[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44507] trunk/blender/source/blender/bmesh : Code Cleanup

Campbell Barton ideasman42 at gmail.com
Tue Feb 28 09:18:03 CET 2012


Revision: 44507
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44507
Author:   campbellbarton
Date:     2012-02-28 08:17:53 +0000 (Tue, 28 Feb 2012)
Log Message:
-----------
Code Cleanup

* remove one the changes to fix #30374, instead just check if the face exists.
* remove some unneeded edge checks in BM_face_create_quad_tri_v().

Modified Paths:
--------------
    trunk/blender/source/blender/bmesh/bmesh_queries.h
    trunk/blender/source/blender/bmesh/intern/bmesh_construct.c
    trunk/blender/source/blender/bmesh/intern/bmesh_mods.c
    trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c
    trunk/blender/source/blender/bmesh/intern/bmesh_queries.c

Modified: trunk/blender/source/blender/bmesh/bmesh_queries.h
===================================================================
--- trunk/blender/source/blender/bmesh/bmesh_queries.h	2012-02-28 07:42:48 UTC (rev 44506)
+++ trunk/blender/source/blender/bmesh/bmesh_queries.h	2012-02-28 08:17:53 UTC (rev 44507)
@@ -95,17 +95,15 @@
 float BM_vert_edge_angle(BMesh *bm, BMVert *v);
 
 /* checks overlapping of existing faces with the verts in varr. */
-int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_existface,
-                           const short do_partial);
+int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_existface);
 
+/* checks if a face defined by varr already exists. */
+int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface);
+
 /* checks if many existing faces overlap the faces defined by varr */
 int BM_face_exists_multi(BMesh *bm, BMVert **varr, BMEdge **earr, int len);
 int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len);
 
-/* checks if a face defined by varr already exists. */
-int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface);
-
-
 /* returns number of edges f1 and f2 share. */
 int BM_face_share_edge_count(BMFace *f1, BMFace *f2);
 

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_construct.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_construct.c	2012-02-28 07:42:48 UTC (rev 44506)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_construct.c	2012-02-28 08:17:53 UTC (rev 44507)
@@ -76,40 +76,25 @@
 /* remove the edge array bits from this. Its not really needed? */
 BMFace *BM_face_create_quad_tri_v(BMesh *bm, BMVert **verts, int len, const BMFace *example, const int nodouble)
 {
-	BMEdge *edar[4] = {NULL};
 	BMFace *f = NULL;
-	int overlap = 0;
+	int is_overlap = FALSE;
 
-	edar[0] = BM_edge_exists(verts[0], verts[1]);
-	edar[1] = BM_edge_exists(verts[1], verts[2]);
-	if (len == 4) {
-		edar[2] = BM_edge_exists(verts[2], verts[3]);
-		edar[3] = BM_edge_exists(verts[3], verts[0]);
-	}
-	else {
-		edar[2] = BM_edge_exists(verts[2], verts[0]);
-	}
-
 	if (nodouble) {
 		/* check if face exists or overlaps */
-		if (len == 4) {
-			overlap = BM_face_exists_overlap(bm, verts, len, &f, FALSE);
-		}
-		else {
-			overlap = BM_face_exists_overlap(bm, verts, len, &f, FALSE);
-		}
+		is_overlap = BM_face_exists(bm, verts, len, &f);
 	}
 
 	/* make new face */
-	if ((!f) && (!overlap)) {
-		if (!edar[0]) edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, FALSE);
-		if (!edar[1]) edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, FALSE);
+	if ((f == NULL) && (!is_overlap)) {
+		BMEdge *edar[4] = {NULL};
+		edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, TRUE);
+		edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, TRUE);
 		if (len == 4) {
-			if (!edar[2]) edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, FALSE);
-			if (!edar[3]) edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, FALSE);
+			edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, TRUE);
+			edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, TRUE);
 		}
 		else {
-			if (!edar[2]) edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, FALSE);
+			edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, TRUE);
 		}
 
 		f = BM_face_create(bm, verts, edar, len, FALSE);
@@ -127,21 +112,18 @@
 void BM_face_copy_shared(BMesh *bm, BMFace *f)
 {
 	BMIter iter;
-	BMLoop *l, *l2;
+	BMLoop *l, *l_other;
 
-	if (!f) return;
-
-	l = BM_iter_new(&iter, bm, BM_LOOPS_OF_FACE, f);
-	for ( ; l; l = BM_iter_step(&iter)) {
-		l2 = l->radial_next;
+	BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+		l_other = l->radial_next;
 		
-		if (l2 && l2 != l) {
-			if (l2->v == l->v) {
-				bm_loop_attrs_copy(bm, bm, l2, l);
+		if (l_other && l_other != l) {
+			if (l_other->v == l->v) {
+				bm_loop_attrs_copy(bm, bm, l_other, l);
 			}
 			else {
-				l2 = l2->next;
-				bm_loop_attrs_copy(bm, bm, l2, l);
+				l_other = l_other->next;
+				bm_loop_attrs_copy(bm, bm, l_other, l);
 			}
 		}
 	}

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_mods.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_mods.c	2012-02-28 07:42:48 UTC (rev 44506)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_mods.c	2012-02-28 08:17:53 UTC (rev 44507)
@@ -269,18 +269,22 @@
 
