 3400,
-	NODE_SET_BUMP = 3500,
-	NODE_MATH = 3600,
-	NODE_VECTOR_MATH = 3700,
-	NODE_MAPPING = 3800,
-	NODE_TEX_COORD = 3900,
-	NODE_TEX_COORD_BUMP_DX = 4000,
-	NODE_TEX_COORD_BUMP_DY = 4100,
-	NODE_ADD_CLOSURE = 4200,
-	NODE_EMISSION_SET_WEIGHT_TOTAL = 4300,
-	NODE_ATTR_BUMP_DX = 4400,
-	NODE_ATTR_BUMP_DY = 4500,
-	NODE_TEX_ENVIRONMENT = 4600,
-	NODE_CLOSURE_HOLDOUT = 4700,
-	NODE_LAYER_WEIGHT = 4800,
-	NODE_CLOSURE_VOLUME = 4900,
-	NODE_SEPARATE_RGB = 5000,
-	NODE_COMBINE_RGB = 5100,
-	NODE_HSV = 5200,
-	NODE_CAMERA = 5300,
-	NODE_INVERT = 5400,
-	NODE_NORMAL = 5500,
-	NODE_GAMMA = 5600,
-	NODE_TEX_CHECKER = 5700,
-	NODE_BRIGHTCONTRAST = 5800,
-	NODE_RGB_RAMP = 5900,
-	NODE_RGB_CURVES = 6000,
-	NODE_MIN_MAX = 6100,
-	NODE_LIGHT_FALLOFF = 6200,
-	NODE_OBJECT_INFO = 6300,
-	NODE_PARTICLE_INFO = 6400
+	NODE_CLOSURE_BSDF,
+	NODE_CLOSURE_EMISSION,
+	NODE_CLOSURE_BACKGROUND,
+	NODE_CLOSURE_SET_WEIGHT,
+	NODE_CLOSURE_WEIGHT,
+	NODE_MIX_CLOSURE,
+	NODE_JUMP,
+	NODE_TEX_IMAGE,
+	NODE_TEX_SKY,
+	NODE_GEOMETRY,
+	NODE_LIGHT_PATH,
+	NODE_VALUE_F,
+	NODE_VALUE_V,
+	NODE_MIX,
+	NODE_ATTR,
+	NODE_CONVERT,
+	NODE_FRESNEL,
+	NODE_EMISSION_WEIGHT,
+	NODE_TEX_GRADIENT,
+	NODE_TEX_VORONOI,
+	NODE_TEX_MUSGRAVE,
+	NODE_TEX_WAVE,
+	NODE_TEX_MAGIC,
+	NODE_TEX_NOISE,
+	NODE_SHADER_JUMP,
+	NODE_SET_DISPLACEMENT,
+	NODE_GEOMETRY_BUMP_DX,
+	NODE_GEOMETRY_BUMP_DY,
+	NODE_SET_BUMP,
+	NODE_MATH,
+	NODE_VECTOR_MATH,
+	NODE_MAPPING,
+	NODE_TEX_COORD,
+	NODE_TEX_COORD_BUMP_DX,
+	NODE_TEX_COORD_BUMP_DY,
+	NODE_ADD_CLOSURE,
+	NODE_EMISSION_SET_WEIGHT_TOTAL,
+	NODE_ATTR_BUMP_DX,
+	NODE_ATTR_BUMP_DY,
+	NODE_TEX_ENVIRONMENT,
+	NODE_CLOSURE_HOLDOUT,
+	NODE_LAYER_WEIGHT,
+	NODE_CLOSURE_VOLUME,
+	NODE_SEPARATE_RGB,
+	NODE_COMBINE_RGB,
+	NODE_HSV,
+	NODE_CAMERA,
+	NODE_INVERT,
+	NODE_NORMAL,
+	NODE_GAMMA,
+	NODE_TEX_CHECKER,
+	NODE_BRIGHTCONTRAST,
+	NODE_RGB_RAMP,
+	NODE_RGB_CURVES,
+	NODE_MIN_MAX,
+	NODE_LIGHT_FALLOFF,
+	NODE_OBJECT_INFO,
+	NODE_PARTICLE_INFO
 } NodeType;
 
 typedef enum NodeAttributeType {




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