[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47568] branches/soc-2011-tomato: Merging r47535 through r47566 from trunk into soc-2011-tomato

Sergey Sharybin sergey.vfx at gmail.com
Thu Jun 7 11:32:46 CEST 2012


Revision: 47568
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47568
Author:   nazgul
Date:     2012-06-07 09:32:39 +0000 (Thu, 07 Jun 2012)
Log Message:
-----------
Merging r47535 through r47566 from trunk into soc-2011-tomato

Revision Links:
--------------
    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47535
    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=47566

Modified Paths:
--------------
    branches/soc-2011-tomato/CMakeLists.txt
    branches/soc-2011-tomato/intern/container/CTR_UHeap.h
    branches/soc-2011-tomato/intern/cycles/blender/blender_camera.cpp
    branches/soc-2011-tomato/intern/cycles/blender/blender_session.cpp
    branches/soc-2011-tomato/intern/cycles/blender/blender_sync.h
    branches/soc-2011-tomato/intern/cycles/kernel/kernel_light.h
    branches/soc-2011-tomato/intern/cycles/kernel/kernel_path.h
    branches/soc-2011-tomato/intern/cycles/render/buffers.cpp
    branches/soc-2011-tomato/intern/cycles/render/camera.cpp
    branches/soc-2011-tomato/intern/cycles/render/camera.h
    branches/soc-2011-tomato/intern/cycles/render/session.cpp
    branches/soc-2011-tomato/intern/cycles/util/util_system.cpp
    branches/soc-2011-tomato/intern/ghost/GHOST_Types.h
    branches/soc-2011-tomato/intern/itasc/Armature.cpp
    branches/soc-2011-tomato/intern/itasc/CMakeLists.txt
    branches/soc-2011-tomato/intern/itasc/Distance.cpp
    branches/soc-2011-tomato/intern/itasc/SConscript
    branches/soc-2011-tomato/intern/itasc/kdl/jntarray.cpp
    branches/soc-2011-tomato/intern/itasc/kdl/jntarray.hpp
    branches/soc-2011-tomato/intern/itasc/kdl/joint.cpp
    branches/soc-2011-tomato/intern/itasc/kdl/joint.hpp
    branches/soc-2011-tomato/intern/itasc/kdl/kinfam_io.cpp
    branches/soc-2011-tomato/intern/itasc/kdl/segment.cpp
    branches/soc-2011-tomato/intern/itasc/kdl/segment.hpp
    branches/soc-2011-tomato/intern/itasc/kdl/utilities/utility.h
    branches/soc-2011-tomato/intern/mikktspace/mikktspace.c
    branches/soc-2011-tomato/intern/mikktspace/mikktspace.h
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_cloth.h
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_collision.h
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_customdata.h
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_mask.h
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_mesh.h
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_node.h
    branches/soc-2011-tomato/source/blender/blenkernel/BKE_sketch.h
    branches/soc-2011-tomato/source/blender/blenkernel/intern/customdata.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/implicit.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/mesh.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/object.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/particle_system.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/scene.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/seqcache.c
    branches/soc-2011-tomato/source/blender/blenloader/intern/readfile.c
    branches/soc-2011-tomato/source/blender/bmesh/intern/bmesh_marking.h
    branches/soc-2011-tomato/source/blender/editors/armature/editarmature_retarget.c
    branches/soc-2011-tomato/source/blender/editors/include/ED_transform.h
    branches/soc-2011-tomato/source/blender/editors/mask/mask_add.c
    branches/soc-2011-tomato/source/blender/editors/space_file/filelist.c
    branches/soc-2011-tomato/source/blender/editors/space_file/filelist.h
    branches/soc-2011-tomato/source/blender/editors/space_node/node_intern.h
    branches/soc-2011-tomato/source/blender/editors/space_outliner/outliner_draw.c
