[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48715] trunk/blender/source: style cleanup

Campbell Barton ideasman42 at gmail.com
Sun Jul 8 00:51:58 CEST 2012


Revision: 48715
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48715
Author:   campbellbarton
Date:     2012-07-07 22:51:57 +0000 (Sat, 07 Jul 2012)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c
    trunk/blender/source/blender/blenkernel/intern/anim_sys.c
    trunk/blender/source/blender/blenkernel/intern/bmfont.c
    trunk/blender/source/blender/blenkernel/intern/booleanops_mesh.c
    trunk/blender/source/blender/blenkernel/intern/brush.c
    trunk/blender/source/blender/blenkernel/intern/constraint.c
    trunk/blender/source/blender/blenkernel/intern/customdata.c
    trunk/blender/source/blender/blenkernel/intern/depsgraph.c
    trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
    trunk/blender/source/blender/blenkernel/intern/effect.c
    trunk/blender/source/blender/blenkernel/intern/fcurve.c
    trunk/blender/source/blender/blenkernel/intern/fmodifier.c
    trunk/blender/source/blender/blenkernel/intern/font.c
    trunk/blender/source/blender/blenkernel/intern/library.c
    trunk/blender/source/blender/blenkernel/intern/nla.c
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/blenkernel/intern/packedFile.c
    trunk/blender/source/blender/blenkernel/intern/particle.c
    trunk/blender/source/blender/blenkernel/intern/property.c
    trunk/blender/source/blender/blenkernel/intern/scene.c
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/blenkernel/intern/texture.c
    trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c
    trunk/blender/source/blender/blenlib/intern/BLI_ghash.c
    trunk/blender/source/blender/blenlib/intern/BLI_kdopbvh.c
    trunk/blender/source/blender/blenlib/intern/DLRB_tree.c
    trunk/blender/source/blender/blenlib/intern/fileops.c
    trunk/blender/source/blender/blenlib/intern/freetypefont.c
    trunk/blender/source/blender/blenlib/intern/math_geom.c
    trunk/blender/source/blender/blenlib/intern/math_rotation.c
    trunk/blender/source/blender/blenlib/intern/noise.c
    trunk/blender/source/blender/blenlib/intern/string.c
    trunk/blender/source/blender/blenlib/intern/voxel.c
    trunk/blender/source/blender/blenlib/intern/winstuff.c
    trunk/blender/source/blender/editors/armature/armature_ops.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/poseUtils.c
    trunk/blender/source/blender/editors/armature/poselib.c
    trunk/blender/source/blender/editors/curve/editfont.c
    trunk/blender/source/blender/editors/gpencil/drawgpencil.c
    trunk/blender/source/blender/editors/gpencil/gpencil_edit.c
    trunk/blender/source/blender/editors/gpencil/gpencil_paint.c
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/interface/interface_anim.c
    trunk/blender/source/blender/editors/interface/interface_draw.c
    trunk/blender/source/blender/editors/interface/interface_handlers.c
    trunk/blender/source/blender/editors/interface/resources.c
    trunk/blender/source/blender/editors/interface/view2d.c
    trunk/blender/source/blender/editors/interface/view2d_ops.c
    trunk/blender/source/blender/editors/io/io_collada.c
    trunk/blender/source/blender/editors/io/io_ops.c
    trunk/blender/source/blender/editors/mask/mask_editaction.c
    trunk/blender/source/blender/editors/mesh/meshtools.c
    trunk/blender/source/blender/editors/object/object_constraint.c
    trunk/blender/source/blender/editors/object/object_edit.c
    trunk/blender/source/blender/editors/object/object_modifier.c
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/screen/area.c
    trunk/blender/source/blender/editors/space_image/image_ops.c
    trunk/blender/source/blender/gpu/intern/gpu_material.c
    trunk/blender/source/blender/ikplugin/intern/iksolver_plugin.c
    trunk/blender/source/blender/imbuf/intern/allocimbuf.c
    trunk/blender/source/blender/imbuf/intern/anim_movie.c
    trunk/blender/source/blender/imbuf/intern/imageprocess.c
    trunk/blender/source/blender/imbuf/intern/indexer.c
    trunk/blender/source/blender/imbuf/intern/indexer_dv.c
    trunk/blender/source/blender/imbuf/intern/jp2.c
    trunk/blender/source/blender/imbuf/intern/jpeg.c
    trunk/blender/source/blender/imbuf/intern/png.c
    trunk/blender/source/blender/imbuf/intern/radiance_hdr.c
    trunk/blender/source/blender/imbuf/intern/tiff.c
    trunk/blender/source/blender/makesdna/intern/makesdna.c
    trunk/blender/source/blender/modifiers/intern/MOD_boolean_util.c
    trunk/blender/source/blender/modifiers/intern/MOD_collision.c
    trunk/blender/source/blender/modifiers/intern/MOD_fluidsim_util.c
    trunk/blender/source/blender/modifiers/intern/MOD_smoke.c
    trunk/blender/source/blender/python/intern/bpy_interface.c
    trunk/blender/source/blender/python/intern/gpu.c
    trunk/blender/source/blender/quicktime/apple/quicktime_export.c
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/render/intern/source/envmap.c
    trunk/blender/source/blender/render/intern/source/external_engine.c
    trunk/blender/source/blender/render/intern/source/imagetexture.c
    trunk/blender/source/blender/render/intern/source/occlusion.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/render_result.c
    trunk/blender/source/blender/render/intern/source/render_texture.c
    trunk/blender/source/blender/render/intern/source/rendercore.c
    trunk/blender/source/blender/render/intern/source/shadbuf.c
    trunk/blender/source/blender/render/intern/source/shadeinput.c
    trunk/blender/source/blender/render/intern/source/shadeoutput.c
    trunk/blender/source/blender/render/intern/source/sunsky.c
    trunk/blender/source/blender/render/intern/source/volume_precache.c
    trunk/blender/source/blender/render/intern/source/volumetric.c
    trunk/blender/source/blender/render/intern/source/voxeldata.c
    trunk/blender/source/blender/render/intern/source/zbuf.c
    trunk/blender/source/blender/windowmanager/intern/wm_cursors.c
    trunk/blender/source/gameengine/GamePlayer/xembed/UnixShell.c

