[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49422] trunk/blender/source/blender/ blenkernel: use the same rasterizer as the compositor for the sequencer.
Campbell Barton
ideasman42 at gmail.com
Tue Jul 31 17:45:01 CEST 2012
Revision: 49422
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49422
Author: campbellbarton
Date: 2012-07-31 15:45:01 +0000 (Tue, 31 Jul 2012)
Log Message:
-----------
use the same rasterizer as the compositor for the sequencer.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_mask.h
trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
trunk/blender/source/blender/blenkernel/intern/sequencer.c
Modified: trunk/blender/source/blender/blenkernel/BKE_mask.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mask.h 2012-07-31 15:28:36 UTC (rev 49421)
+++ trunk/blender/source/blender/blenkernel/BKE_mask.h 2012-07-31 15:45:01 UTC (rev 49422)
@@ -231,6 +231,11 @@
const short do_aspect_correct, const short do_mask_aa,
const short do_feather);
float BKE_maskrasterize_handle_sample(MaskRasterHandle *mr_handle, const float xy[2]);
+
+void BKE_maskrasterize_buffer(MaskRasterHandle *mr_handle,
+ const unsigned int width, const unsigned int height,
+ float *buffer);
+
#endif /* USE_RASKTER */
#endif /* __BKE_MASK_H__ */
Modified: trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c 2012-07-31 15:28:36 UTC (rev 49421)
+++ trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c 2012-07-31 15:45:01 UTC (rev 49422)
@@ -1289,4 +1289,33 @@
return value;
}
+/**
+ * \brief Rasterize a buffer from a single mask
+ *
+ * We could get some speedup by inlining #BKE_maskrasterize_handle_sample
+ * and calcilating each layer then blending buffers, but this function is only
+ * used by the sequencer - so better have the caller thread.
+ *
+ * If we wanted to this function could be threaded with OpenMP easily.
+ */
+void BKE_maskrasterize_buffer(MaskRasterHandle *mr_handle,
+ const unsigned int width, const unsigned int height,
+ float *buffer)
+{
+ unsigned int x;
+ unsigned int y;
+ float *fp = buffer;
+
+ float xy[2];
+
+ for (y = 0; y < height; y++) {
+ xy[1] = (float)y / (float)height;
+ for (x = 0; x < width; x++) {
+ xy[0] = (float)x / (float)width;
+
+ *fp++ = BKE_maskrasterize_handle_sample(mr_handle, xy);
+ }
+ }
+}
+
#endif /* USE_RASKTER */
Modified: trunk/blender/source/blender/blenkernel/intern/sequencer.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sequencer.c 2012-07-31 15:28:36 UTC (rev 49421)
+++ trunk/blender/source/blender/blenkernel/intern/sequencer.c 2012-07-31 15:45:01 UTC (rev 49422)
@@ -2072,11 +2072,31 @@
if (!seq->mask) {
return NULL;
}
+ else {
+ Mask *mask_temp;
+ MaskRasterHandle *mr_handle;
- BKE_mask_evaluate(seq->mask, seq->mask->sfra + nr, TRUE);
+ mask_temp = BKE_mask_copy_nolib(seq->mask);
- maskbuf = MEM_callocN(sizeof(float) * context.rectx * context.recty, __func__);
+ BKE_mask_evaluate(mask_temp, seq->mask->sfra + nr, TRUE);
+ maskbuf = MEM_mallocN(sizeof(float) * context.rectx * context.recty, __func__);
+
+ mr_handle = BKE_maskrasterize_handle_new();
+
+ BKE_maskrasterize_handle_init(mr_handle, mask_temp,
+ context.rectx, context.recty,
+ TRUE, TRUE, TRUE);
+
+ BKE_mask_free(mask_temp);
+ MEM_freeN(mask_temp);
+
+ BKE_maskrasterize_buffer(mr_handle, context.rectx, context.recty, maskbuf);
+
+ BKE_maskrasterize_handle_free(mr_handle);
+ }
+
+
if (seq->flag & SEQ_MAKE_FLOAT) {
/* pixels */
float *fp_src;
@@ -2084,14 +2104,6 @@
ibuf = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rectfloat);
- BKE_mask_rasterize(seq->mask,
- context.rectx, context.recty,
- maskbuf,
- TRUE,
- FALSE, /*XXX- TODO: make on/off for anti-aliasing */
- TRUE /*XXX- TODO: make on/off for feather */
- );
-
fp_src = maskbuf;
fp_dst = ibuf->rect_float;
i = context.rectx * context.recty;
@@ -2110,14 +2122,6 @@
ibuf = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rect);
- BKE_mask_rasterize(seq->mask,
- context.rectx, context.recty,
- maskbuf,
- TRUE,
- FALSE, /*XXX- TODO: make on/off for anti-aliasing */
- TRUE /*XXX- TODO: make on/off for feather */
- );
-
fp_src = maskbuf;
ub_dst = (unsigned char *)ibuf->rect;
i = context.rectx * context.recty;
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