[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49230] branches/smoke2/intern/cycles: Smoke + Cycles:
Daniel Genrich
daniel.genrich at gmx.net
Thu Jul 26 00:01:59 CEST 2012
Revision: 49230
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49230
Author: genscher
Date: 2012-07-25 22:01:59 +0000 (Wed, 25 Jul 2012)
Log Message:
-----------
Smoke + Cycles:
- Add Smoke Density node
- Make density available on GPU
- *TOTALLY* untested! Will most likely crash and you cannot render at the moment since "Volume BSDF" is missing (from blenderartists volume patch)
TODO:
- Fix "svm_node_smoke_density()", atm I have no idea how
Modified Paths:
--------------
branches/smoke2/intern/cycles/blender/blender_object.cpp
branches/smoke2/intern/cycles/blender/blender_smoke.cpp
branches/smoke2/intern/cycles/blender/blender_sync.h
branches/smoke2/intern/cycles/kernel/kernel_object.h
branches/smoke2/intern/cycles/kernel/kernel_textures.h
branches/smoke2/intern/cycles/kernel/kernel_types.h
branches/smoke2/intern/cycles/kernel/svm/svm.h
branches/smoke2/intern/cycles/kernel/svm/svm_geometry.h
branches/smoke2/intern/cycles/kernel/svm/svm_types.h
branches/smoke2/intern/cycles/render/nodes.cpp
branches/smoke2/intern/cycles/render/nodes.h
branches/smoke2/intern/cycles/render/object.cpp
branches/smoke2/intern/cycles/render/object.h
branches/smoke2/intern/cycles/render/scene.h
Modified: branches/smoke2/intern/cycles/blender/blender_object.cpp
===================================================================
--- branches/smoke2/intern/cycles/blender/blender_object.cpp 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/blender/blender_object.cpp 2012-07-25 22:01:59 UTC (rev 49230)
@@ -255,7 +255,6 @@
object->motion.pre = tfm;
object->motion.post = tfm;
object->use_motion = false;
- object->use_volume = false;
object->random_id = hash_int_2d(hash_string(object->name.c_str()), b_index);
@@ -279,11 +278,8 @@
if (object_use_particles(b_ob))
sync_particles(object, b_ob);
- if(BKE_modifiers_isSmokeEnabled(b_ob))
- {
- object->use_volume = true;
+ if(object_use_smoke(b_ob))
sync_smoke(object, b_ob);
- }
object->tag_update(scene);
}
Modified: branches/smoke2/intern/cycles/blender/blender_smoke.cpp
===================================================================
--- branches/smoke2/intern/cycles/blender/blender_smoke.cpp 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/blender/blender_smoke.cpp 2012-07-25 22:01:59 UTC (rev 49230)
@@ -33,7 +33,7 @@
/* Only looking for Smoke domains */
// TODO DG: disable rendering of smoke flow??
