[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43684] branches/bmesh/blender/source/ blender/blenkernel/intern/mesh.c: define to enable tesselate to quads, this way files from trunk tesselate back into their original geometry with the same face order .

Campbell Barton ideasman42 at gmail.com
Tue Jan 24 21:58:44 CET 2012


Revision: 43684
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43684
Author:   campbellbarton
Date:     2012-01-24 20:58:43 +0000 (Tue, 24 Jan 2012)
Log Message:
-----------
define to enable tesselate to quads, this way files from trunk tesselate back into their original geometry with the same face order.

this will be needed for tangents and most likely hair if its to load correctly from trunk.

disabled for now until this is working correctly - hair still needs more work.

Modified Paths:
--------------
    branches/bmesh/blender/source/blender/blenkernel/intern/mesh.c

Modified: branches/bmesh/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- branches/bmesh/blender/source/blender/blenkernel/intern/mesh.c	2012-01-24 20:56:19 UTC (rev 43683)
+++ branches/bmesh/blender/source/blender/blenkernel/intern/mesh.c	2012-01-24 20:58:43 UTC (rev 43684)
@@ -2224,7 +2224,11 @@
 	 * and calling the fill function */
 
 #define USE_TESSFACE_SPEEDUP
+// #define USE_TESSFACE_QUADS // NEEDS FURTHER TESTING
 
+#define TESSFACE_SCANFILL (1<<0)
+#define TESSFACE_IS_QUAD  (1<<1)
+
 	MPoly *mp, *mpoly;
 	MLoop *ml, *mloop;
 	MFace *mface = NULL, *mf;
@@ -2278,17 +2282,43 @@
 		                     poly_orig_index[poly_index]);                    \
 		}                                                                     \
 
+/* ALMOST IDENTICAL TO DEFINE ABOVE (see EXCEPTION) */
+#define ML_TO_MF_QUAD()                                                       \
+		BLI_array_growone(mface_to_poly_map);                                 \
+		BLI_array_growone(mface);                                             \
+		mface_to_poly_map[mface_index] = poly_index;                          \
+		mf= &mface[mface_index];                                              \
+		/* set loop indices, transformed to vert indices later */             \
+		mf->v1 = mp->loopstart + 0; /* EXCEPTION */                           \
+		mf->v2 = mp->loopstart + 1; /* EXCEPTION */                           \
+		mf->v3 = mp->loopstart + 2; /* EXCEPTION */                           \
+		mf->v4 = mp->loopstart + 3; /* EXCEPTION */                           \
+		mf->mat_nr = mp->mat_nr;                                              \
+		mf->flag = mp->flag;                                                  \
+		if (poly_orig_index) {                                                \
+			BLI_array_append(mface_orig_index,                                \
+		                     poly_orig_index[poly_index]);                    \
+		}                                                                     \
+		mf->edcode |= TESSFACE_IS_QUAD; /* EXCEPTION */                       \
+
+
 		else if (mp->totloop == 3) {
 			ml = mloop + mp->loopstart;
 			ML_TO_MF(0, 1, 2)
 			mface_index++;
 		}
 		else if (mp->totloop == 4) {
+#ifdef USE_TESSFACE_QUADS
 			ml = mloop + mp->loopstart;
+			ML_TO_MF_QUAD()
+			mface_index++;
+#else
+			ml = mloop + mp->loopstart;
 			ML_TO_MF(0, 1, 2)
 			mface_index++;
 			ML_TO_MF(0, 2, 3)
 			mface_index++;
+#endif
 		}
 #endif /* USE_TESSFACE_SPEEDUP */
 		else {
@@ -2335,7 +2365,7 @@
 					mf->flag = mp->flag;
 
 #ifdef USE_TESSFACE_SPEEDUP
-					mf->edcode = 1; /* tag for sorting loop indicies */
+					mf->edcode |= TESSFACE_SCANFILL; /* tag for sorting loop indicies */
 #endif
 
 					if (poly_orig_index) {
@@ -2383,9 +2413,13 @@
 	mf = mface;
 	for (mface_index=0; mface_index < totface; mface_index++, mf++) {
 
+#ifdef USE_TESSFACE_QUADS
+		const int mf_len = mf->edcode & TESSFACE_IS_QUAD ? 4 : 3;
+#endif
+
 #ifdef USE_TESSFACE_SPEEDUP
 		/* skip sorting when not using ngons */
-		if (UNLIKELY(mf->edcode == 1))
+		if (UNLIKELY(mf->edcode & TESSFACE_SCANFILL))
 #endif
 		{
 			/* sort loop indices to ensure winding is correct */
@@ -2396,24 +2430,43 @@
 			if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
 			if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
 			if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+		}
 
-#ifdef USE_TESSFACE_SPEEDUP
-			mf->edcode = 0;
+		/* end abusing the edcode */
+#if defined(USE_TESSFACE_QUADS) || defined(USE_TESSFACE_SPEEDUP)
+		mf->edcode = 0;
 #endif
-		}
 
+
 		lindex[0] = mf->v1;
 		lindex[1] = mf->v2;
 		lindex[2] = mf->v3;
+#ifdef USE_TESSFACE_QUADS
+		if (mf_len == 4) lindex[2] = mf->v3;
+#endif
 
 		/*transform loop indices to vert indices*/
 		mf->v1 = mloop[mf->v1].v;
 		mf->v2 = mloop[mf->v2].v;
 		mf->v3 = mloop[mf->v3].v;
+#ifdef USE_TESSFACE_QUADS
+		if (mf_len == 4) mf->v4 = mloop[mf->v4].v;
+#endif
 
 		mesh_loops_to_mface_corners(fdata, ldata, pdata,
-		                            lindex, mface_index, mface_to_poly_map[mface_index], 3,
+		                            lindex, mface_index, mface_to_poly_map[mface_index],
+#ifdef USE_TESSFACE_QUADS
+		                            mf_len,
+#else
+		                            3,
+#endif
 		                            numTex, numCol, hasWCol);
+
+
+#ifdef USE_TESSFACE_QUADS
+		test_index_face(mf, fdata, mface_index, 4);
+#endif
+
 	}
 
 	return totface;




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