    branches/soc-2011-tomato/source/blender/editors/space_outliner/outliner_tools.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/drawarmature.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/drawmesh.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/drawobject.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/view3d_draw.c
    branches/soc-2011-tomato/source/blender/editors/transform/transform.c
    branches/soc-2011-tomato/source/blender/editors/transform/transform_conversions.c
    branches/soc-2011-tomato/source/blender/editors/transform/transform_ops.c
    branches/soc-2011-tomato/source/blender/gpu/shaders/gpu_shader_material.glsl
    branches/soc-2011-tomato/source/blender/ikplugin/CMakeLists.txt
    branches/soc-2011-tomato/source/blender/ikplugin/SConscript
    branches/soc-2011-tomato/source/blender/ikplugin/intern/itasc_plugin.cpp
    branches/soc-2011-tomato/source/blender/imbuf/intern/openexr/openexr_api.cpp
    branches/soc-2011-tomato/source/blender/makesdna/DNA_actuator_types.h
    branches/soc-2011-tomato/source/blender/makesdna/DNA_cloth_types.h
    branches/soc-2011-tomato/source/blender/makesdna/DNA_listBase.h
    branches/soc-2011-tomato/source/blender/makesdna/DNA_mask_types.h
    branches/soc-2011-tomato/source/blender/makesdna/DNA_particle_types.h
    branches/soc-2011-tomato/source/blender/python/intern/bpy_interface.c
    branches/soc-2011-tomato/source/blender/render/extern/include/RE_shader_ext.h
    branches/soc-2011-tomato/source/blender/render/intern/include/render_types.h
    branches/soc-2011-tomato/source/blender/render/intern/include/rendercore.h
    branches/soc-2011-tomato/source/blender/render/intern/include/sunsky.h
    branches/soc-2011-tomato/source/blender/render/intern/include/voxeldata.h
    branches/soc-2011-tomato/source/blender/render/intern/include/zbuf.h
    branches/soc-2011-tomato/source/blender/render/intern/raytrace/rayobject_instance.cpp
    branches/soc-2011-tomato/source/blender/render/intern/source/convertblender.c
    branches/soc-2011-tomato/source/blender/render/intern/source/pointdensity.c
    branches/soc-2011-tomato/source/blender/windowmanager/WM_types.h
    branches/soc-2011-tomato/source/blender/windowmanager/intern/wm_window.c
    branches/soc-2011-tomato/source/blenderplayer/CMakeLists.txt
    branches/soc-2011-tomato/source/gameengine/Converter/BL_ArmatureObject.cpp
    branches/soc-2011-tomato/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    branches/soc-2011-tomato/source/gameengine/Converter/BL_DeformableGameObject.cpp
    branches/soc-2011-tomato/source/gameengine/Converter/BL_ShapeActionActuator.cpp
    branches/soc-2011-tomato/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    branches/soc-2011-tomato/source/gameengine/Expressions/PyObjectPlus.h
    branches/soc-2011-tomato/source/gameengine/Expressions/Value.h
    branches/soc-2011-tomato/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
    branches/soc-2011-tomato/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
    branches/soc-2011-tomato/source/gameengine/GameLogic/SCA_JoystickSensor.h
    branches/soc-2011-tomato/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
    branches/soc-2011-tomato/source/gameengine/GamePlayer/xembed/blender_plugin_types.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_BulletPhysicsController.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_Dome.cpp
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_GameObject.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_IpoActuator.cpp
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_KetsjiEngine.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_LightIpoSGController.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_MaterialIpoController.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_SoundActuator.h
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_WorldIpoController.h
    branches/soc-2011-tomato/source/gameengine/Rasterizer/RAS_LightObject.h
    branches/soc-2011-tomato/source/gameengine/SceneGraph/SG_ParentRelation.h

