[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44485] branches/tile/source/blender/ compositor: TileBranch

Jeroen Bakker j.bakker at atmind.nl
Mon Feb 27 15:56:27 CET 2012


Revision: 44485
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44485
Author:   jbakker
Date:     2012-02-27 14:56:21 +0000 (Mon, 27 Feb 2012)
Log Message:
-----------
TileBranch

 * Added transform node
 * Fixed rounding issue in MovieClipOperation
 * Initial version of Stabilize2d node (not working ATM; Memory rewrites occurs)
 * Added MovieClipAttributeOperation, to read movieclip attributes, like frame stabilization offset, angle, scale

 - At Mind - 

Modified Paths:
--------------
    branches/tile/source/blender/compositor/CMakeLists.txt
    branches/tile/source/blender/compositor/intern/COM_Converter.cpp
    branches/tile/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
    branches/tile/source/blender/compositor/nodes/COM_RotateNode.cpp
    branches/tile/source/blender/compositor/operations/COM_MovieClipOperation.cpp
    branches/tile/source/blender/compositor/operations/COM_RotateOperation.cpp
    branches/tile/source/blender/compositor/operations/COM_RotateOperation.h
    branches/tile/source/blender/compositor/operations/COM_TranslateOperation.cpp

Added Paths:
-----------
    branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
    branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.h
    branches/tile/source/blender/compositor/nodes/COM_TransformNode.cpp
    branches/tile/source/blender/compositor/nodes/COM_TransformNode.h
    branches/tile/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
    branches/tile/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h

Modified: branches/tile/source/blender/compositor/CMakeLists.txt
===================================================================
--- branches/tile/source/blender/compositor/CMakeLists.txt	2012-02-27 14:07:19 UTC (rev 44484)
+++ branches/tile/source/blender/compositor/CMakeLists.txt	2012-02-27 14:56:21 UTC (rev 44485)
@@ -183,8 +183,11 @@
 		operations/COM_LensGlowOperation.h
 		operations/COM_LensGhostOperation.cpp
 		operations/COM_LensGhostOperation.h
+	nodes/COM_TransformNode.cpp
+	nodes/COM_TransformNode.h
+	nodes/COM_Stabilize2dNode.cpp
+	nodes/COM_Stabilize2dNode.h
 
-
 # color nodes
 		nodes/COM_VectorCurveNode.cpp
 		nodes/COM_VectorCurveNode.h
@@ -284,7 +287,8 @@
 	operations/COM_BlurBaseOperation.h
 	operations/COM_DirectionalBlurOperation.cpp
 	operations/COM_DirectionalBlurOperation.h
-
+	operations/COM_MovieClipAttributeOperation.cpp
+	operations/COM_MovieClipAttributeOperation.h
 # Matte nodes
 nodes/COM_BoxMaskNode.cpp
 nodes/COM_BoxMaskNode.h

Modified: branches/tile/source/blender/compositor/intern/COM_Converter.cpp
===================================================================
--- branches/tile/source/blender/compositor/intern/COM_Converter.cpp	2012-02-27 14:07:19 UTC (rev 44484)
+++ branches/tile/source/blender/compositor/intern/COM_Converter.cpp	2012-02-27 14:56:21 UTC (rev 44485)
@@ -105,6 +105,8 @@
 #include "COM_ColorSpillNode.h"
 #include "COM_OutputFileNode.h"
 #include "COM_MapValueNode.h"
+#include "COM_TransformNode.h"
+#include "COM_Stabilize2dNode.h"
 
