[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49356] trunk/blender: code cleanup: assign mode to a variable in the 3d view header and remove some unused imports

Campbell Barton ideasman42 at gmail.com
Sun Jul 29 16:07:57 CEST 2012


Revision: 49356
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49356
Author:   campbellbarton
Date:     2012-07-29 14:07:57 +0000 (Sun, 29 Jul 2012)
Log Message:
-----------
code cleanup: assign mode to a variable in the 3d view header and remove some unused imports

Modified Paths:
--------------
    trunk/blender/doc/python_api/examples/bpy.ops.2.py
    trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
    trunk/blender/source/tools/check_style_c.py
    trunk/blender/source/tools/spell_check_source.py

Modified: trunk/blender/doc/python_api/examples/bpy.ops.2.py
===================================================================
--- trunk/blender/doc/python_api/examples/bpy.ops.2.py	2012-07-29 13:52:38 UTC (rev 49355)
+++ trunk/blender/doc/python_api/examples/bpy.ops.2.py	2012-07-29 14:07:57 UTC (rev 49356)
@@ -19,4 +19,4 @@
 
 # group add popup
 import bpy
-bpy.ops.object.group_instance_add('INVOKE_DEFAULT')
\ No newline at end of file
+bpy.ops.object.group_instance_add('INVOKE_DEFAULT')

Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d.py	2012-07-29 13:52:38 UTC (rev 49355)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d.py	2012-07-29 14:07:57 UTC (rev 49356)
@@ -64,28 +64,29 @@
         layout.template_header_3D()
 
         if obj:
+            mode = obj.mode
             # Particle edit
-            if obj.mode == 'PARTICLE_EDIT':
+            if mode == 'PARTICLE_EDIT':
                 row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True)
 
             # Occlude geometry
-            if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'} and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
+            if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'} and (mode == 'PARTICLE_EDIT' or (mode == 'EDIT' and obj.type == 'MESH')):
                 row.prop(view, "use_occlude_geometry", text="")
 
             # Proportional editing
-            if obj.mode in {'EDIT', 'PARTICLE_EDIT'}:
+            if mode in {'EDIT', 'PARTICLE_EDIT'}:
                 row = layout.row(align=True)
                 row.prop(toolsettings, "proportional_edit", text="", icon_only=True)
                 if toolsettings.proportional_edit != 'DISABLED':
                     row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
-            elif obj.mode == 'OBJECT':
+            elif mode == 'OBJECT':
                 row = layout.row(align=True)
                 row.prop(toolsettings, "use_proportional_edit_objects", text="", icon_only=True)
                 if toolsettings.use_proportional_edit_objects:
                     row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
 
         # Snap
-        if not obj or obj.mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT'}:
+        if not obj or mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT'}:
             snap_element = toolsettings.snap_element
             row = layout.row(align=True)
             row.prop(toolsettings, "use_snap", text="")
@@ -93,9 +94,9 @@
             if snap_element != 'INCREMENT':
                 row.prop(toolsettings, "snap_target", text="")
                 if obj:
-                    if obj.mode in {'OBJECT', 'POSE'} and snap_element != 'VOLUME':
+                    if mode in {'OBJECT', 'POSE'} and snap_element != 'VOLUME':
                         row.prop(toolsettings, "use_snap_align_rotation", text="")
-                    elif obj.mode == 'EDIT':
+                    elif mode == 'EDIT':
                         row.prop(toolsettings, "use_snap_self", text="")
 
             if snap_element == 'VOLUME':
@@ -110,7 +111,7 @@
         props.animation = True
 
         # Pose
-        if obj and obj.mode == 'POSE':
+        if obj and mode == 'POSE':
             row = layout.row(align=True)
             row.operator("pose.copy", text="", icon='COPYDOWN')
             row.operator("pose.paste", text="", icon='PASTEDOWN')

Modified: trunk/blender/source/tools/check_style_c.py
===================================================================
--- trunk/blender/source/tools/check_style_c.py	2012-07-29 13:52:38 UTC (rev 49355)
+++ trunk/blender/source/tools/check_style_c.py	2012-07-29 14:07:57 UTC (rev 49356)
@@ -39,7 +39,7 @@
 # - line length - in a not-too-annoying way
 #   (allow for long arrays in struct definitions, PyMethodDef for eg)
 
-from pygments import highlight, lex
+from pygments import lex  # highlight
 from pygments.lexers import CLexer
 from pygments.formatters import RawTokenFormatter
 

Modified: trunk/blender/source/tools/spell_check_source.py
===================================================================
--- trunk/blender/source/tools/spell_check_source.py	2012-07-29 13:52:38 UTC (rev 49355)
+++ trunk/blender/source/tools/spell_check_source.py	2012-07-29 14:07:57 UTC (rev 49356)
@@ -125,7 +125,6 @@
 
 def extract_py_comments(filepath):
 
-    import sys
     import token
     import tokenize
 




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