Modified: trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -2210,7 +2210,7 @@
 			VertDataAdd(co, r, ss);
 		}
 
-		// edge flags cleared later
+		/* edge flags cleared later */
 	}
 	for (ptrIdx = 0; ptrIdx < numEffectedV; ptrIdx++) {
 		CCGVert *v = effectedV[ptrIdx];
@@ -2337,7 +2337,7 @@
 			VertDataAdd(nCo, r, ss);
 		}
 
-		// vert flags cleared later
+		/* vert flags cleared later */
 	}
 
 	if (ss->useAgeCounts) {

Modified: trunk/blender/source/blender/blenkernel/intern/anim_sys.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/anim_sys.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/anim_sys.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -936,7 +936,7 @@
 			
 		/* group */
 		if (group_name) {
-			// FIXME: these checks need to be coded... for now, it's not too important though
+			/* FIXME: these checks need to be coded... for now, it's not too important though */
 		}
 			
 		/* if all aspects are ok, return */
@@ -1116,11 +1116,13 @@
 static short animsys_remap_path(AnimMapper *UNUSED(remap), char *path, char **dst)
 {
 	/* is there a valid remapping table to use? */
-	//if (remap) {
-	/* find a matching entry... to use to remap */
-	// ...TODO...
-	//}
-	
+#if 0
+	if (remap) {
+		/* find a matching entry... to use to remap */
+		/* ...TODO... */
+	}
+#endif
+
 	/* nothing suitable found, so just set dst to look at path (i.e. no alloc/free needed) */
 	*dst = path;
 	return 0;
@@ -1997,7 +1999,7 @@
 				RNA_property_enum_set(ptr, prop, (int)value);
 				break;
 			default:
-				// can't do anything with other types of property....
+				/* can't do anything with other types of property.... */
 				break;
 		}
 	}