 Node* Converter::convert(bNode *bNode) {
 	Node * node;
@@ -320,6 +322,12 @@
 	case CMP_NODE_MAP_VALUE:
 		node = new MapValueNode(bNode);
 		break;
+	case CMP_NODE_TRANSFORM:
+		node = new TransformNode(bNode);
+		break;
+	case CMP_NODE_STABILIZE2D:
+		node = new Stabilize2dNode(bNode);
+		break;
 	/* not inplemented yet */
 	case CMP_NODE_VECBLUR:
 	case CMP_NODE_DOUBLEEDGEMASK:
@@ -328,8 +336,6 @@
 	case CMP_NODE_BILATERALBLUR:
 	case CMP_NODE_PREMULKEY:
 	case CMP_NODE_VIEW_LEVELS:
-	case CMP_NODE_TRANSFORM:
-	case CMP_NODE_STABILIZE2D:
 	case CMP_NODE_MOVIEDISTORTION:
 	default:
 		node = new MuteNode(bNode);

Modified: branches/tile/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
===================================================================
--- branches/tile/source/blender/compositor/nodes/COM_RenderLayersNode.cpp	2012-02-27 14:07:19 UTC (rev 44484)
+++ branches/tile/source/blender/compositor/nodes/COM_RenderLayersNode.cpp	2012-02-27 14:56:21 UTC (rev 44485)
@@ -82,12 +82,15 @@
 		}
 		if (data->angle != 0.0) {
 			RotateOperation * rotate = new RotateOperation();
-			rotate->setDegree(data->angle);
+			SetValueOperation * valueangle = new SetValueOperation();
+			valueangle->setValue(data->angle);
 			lastConnection->getOutputSocket()->relinkConnections(rotate->getOutputSocket());
+			addLink(system, valueangle->getOutputSocket(), rotate->getInputSocket(1));
 			addLink(system, lastConnection->getOutputSocket(), rotate->getInputSocket(0));
 			lastConnection = rotate;
 
 			system->addOperation(rotate);
+			system->addOperation(valueangle);
 		}
 		if (data->offsetx != 0 || data->offsety != 0) {
 			TranslateOperation * translate = new TranslateOperation();

Modified: branches/tile/source/blender/compositor/nodes/COM_RotateNode.cpp
===================================================================
--- branches/tile/source/blender/compositor/nodes/COM_RotateNode.cpp	2012-02-27 14:07:19 UTC (rev 44484)
+++ branches/tile/source/blender/compositor/nodes/COM_RotateNode.cpp	2012-02-27 14:56:21 UTC (rev 44485)
@@ -28,15 +28,14 @@
 RotateNode::RotateNode(bNode *editorNode) : Node(editorNode) {
 }
 
-void RotateNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
-    InputSocket *inputSocket = this->getInputSocket(0);
-    InputSocket *inputDegreeSocket = this->getInputSocket(1);
-    OutputSocket *outputSocket = this->getOutputSocket(0);
-    RotateOperation *operation = new RotateOperation();
-
-    inputSocket->relinkConnections(operation->getInputSocket(0), true, 0, graph);
-	operation->setDegree(inputDegreeSocket->getStaticValues()[0]);
-    inputDegreeSocket->relinkConnections(operation->getInputSocket(1), true, 1, graph);
-    outputSocket->relinkConnections(operation->getOutputSocket(0));
-    graph->addOperation(operation);
+void RotateNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
+	InputSocket *inputSocket = this->getInputSocket(0);
+	InputSocket *inputDegreeSocket = this->getInputSocket(1);
+	OutputSocket *outputSocket = this->getOutputSocket(0);
+	RotateOperation *operation = new RotateOperation();
+	
+	inputSocket->relinkConnections(operation->getInputSocket(0), true, 0, system);
+	inputDegreeSocket->relinkConnections(operation->getInputSocket(1), true, 1, system);
+	outputSocket->relinkConnections(operation->getOutputSocket(0));
+	system->addOperation(operation);
 }