Property Changed:
----------------
    branches/soc-2011-tomato/
    branches/soc-2011-tomato/doc/python_api/examples/bpy.types.Object.py
    branches/soc-2011-tomato/source/blender/editors/interface/interface.c
    branches/soc-2011-tomato/source/blender/editors/space_outliner/


Property changes on: branches/soc-2011-tomato
___________________________________________________________________
Modified: svn:mergeinfo
   - /branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/vgroup_modifiers:38694-39989
/trunk/blender:36831-47534
   + /branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/vgroup_modifiers:38694-39989
/trunk/blender:36831-47566

Modified: branches/soc-2011-tomato/CMakeLists.txt
===================================================================
--- branches/soc-2011-tomato/CMakeLists.txt	2012-06-07 09:29:06 UTC (rev 47567)
+++ branches/soc-2011-tomato/CMakeLists.txt	2012-06-07 09:32:39 UTC (rev 47568)
@@ -1,4 +1,3 @@
-set(Boost_DEBUG TRUE)
 # ***** BEGIN GPL LICENSE BLOCK *****
 #
 # This program is free software; you can redistribute it and/or


Property changes on: branches/soc-2011-tomato/doc/python_api/examples/bpy.types.Object.py
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: branches/soc-2011-tomato/intern/container/CTR_UHeap.h
===================================================================
--- branches/soc-2011-tomato/intern/container/CTR_UHeap.h	2012-06-07 09:29:06 UTC (rev 47567)
+++ branches/soc-2011-tomato/intern/container/CTR_UHeap.h	2012-06-07 09:32:39 UTC (rev 47568)
@@ -56,7 +56,7 @@
 public :
 		int &
 	HeapPos(
-	){
+	) {
 		return m_ind;
 	};
 		float &
@@ -93,7 +93,7 @@
 	};
 
 	~CTR_UHeapable(
-	){
+	) {
 	};
 };
 	
@@ -214,7 +214,7 @@
 		HeapType *base,
 		int i, 
 		int j
-	){
+	) {
 		std::swap(m_vector[i],m_vector[j]);
 		
 		CTR_UHeapable *heap_i = base + m_vector[i];

Modified: branches/soc-2011-tomato/intern/cycles/blender/blender_camera.cpp
===================================================================
--- branches/soc-2011-tomato/intern/cycles/blender/blender_camera.cpp	2012-06-07 09:29:06 UTC (rev 47567)
+++ branches/soc-2011-tomato/intern/cycles/blender/blender_camera.cpp	2012-06-07 09:32:39 UTC (rev 47568)
@@ -56,6 +56,11 @@
 	float sensor_width;
 	float sensor_height;
 
+	float border_left;
+	float border_right;
+	float border_bottom;
+	float border_top;
+
 	Transform matrix;
 };
 
@@ -70,6 +75,8 @@
 	bcam->sensor_height = 18.0f;
 	bcam->sensor_fit = BlenderCamera::AUTO;
 	bcam->shuttertime = 1.0f;
+	bcam->border_right = 1.0f;
+	bcam->border_top = 1.0f;
 }
 
 static float blender_camera_focal_distance(BL::Object b_ob, BL::Camera b_camera)
@@ -188,86 +195,95 @@
 	return transform_clear_scale(result);
 }
 
-static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int height)
+static void blender_camera_viewplane(BlenderCamera *bcam, int width, int height,
+	float *left, float *right, float *bottom, float *top, float *aspectratio, float *sensor_size)
 {
-	/* copy camera to compare later */
-	Camera prevcam = *cam;
-
 	/* dimensions */
 	float xratio = width*bcam->pixelaspect.x;
 	float yratio = height*bcam->pixelaspect.y;
 
 	/* compute x/y aspect and ratio */
-	float aspectratio, xaspect, yaspect;
+	float xaspect, yaspect;
 
 	/* sensor fitting */
 	bool horizontal_fit;
-	float sensor_size;
 
-	cam->sensorwidth = bcam->sensor_width;
-	cam->sensorheight = bcam->sensor_height;
-
 	if(bcam->sensor_fit == BlenderCamera::AUTO) {
 		horizontal_fit = (xratio > yratio);
-		sensor_size = bcam->sensor_width;
+		*sensor_size = bcam->sensor_width;
 	}
 	else if(bcam->sensor_fit == BlenderCamera::HORIZONTAL) {
 		horizontal_fit = true;
-		sensor_size = bcam->sensor_width;
+		*sensor_size = bcam->sensor_width;
 	}
 	else {
 		horizontal_fit = false;
-		sensor_size = bcam->sensor_height;
+		*sensor_size = bcam->sensor_height;
 	}
 
 	if(horizontal_fit) {
-		aspectratio= xratio/yratio;
-		xaspect= aspectratio;
+		*aspectratio= xratio/yratio;
+		xaspect= *aspectratio;
 		yaspect= 1.0f;
 	}
 	else {
-		aspectratio= yratio/xratio;
+		*aspectratio= yratio/xratio;
 		xaspect= 1.0f;
-		yaspect= aspectratio;
+		yaspect= *aspectratio;
 	}
 