Modified: trunk/blender/source/blender/blenkernel/intern/bmfont.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/bmfont.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/bmfont.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -107,7 +107,7 @@
 			buffer[i] = rect[index];
 			index += step;
 			if (index >= linelength) {
-				// we've read one line, no skip to the line *before* that
+				/* we've read one line, no skip to the line *before* that */
 				rect -= linelength;
 				index -= linelength;
 			}
@@ -118,7 +118,7 @@
 		bmfont = MEM_mallocN(bytes, "readBitmapFontVersion0:bmfont");
 		index = 0;
 		
-		// first read the header
+		/* first read the header */
 		bmfont->magic[0]    = buffer[index++];
 		bmfont->magic[1]    = buffer[index++];
 		bmfont->magic[2]    = buffer[index++];
@@ -278,7 +278,7 @@
 				*centerx = bmfont->glyphs[0].locx / (float) ibuf->x;
 				*centery = (ibuf->y - bmfont->glyphs[0].locy) / (float) ibuf->y;
 
-				// 2.0 units is the default size of an object
+				/* 2.0 units is the default size of an object */
 				
 				*movey = 1.0f - *sizey + 2.0f * (bmfont->glyphs[index].ofsy - bmfont->glyphs[0].ofsy) / (float) bmfont->glyphs[0].sizey;
 				*movex = *sizex - 1.0f + 2.0f * (bmfont->glyphs[index].ofsx - bmfont->glyphs[0].ofsx) / (float) bmfont->glyphs[0].sizex;

Modified: trunk/blender/source/blender/blenkernel/intern/booleanops_mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/booleanops_mesh.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/booleanops_mesh.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -44,19 +44,19 @@
 CSG_DestroyMeshDescriptor(
 	CSG_MeshDescriptor *mesh
 ) {
-	// Call mesh descriptors destroy function....
+	/* Call mesh descriptors destroy function.... */
 	mesh->m_destroy_func(mesh);
 }
-	
-// Destroy function for blender mesh internals.
 
+/* Destroy function for blender mesh internals. */
+
 static
 	void
 CSG_DestroyBlenderMeshInternals(
 	CSG_MeshDescriptor *mesh
 ) {
-	// Free face and vertex iterators.
-	FreeMeshDescriptors(&(mesh->m_face_iterator),&(mesh->m_vertex_iterator));		
+	/* Free face and vertex iterators. */
+	FreeMeshDescriptors(&(mesh->m_face_iterator),&(mesh->m_vertex_iterator));
 }
 
 
@@ -140,18 +140,18 @@
 
 	invert_m4_m4(inv_mat,mesh->base->object->obmat);
 
-	// Create a new blender mesh object - using 'base' as 
-	// a template for the new object.
+	/* Create a new blender mesh object - using 'base' as
+	 * a template for the new object. */
 	ob_new=  AddNewBlenderMesh(mesh->base);
 
 	me_new = ob_new->data;
 
-	// make sure the iterators are reset.
+	/* make sure the iterators are reset. */
 	mesh->m_face_iterator.Reset(mesh->m_face_iterator.it);
 	mesh->m_vertex_iterator.Reset(mesh->m_vertex_iterator.it);
 
-	// iterate through results of operation and insert into new object
-	// see subsurf.c 
+	/* iterate through results of operation and insert into new object
+	 * see subsurf.c */
 
 	ConvertCSGDescriptorsToMeshObject(
 		ob_new,
@@ -195,8 +195,8 @@
 	output->base = mesh1->base;
 
 	if (output->m_descriptor.user_face_vertex_data_size) {
-		// Then use the only interp function supported 
-		success = 
+		/* Then use the only interp function supported */
+		success =
 		CSG_PerformBooleanOperation(
 			bool_op,
 			op_type,
@@ -225,9 +225,9 @@
 		bool_op = NULL;
 		return 0;
 	}
-		
-	// get the ouput mesh descriptors.
 