 BMEdge *BM_verts_connect(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **r_f)
 {
-	BMIter iter, iter2;
-	BMVert *v;
-	BMLoop *nl;
-	BMFace *f;
+	BMIter fiter;
+	BMIter viter;
+	BMVert *v_iter;
+	BMFace *f_iter;
 
 	/* be warned: this can do weird things in some ngon situation, see BM_face_legal_splits */
-	for (f = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v1); f; f = BM_iter_step(&iter)) {
-		for (v = BM_iter_new(&iter2, bm, BM_VERTS_OF_FACE, f); v; v = BM_iter_step(&iter2)) {
-			if (v == v2) {
-				f = BM_face_split(bm, f, v1, v2, &nl, NULL);
+	BM_ITER(f_iter, &fiter, bm, BM_FACES_OF_VERT, v1) {
+		BM_ITER(v_iter, &viter, bm, BM_FACES_OF_VERT, f_iter) {
+			if (v_iter == v2) {
+				BMLoop *nl;
 
-				if (r_f) *r_f = f;
+				f_iter = BM_face_split(bm, f_iter, v1, v2, &nl, NULL);
+
+				if (r_f) {
+					*r_f = f_iter;
+				}
 				return nl->e;
 			}
 		}

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c	2012-02-28 07:42:48 UTC (rev 44506)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c	2012-02-28 08:17:53 UTC (rev 44507)
@@ -489,10 +489,8 @@
 {
 	BMIter iter;
 	BMFace *f;
-	int len = 0;
 
-	f = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v);
-	for ( ; f; f = BM_iter_step(&iter), len++) {
+	BM_ITER(f, &iter, bm, BM_FACES_OF_VERT, v) {
 		BM_face_normal_update(bm, f);
 	}
 

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_queries.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_queries.c	2012-02-28 07:42:48 UTC (rev 44506)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_queries.c	2012-02-28 08:17:53 UTC (rev 44507)
@@ -635,27 +635,27 @@
  * Given a set of vertices (varr), find out if
  * all those vertices overlap an existing face.
  *
- * \param do_partial When TRUE the overlapping face
- * can be a different length to the one given
+ * \note Making a face here is valid but in some cases you wont want to
+ * make a face thats part of another.
+ *
  * \returns TRUE for overlap
  *
  */
-int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_overlapface,
-                           const short do_partial)
+int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_overlapface)
 {
-	BMIter vertfaces;
+	BMIter viter;
 	BMFace *f;
 	int i, amount;
 
 	for (i = 0; i < len; i++) {
-		f = BM_iter_new(&vertfaces, bm, BM_FACES_OF_VERT, varr[i]);
-		while (f) {
+		BM_ITER(f, &viter, bm, BM_FACES_OF_VERT, varr[i]) {
 			amount = BM_verts_in_face(bm, f, varr, len);
-			if ((amount >= len) && (do_partial == TRUE || len == f->len)) {
-				if (r_overlapface) *r_overlapface = f;
+			if (amount >= len) {
+				if (r_overlapface) {
+					*r_overlapface = f;
+				}
 				return TRUE;
 			}
-			f = BM_iter_step(&vertfaces);
 		}
 	}
 
@@ -667,6 +667,43 @@
 }
 
 /*
+ * BMESH FACE EXISTS
+ *
+ * Given a set of vertices (varr), find out if
+ * there is a face with exactly those vertices
+ * (and only those vertices).
+ *
+ * Returns:
+ * 0 for no face found
+ * 1 for face found
+ */
+
+int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface)
+{
+	BMIter viter;
+	BMFace *f;
+	int i, amount;
+
+	for (i = 0; i < len; i++) {
+		BM_ITER(f, &viter, bm, BM_FACES_OF_VERT, varr[i]) {
+			amount = BM_verts_in_face(bm, f, varr, len);
+			if (amount == len && amount == f->len) {
+				if (r_existface) {
+					*r_existface = f;
+				}
+				return TRUE;
+			}
+		}
+	}
+
+	if (r_existface) {
+		*r_existface = NULL;
+	}
+	return FALSE;
+}
+
+
+/*
  * BMESH EXIST FACE MULTI
  *
  * Given a set of vertices and edges (varr, earr), find out if
@@ -821,42 +858,3 @@
 
 	return ok;
 }
-
-
-/*
- * BMESH FACE EXISTS
- *
- * Given a set of vertices (varr), find out if
- * there is a face with exactly those vertices
- * (and only those vertices).
- *
- * Returns:
- * 0 for no face found
- * 1 for face found
- */
-
-int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface)
-{
-	BMIter vertfaces;
-	BMFace *f;
-	int i, amount;
-
-	for (i = 0; i < len; i++) {
-		f = BM_iter_new(&vertfaces, bm, BM_FACES_OF_VERT, varr[i]);
-		while (f) {
-			amount = BM_verts_in_face(bm, f, varr, len);
-			if (amount == len && amount == f->len) {
-				if (r_existface) {
-					*r_existface = f;
-				}
-				return TRUE;
-			}
-			f = BM_iter_step(&vertfaces);
-		}
-	}
-
-	if (r_existface) {
-		*r_existface = NULL;
-	}
-	return FALSE;
-}




More information about the Bf-blender-cvs mailing list