[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48966] trunk/blender/source/blender/ blenkernel/intern/mask_rasterize.c: fix for crash & leak when layer render option is disabled.
Campbell Barton
ideasman42 at gmail.com
Mon Jul 16 15:00:54 CEST 2012
Revision: 48966
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48966
Author: campbellbarton
Date: 2012-07-16 13:00:54 +0000 (Mon, 16 Jul 2012)
Log Message:
-----------
fix for crash & leak when layer render option is disabled.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
Modified: trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c 2012-07-16 12:49:01 UTC (rev 48965)
+++ trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c 2012-07-16 13:00:54 UTC (rev 48966)
@@ -302,6 +302,10 @@
static void layer_bucket_init_dummy(MaskRasterLayer *layer)
{
+ layer->face_tot = 0;
+ layer->face_coords = NULL;
+ layer->face_array = NULL;
+
layer->buckets_x = 0;
layer->buckets_y = 0;
@@ -309,6 +313,8 @@
layer->buckets_xy_scalar[1] = 0.0f;
layer->buckets_face = NULL;
+
+ BLI_rctf_init(&layer->bounds, -1.0f, -1.0f, -1.0f, -1.0f);
}
static void layer_bucket_init(MaskRasterLayer *layer, const float pixel_size)
@@ -478,9 +484,9 @@
for (masklay = mask->masklayers.first, masklay_index = 0; masklay; masklay = masklay->next, masklay_index++) {
- const unsigned int tot_splines = BLI_countlist(&masklay->splines);
/* we need to store vertex ranges for open splines for filling */
- MaskRasterSplineInfo *open_spline_ranges = MEM_callocN(sizeof(*open_spline_ranges) * tot_splines, __func__);
+ unsigned int tot_splines;
+ MaskRasterSplineInfo *open_spline_ranges;
unsigned int open_spline_index = 0;
MaskSpline *spline;
@@ -494,10 +500,16 @@
unsigned int sf_vert_tot = 0;
unsigned int tot_feather_quads = 0;
- if (masklay->restrictflag & MASK_RESTRICT_RENDER) {
+ if (masklay->restrictflag & MASK_RESTRICT_RENDER || masklay->alpha == 0.0f) {
+ MaskRasterLayer *layer = &mr_handle->layers[masklay_index];
+ layer_bucket_init_dummy(layer);
+ layer->alpha = 0.0f; /* signal to skip this layer */
continue;
}
+ tot_splines = BLI_countlist(&masklay->splines);
+ open_spline_ranges = MEM_callocN(sizeof(*open_spline_ranges) * tot_splines, __func__);
+
BLI_scanfill_begin(&sf_ctx);
for (spline = masklay->splines.first; spline; spline = spline->next) {
@@ -826,13 +838,7 @@
MEM_freeN(face_coords);
MEM_freeN(face_array);
- layer->face_tot = 0;
- layer->face_coords = NULL;
- layer->face_array = NULL;
-
layer_bucket_init_dummy(layer);
-
- BLI_rctf_init(&layer->bounds, -1.0f, -1.0f, -1.0f, -1.0f);
}
/* copy as-is */
@@ -992,6 +998,10 @@
for (i = 0; i < layers_tot; i++, layer++) {
float value_layer;
+ if (layer->alpha == 0.0f) {
+ continue;
+ }
+
if (BLI_in_rctf_v(&layer->bounds, xy)) {
value_layer = 1.0f - layer_bucket_depth_from_xy(layer, xy);
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