-bool BlenderSync::BKE_modifiers_isSmokeEnabled(BL::Object b_ob)
+bool BlenderSync::object_use_smoke(BL::Object b_ob)
{
BL::Object::modifiers_iterator b_modifiers;
for(b_ob.modifiers.begin(b_modifiers); b_modifiers != b_ob.modifiers.end(); ++b_modifiers) {
@@ -43,7 +43,11 @@
BL::SmokeModifier smd(mod);
if(smd.smoke_type() == BL::SmokeModifier::smoke_type_DOMAIN) {
- return true;
+ BL::ID key = (BKE_object_is_modified(b_ob))? b_ob: b_ob.data();
+ Mesh *mesh = mesh_map.find(key);
+ if (mesh) {
+ return mesh->need_attribute(scene, ATTR_STD_SMOKE_DENSITY);
+ }
}
}
}
Modified: branches/smoke2/intern/cycles/blender/blender_sync.h
===================================================================
--- branches/smoke2/intern/cycles/blender/blender_sync.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/blender/blender_sync.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -91,7 +91,7 @@
/* util */
void find_shader(BL::ID id, vector<uint>& used_shaders, int default_shader);
bool BKE_object_is_modified(BL::Object b_ob);
- bool BKE_modifiers_isSmokeEnabled(BL::Object b_ob);
+ bool object_use_smoke(BL::Object b_ob);
bool object_is_mesh(BL::Object b_ob);
bool object_is_light(BL::Object b_ob);
bool object_use_particles(BL::Object b_ob);
Modified: branches/smoke2/intern/cycles/kernel/kernel_object.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/kernel_object.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/kernel/kernel_object.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -183,6 +183,12 @@
return f.y;
}
+__device float smoke_density(KernelGlobals *kg, int cell)
+{
+ int offset = cell; // DG TODO *PARTICLE_SIZE
+ return kernel_tex_fetch(__smoke_density, offset);
+}
+
CCL_NAMESPACE_END
Modified: branches/smoke2/intern/cycles/kernel/kernel_textures.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/kernel_textures.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/kernel/kernel_textures.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -55,6 +55,9 @@
/* particles */
KERNEL_TEX(float4, texture_float4, __particles)
+/* Smoke */
+KERNEL_TEX(float, texture_float, __smoke_density)
+
/* shaders */
KERNEL_TEX(uint4, texture_uint4, __svm_nodes)
KERNEL_TEX(uint, texture_uint, __shader_flag)
Modified: branches/smoke2/intern/cycles/kernel/kernel_types.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/kernel_types.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/kernel/kernel_types.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -361,6 +361,7 @@
ATTR_STD_MOTION_PRE,
ATTR_STD_MOTION_POST,
ATTR_STD_PARTICLE,
+ ATTR_STD_SMOKE_DENSITY,
ATTR_STD_NUM,
ATTR_STD_NOT_FOUND = ~0
Modified: branches/smoke2/intern/cycles/kernel/svm/svm.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/svm/svm.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/kernel/svm/svm.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -272,6 +272,9 @@
case NODE_PARTICLE_INFO:
svm_node_particle_info(kg, sd, stack, node.y, node.z);
break;
+ case NODE_SMOKE_DENSITY:
+ svm_node_smoke_density(kg, sd, stack, node.y, node.z);
+ break;
#endif
case NODE_CONVERT:
svm_node_convert(sd, stack, node.y, node.z, node.w);
Modified: branches/smoke2/intern/cycles/kernel/svm/svm_geometry.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/svm/svm_geometry.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/kernel/svm/svm_geometry.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -116,5 +116,22 @@
}
}
+
+/* Smoke Density */
+
+__device void svm_node_smoke_density(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset)
+{
+ float data;
+
+ switch(type) {
+ case NODE_INFO_SMO_DEN: {
+ // DG TODO uint particle_id = object_particle_id(kg, sd->object);
+ // DG TODO data = smoke_density(kg, WHICH CELL IN GRID?);
+ // DG TODO stack_store_float(stack, out_offset, data);
+ break;
+ }
+ }
+}
+
CCL_NAMESPACE_END
Modified: branches/smoke2/intern/cycles/kernel/svm/svm_types.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/svm/svm_types.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/kernel/svm/svm_types.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -89,7 +89,8 @@
NODE_MIN_MAX,
NODE_LIGHT_FALLOFF,
NODE_OBJECT_INFO,
- NODE_PARTICLE_INFO
+ NODE_PARTICLE_INFO,
+ NODE_SMOKE_DENSITY
} NodeType;
typedef enum NodeAttributeType {
