[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48559] trunk/blender: More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize).

Bastien Montagne montagne29 at wanadoo.fr
Tue Jul 3 21:09:07 CEST 2012


Revision: 48559
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48559
Author:   mont29
Date:     2012-07-03 19:09:07 +0000 (Tue, 03 Jul 2012)
Log Message:
-----------
More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize).

Modified Paths:
--------------
    trunk/blender/doc/python_api/rst/bge.types.rst
    trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py
    trunk/blender/release/scripts/startup/bl_ui/properties_object.py
    trunk/blender/source/blender/blenkernel/BKE_anim.h
    trunk/blender/source/blender/blenkernel/intern/anim.c
    trunk/blender/source/blender/blenkernel/intern/anim_sys.c
    trunk/blender/source/blender/blenkernel/intern/armature.c
    trunk/blender/source/blender/blenkernel/intern/depsgraph.c
    trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
    trunk/blender/source/blender/blenkernel/intern/fmodifier.c
    trunk/blender/source/blender/blenkernel/intern/material.c
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/blenkernel/intern/tracking.c
    trunk/blender/source/blender/blenlib/intern/math_color_inline.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/poseSlide.c
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/interface/interface_templates.c
    trunk/blender/source/blender/editors/mask/mask_draw.c
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/screen/screen_edit.c
    trunk/blender/source/blender/editors/space_clip/clip_ops.c
    trunk/blender/source/blender/editors/space_graph/graph_draw.c
    trunk/blender/source/blender/editors/space_info/info_ops.c
    trunk/blender/source/blender/editors/space_nla/nla_draw.c
    trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
    trunk/blender/source/blender/editors/space_outliner/outliner_edit.c
    trunk/blender/source/blender/editors/space_outliner/outliner_select.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_draw.c
    trunk/blender/source/blender/editors/space_view3d/drawarmature.c
    trunk/blender/source/blender/editors/transform/transform_manipulator.c
    trunk/blender/source/blender/editors/uvedit/uvedit_draw.c
    trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
    trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp
    trunk/blender/source/blender/imbuf/intern/cineon/cineon_dpx.c
    trunk/blender/source/blender/imbuf/intern/jp2.c
    trunk/blender/source/blender/imbuf/intern/tiff.c
    trunk/blender/source/blender/makesdna/DNA_action_types.h
    trunk/blender/source/blender/makesdna/DNA_armature_types.h
    trunk/blender/source/blender/makesdna/DNA_object_types.h
    trunk/blender/source/blender/makesdna/DNA_windowmanager_types.h
    trunk/blender/source/blender/makesrna/intern/rna_animviz.c
    trunk/blender/source/blender/makesrna/intern/rna_curve.c
    trunk/blender/source/blender/makesrna/intern/rna_fcurve.c
    trunk/blender/source/blender/makesrna/intern/rna_material.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/makesrna/intern/rna_texture.c
    trunk/blender/source/blender/makesrna/intern/rna_ui.c
    trunk/blender/source/blender/makesrna/intern/rna_userdef.c
    trunk/blender/source/blender/nodes/intern/node_socket.c
    trunk/blender/source/blender/render/intern/source/render_result.c
    trunk/blender/source/blender/windowmanager/intern/wm_window.c
    trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp

Modified: trunk/blender/doc/python_api/rst/bge.types.rst
===================================================================
--- trunk/blender/doc/python_api/rst/bge.types.rst	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/doc/python_api/rst/bge.types.rst	2012-07-03 19:09:07 UTC (rev 48559)
@@ -3574,7 +3574,7 @@
 
       Gets the normal vector of this vertex.
 
