[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43712] branches/tile/source/blender/ compositor: Displacement Node Simple version - Tile
Dalai Felinto
dfelinto at gmail.com
Thu Jan 26 09:37:56 CET 2012
Revision: 43712
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43712
Author: dfelinto
Date: 2012-01-26 08:37:43 +0000 (Thu, 26 Jan 2012)
Log Message:
-----------
Displacement Node Simple version - Tile
Modified Paths:
--------------
branches/tile/source/blender/compositor/CMakeLists.txt
branches/tile/source/blender/compositor/nodes/COM_DisplaceNode.cpp
Added Paths:
-----------
branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
Modified: branches/tile/source/blender/compositor/CMakeLists.txt
===================================================================
--- branches/tile/source/blender/compositor/CMakeLists.txt 2012-01-26 08:12:12 UTC (rev 43711)
+++ branches/tile/source/blender/compositor/CMakeLists.txt 2012-01-26 08:37:43 UTC (rev 43712)
@@ -482,6 +482,8 @@
operations/COM_MapUVOperation.cpp
operations/COM_DisplaceOperation.h
operations/COM_DisplaceOperation.cpp
+ operations/COM_DisplaceSimpleOperation.h
+ operations/COM_DisplaceSimpleOperation.cpp
operations/COM_FlipOperation.h
operations/COM_FlipOperation.cpp
operations/COM_ProjectorLensDistortionOperation.cpp
Modified: branches/tile/source/blender/compositor/nodes/COM_DisplaceNode.cpp
===================================================================
--- branches/tile/source/blender/compositor/nodes/COM_DisplaceNode.cpp 2012-01-26 08:12:12 UTC (rev 43711)
+++ branches/tile/source/blender/compositor/nodes/COM_DisplaceNode.cpp 2012-01-26 08:37:43 UTC (rev 43712)
@@ -21,13 +21,19 @@
#include "COM_DisplaceNode.h"
#include "COM_DisplaceOperation.h"
+#include "COM_DisplaceSimpleOperation.h"
#include "COM_ExecutionSystem.h"
DisplaceNode::DisplaceNode(bNode *editorNode): Node(editorNode) {
}
-void DisplaceNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- DisplaceOperation *operation = new DisplaceOperation();
+void DisplaceNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ NodeOperation *operation;
+ if (context->getQuality() == COM_QUALITY_HIGH)
+ operation = new DisplaceOperation();
+ else
+ operation = new DisplaceSimpleOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), true, 1, graph);
Added: branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
===================================================================
--- branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp (rev 0)
+++ branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp 2012-01-26 08:37:43 UTC (rev 43712)
@@ -0,0 +1,129 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Dalai Felinto
+ */
+
+#include "COM_DisplaceSimpleOperation.h"
+#include "BLI_math.h"
+
+DisplaceSimpleOperation::DisplaceSimpleOperation(): NodeOperation() {
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_VECTOR);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_COLOR);
+
+ this->inputColorProgram = NULL;
+ this->inputVectorProgram = NULL;
+ this->inputScaleXProgram = NULL;
+ this->inputScaleYProgram = NULL;
+}
+
+void DisplaceSimpleOperation::initExecution() {
+ this->inputColorProgram = this->getInputSocketReader(0);
+ this->inputVectorProgram = this->getInputSocketReader(1);
+ this->inputScaleXProgram = this->getInputSocketReader(2);
+ this->inputScaleYProgram = this->getInputSocketReader(3);
+
+ width_x4 = this->width * 4;
+ height_x4 = this->height * 4;
+}
+
+
+/* minimum distance (in pixels) a pixel has to be displaced
+ * in order to take effect */
+#define DISPLACE_EPSILON 0.01f
+
+void DisplaceSimpleOperation::executePixel(float* color, float x, float y, MemoryBuffer *inputBuffers[])
+{
+ float inVector[4];
+ float inScale[4];
+
+ float p_dx, p_dy; /* main displacement in pixel space */
+ float u, v;
+
+ this->inputScaleXProgram->read(inScale, x, y, inputBuffers);
+ float xs = inScale[0];
+ this->inputScaleYProgram->read(inScale, x, y, inputBuffers);
+ float ys = inScale[0];
+
+ /* clamp x and y displacement to triple image resolution -
+ * to prevent hangs from huge values mistakenly plugged in eg. z buffers */
+ xs = min(width_x4, max(-width_x4, xs));
+ ys = min(height_x4, max(-height_x4, ys));
+
+ this->inputVectorProgram->read(inVector, x, y, inputBuffers);
+ p_dx = inVector[0] * xs;
+ p_dy = inVector[1] * ys;
+
+ /* if no displacement, then just copy this pixel */
+ if (fabsf(p_dx) < DISPLACE_EPSILON && fabsf(p_dy) < DISPLACE_EPSILON) {
+ this->inputColorProgram->read(color, x, y, inputBuffers);
+ return;
+ }
+
+ /* displaced pixel in uv coords, for image sampling */
+ u = x - p_dx + 0.5f;
+ v = y - p_dy + 0.5f;
+
+ this->inputColorProgram->read(color, u, v, inputBuffers);
+}
+
+void DisplaceSimpleOperation::deinitExecution() {
+ this->inputColorProgram = NULL;
+ this->inputVectorProgram = NULL;
+ this->inputScaleXProgram = NULL;
+ this->inputScaleYProgram = NULL;
+}
+
+bool DisplaceSimpleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+ rcti colorInput;
+ NodeOperation *operation=NULL;
+
+ /* the vector buffer only needs a 2x2 buffer. The image needs whole buffer */
+ /* image */
+ operation = getInputOperation(0);
+ colorInput.xmax = operation->getWidth();
+ colorInput.xmin = 0;
+ colorInput.ymax = operation->getHeight();
+ colorInput.ymin = 0;
+ if (operation->determineDependingAreaOfInterest(&colorInput, readOperation, output)) {
+ return true;
+ }
+
+ /* vector */
+ if (operation->determineDependingAreaOfInterest(input, readOperation, output)) {
+ return true;
+ }
+
+ /* scale x */
+ operation = getInputOperation(2);
+ if (operation->determineDependingAreaOfInterest(input, readOperation, output) ) {
+ return true;
+ }
+
+ /* scale y */
+ operation = getInputOperation(3);
+ if (operation->determineDependingAreaOfInterest(input, readOperation, output) ) {
+ return true;
+ }
+
+ return false;
+}
+
Property changes on: branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
___________________________________________________________________
Added: svn:eol
+ native
Added: branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
===================================================================
--- branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h (rev 0)
+++ branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h 2012-01-26 08:37:43 UTC (rev 43712)
@@ -0,0 +1,63 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Dalai Felinto
+ */
+
+#ifndef _COM_DisplaceSimpleOperation_h
+#define _COM_DisplaceSimpleOperation_h
+#include "COM_NodeOperation.h"
+
+
+class DisplaceSimpleOperation : public NodeOperation {
+private:
+ /**
+ * Cached reference to the inputProgram
+ */
+ SocketReader* inputColorProgram;
+ SocketReader* inputVectorProgram;
+ SocketReader* inputScaleXProgram;
+ SocketReader* inputScaleYProgram;
+
+ float width_x4;
+ float height_x4;
+
+public:
+ DisplaceSimpleOperation();
+
+ /**
+ * we need a full buffer for the image
+ */
+ bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
+
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float* color, float x, float y, MemoryBuffer *inputBuffers[]);
+
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
+
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+};
+#endif
Property changes on: branches/tile/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
___________________________________________________________________
Added: svn:eol
+ native
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