[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44375] trunk/blender/source/gameengine/ Converter/BL_BlenderDataConversion.cpp: fix for meshes not showing up in the game engine.

Campbell Barton ideasman42 at gmail.com
Thu Feb 23 15:24:46 CET 2012


Revision: 44375
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44375
Author:   campbellbarton
Date:     2012-02-23 14:24:45 +0000 (Thu, 23 Feb 2012)
Log Message:
-----------
fix for meshes not showing up in the game engine. 

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2012-02-23 14:15:26 UTC (rev 44374)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2012-02-23 14:24:45 UTC (rev 44375)
@@ -907,6 +907,7 @@
 		return meshobj;
 	// Get DerivedMesh data
 	DerivedMesh *dm = CDDM_from_mesh(mesh, blenderobj);
+	DM_ensure_tessface(dm);
 
 	MVert *mvert = dm->getVertArray(dm);
 	int totvert = dm->getNumVerts(dm);




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