@@ -118,6 +119,10 @@
NODE_INFO_PAR_LIFETIME
} NodeParticleInfo;
+typedef enum NodeSmokeDensity {
+ NODE_INFO_SMO_DEN
+} NodeSmokeDensity;
+
typedef enum NodeLightPath {
NODE_LP_camera = 0,
NODE_LP_shadow,
Modified: branches/smoke2/intern/cycles/render/nodes.cpp
===================================================================
--- branches/smoke2/intern/cycles/render/nodes.cpp 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/render/nodes.cpp 2012-07-25 22:01:59 UTC (rev 49230)
@@ -1834,6 +1834,38 @@
compiler.add(this, "node_particle_info");
}
+/* Smoke Density */
+
+SmokeDensityNode::SmokeDensityNode()
+: ShaderNode("particle_info")
+{
+ add_output("Density", SHADER_SOCKET_FLOAT);
+}
+
+void SmokeDensityNode::attributes(AttributeRequestSet *attributes)
+{
+ if(!output("Density")->links.empty())
+ attributes->add(ATTR_STD_SMOKE_DENSITY);
+
+ ShaderNode::attributes(attributes);
+}
+
+void SmokeDensityNode::compile(SVMCompiler& compiler)
+{
+ ShaderOutput *out;
+
+ out = output("Density");
+ if(!out->links.empty()) {
+ compiler.stack_assign(out);
+ compiler.add_node(NODE_SMOKE_DENSITY, NODE_INFO_SMO_DEN, out->stack_offset);
+ }
+}
+
+void SmokeDensityNode::compile(OSLCompiler& compiler)
+{
+ compiler.add(this, "node_smoke_density");
+}
+
/* Value */
ValueNode::ValueNode()
Modified: branches/smoke2/intern/cycles/render/nodes.h
===================================================================
--- branches/smoke2/intern/cycles/render/nodes.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/render/nodes.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -296,6 +296,12 @@
void attributes(AttributeRequestSet *attributes);
};
+class SmokeDensityNode : public ShaderNode {
+public:
+ SHADER_NODE_CLASS(SmokeDensityNode)
+ void attributes(AttributeRequestSet *attributes);
+};
+
class ValueNode : public ShaderNode {
public:
SHADER_NODE_CLASS(ValueNode)
Modified: branches/smoke2/intern/cycles/render/object.cpp
===================================================================
--- branches/smoke2/intern/cycles/render/object.cpp 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/render/object.cpp 2012-07-25 22:01:59 UTC (rev 49230)
@@ -280,6 +280,37 @@
device->tex_alloc("__particles", dscene->particles);
}
+void ObjectManager::device_update_smoke(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
+{
+ /* count smoke cells.
+ * adds one dummy particle at the beginning to avoid invalid lookups,
+ * in case a shader uses particle info without actual particle data.
+ */
+ int num_cells = 1;
+ foreach(Object *ob, scene->objects)
+ num_cells += ob->grid.size();
+
+ float *density = dscene->smoke_density.resize(num_cells);
+
+ /* dummy particle */
+ // DG TODO density[0] = 0.0f;
+
+ int i = 0;
+ foreach(Object *ob, scene->objects) {
+ /* pack in texture */
+ for(i = 0; i < ob->grid.size(); i++) {
+
+ // DG TODO: use "*PARTICLE_SIZE"?
+ density[i] = ob->grid[i];
+
+ if(progress.get_cancel()) return;
+
+ }
+ }
+
+ device->tex_alloc("__smoke_density", dscene->smoke_density);
+}
+
void ObjectManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
{
if(!need_update)
@@ -310,6 +341,11 @@
if(progress.get_cancel()) return;
+ progress.set_status("Updating Objects", "Copying Smoke Density to device");
+ device_update_smoke(device, dscene, scene, progress);
+
+ if(progress.get_cancel()) return;
+
need_update = false;
}
Modified: branches/smoke2/intern/cycles/render/object.h
===================================================================
--- branches/smoke2/intern/cycles/render/object.h 2012-07-25 21:06:13 UTC (rev 49229)
+++ branches/smoke2/intern/cycles/render/object.h 2012-07-25 22:01:59 UTC (rev 49230)
@@ -58,7 +58,6 @@
vector<Particle> particles;
/* Voxel / 3D volume data */
- bool use_volume;
int3 resolution;
vector<float> grid;
@@ -83,6 +82,7 @@
void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
void device_update_transforms(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
void device_update_particles(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
+ void device_update_smoke(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
void device_free(Device *device, DeviceScene *dscene);
@@ Diff output truncated at 10240 characters. @@
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