Added: branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
===================================================================
--- branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp	                        (rev 0)
+++ branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp	2012-02-27 14:56:21 UTC (rev 44485)
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor: 
+ *		Jeroen Bakker 
+ *		Monique Dewanchand
+ */
+
+#include "COM_Stabilize2dNode.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_TranslateOperation.h"
+#include "COM_RotateOperation.h"
+#include "COM_ScaleOperation.h"
+#include "COM_MovieClipAttributeOperation.h"
+
+extern "C" {
+	#include "DNA_movieclip_types.h"
+	#include "BKE_tracking.h"
+}
+
+Stabilize2dNode::Stabilize2dNode(bNode *editorNode): Node(editorNode) {
+}
+
+void Stabilize2dNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+	InputSocket *imageInput = this->getInputSocket(0);
+	MovieClip *clip= (MovieClip *)getbNode()->id;
+	
+	ScaleOperation * scaleOperation = new ScaleOperation();
+	RotateOperation * rotateOperation = new RotateOperation();
+	TranslateOperation * translateOperation = new TranslateOperation();
+	MovieClipAttributeOperation *scaleAttribute = new MovieClipAttributeOperation();
+	MovieClipAttributeOperation *angleAttribute = new MovieClipAttributeOperation();
+	MovieClipAttributeOperation *xAttribute = new MovieClipAttributeOperation();
+	MovieClipAttributeOperation *yAttribute = new MovieClipAttributeOperation();
+
+	scaleAttribute->setAttribute(MCA_SCALE);
+	scaleAttribute->setFramenumber(context->getFramenumber());
+	scaleAttribute->setMovieClip(clip);
+
+	angleAttribute->setAttribute(MCA_ANGLE);
+	angleAttribute->setFramenumber(context->getFramenumber());
+	angleAttribute->setMovieClip(clip);
+
+	xAttribute->setAttribute(MCA_X);
+	xAttribute->setFramenumber(context->getFramenumber());
+	xAttribute->setMovieClip(clip);
+	
+	yAttribute->setAttribute(MCA_Y);
+	yAttribute->setFramenumber(context->getFramenumber());
+	yAttribute->setMovieClip(clip);
+	
+	imageInput->relinkConnections(scaleOperation->getInputSocket(0), true, 0, graph);
+	addLink(graph, scaleAttribute->getOutputSocket(), scaleOperation->getInputSocket(1));
+	addLink(graph, scaleAttribute->getOutputSocket(), scaleOperation->getInputSocket(2));
+	
+	addLink(graph, scaleOperation->getOutputSocket(), rotateOperation->getInputSocket(0));
+	addLink(graph, angleAttribute->getOutputSocket(), rotateOperation->getInputSocket(1));
+	rotateOperation->setDoDegree2RadConversion(false);
+
+	addLink(graph, rotateOperation->getOutputSocket(), translateOperation->getInputSocket(0));
+	addLink(graph, xAttribute->getOutputSocket(), translateOperation->getInputSocket(1));
+	addLink(graph, yAttribute->getOutputSocket(), translateOperation->getInputSocket(2));
+
+	this->getOutputSocket()->relinkConnections(translateOperation->getOutputSocket());
+	
+	graph->addOperation(scaleAttribute);
+	graph->addOperation(angleAttribute);
+	graph->addOperation(xAttribute);
+	graph->addOperation(yAttribute);
+	graph->addOperation(scaleOperation);
+	graph->addOperation(translateOperation);
+	graph->addOperation(rotateOperation);
+}

Added: branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.h
===================================================================
--- branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.h	                        (rev 0)
+++ branches/tile/source/blender/compositor/nodes/COM_Stabilize2dNode.h	2012-02-27 14:56:21 UTC (rev 44485)
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor: 
+ *		Jeroen Bakker 
+ *		Monique Dewanchand
+ */
+
+#include "COM_Node.h"
+#include "DNA_node_types.h"
+
+/**
+  * @brief Stabilize2dNode
+  * @ingroup Node
+  */
+class Stabilize2dNode : public Node {
+public:
+	Stabilize2dNode(bNode* editorNode);
+	void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
+};


@@ Diff output truncated at 10240 characters. @@



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