-      :return: normalised normal vector.
+      :return: normalized normal vector.
       :rtype: list [nx, ny, nz]
 
    .. method:: setNormal(normal)

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py	2012-07-03 19:09:07 UTC (rev 48559)
@@ -304,7 +304,7 @@
         layout = self.layout
 
         ob = context.object
-        avs = ob.pose.animation_visualisation
+        avs = ob.pose.animation_visualization
 
         pchan = context.active_pose_bone
         mpath = pchan.motion_path if pchan else None
@@ -323,7 +323,7 @@
 
     def draw(self, context):
         ob = context.object
-        self.draw_settings(context, ob.pose.animation_visualisation, bones=True)
+        self.draw_settings(context, ob.pose.animation_visualization, bones=True)
 
 
 class DATA_PT_custom_props_arm(ArmatureButtonsPanel, PropertyPanel, Panel):

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_object.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_object.py	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_object.py	2012-07-03 19:09:07 UTC (rev 48559)
@@ -309,7 +309,7 @@
         layout = self.layout
 
         ob = context.object
-        avs = ob.animation_visualisation
+        avs = ob.animation_visualization
         mpath = ob.motion_path
 
         self.draw_settings(context, avs, mpath)
@@ -326,7 +326,7 @@
     def draw(self, context):
         ob = context.object
 
-        self.draw_settings(context, ob.animation_visualisation)
+        self.draw_settings(context, ob.animation_visualization)
 
 
 class OBJECT_PT_custom_props(ObjectButtonsPanel, PropertyPanel, Panel):

Modified: trunk/blender/source/blender/blenkernel/BKE_anim.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_anim.h	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/BKE_anim.h	2012-07-03 19:09:07 UTC (rev 48559)
@@ -43,7 +43,7 @@
 struct ReportList;
 
 /* ---------------------------------------------------- */
-/* Animation Visualisation */
+/* Animation Visualization */
 
 void animviz_settings_init(struct bAnimVizSettings *avs);
 

Modified: trunk/blender/source/blender/blenkernel/intern/anim.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/anim.c	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/intern/anim.c	2012-07-03 19:09:07 UTC (rev 48559)
@@ -78,9 +78,9 @@
 static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBase *duplilist, float par_space_mat[][4], int par_index, int level, int animated);
 
 /* ******************************************************************** */
-/* Animation Visualisation */
+/* Animation Visualization */
 
-/* Initialize the default settings for animation visualisation */
+/* Initialize the default settings for animation visualization */
 void animviz_settings_init(bAnimVizSettings *avs)
 {
 	/* sanity check */

Modified: trunk/blender/source/blender/blenkernel/intern/anim_sys.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/anim_sys.c	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/intern/anim_sys.c	2012-07-03 19:09:07 UTC (rev 48559)
@@ -1857,7 +1857,7 @@
 	/* prepare template for 'evaluation strip' 
 	 *	- based on the transition strip's evaluation strip data
 	 *	- strip_mode is NES_TIME_TRANSITION_* based on which endpoint
-	 *	- strip_time is the 'normalised' (i.e. in-strip) time for evaluation,
+	 *	- strip_time is the 'normalized' (i.e. in-strip) time for evaluation,
 	 *	  which doubles up as an additional weighting factor for the strip influences
 	 *	  which allows us to appear to be 'interpolating' between the two extremes
 	 */

Modified: trunk/blender/source/blender/blenkernel/intern/armature.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/armature.c	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/intern/armature.c	2012-07-03 19:09:07 UTC (rev 48559)
@@ -2207,7 +2207,7 @@
 		axis_angle_to_mat3(rmat, pchan->rotAxis, pchan->rotAngle);
 	}
 	else {
-		/* quats are normalised before use to eliminate scaling issues */
+		/* quats are normalized before use to eliminate scaling issues */
 		float quat[4];
 
 		/* NOTE: we now don't normalize the stored values anymore, since this was kindof evil in some cases

Modified: trunk/blender/source/blender/blenkernel/intern/depsgraph.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/depsgraph.c	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/intern/depsgraph.c	2012-07-03 19:09:07 UTC (rev 48559)
@@ -662,15 +662,15 @@
 				/* note that this relation actually runs in the wrong direction, the problem
 				 * is that dupli system all have this (due to parenting), and the render
 				 * engine instancing assumes particular ordering of objects in list */
-				dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Object Visualisation");
+				dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Object Visualization");
 				if (part->dup_ob->type == OB_MBALL)
-					dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA, "Particle Object Visualisation");
+					dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA, "Particle Object Visualization");
 			}
 
 			if (part->ren_as == PART_DRAW_GR && part->dup_group) {
 				for (go = part->dup_group->gobject.first; go; go = go->next) {
 					node2 = dag_get_node(dag, go->ob);
-					dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Particle Group Visualisation");
+					dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Particle Group Visualization");
 				}
 			}
 

