[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44400] trunk/blender/source/blender/ blenkernel/intern/customdata.c: change default name of Texture face layer to UVMap, while we fake UV' s and texface as being the same.

Campbell Barton ideasman42 at gmail.com
Fri Feb 24 13:10:45 CET 2012


Revision: 44400
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44400
Author:   campbellbarton
Date:     2012-02-24 12:10:41 +0000 (Fri, 24 Feb 2012)
Log Message:
-----------
change default name of Texture face layer to UVMap, while we fake UV's and texface as being the same.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/customdata.c

Modified: trunk/blender/source/blender/blenkernel/intern/customdata.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-02-24 11:04:09 UTC (rev 44399)
+++ trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-02-24 12:10:41 UTC (rev 44400)
@@ -979,7 +979,8 @@
 	/* 14: CD_ORCO */
 	{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
 	/* 15: CD_MTEXPOLY */
-	{sizeof(MTexPoly), "MTexPoly", 1, "Face Texture", NULL, NULL, NULL, NULL, NULL},
+	/* note, when we expose the UV Map / TexFace split to the user, change this back to face Texture */
+	{sizeof(MTexPoly), "MTexPoly", 1, "UVMap"/* "Face Texture" */, NULL, NULL, NULL, NULL, NULL},
 	/* 16: CD_MLOOPUV */
 	{sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL,
 	 layerEqual_mloopuv, layerMultiply_mloopuv, layerInitMinMax_mloopuv, 




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