 	/* modify aspect for orthographic scale */
 	if(bcam->type == CAMERA_ORTHOGRAPHIC) {
-		xaspect = xaspect*bcam->ortho_scale/(aspectratio*2.0f);
-		yaspect = yaspect*bcam->ortho_scale/(aspectratio*2.0f);
-		aspectratio = bcam->ortho_scale/2.0f;
+		xaspect = xaspect*bcam->ortho_scale/(*aspectratio*2.0f);
+		yaspect = yaspect*bcam->ortho_scale/(*aspectratio*2.0f);
+		*aspectratio = bcam->ortho_scale/2.0f;
 	}
 
 	if(bcam->type == CAMERA_PANORAMA) {
 		/* set viewplane */
-		cam->left = 0.0f;
-		cam->right = 1.0f;
-		cam->bottom = 0.0f;
-		cam->top = 1.0f;
+		*left = 0.0f;
+		*right = 1.0f;
+		*bottom = 0.0f;
+		*top = 1.0f;
 	}
 	else {
 		/* set viewplane */
-		cam->left = -xaspect;
-		cam->right = xaspect;
-		cam->bottom = -yaspect;
-		cam->top = yaspect;
+		*left = -xaspect;
+		*right = xaspect;
+		*bottom = -yaspect;
+		*top = yaspect;
 
 		/* zoom for 3d camera view */
-		cam->left *= bcam->zoom;
-		cam->right *= bcam->zoom;
-		cam->bottom *= bcam->zoom;
-		cam->top *= bcam->zoom;
+		*left *= bcam->zoom;
+		*right *= bcam->zoom;
+		*bottom *= bcam->zoom;
+		*top *= bcam->zoom;
 
 		/* modify viewplane with camera shift and 3d camera view offset */
-		float dx = 2.0f*(aspectratio*bcam->shift.x + bcam->offset.x*xaspect*2.0f);
-		float dy = 2.0f*(aspectratio*bcam->shift.y + bcam->offset.y*yaspect*2.0f);
+		float dx = 2.0f*(*aspectratio*bcam->shift.x + bcam->offset.x*xaspect*2.0f);
+		float dy = 2.0f*(*aspectratio*bcam->shift.y + bcam->offset.y*yaspect*2.0f);
 
-		cam->left += dx;
-		cam->right += dx;
-		cam->bottom += dy;
-		cam->top += dy;
+		*left += dx;
+		*right += dx;
+		*bottom += dy;
+		*top += dy;
 	}
+}
 
+static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int height)
+{
+	/* copy camera to compare later */
+	Camera prevcam = *cam;
+	float aspectratio, sensor_size;
+
+	/* viewplane */
+	blender_camera_viewplane(bcam, width, height,
+		&cam->left, &cam->right, &cam->bottom, &cam->top, &aspectratio, &sensor_size);
+
+	/* sensor */
+	cam->sensorwidth = bcam->sensor_width;
+	cam->sensorheight = bcam->sensor_height;
+
 	/* clipping distances */
 	cam->nearclip = bcam->nearclip;
 	cam->farclip = bcam->farclip;
@@ -294,6 +310,12 @@
 	cam->use_motion = false;
 	cam->shuttertime = bcam->shuttertime;
 
+	/* border */
+	cam->border_left = bcam->border_left;
+	cam->border_right = bcam->border_right;
+	cam->border_bottom = bcam->border_bottom;
+	cam->border_top = bcam->border_top;
+
 	/* set update flag */
 	if(cam->modified(prevcam))
 		cam->tag_update();
@@ -313,6 +335,14 @@
 	bcam.pixelaspect.y = r.pixel_aspect_y();
 	bcam.shuttertime = r.motion_blur_shutter();
 
+	/* border */
+	if(r.use_border()) {
+		bcam.border_left = r.border_min_x();
+		bcam.border_right = r.border_max_x();
+		bcam.border_bottom = r.border_min_y();
+		bcam.border_top = r.border_max_y();
+	}
+
 	/* camera object */
 	BL::Object b_ob = b_scene.camera();
 