Modified: trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c	2012-07-03 19:09:07 UTC (rev 48559)
@@ -1686,7 +1686,7 @@
 												c[1] = material->g;
 												c[2] = material->b;
 											}
-											else { /* default grey */
+											else { /* default gray */
 												c[0] = 0.65f;
 												c[1] = 0.65f;
 												c[2] = 0.65f;

Modified: trunk/blender/source/blender/blenkernel/intern/fmodifier.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/fmodifier.c	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/intern/fmodifier.c	2012-07-03 19:09:07 UTC (rev 48559)
@@ -285,7 +285,7 @@
  * x is the evaluation 'time', and 'y' is the resultant value
  *
  * Functions available are
- *	sin, cos, tan, sinc (normalised sin), natural log, square root 
+ *	sin, cos, tan, sinc (normalized sin), natural log, square root 
  */
 
 static void fcm_fn_generator_new_data(void *mdata)
@@ -297,7 +297,7 @@
 	data->phase_multiplier = 1.0f;
 }
 
-/* Unary 'normalised sine' function
+/* Unary 'normalized sine' function
  *  y = sin(PI + x) / (PI * x),
  * except for x = 0 when y = 1.
  */
@@ -326,7 +326,7 @@
 		case FCM_GENERATOR_FN_COS: /* cosine wave */
 			fn = cos;
 			break;
-		case FCM_GENERATOR_FN_SINC: /* normalised sine wave */
+		case FCM_GENERATOR_FN_SINC: /* normalized sine wave */
 			fn = sinc;
 			break;
 			

Modified: trunk/blender/source/blender/blenkernel/intern/material.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/material.c	2012-07-03 19:06:43 UTC (rev 48558)
+++ trunk/blender/source/blender/blenkernel/intern/material.c	2012-07-03 19:09:07 UTC (rev 48559)
@@ -1107,19 +1107,19 @@
 "LightGreen", "Chartreuse", "YellowGreen", "Yellow", "Gold",
 "Green", "LawnGreen", "GreenYellow", "LightOlive", "Yellow",
 "DarkBlue", "DarkPurple", "HotPink", "VioletPink", "RedPink",
-"SlateGray", "DarkGrey", "PalePurple", "IndianRed", "Tomato",
+"SlateGray", "DarkGray", "PalePurple", "IndianRed", "Tomato",
 "SeaGreen", "PaleGreen", "GreenKhaki", "LightBrown", "LightSalmon",
 "SpringGreen", "PaleGreen", "MediumOlive", "YellowBrown", "LightGold",
 "LightGreen", "LightGreen", "LightGreen", "GreenYellow", "PaleYellow",
 "HalfBlue", "DarkSky", "HalfMagenta", "VioletRed", "DeepPink",
 "SteelBlue", "SkyBlue", "Orchid", "LightHotPink", "HotPink",
-"SeaGreen", "SlateGray", "MediumGrey", "Burlywood", "LightPink",
+"SeaGreen", "SlateGray", "MediumGray", "Burlywood", "LightPink",
 "SpringGreen", "Aquamarine", "PaleGreen", "Khaki", "PaleOrange",
 "SpringGreen", "SeaGreen", "PaleGreen", "PaleWhite", "YellowWhite",
 "LightBlue", "Purple", "MediumOrchid", "Magenta", "Magenta",
 "RoyalBlue", "SlateBlue", "MediumOrchid", "Orchid", "Magenta",
 "DeepSkyBlue", "LightSteelBlue", "LightSkyBlue", "Violet", "LightPink",
-"Cyan", "DarkTurquoise", "SkyBlue", "Grey", "Snow",
+"Cyan", "DarkTurquoise", "SkyBlue", "Gray", "Snow",
 "Mint", "Mint", "Aquamarine", "MintCream", "Ivory",
 "Blue", "Blue", "DarkMagenta", "DarkOrchid", "Magenta",
 "SkyBlue", "RoyalBlue", "LightSlateBlue", "MediumOrchid", "Magenta",

Modified: trunk/blender/source/blender/blenkernel/intern/object.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/object.c	2012-07-03 19:06:43 UTC (rev 48558)

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list