[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43312] branches/soc-2011-onion-uv-tools/ source/blender/editors/uvedit/uvedit_smart_stitch.c: Code to make rotation during stitch work even when one uv is selected.

Antony Riakiotakis kalast at gmail.com
Thu Jan 12 03:41:30 CET 2012


Revision: 43312
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43312
Author:   psy-fi
Date:     2012-01-12 02:41:20 +0000 (Thu, 12 Jan 2012)
Log Message:
-----------
Code to make rotation during stitch work even when one uv is selected. This is still problematic in a few corner cases, island setups and midpoint/snap combinations but should work for simple scenarios now.

Modified Paths:
--------------
    branches/soc-2011-onion-uv-tools/source/blender/editors/uvedit/uvedit_smart_stitch.c

Modified: branches/soc-2011-onion-uv-tools/source/blender/editors/uvedit/uvedit_smart_stitch.c
===================================================================
--- branches/soc-2011-onion-uv-tools/source/blender/editors/uvedit/uvedit_smart_stitch.c	2012-01-11 20:53:22 UTC (rev 43311)
+++ branches/soc-2011-onion-uv-tools/source/blender/editors/uvedit/uvedit_smart_stitch.c	2012-01-12 02:41:20 UTC (rev 43312)
@@ -43,6 +43,7 @@
 #include "BLI_editVert.h"
 #include "BLI_ghash.h"
 #include "BLI_math.h"
+#include "BLI_math_vector.h"
 #include "BLI_string.h"
 
 #include "BKE_context.h"
@@ -78,7 +79,7 @@
 	/* Used for rotation, the island will rotate around this point */
 	float medianPoint[2];
 	int numOfElements;
-	int numOfEdges;
+	int num_rot_elements;
 	/* Flag to remember if island has been added for preview */
 	char addedForPreview;
 	/* Flag an island to be considered for determining static island */
@@ -274,8 +275,8 @@
 			int numOfIslandUVs = 0, j;
 
 			/* check to avoid divide by 0 */
-			if(island_stitch_data[i].numOfEdges>0){
-				island_stitch_data[i].rotation /= island_stitch_data[i].numOfEdges;
+			if(island_stitch_data[i].num_rot_elements>0){
+				island_stitch_data[i].rotation /= island_stitch_data[i].num_rot_elements;
 				island_stitch_data[i].medianPoint[0] /= island_stitch_data[i].numOfElements;
 				island_stitch_data[i].medianPoint[1] /= island_stitch_data[i].numOfElements;
 			}
@@ -352,46 +353,47 @@
 
 	edgecos = uv1[0]*uv2[0] + uv1[1]*uv2[1];
 	edgesin = uv1[0]*uv2[1] - uv2[0]*uv1[1];
-	island_stitch_data[element->island].numOfEdges++;
+	island_stitch_data[element->island].num_rot_elements++;
 	island_stitch_data[element->island].rotation += (edgesin > 0)? acos(MAX2(-1.0, MIN2(1.0, edgecos))): -acos(MAX2(-1.0, MIN2(1.0, edgecos)));
 }
 
-static void stitch_island_calculate_vert_rotation(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data)
+static void stitch_island_calculate_vert_rotation(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data, char do_static)
 {
-	EditFace *efa;
-	MTFace *mt;
-	float edgecos, edgesin;
+	float edgecos = 1, edgesin = 0;
 	int index;
 	UvElement *element_iter;
 
-	if((element->island == state->static_island) && !state->midpoints)
+	if((element->island == state->static_island) && !do_static)
 		return;
 
-	efa = element->face;
-	mt = CustomData_em_get(&state->em->fdata, efa->data, CD_MTFACE);
-
 	index = (*(&element->face->v1 + element->tfindex))->tmp.l;
 
 	element_iter = state->element_map->vert[index];
 
-	for(; element_iter; element_iter = element_iter->next){
-		if(element_iter->separate && (element_iter != element) &&
-			(element_iter->flag & STITCH_STITCHABLE)){
-			int index_tmp;
-			/* easily possible*/
-			if(element_iter->island == element->island){
-				continue;
+	if(!do_static){
+		for(; element_iter; element_iter = element_iter->next){
+			if((element_iter->separate) && (element_iter->flag & STITCH_STITCHABLE) &&
+					(element_iter != element) && (element_iter->island == state->static_island)
+			){
+				int index_tmp1, index_tmp2;
+				float normal[2];
+				/* easily possible*/
+
+				index_tmp1 = element_iter - state->element_map->buf;
+				index_tmp1 = state->map[index_tmp1];
+				index_tmp2 = element - state->element_map->buf;
+				index_tmp2 = state->map[index_tmp2];
+
+				negate_v2_v2(normal, state->normals + index_tmp2*2);
+				edgecos = dot_v2v2(normal, state->normals + index_tmp1*2);
+				edgesin = cross_v2v2(normal, state->normals + index_tmp1*2);
+				break;
 			}
-			index_tmp = element_iter - state->element_map->buf;
-			index_tmp = state->map[index_tmp];
 		}
 	}
-	edgecos = 0;
-	edgesin = 0;
 
+	island_stitch_data[element->island].num_rot_elements++;
 	island_stitch_data[element->island].rotation += (edgesin > 0)? acos(edgecos): -acos(edgecos);
-	island_stitch_data[element->island].medianPoint[0] += mt->uv[element->tfindex][0];
-	island_stitch_data[element->island].medianPoint[1] += mt->uv[element->tfindex][1];;
 }
 
 
@@ -763,11 +765,11 @@
 				use_vert_normals = 0;
 			}
 		}
-		if(0){
+		if(use_vert_normals){
 			for(i = 0; i < state->selection_size; i++){
 				UvElement *element = state->selection_stack[i];
 				if(element->flag & STITCH_STITCHABLE){
-					stitch_island_calculate_vert_rotation(element, state, island_stitch_data);
+					stitch_island_calculate_vert_rotation(element, state, island_stitch_data, 0);
 				}
 			}
 		}
@@ -890,16 +892,11 @@
 	UvElement *element = edge->element;
 	EditFace *efa = element->face;
 	MTFace *mt = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-	int index;
+	int nverts = efa->v4?4 : 3;
+	int index = index = (element->tfindex + 2)%nverts;
 	float tangent[2], internal[2];
 
-	if(efa->v4){
-		index = (element->tfindex + 2)%4;
-	}else{
-		index = (element->tfindex + 2)%3;
-	}
-
-	sub_v2_v2v2(tangent, mt->uv[element->tfindex + 1],  mt->uv[element->tfindex]);
+	sub_v2_v2v2(tangent, mt->uv[(element->tfindex + 1)%nverts],  mt->uv[element->tfindex]);
 	sub_v2_v2v2(internal, mt->uv[index],  mt->uv[element->tfindex]);
 
 	/* choose one of the normals */
@@ -1028,13 +1025,12 @@
 					all_edges[counter].uv1 = offset2;
 					all_edges[counter].uv2 = offset1;
 				}
-				/* Hack! Set the value of the key to its flag. Now we can set the flag when an edge exists twice :) */
+
 				if(BLI_ghash_haskey(edgeHash, &all_edges[counter])){
 					char *flag = BLI_ghash_lookup(edgeHash, &all_edges[counter]);
 					*flag = 0;
 				}
 				else{
-					/* Hack mentioned */
 					BLI_ghash_insert(edgeHash, &all_edges[counter], &(all_edges[counter].flag));
 					all_edges[counter].flag = STITCH_BOUNDARY;
 				}




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