@@ -348,67 +378,142 @@
 
 /* Sync 3D View Camera */
 
-void BlenderSync::sync_view(BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height)
+static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height)
 {
-	BlenderCamera bcam;
-	blender_camera_init(&bcam);
-
 	/* 3d view parameters */
-	bcam.nearclip = b_v3d.clip_start();
-	bcam.farclip = b_v3d.clip_end();
-	bcam.lens = b_v3d.lens();
-	bcam.shuttertime = b_scene.render().motion_blur_shutter();
+	bcam->nearclip = b_v3d.clip_start();
+	bcam->farclip = b_v3d.clip_end();
+	bcam->lens = b_v3d.lens();
+	bcam->shuttertime = b_scene.render().motion_blur_shutter();
 
 	if(b_rv3d.view_perspective() == BL::RegionView3D::view_perspective_CAMERA) {
 		/* camera view */
 		BL::Object b_ob = (b_v3d.lock_camera_and_layers())? b_scene.camera(): b_v3d.camera();
 
 		if(b_ob) {
-			blender_camera_from_object(&bcam, b_ob);
+			blender_camera_from_object(bcam, b_ob);
 
 			/* magic zoom formula */
-			bcam.zoom = (float)b_rv3d.view_camera_zoom();
-			bcam.zoom = (1.41421f + bcam.zoom/50.0f);
-			bcam.zoom *= bcam.zoom;
-			bcam.zoom = 2.0f/bcam.zoom;
+			bcam->zoom = (float)b_rv3d.view_camera_zoom();
+			bcam->zoom = (1.41421f + bcam->zoom/50.0f);
+			bcam->zoom *= bcam->zoom;
+			bcam->zoom = 2.0f/bcam->zoom;
 
 			/* offset */
-			bcam.offset = get_float2(b_rv3d.view_camera_offset());
+			bcam->offset = get_float2(b_rv3d.view_camera_offset());
 		}
 	}
 	else if(b_rv3d.view_perspective() == BL::RegionView3D::view_perspective_ORTHO) {
 		/* orthographic view */
-		bcam.farclip *= 0.5;
-		bcam.nearclip = -bcam.farclip;
+		bcam->farclip *= 0.5;
+		bcam->nearclip = -bcam->farclip;
 
-		bcam.type = CAMERA_ORTHOGRAPHIC;
-		bcam.ortho_scale = b_rv3d.view_distance();
+		bcam->type = CAMERA_ORTHOGRAPHIC;
+		bcam->ortho_scale = b_rv3d.view_distance();
 	}
 
-	bcam.zoom *= 2.0f;
+	bcam->zoom *= 2.0f;
 
 	/* 3d view transform */
-	bcam.matrix = transform_inverse(get_transform(b_rv3d.view_matrix()));
+	bcam->matrix = transform_inverse(get_transform(b_rv3d.view_matrix()));
+}
 
-	/* sync */
+static void blender_camera_border(BlenderCamera *bcam, BL::Scene b_scene, BL::SpaceView3D b_v3d,
+	BL::RegionView3D b_rv3d, int width, int height)
+{
+	BL::RenderSettings r = b_scene.render();
+
+	if(!r.use_border())
+		return;
+
+	/* camera view? */
+	if(!(b_rv3d && b_rv3d.view_perspective() == BL::RegionView3D::view_perspective_CAMERA))
+		return;
+
+	BL::Object b_ob = (b_v3d.lock_camera_and_layers())? b_scene.camera(): b_v3d.camera();
+
+	if(!b_ob)
+		return;
+
+	bcam->border_left = r.border_min_x();
+	bcam->border_right = r.border_max_x();
+	bcam->border_bottom = r.border_min_y();
+	bcam->border_top = r.border_max_y();
+
+	float cam_left, cam_right, cam_bottom, cam_top;
+	float view_left, view_right, view_bottom, view_top;
+	float view_aspect, cam_aspect, sensor_size;
+
+	/* get viewport viewplane */
+	BlenderCamera view_bcam;
+	blender_camera_init(&view_bcam);
+	blender_camera_from_view(&view_bcam, b_scene, b_v3d, b_rv3d, width, height);
+
+	blender_camera_viewplane(&view_bcam, width, height,

@@ Diff output truncated at 10240 characters. @@



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