[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49169] trunk/blender/source/gameengine/ Ketsji/KX_CameraActuator.cpp: Hopefully Blender compiles again with MSVC
Sergey Sharybin
sergey.vfx at gmail.com
Tue Jul 24 11:08:27 CEST 2012
Revision: 49169
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49169
Author: nazgul
Date: 2012-07-24 09:08:27 +0000 (Tue, 24 Jul 2012)
Log Message:
-----------
Hopefully Blender compiles again with MSVC
Seems to be a conflict between different areas defining
round() function.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_CameraActuator.cpp
Modified: trunk/blender/source/gameengine/Ketsji/KX_CameraActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_CameraActuator.cpp 2012-07-24 09:03:40 UTC (rev 49168)
+++ trunk/blender/source/gameengine/Ketsji/KX_CameraActuator.cpp 2012-07-24 09:08:27 UTC (rev 49169)
@@ -33,6 +33,7 @@
* \ingroup ketsji
*/
+#include "BLI_math_vector.h"
#include "KX_CameraActuator.h"
#include <iostream>
@@ -42,8 +43,6 @@
#include "PyObjectPlus.h"
-#include "BLI_math_vector.h"
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
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