+	/* get the ouput mesh descriptors. */
+
 	CSG_OutputFaceDescriptor(bool_op,&(output->m_face_iterator));
 	CSG_OutputVertexDescriptor(bool_op,&(output->m_vertex_iterator));
 	output->m_destroy_func = CSG_DestroyCSGMeshInternals;

Modified: trunk/blender/source/blender/blenkernel/intern/brush.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/brush.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/brush.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -1074,7 +1074,7 @@
 		const int radius = BKE_brush_size_get(scene, brush);
 		const int diameter = 2 * radius;
 
-		// find random position within a circle of diameter 1
+		/* find random position within a circle of diameter 1 */
 		do {
 			rand_pos[0] = BLI_frand() - 0.5f;
 			rand_pos[1] = BLI_frand() - 0.5f;

Modified: trunk/blender/source/blender/blenkernel/intern/constraint.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/constraint.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/constraint.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -2163,7 +2163,7 @@
 			Object workob;
 			
 			/* evaluate using workob */
-			// FIXME: we don't have any consistent standards on limiting effects on object...
+			/* FIXME: we don't have any consistent standards on limiting effects on object... */
 			what_does_obaction(cob->ob, &workob, NULL, data->act, NULL, t);
 			BKE_object_to_mat4(&workob, ct->matrix);
 		}
@@ -2623,7 +2623,7 @@
 			}
 			/* if soft-distance is enabled, start fading once owner is dist-soft from the target */
 			else if (data->flag & LIMITDIST_USESOFT) {
-				// FIXME: there's a problem with "jumping" when this kicks in
+				/* FIXME: there's a problem with "jumping" when this kicks in */
 				if (dist >= (data->dist - data->soft)) {
 					sfac = (float)(data->soft * (1.0f - expf(-(dist - data->dist) / data->soft)) + data->dist);
 					if (dist != 0.0f) sfac /= dist;
@@ -2989,7 +2989,7 @@
 {
 	bRigidBodyJointConstraint *data = (bRigidBodyJointConstraint *)cdata;
 	
-	// removed code which set target of this constraint  
+	/* removed code which set target of this constraint */
 	data->type = 1;
 }
 
@@ -3608,7 +3608,7 @@
 		
 		if (normalize_v3(tarvec) == 0.0f) {
 			/* the target is sitting on the owner, so just make them use the same direction vectors */
-			// FIXME: or would it be better to use the pure direction vector?
+			/* FIXME: or would it be better to use the pure direction vector? */
 			copy_v3_v3(tarvec, obvec);
 			//copy_v3_v3(tarvec, track_dir_vecs[data->trackflag]);
 		}
@@ -3839,7 +3839,7 @@
 	}
 	
 	/* get rotation matrix representing the rotation of the owner */
-	// TODO: perhaps we might want to include scaling based on the pivot too?
+	/* TODO: perhaps we might want to include scaling based on the pivot too? */
 	copy_m3_m4(rotMat, cob->matrix);
 	normalize_m3(rotMat);
 
@@ -4395,7 +4395,7 @@
 	}
 	else {
 		/* if no name is provided, use the generic "Const" name */
-		// NOTE: any constraint type that gets here really shouldn't get added...
+		/* NOTE: any constraint type that gets here really shouldn't get added... */
 		newName = (name && name[0]) ? name : "Const";
 	}
 	

Modified: trunk/blender/source/blender/blenkernel/intern/customdata.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -337,12 +337,12 @@
 
 		copy_v2_v2(uv[j], tf->uv[source_index]);
 
-		// swap pinning flags around
+		/* swap pinning flags around */
 		if (tf->unwrap & pin_flags[source_index]) {
 			unwrap |= pin_flags[j];
 		}
 
-		// swap selection flags around
+		/* swap selection flags around */
 		if (tf->flag & sel_flags[source_index]) {
 			flag |= sel_flags[j];
 		}

Modified: trunk/blender/source/blender/blenkernel/intern/depsgraph.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/depsgraph.c	2012-07-07 17:20:37 UTC (rev 48714)
+++ trunk/blender/source/blender/blenkernel/intern/depsgraph.c	2012-07-07 22:51:57 UTC (rev 48715)
@@ -320,7 +320,7 @@
 			DRIVER_TARGETS_USED_LOOPER(dvar) 
 			{
 				if (dtar->id) {
-					// FIXME: other data types need to be added here so that they can work!
+					/* FIXME: other data types need to be added here so that they can work! */
 					if (GS(dtar->id->name) == ID_OB) {
 						Object *ob = (Object *)dtar->id;
 						
@@ -399,8 +399,8 @@
 	Base *base;
 	DagNode *node2;
 
-	// would be nice to have a list of colliders here
-	// so for now walk all objects in scene check 'same layer rule'

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list